2 * backend.h -- Interface exported by XBoard back end
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4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
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7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
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8 * 2007, 2008, 2009 Free Software Foundation, Inc.
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10 * Enhancements Copyright 2005 Alessandro Scotti
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12 * The following terms apply to Digital Equipment Corporation's copyright
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13 * interest in XBoard:
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14 * ------------------------------------------------------------------------
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15 * All Rights Reserved
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17 * Permission to use, copy, modify, and distribute this software and its
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18 * documentation for any purpose and without fee is hereby granted,
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19 * provided that the above copyright notice appear in all copies and that
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20 * both that copyright notice and this permission notice appear in
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21 * supporting documentation, and that the name of Digital not be
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22 * used in advertising or publicity pertaining to distribution of the
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23 * software without specific, written prior permission.
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25 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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26 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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27 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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28 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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29 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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30 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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32 * ------------------------------------------------------------------------
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34 * The following terms apply to the enhanced version of XBoard
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35 * distributed by the Free Software Foundation:
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36 * ------------------------------------------------------------------------
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38 * GNU XBoard is free software: you can redistribute it and/or modify
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39 * it under the terms of the GNU General Public License as published by
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40 * the Free Software Foundation, either version 3 of the License, or (at
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41 * your option) any later version.
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43 * GNU XBoard is distributed in the hope that it will be useful, but
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44 * WITHOUT ANY WARRANTY; without even the implied warranty of
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45 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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46 * General Public License for more details.
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48 * You should have received a copy of the GNU General Public License
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49 * along with this program. If not, see http://www.gnu.org/licenses/. *
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51 *------------------------------------------------------------------------
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52 ** See the file ChangeLog for a revision history. */
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57 /* unsigned int 64 for engine nodes work and display */
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59 /* I don't know the name for this type of other compiler
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60 * If it not work, just modify here
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61 * This is for MS Visual Studio
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64 #define u64 unsigned __int64
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65 #define s64 signed __int64
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66 #define u64Display "%I64u"
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67 #define s64Display "%I64d"
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68 #define u64Const(c) (c ## UI64)
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69 #define s64Const(c) (c ## I64)
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72 * or dummy types for other compiler
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74 #define u64 unsigned long long
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75 #define s64 signed long long
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76 #define u64Display "%llu"
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77 #define s64Display "%lld"
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78 #define u64Const(c) (c ## ULL)
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79 #define s64Const(c) (c ## LL)
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83 #define u64 unsigned long long
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84 #define s64 signed long long
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85 #define u64Display "%llu"
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86 #define s64Display "%lld"
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87 #define u64Const(c) (c ## ull)
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88 #define s64Const(c) (c ## ll)
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92 #include "frontend.h"
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94 extern int gotPremove;
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95 extern GameMode gameMode;
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96 extern int pausing, cmailMsgLoaded, flipView;
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97 extern char white_holding[], black_holding[];
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98 extern int currentMove, backwardMostMove, forwardMostMove;
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99 extern int blackPlaysFirst;
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100 extern FILE *debugFP;
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101 extern char* programVersion;
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102 extern ProcRef firstProgramPR, secondProgramPR;
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103 extern Board boards[];
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105 char *CmailMsg P((void));
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106 /* Tord: Added the useFEN960 parameter in PositionToFEN() below */
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107 char *PositionToFEN P((int move, char* useFEN960));
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108 void AlphaRank P((char *s, int n)); /* [HGM] Shogi move preprocessor */
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109 void EditPositionPasteFEN P((char *fen));
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110 void TimeDelay P((long ms));
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111 void SendMultiLineToICS P(( char *text ));
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112 void AnalysisPeriodicEvent P((int force));
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113 void SetWhiteToPlayEvent P((void));
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114 void SetBlackToPlayEvent P((void));
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115 void InitBackEnd1 P((void));
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116 void InitBackEnd2 P((void));
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117 int IsPromotion P((int fromX, int fromY, int toX, int toY));
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118 int InPalace P((int row, int column));
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119 int PieceForSquare P((int x, int y));
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120 int OKToStartUserMove P((int x, int y));
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121 void Reset P((int redraw, int init));
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122 void ResetGameEvent P((void));
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123 int LoadGame P((FILE *f, int n, char *title, int useList));
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124 int LoadGameFromFile P((char *filename, int n, char *title, int useList));
