2 * dialogs.c -- platform-independent code for dialogs of XBoard
4 * Copyright 2000, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
5 * ------------------------------------------------------------------------
7 * GNU XBoard is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or (at
10 * your option) any later version.
12 * GNU XBoard is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see http://www.gnu.org/licenses/. *
20 *------------------------------------------------------------------------
21 ** See the file ChangeLog for a revision history. */
23 // [HGM] this file is the counterpart of woptions.c, containing xboard popup menus
24 // similar to those of WinBoard, to set the most common options interactively.
31 #include <sys/types.h>
36 #else /* not STDC_HEADERS */
37 extern char *getenv();
40 # else /* not HAVE_STRING_H */
42 # endif /* not HAVE_STRING_H */
43 #endif /* not STDC_HEADERS */
58 # define _(s) gettext (s)
59 # define N_(s) gettext_noop (s)
66 int values[MAX_OPTIONS];
67 ChessProgramState *currentCps;
69 //----------------------------Generic dialog --------------------------------------------
71 // cloned from Engine Settings dialog (and later merged with it)
73 char *marked[NrOfDialogs];
74 Boolean shellUp[NrOfDialogs];
77 MarkMenu (char *item, int dlgNr)
79 MarkMenuItem(marked[dlgNr] = item, True);
83 AddLine (Option *opt, char *s)
86 AppendText(opt, "\n");
89 //---------------------------------------------- Update dialog controls ------------------------------------
92 SetCurrentComboSelection (Option *opt)
95 if(!opt->textValue) opt->value = *(int*)opt->target; /* numeric */else {
96 for(j=0; opt->choice[j]; j++) // look up actual value in list of possible values, to get selection nr
97 if(*(char**)opt->target && !strcmp(*(char**)opt->target, ((char**)opt->textValue)[j])) break;
98 opt->value = j + (opt->choice[j] == NULL);
104 GenericUpdate (Option *opts, int selected)
110 if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; }
111 switch(opts[i].type) {
115 SetWidgetText(&opts[i], *(char**) opts[i].target, -1);
118 sprintf(buf, "%d", *(int*) opts[i].target);
119 SetWidgetText(&opts[i], buf, -1);
122 sprintf(buf, "%4.2f", *(float*) opts[i].target);
123 SetWidgetText(&opts[i], buf, -1);
126 SetWidgetState(&opts[i], *(Boolean*) opts[i].target);
129 if(opts[i].min & COMBO_CALLBACK) break;
130 SetCurrentComboSelection(opts+i);
131 // TODO: actually display this (but it is never used that way...)
136 printf("GenericUpdate: unexpected case in switch.\n");
147 //------------------------------------------- Read out dialog controls ------------------------------------
150 GenericReadout (Option *opts, int selected)
154 char buf[MSG_SIZ], **dest;
156 for(i=0; ; i++) { // send all options that had to be OK-ed to engine
157 if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; }
158 switch(opts[i].type) {
162 GetWidgetText(&opts[i], &val);
163 dest = currentCps ? &(opts[i].textValue) : (char**) opts[i].target;
164 if(*dest == NULL || strcmp(*dest, val)) {
166 snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name, val);
167 SendToProgram(buf, currentCps);
169 if(*dest) free(*dest);
170 *dest = malloc(strlen(val)+1);
172 safeStrCpy(*dest, val, MSG_SIZ - (*dest - opts[i].name)); // copy text there
177 GetWidgetText(&opts[i], &val);
178 x = 0.0; // Initialise because sscanf() will fail if non-numeric text is entered
179 sscanf(val, "%f", &x);
180 if(x > opts[i].max) x = opts[i].max;
181 if(x < opts[i].min) x = opts[i].min;
182 if(opts[i].type == Fractional)
183 *(float*) opts[i].target = x; // engines never have float options!
