3 - refactor dspwrappers into a driver-like structure
4 - integrate H.G.Muller's work on the xboard protocol on top of that
5 - deprecate xshogi in favor of xboard
6 - make minishogi a run-time option rather than a compile-time one,
7 using the "variant" mechanism of the xboard protocol
11 - switch cli parsing to getopt
12 - hunt for extern's and prototypes spread all over the source
13 - merge old Makefile.profile.in back into Makefile.in if meaningful at all
15 - hunt for more hardcoded variant-specific constants
16 - position of captured pieces in curses mode
17 - compile with bound-checker
18 - add autosave mode to ease hunt for segfaults ?
19 - use 2D array for the board, get rid of the (i)nunmap stuff
20 - fixup build procedure to support parallel make runs
21 - investigate those preexisting "overflow in implicit constant
24 Minishogi-related stuff
27 - tune difficulty levels
28 - other tunings to investigate
29 * PromotionZoneDistanceBonus
31 - add minishogi stuff to the doc
32 - use valid minishogi moves in online help