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125 int CmailLoadGame P((FILE *f, int n, char *title, int useList));
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126 int ReloadGame P((int offset));
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127 int SaveGame P((FILE *f, int dummy, char *dummy2));
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128 int SaveGameToFile P((char *filename, int append));
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129 int LoadPosition P((FILE *f, int n, char *title));
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130 int ReloadPosition P((int offset));
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131 int SavePosition P((FILE *f, int dummy, char *dummy2));
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132 void EditPositionEvent P((void));
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133 void FlipViewEvent P((void));
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134 void MachineWhiteEvent P((void));
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135 void MachineBlackEvent P((void));
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136 void TwoMachinesEvent P((void));
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137 void EditGameEvent P((void));
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138 void TrainingEvent P((void));
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139 void IcsClientEvent P((void));
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140 void ForwardEvent P((void));
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141 void BackwardEvent P((void));
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142 void ToEndEvent P((void));
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143 void ToStartEvent P((void));
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144 void ToNrEvent P((int to));
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145 void RevertEvent P((void));
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146 void RetractMoveEvent P((void));
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147 void MoveNowEvent P((void));
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148 void TruncateGameEvent P((void));
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149 void PauseEvent P((void));
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150 void CallFlagEvent P((void));
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151 void AcceptEvent P((void));
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152 void DeclineEvent P((void));
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153 void RematchEvent P((void));
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154 void DrawEvent P((void));
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155 void AbortEvent P((void));
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156 void AdjournEvent P((void));
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157 void ResignEvent P((void));
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158 void UserAdjudicationEvent P((int result));
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159 void StopObservingEvent P((void));
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160 void StopExaminingEvent P((void));
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161 void PonderNextMoveEvent P((int newState));
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162 void NewSettingeEvent P((int option, char *command, int value));
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163 void ShowThinkingEvent P(());
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164 void PeriodicUpdatesEvent P((int newState));
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165 void HintEvent P((void));
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166 void BookEvent P((void));
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167 void AboutGameEvent P((void));
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168 void ExitEvent P((int status));
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169 char *DefaultFileName P((char *));
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170 ChessMove UserMoveTest P((int fromX, int fromY, int toX, int toY, int promoChar));
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171 void UserMoveEvent P((int fromX, int fromY, int toX, int toY, int promoChar));
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172 void DecrementClocks P((void));
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173 char *TimeString P((long millisec));
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174 void AutoPlayGameLoop P((void));
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175 void AdjustClock P((Boolean which, int dir));
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176 void DisplayBothClocks P((void));
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177 void EditPositionMenuEvent P((ChessSquare selection, int x, int y));
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178 void DropMenuEvent P((ChessSquare selection, int x, int y));
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179 int ParseTimeControl P((char *tc, int ti, int mps));
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180 void ProcessICSInitScript P((FILE * f));
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181 void EditCommentEvent P((void));
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182 void ReplaceComment P((int index, char *text));
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183 int ReplaceTags P((char *tags, GameInfo *gi));/* returns nonzero on error */
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184 void AppendComment P((int index, char *text));
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185 void ReloadCmailMsgEvent P((int unregister));
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186 void MailMoveEvent P((void));
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187 void EditTagsEvent P((void));
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188 void GetMoveListEvent P((void));
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189 void ExitAnalyzeMode P((void));
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190 void AnalyzeModeEvent P((void));
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191 void AnalyzeFileEvent P((void));
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192 void DoEcho P((void));
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193 void DontEcho P((void));
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194 void TidyProgramName P((char *prog, char *host, char *buf));
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195 void AskQuestionEvent P((char *title, char *question,
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196 char *replyPrefix, char *which));
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197 Boolean ParseOneMove P((char *move, int moveNum,
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198 ChessMove *moveType, int *fromX, int *fromY,
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199 int *toX, int *toY, char *promoChar));
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200 char *VariantName P((VariantClass v));
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201 VariantClass StringToVariant P((char *e));
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202 double u64ToDouble P((u64 value));
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204 char *StrStr P((char *string, char *match));
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205 char *StrCaseStr P((char *string, char *match));
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206 char *StrSave P((char *s));
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207 char *StrSavePtr P((char *s, char **savePtr));
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210 int StrCaseCmp P((char *s1, char *s2));
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211 int ToLower P((int c));
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212 int ToUpper P((int c));
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214 #define StrCaseCmp Stricmp /* Use utility.library functions */
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215 #include <proto/utility.h>
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218 extern GameInfo gameInfo;
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220 /* ICS vars used with backend.c and zippy.c */
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221 #define ICS_GENERIC 0
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224 #define ICS_CHESSNET 3 /* not really supported */
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229 /* pgntags.c prototypes
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231 char *PGNTags P((GameInfo *));
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232 void PrintPGNTags P((FILE *f, GameInfo *));
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233 int ParsePGNTag P((char *, GameInfo *));
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234 char *PGNResult P((ChessMove result));
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237 /* gamelist.c prototypes
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239 /* A game node in the double linked list of games.