184 else if(opts[i].value != x) {
187 snprintf(buf, MSG_SIZ, "option %s=%.0f\n", opts[i].name, x);
188 SendToProgram(buf, currentCps);
189 } else *(int*) opts[i].target = x;
194 GetWidgetState(&opts[i], &j);
195 if(opts[i].value != j) {
198 snprintf(buf, MSG_SIZ, "option %s=%d\n", opts[i].name, j);
199 SendToProgram(buf, currentCps);
200 } else *(Boolean*) opts[i].target = j;
204 if(opts[i].min & COMBO_CALLBACK) break;
205 if(!opts[i].textValue) { *(int*)opts[i].target == opts[i].value; break; } // numeric
206 val = ((char**)opts[i].textValue)[values[i]];
208 if(opts[i].value == values[i]) break; // not changed
209 opts[i].value = values[i];
210 snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name, opts[i].choice[values[i]]);
211 SendToProgram(buf, currentCps);
212 } else if(val && (*(char**) opts[i].target == NULL || strcmp(*(char**) opts[i].target, val))) {
213 if(*(char**) opts[i].target) free(*(char**) opts[i].target);
214 *(char**) opts[i].target = strdup(val);
218 if(opts[i].target) // callback for implementing necessary actions on OK (like redraw)
219 res = ((OKCallback*) opts[i].target)(i);
222 printf("GenericReadout: unexpected case in switch.\n");
230 if(opts[i].type == EndMark) break;
235 //------------------------------------------- Match Options ------------------------------------------------------
237 char *engineName, *engineChoice, *tfName;
238 char *engineList[MAXENGINES] = {" "}, *engineMnemonic[MAXENGINES] = {""};
240 static void AddToTourney P((int n));
241 static void CloneTourney P((void));
242 static void ReplaceParticipant P((void));
243 static void UpgradeParticipant P((void));
248 ASSIGN(appData.participants, engineName);
249 if(!CreateTourney(tfName) || matchMode) return matchMode || !appData.participants[0];
250 PopDown(TransientDlg); // early popdown to prevent FreezeUI called through MatchEvent from causing XtGrab warning
251 MatchEvent(2); // start tourney
252 return FALSE; // no double PopDown!
255 static Option matchOptions[] = {
256 { 0, 0, 0, NULL, (void*) &tfName, ".trn", NULL, FileName, N_("Tournament file:") },
257 { 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round (for concurrent playing of a single") },
258 { 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle tourney with multiple XBoards)") },
259 { 150, T_VSCRL | T_FILL | T_WRAP,
260 0, NULL, (void*) &engineName, "", NULL, TextBox, N_("Tourney participants:") },
261 { 0, COMBO_CALLBACK | NO_GETTEXT,
262 0, NULL, (void*) &AddToTourney, (char*) (engineMnemonic+1), (engineMnemonic+1), ComboBox, N_("Select Engine:") },
263 { 0, 0, 10, NULL, (void*) &appData.tourneyType, "", NULL, Spin, N_("Tourney type (0 = round-robin, 1 = gauntlet):") },
264 { 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles (or Swiss rounds):") },
265 { 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Default Number of Games in Match (or Pairing):") },
266 { 0, 0, 1000000000, NULL, (void*) &appData.matchPause, "", NULL, Spin, N_("Pause between Match Games (msec):") },
267 { 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Tourney Games on:") },
268 { 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn", NULL, FileName, N_("Game File with Opening Lines:") },
269 { 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number (-1 or -2 = Auto-Increment):") },
270 { 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen", NULL, FileName, N_("File with Start Positions:") },
271 { 0, -2, 1000000000, NULL, (void*) &appData.loadPositionIndex, "", NULL, Spin, N_("Position Number (-1 or -2 = Auto-Increment):") },
272 { 0, 0, 1000000000, NULL, (void*) &appData.rewindIndex, "", NULL, Spin, N_("Rewind Index after this many Games (0 = never):") },
273 { 0, 0, 0, NULL, (void*) &appData.defNoBook, "", NULL, CheckBox, N_("Disable own engine books by default") },
