3 (git shortlog --no-merges vold...vnew)
6 get "make distcheck" to work
7 reverted .texi file and fixed Makefile.am
8 fixed a few more small bugs reported by Stanislav Brabec
9 fixed some implicit declarations reported by Stanislav Brabec
10 added some more files to be distributed via make dist
11 another bug fix found by Stanislav Brabec
12 more files for git to ignore
13 updated cmail.in to adapt the CVS->git change
14 wrong default value for engineDebugOutput
15 updated version number to 4.4.1.pre
16 getting ready for 4.4.1 release
17 bugfix: segfault when invalid option argument was given (bug #27427)
18 added some comments and formated code
19 cleanup: removed "#if 0" from source
20 cleanup: removed "#if 1" statements
21 cleaned up an old #ifdef in zippy
22 removed AnalysisPopUp. Use EngineOutputPopUp instead
23 forgot to add these two lines to the last commit
24 new alpha version; first one with new naming scheme
25 fix for bug #10990: cmail does not seem to support .cmailgames or .cmailaliases
26 new pre-release version; updated version numbers
27 unguarded debug printf. added the appropiate if statement
29 reformated html to be correctly validated
32 fix printing out help message (list of command line options) (tiny change)
35 Swapped 'tell' and 'message' parsing order for colorization. Sometimes messages are relayed as tells and should be colorized as tells.
36 Use of strcasecmp() broke Visual C++.
37 Add resource ID for new Mute menu item.
38 Previous fix for VC++/strcasecmp() was wrong-- use StrCaseCmp().
39 Added wchat.c to the project files we maintain.
40 Fixed bug dereferencing garbage, causing crash.
41 Simplified future version changes.
42 removed _winmajor if not defined so that VC 2008 can compile the project
43 Updated navigation accelerators, fixing ICS problems.
44 Added URL detection into the console text window for ICS.
45 reverted winboard.c beofre URL commit to correct whitespace conversion
46 added URL detection and provided hotlinks in the ICS client
47 Restructured URL code so it fits better with how winboard is set up.
48 Cleaned up ConsoleWndProc (not complete, see below)
49 added ics_printf() and ics_update_width() and utility functions
50 Added width updates to ICS client on font and window size changes
51 added code to handle initial width update
52 vsnprintf() must be _vsnprintf() for MSVC
53 Turned off wrap when possible on ICS servers.
54 Added code to prevent unnecessary width updates.
55 Adjusted alternative joining method to obey keepLineBreaksICS
56 Maintainence to support all compilers.
57 silence some compiler warnings
58 Added server width adjustment based on client width changes
59 neglected this for the auto-width updating in xboard
60 Fixed joiner detection, allowing it to work with timeseal
61 Adjustment to joining to work around server not always including space.
62 Added internal wrapping ability.
63 Moved SIGWINCH signal so it can be used...
64 Changes to allow fonts with any charset (such as terminal)
65 Updated compiling instructions.
68 added a chat window to keep track of multiple conversations
69 fixed the HAVE_LIBXPM-dependent compile errors
70 allow the result comment as a display item in the game list
71 fixed parse bug for pgn files
72 fix for keepalive and chat window
73 rewrote wevalgraph for better frontend/backend separation
74 added the result comment to the game-list tags when the game list is exported to the clipboard
75 Prepared a system to internationalize the WinBoard menus
76 Made the beep sounds for JAWS board navigation configurable through command-line options
77 Updated the RTF docs for the chat windows, engine-settings dialog, /keepAlive option and new game-list tag
78 added a "Mute All Sounds" item in the WinBoard Options menu, on Eric's request
79 Opening Engine #1 Settings crashed XBoard when there were no text-edit options in the dialog (to which to set keyboard focus)
80 Engine did not start playing when out of GUI book on second move with white
81 fix for edit-position "moves" being sent by XBoard to the engine
82 bugfix for protocol extensions: egtbpath -> egtpath
83 small fixes for the JAWS version
84 fixed loading of saved games via command line
86 new forceIllegalMoves option
87 updated to winboard internationalization scripts
88 small improvement for JAWS version
89 added forceIllegalMove to xboard
90 fixed premove recapture problem;promotion popup appearing on obviously illegal moves; promotions in Superchess and Great Shatranj
91 removed test for premove
92 fix for bug #27642: Clock jumps strangely in engine mode
93 fix joining of lines split by ICS
94 Added a command-line option -keepLineBreaksICS true/false to control line joining.
96 fix for bug #27666: naming of variants
97 fix for bug #27668: e.p. field still not passed to engine
98 Proper board and holdings size when switching to variants gothic, capablanca, great and super within an ICS game.
99 new bitmap converter (including fill option) and new pixmaps
100 fixed wrong number of arguments for EngineOutputPopUp
101 moved bitmap to correct location
102 fixed engingeoutput routine
103 updated black fairy pieces
104 new mousehandler to correct for premove and promotion popup
105 fixed segfaul in convert.c used to convert pixmaps
106 fix for bug #27751: negative holding counts displayed
107 fixed bug reported in WB forum: second game of a match would not start when using the GUI book
108 partly fix for bug #27715: scaling of menu bar
109 fix for bug #27667: window should be reference to toplevel
110 smarter analysis of the boards that XBoard receives from an ICS
111 fix for bug #27760: debug printf in backend.c and additional check for variant
112 fix for bug #27667: PV line missing in analysis window, part 3
113 fix for bug #27715: 2 (minor) graphic issues
114 fixed bug when switching to variantsuper
115 allowe parsing / disambiguation of SAN moves like Xe4 in certain situations
116 fix for bug #27772: holdings not updated
117 better init for random number generator
118 fix for bug #8847: moving backward while examining on FICS not reported to engine
119 improved mouse handler
120 holdings update and regression fix
121 NPS plays and pondering
122 improved mouse handler
123 fix to the minor graphics issue contained some typos, as was remarked in the bugs reports
124 This patch adds <Enter> to the characters that cause an automatic switch to the ICS console when typed to the board window.
126 removed bitmaps files that are not needed any more
127 replaced defective bitmaps with copies from 4.2.7
128 removed unused v54?.bm bitmaps from resource file
129 The book-probe code forgot to close the book file after opening it.
130 fix for bug #27799: fix for nested-nested-nested variations
131 fix for two compiler warnings
132 fixed bug related to unsigned char in convert.c
133 fix for bug #27790 and 277772.
134 force full redraw in winboard
135 more work on variant switch
136 another bug in VriantSwitch: an unitialized board was printed.
137 removing empty lines from ICS play
138 changed stderr to debug output, since stderr is closed in winboard
139 quick fix for "White Mates" in parser.l
141 fix for bug #27826: ported two options to xboard
142 fix for bug #27826: fixed autoDisplayComment
143 switch focus to the board after loading a game
144 prevent buffer overflow
147 Fix some issues in the XBoard man page
148 Fix up man page some more
149 Silence warnings when compiling 64-bit xboard
150 Drop an obsolete script that was only used to update my personal web site
151 Make copy/paste position and game use clipboard, bug #27810
152 Further copy/paste fixes