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241 typedef struct _ListGame {
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244 unsigned long offset; /* Byte offset of game within file. */
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245 GameInfo gameInfo; /* Note that some entries may be NULL. */
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248 extern List gameList;
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249 void ClearGameInfo P((GameInfo *));
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250 int GameListBuild P((FILE *));
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251 void GameListInitGameInfo P((GameInfo *));
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252 char *GameListLine P((int, GameInfo *));
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253 char * GameListLineFull P(( int, GameInfo *));
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255 extern char* StripHighlight P((char *)); /* returns static data */
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256 extern char* StripHighlightAndTitle P((char *)); /* returns static data */
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258 typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, SaveButton } Control;
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260 typedef struct _OPT { // [HGM] options: descriptor of UCI-style option
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261 int value; // current setting, starts as default
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264 void *handle; // for use by front end
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265 char *textValue; // points to beginning of text value in name field
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266 char **choice; // points to array of combo choices in cps->combo
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268 char name[MSG_SIZ]; // holds both option name and text value
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271 typedef struct _CPS {
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275 InputSourceRef isr;
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276 char *twoMachinesColor; /* "white\n" or "black\n" */
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280 struct _CPS *other;
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282 char *computerString;
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283 int sendTime; /* 0=don't, 1=do, 2=test */
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284 int sendDrawOffers;
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287 int offeredDraw; /* countdown */
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289 int useSetboard; /* 0=use "edit"; 1=use "setboard" */
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290 int useSAN; /* 0=use coordinate notation; 1=use SAN */
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291 int usePing; /* 0=not OK to use ping; 1=OK */
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294 int usePlayother;/* 0=not OK to use playother; 1=OK */
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295 int useColors; /* 0=avoid obsolete white/black commands; 1=use them */
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296 int useUsermove; /* 0=just send move; 1=send "usermove move" */
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297 int sendICS; /* 0=don't use "ics" command; 1=do */
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298 int sendName; /* 0=don't use "name" command; 1=do */
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299 int sdKludge; /* 0=use "sd DEPTH" command; 1=use "depth\nDEPTH" */
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300 int stKludge; /* 0=use "st TIME" command; 1=use "level 1 TIME" */
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301 char tidy[MSG_SIZ];
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303 char variants[MSG_SIZ];
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304 int analysisSupport;
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306 int protocolVersion;
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309 /* Added by Tord: */
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310 int useFEN960; /* 0=use "KQkq" style FENs, 1=use "HAha" style FENs */
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311 int useOOCastle; /* 0="O-O" notation for castling, 1="king capture rook" notation */
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312 /* End of additions by Tord */
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314 int scoreIsAbsolute; /* [AS] 0=don't know (standard), 1=score is always from white side */
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315 int isUCI; /* [AS] 0=no (Winboard), 1=UCI (requires Polyglot) */
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316 int hasOwnBookUCI; /* [AS] 0=use GUI or Polyglot book, 1=has own book */
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318 /* [HGM] time odds */
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319 int timeOdds; /* factor through which we divide time for this engine */
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320 int debug; /* [HGM] ignore engine debug lines starting with '#' */
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321 int maxNrOfSessions; /* [HGM] secondary TC: max args in 'level' command */
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322 int accumulateTC; /* [HGM] secondary TC: how to handle extra sessions */
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323 int nps; /* [HGM] nps: factor for node count to replace time */
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325 int alphaRank; /* [HGM] shogi: engine uses shogi-type coordinates */
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326 int maxCores; /* [HGM] SMP: engine understands cores command */
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327 int memSize; /* [HGM] memsize: engine understands memory command */
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328 char egtFormats[MSG_SIZ]; /* [HGM] EGT: supported tablebase formats */
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329 int bookSuspend; /* [HGM] book: go was deferred because of book hit */
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330 int nrOptions; /* [HGM] options: remembered option="..." features */
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331 #define MAX_OPTIONS 50
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332 Option option[MAX_OPTIONS];
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334 char *comboList[10*MAX_OPTIONS];
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335 char *optionSettings;
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336 void *programLogo; /* [HGM] logo: bitmap of the logo */
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337 char *fenOverride; /* [HGM} FRC: force FEN casling & ep fields by hand */
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338 } ChessProgramState;
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340 extern ChessProgramState first, second;
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342 /* [AS] Search stats from chessprogram, for the played move */
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344 int score; /* Centipawns */
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345 int depth; /* Plies */
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346 int time; /* Milliseconds */
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347 } ChessProgramStats_Move;
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349 /* Search stats from chessprogram */
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351 char movelist[2*MSG_SIZ]; /* Last PV we were sent */
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352 int depth; /* Current search depth */
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353 int nr_moves; /* Total nr of root moves */
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354 int moves_left; /* Moves remaining to be searched */
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355 char move_name[MOVE_LEN]; /* Current move being searched, if provided */
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356 u64 nodes; /* # of nodes searched */
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357 int time; /* Search time (centiseconds) */
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358 int score; /* Score (centipawns) */
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359 int got_only_move; /* If last msg was "(only move)" */
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360 int got_fail; /* 0 - nothing, 1 - got "--", 2 - got "++" */
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361 int ok_to_send; /* handshaking between send & recv */
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362 int line_is_book; /* 1 if movelist is book moves */
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363 int seen_stat; /* 1 if we've seen the stat01: line */
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364 } ChessProgramStats;
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366 extern ChessProgramStats_Move pvInfoList[MAX_MOVES];
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367 extern int shuffleOpenings;
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368 extern ChessProgramStats programStats;
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370 #endif /* _BACKEND */
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