274 { 0, 0, 0, NULL, (void*) &ReplaceParticipant, NULL, NULL, Button, N_("Replace Engine") },
275 { 0, SAME_ROW, 0, NULL, (void*) &UpgradeParticipant, NULL, NULL, Button, N_("Upgrade Engine") },
276 { 0, SAME_ROW, 0, NULL, (void*) &CloneTourney, NULL, NULL, Button, N_("Clone Tourney") },
277 { 0, SAME_ROW, 0, NULL, (void*) &MatchOK, "", NULL, EndMark , "" }
281 ReplaceParticipant ()
283 GenericReadout(matchOptions, 3);
284 Substitute(strdup(engineName), True);
288 UpgradeParticipant ()
290 GenericReadout(matchOptions, 3);
291 Substitute(strdup(engineName), False);
299 GetWidgetText(matchOptions, &name);
300 if(name && name[0] && (f = fopen(name, "r")) ) {
302 saveSaveFile = appData.saveGameFile; appData.saveGameFile = NULL; // this is a persistent option, protect from change
303 ParseArgsFromFile(f);
304 engineName = appData.participants; GenericUpdate(matchOptions, -1);
305 FREE(appData.saveGameFile); appData.saveGameFile = saveSaveFile;
306 } else DisplayError(_("First you must specify an existing tourney file to clone"), 0);
312 AddLine(&matchOptions[3], engineMnemonic[values[4]+1]);
318 NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all");
319 matchOptions[5].min = -(appData.pairingEngine[0] != NULLCHAR); // with pairing engine, allow Swiss
320 ASSIGN(tfName, appData.tourneyFile[0] ? appData.tourneyFile : MakeName(appData.defName));
321 ASSIGN(engineName, appData.participants);
322 GenericPopUp(matchOptions, _("Match Options"), TransientDlg, BoardWindow, MODAL, 0);
325 // ------------------------------------------- General Options --------------------------------------------------
327 static int oldShow, oldBlind, oldPonder;
330 GeneralOptionsOK (int n)
332 int newPonder = appData.ponderNextMove;
333 appData.ponderNextMove = oldPonder;
334 PonderNextMoveEvent(newPonder);
335 if(!appData.highlightLastMove) ClearHighlights(), ClearPremoveHighlights();
336 if(oldShow != appData.showCoords || oldBlind != appData.blindfold) DrawPosition(TRUE, NULL);
340 static Option generalOptions[] = {
341 { 0, 0, 0, NULL, (void*) &appData.whitePOV, "", NULL, CheckBox, N_("Absolute Analysis Scores") },
342 { 0, 0, 0, NULL, (void*) &appData.sweepSelect, "", NULL, CheckBox, N_("Almost Always Queen (Detour Under-Promote)") },
343 { 0, 0, 0, NULL, (void*) &appData.animateDragging, "", NULL, CheckBox, N_("Animate Dragging") },
344 { 0, 0, 0, NULL, (void*) &appData.animate, "", NULL, CheckBox, N_("Animate Moving") },
345 { 0, 0, 0, NULL, (void*) &appData.autoCallFlag, "", NULL, CheckBox, N_("Auto Flag") },
346 { 0, 0, 0, NULL, (void*) &appData.autoFlipView, "", NULL, CheckBox, N_("Auto Flip View") },
347 { 0, 0, 0, NULL, (void*) &appData.blindfold, "", NULL, CheckBox, N_("Blindfold") },
348 { 0, 0, 0, NULL, (void*) &appData.dropMenu, "", NULL, CheckBox, N_("Drop Menu") },
349 { 0, 0, 0, NULL, (void*) &appData.hideThinkingFromHuman, "", NULL, CheckBox, N_("Hide Thinking from Human") },
350 { 0, 0, 0, NULL, (void*) &appData.highlightLastMove, "", NULL, CheckBox, N_("Highlight Last Move") },
351 { 0, 0, 0, NULL, (void*) &appData.highlightMoveWithArrow, "", NULL, CheckBox, N_("Highlight with Arrow") },
352 { 0, 0, 0, NULL, (void*) &appData.ringBellAfterMoves, "", NULL, CheckBox, N_("Move Sound") },
353 { 0, 0, 0, NULL, (void*) &appData.oneClick, "", NULL, CheckBox, N_("One-Click Moving") },
354 { 0, 0, 0, NULL, (void*) &appData.periodicUpdates, "", NULL, CheckBox, N_("Periodic Updates (in Analysis Mode)") },
355 { 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") },
356 { 0, 0, 0, NULL, (void*) &appData.popupExitMessage, "", NULL, CheckBox, N_("Popup Exit Messages") },
357 { 0, 0, 0, NULL, (void*) &appData.popupMoveErrors, "", NULL, CheckBox, N_("Popup Move Errors") },
358 { 0, 0, 0, NULL, (void*) &appData.showEvalInMoveHistory, "", NULL, CheckBox, N_("Scores in Move List") },
