Implement castling in -variant caparandom
[xboard.git] / bitmaps / r54o.bm
1 #define r54o_width 54
2 #define r54o_height 54
3 static unsigned char r54o_bits[] = {
4 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
5 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
6 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0x83
7 ,0x7f,0xf8,0x0f,0x00,0x00,0xfc,0x83,0x7f,0xf8,0x0f,0x00,0x00,0x0c,0x83,0x61
8 ,0x18,0x0c,0x00,0x00,0x0c,0xff,0xe1,0x1f,0x0c,0x00,0x00,0x0c,0xff,0xe1,0x1f
9 ,0x0c,0x00,0x00,0x0c,0x00,0x00,0x00,0x0c,0x00,0x00,0xfc,0xff,0xff,0xff,0x0f
10 ,0x00,0x00,0xfc,0xff,0xff,0xff,0x0f,0x00,0x00,0x38,0x00,0x00,0x00,0x07,0x00
11 ,0x00,0xf0,0x00,0x00,0xc0,0x03,0x00,0x00,0xc0,0xff,0xff,0xff,0x00,0x00,0x00
12 ,0x80,0xff,0xff,0x7f,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80
13 ,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01
14 ,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00
15 ,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60
16 ,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00
17 ,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00
18 ,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00
19 ,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80,0x01,0x00,0x60,0x00,0x00,0x00,0x80
20 ,0x01,0x00,0x60,0x00,0x00,0x00,0xc0,0xff,0xff,0xff,0x00,0x00,0x00,0xe0,0xff
21 ,0xff,0xff,0x01,0x00,0x00,0x70,0x00,0x00,0x80,0x03,0x00,0x00,0xf8,0xff,0xff
22 ,0xff,0x07,0x00,0x00,0xf8,0xff,0xff,0xff,0x07,0x00,0x00,0x18,0x00,0x00,0x00
23 ,0x06,0x00,0x00,0x18,0x00,0x00,0x00,0x06,0x00,0x00,0xff,0xff,0xff,0xff,0x3f
24 ,0x00,0x00,0xff,0xff,0xff,0xff,0x3f,0x00,0x00,0x03,0x00,0x00,0x00,0x30,0x00
25 ,0x00,0x03,0x00,0x00,0x00,0x30,0x00,0x00,0xff,0xff,0xff,0xff,0x3f,0x00,0x00
26 ,0xff,0xff,0xff,0xff,0x3f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
27 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
28 ,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
29 ,0x00,0x00,0x00
30 };