359 { 0, 0, 0, NULL, (void*) &appData.showCoords, "", NULL, CheckBox, N_("Show Coordinates") },
360 { 0, 0, 0, NULL, (void*) &appData.markers, "", NULL, CheckBox, N_("Show Target Squares") },
361 { 0, 0, 0, NULL, (void*) &appData.useStickyWindows, "", NULL, CheckBox, N_("Sticky Windows") },
362 { 0, 0, 0, NULL, (void*) &appData.testLegality, "", NULL, CheckBox, N_("Test Legality") },
363 { 0, 0, 0, NULL, (void*) &appData.topLevel, "", NULL, CheckBox, N_("Top-Level Dialogs") },
364 { 0, 0,10, NULL, (void*) &appData.flashCount, "", NULL, Spin, N_("Flash Moves (0 = no flashing):") },
365 { 0, 1,10, NULL, (void*) &appData.flashRate, "", NULL, Spin, N_("Flash Rate (high = fast):") },
366 { 0, 5,100, NULL, (void*) &appData.animSpeed, "", NULL, Spin, N_("Animation Speed (high = slow):") },
367 { 0, 1,5, NULL, (void*) &appData.zoom, "", NULL, Spin, N_("Zoom factor in Evaluation Graph:") },
368 { 0, 0, 0, NULL, (void*) &GeneralOptionsOK, "", NULL, EndMark , "" }
374 oldPonder = appData.ponderNextMove;
375 oldShow = appData.showCoords; oldBlind = appData.blindfold;
376 GenericPopUp(generalOptions, _("General Options"), TransientDlg, BoardWindow, MODAL, 0);
379 //---------------------------------------------- New Variant ------------------------------------------------
381 static void Pick P((int n));
383 static Option variantDescriptors[] = {
384 { VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")},
385 { VariantFairy, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")},
386 { VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")},
387 { VariantSChess, SAME_ROW, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")},
388 { VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")},
389 { VariantSuper, SAME_ROW, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")},
390 { VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")},
391 { VariantCrazyhouse,SAME_ROW,135,NULL,(void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")},
392 { VariantKnightmate, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")},
393 { VariantBughouse,SAME_ROW,135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")},
394 { VariantBerolina, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina")},
395 { VariantShogi, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")},
396 { VariantCylinder, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder")},
397 { VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")},
398 { VariantShatranj, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")},
399 { VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")},
400 { VariantMakruk, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")},
401 { VariantGreat, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")},
402 { VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")},
403 { VariantFalcon, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("falcon (10x8)")},
404 { VariantTwoKings, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")},
405 { VariantCapablanca,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")},
406 { Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")},
407 { VariantGothic, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")},
408 { VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")},
409 { VariantJanus, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")},
410 { VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")},
411 { VariantCapaRandom,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")},
412 { VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")},
413 { VariantGrand, SAME_ROW, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("grand (10x10)")},
414 { VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")},
415 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Board size ( -1 = default for selected variant):")},
416 { 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.NrRanks, "", NULL, Spin, N_("Number of Board Ranks:") },
417 { 0, -1, BOARD_FILES, NULL, (void*) &appData.NrFiles, "", NULL, Spin, N_("Number of Board Files:") },
418 { 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.holdingsSize, "", NULL, Spin, N_("Holdings Size:") },
419 { 0, 0, 0, NULL, NULL, NULL, NULL, Label,
420 N_("WARNING: variants with un-orthodox\n"
421 "pieces only have built-in bitmaps\n"
422 "for -boardSize middling, bulky and\n"
423 "petite, and substitute king or amazon\n"
424 "for missing bitmaps. (See manual.)")},
425 { 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
431 VariantClass v = variantDescriptors[n].value;
432 if(!appData.noChessProgram) {
433 char *name = VariantName(v), buf[MSG_SIZ];
434 if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) {
435 /* [HGM] in protocol 2 we check if variant is suported by engine */
436 snprintf(buf, MSG_SIZ, _("Variant %s not supported by %s"), name, first.tidy);
437 DisplayError(buf, 0);
438 return; /* ignore OK if first engine does not support it */
440 if (second.initDone && second.protocolVersion > 1 && StrStr(second.variants, name) == NULL) {
441 snprintf(buf, MSG_SIZ, _("Warning: second engine (%s) does not support this!"), second.tidy);
442 DisplayError(buf, 0); /* use of second engine is optional; only warn user */
446 GenericReadout(variantDescriptors, -1); // make sure ranks and file settings are read
448 gameInfo.variant = v;
449 appData.variant = VariantName(v);
451 shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */
452 startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */
453 appData.pieceToCharTable = NULL;
454 appData.pieceNickNames = "";
455 appData.colorNickNames = "";
457 PopDown(TransientDlg);
464 GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg, BoardWindow, MODAL, 0);
467 //------------------------------------------- Common Engine Options -------------------------------------
472 CommonOptionsOK (int n)
474 int newPonder = appData.ponderNextMove;
475 // make sure changes are sent to first engine by re-initializing it
476 // if it was already started pre-emptively at end of previous game
477 if(gameMode == BeginningOfGame) Reset(True, True); else {
478 // Some changed setting need immediate sending always.
479 if(oldCores != appData.smpCores)
480 NewSettingEvent(False, &(first.maxCores), "cores", appData.smpCores);
481 appData.ponderNextMove = oldPonder;
482 PonderNextMoveEvent(newPonder);
487 static Option commonEngineOptions[] = {
488 { 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") },
489 { 0, 0, 1000, NULL, (void*) &appData.smpCores, "", NULL, Spin, N_("Maximum Number of CPUs per Engine:") },
490 { 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") },
491 { 0, 0,16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") },
492 { 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") },
493 { 0, 0, 1000, NULL, (void*) &appData.defaultCacheSizeEGTB, "", NULL, Spin, N_("EGTB Cache Size (MB):") },
494 { 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") },
495 { 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") },
496 { 0, 0, 100, NULL, (void*) &appData.bookDepth, "", NULL, Spin, N_("Book Depth (moves):") },
497 { 0, 0, 100, NULL, (void*) &appData.bookStrength, "", NULL, Spin, N_("Book Variety (0) vs. Strength (100):") },
498 { 0, 0, 0, NULL, (void*) &appData.firstHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #1 Has Own Book") },
499 { 0, 0, 0, NULL, (void*) &appData.secondHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #2 Has Own Book ") },
500 { 0,SAME_ROW,0,NULL, (void*) &CommonOptionsOK, "", NULL, EndMark , "" }
506 oldCores = appData.smpCores;
507 oldPonder = appData.ponderNextMove;
508 GenericPopUp(commonEngineOptions, _("Common Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
511 //------------------------------------------ Adjudication Options --------------------------------------
513 static Option adjudicationOptions[] = {
514 { 0, 0, 0, NULL, (void*) &appData.checkMates, "", NULL, CheckBox, N_("Detect all Mates") },
515 { 0, 0, 0, NULL, (void*) &appData.testClaims, "", NULL, CheckBox, N_("Verify Engine Result Claims") },
516 { 0, 0, 0, NULL, (void*) &appData.materialDraws, "", NULL, CheckBox, N_("Draw if Insufficient Mating Material") },
517 { 0, 0, 0, NULL, (void*) &appData.trivialDraws, "", NULL, CheckBox, N_("Adjudicate Trivial Draws (3-Move Delay)") },
518 { 0, 0,100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") },
519 { 0, 0, 6, NULL, (void*) &appData.drawRepeats, "", NULL, Spin, N_("N-fold Repeats:") },
520 { 0, 0,1000, NULL, (void*) &appData.adjudicateDrawMoves, "", NULL, Spin, N_("Draw after N Moves Total:") },
521 { 0, -5000,0, NULL, (void*) &appData.adjudicateLossThreshold, "", NULL, Spin, N_("Win / Loss Threshold:") },
522 { 0, 0, 0, NULL, (void*) &first.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #1") },
523 { 0, 0, 0, NULL, (void*) &second.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #2") },
524 { 0,SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
530 GenericPopUp(adjudicationOptions, _("Adjudicate non-ICS Games"), TransientDlg, BoardWindow, MODAL, 0);
533 //--------------------------------------------- ICS Options ---------------------------------------------
538 ParseIcsTextColors();
542 Option icsOptions[] = {
543 { 0, 0, 0, NULL, (void*) &appData.autoKibitz, "", NULL, CheckBox, N_("Auto-Kibitz") },
544 { 0, 0, 0, NULL, (void*) &appData.autoComment, "", NULL, CheckBox, N_("Auto-Comment") },
545 { 0, 0, 0, NULL, (void*) &appData.autoObserve, "", NULL, CheckBox, N_("Auto-Observe") },
546 { 0, 0, 0, NULL, (void*) &appData.autoRaiseBoard, "", NULL, CheckBox, N_("Auto-Raise Board") },
547 { 0, 0, 0, NULL, (void*) &appData.bgObserve, "", NULL, CheckBox, N_("Background Observe while Playing") },
548 { 0, 0, 0, NULL, (void*) &appData.dualBoard, "", NULL, CheckBox, N_("Dual Board for Background-Observed Game") },
549 { 0, 0, 0, NULL, (void*) &appData.getMoveList, "", NULL, CheckBox, N_("Get Move List") },
550 { 0, 0, 0, NULL, (void*) &appData.quietPlay, "", NULL, CheckBox, N_("Quiet Play") },
551 { 0, 0, 0, NULL, (void*) &appData.seekGraph, "", NULL, CheckBox, N_("Seek Graph") },
552 { 0, 0, 0, NULL, (void*) &appData.autoRefresh, "", NULL, CheckBox, N_("Auto-Refresh Seek Graph") },
553 { 0, 0, 0, NULL, (void*) &appData.premove, "", NULL, CheckBox, N_("Premove") },
554 { 0, 0, 0, NULL, (void*) &appData.premoveWhite, "", NULL, CheckBox, N_("Premove for White") },
555 { 0, 0, 0, NULL, (void*) &appData.premoveWhiteText, "", NULL, TextBox, N_("First White Move:") },
556 { 0, 0, 0, NULL, (void*) &appData.premoveBlack, "", NULL, CheckBox, N_("Premove for Black") },
557 { 0, 0, 0, NULL, (void*) &appData.premoveBlackText, "", NULL, TextBox, N_("First Black Move:") },
558 { 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, "" },
559 { 0, 0, 0, NULL, (void*) &appData.icsAlarm, "", NULL, CheckBox, N_("Alarm") },
560 { 0, 0, 100000000, NULL, (void*) &appData.icsAlarmTime, "", NULL, Spin, N_("Alarm Time (msec):") },
561 //{ 0, 0, 0, NULL, (void*) &appData.chatBoxes, "", NULL, TextBox, N_("Startup Chat Boxes:") },
562 { 0, 0, 0, NULL, (void*) &appData.colorize, "", NULL, CheckBox, N_("Colorize Messages") },
563 { 0, 0, 0, NULL, (void*) &appData.colorShout, "", NULL, TextBox, N_("Shout Text Colors:") },
564 { 0, 0, 0, NULL, (void*) &appData.colorSShout, "", NULL, TextBox, N_("S-Shout Text Colors:") },
565 { 0, 0, 0, NULL, (void*) &appData.colorChannel1, "", NULL, TextBox, N_("Channel #1 Text Colors:") },
566 { 0, 0, 0, NULL, (void*) &appData.colorChannel, "", NULL, TextBox, N_("Other Channel Text Colors:") },
567 { 0, 0, 0, NULL, (void*) &appData.colorKibitz, "", NULL, TextBox, N_("Kibitz Text Colors:") },
568 { 0, 0, 0, NULL, (void*) &appData.colorTell, "", NULL, TextBox, N_("Tell Text Colors:") },
569 { 0, 0, 0, NULL, (void*) &appData.colorChallenge, "", NULL, TextBox, N_("Challenge Text Colors:") },
570 { 0, 0, 0, NULL, (void*) &appData.colorRequest, "", NULL, TextBox, N_("Request Text Colors:") },
571 { 0, 0, 0, NULL, (void*) &appData.colorSeek, "", NULL, TextBox, N_("Seek Text Colors:") },
572 { 0, 0, 0, NULL, (void*) &IcsOptionsOK, "", NULL, EndMark , "" }
578 GenericPopUp(icsOptions, _("ICS Options"), TransientDlg, BoardWindow, MODAL, 0);
581 //-------------------------------------------- Load Game Options ---------------------------------
583 static char *modeNames[] = { N_("Exact position match"), N_("Shown position is subset"), N_("Same material with exactly same Pawn chain"),
584 N_("Same material"), N_("Material range (top board half optional)"), N_("Material difference (optional stuff balanced)"), NULL };
585 static char *modeValues[] = { "1", "2", "3", "4", "5", "6" };
586 static char *searchMode;
591 appData.searchMode = atoi(searchMode);
595 static Option loadOptions[] = {
596 { 0, 0, 0, NULL, (void*) &appData.autoDisplayTags, "", NULL, CheckBox, N_("Auto-Display Tags") },
597 { 0, 0, 0, NULL, (void*) &appData.autoDisplayComment, "", NULL, CheckBox, N_("Auto-Display Comment") },
598 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("Auto-Play speed of loaded games\n(0 = instant, -1 = off):") },
599 { 0, -1,10000000, NULL, (void*) &appData.timeDelay, "", NULL, Fractional, N_("Seconds per Move:") },
600 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("\noptions to use in game-viewer mode:") },
601 { 0, 0,300, NULL, (void*) &appData.viewerOptions, "", NULL, TextBox, "" },
602 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("\nThresholds for position filtering in game list:") },
603 { 0, 0,5000, NULL, (void*) &appData.eloThreshold1, "", NULL, Spin, N_("Elo of strongest player at least:") },
604 { 0, 0,5000, NULL, (void*) &appData.eloThreshold2, "", NULL, Spin, N_("Elo of weakest player at least:") },
605 { 0, 0,5000, NULL, (void*) &appData.dateThreshold, "", NULL, Spin, N_("No games before year:") },
606 { 0, 1,50, NULL, (void*) &appData.stretch, "", NULL, Spin, N_("Minimum nr consecutive positions:") },
607 { 0, 0,205, NULL, (void*) &searchMode, (char*) modeValues, modeNames, ComboBox, N_("Search mode:") },
608 { 0, 0, 0, NULL, (void*) &appData.ignoreColors, "", NULL, CheckBox, N_("Also match reversed colors") },
609 { 0, 0, 0, NULL, (void*) &appData.findMirror, "", NULL, CheckBox, N_("Also match left-right flipped position") },
610 { 0, 0, 0, NULL, (void*) &LoadOptionsOK, "", NULL, EndMark , "" }
614 LoadOptionsPopUp (DialogClass parent)
616 ASSIGN(searchMode, modeValues[appData.searchMode-1]);
617 GenericPopUp(loadOptions, _("Load Game Options"), TransientDlg, parent, MODAL, 0);
622 { // called from menu
623 LoadOptionsPopUp(BoardWindow);
626 //------------------------------------------- Save Game Options --------------------------------------------
628 static Option saveOptions[] = {
629 { 0, 0, 0, NULL, (void*) &appData.autoSaveGames, "", NULL, CheckBox, N_("Auto-Save Games") },
630 { 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Games on File:") },
631 { 0, 0, 0, NULL, (void*) &appData.savePositionFile, ".fen", NULL, FileName, N_("Save Final Positions on File:") },
632 { 0, 0, 0, NULL, (void*) &appData.pgnEventHeader, "", NULL, TextBox, N_("PGN Event Header:") },
633 { 0, 0, 0, NULL, (void*) &appData.oldSaveStyle, "", NULL, CheckBox, N_("Old Save Style (as opposed to PGN)") },
634 { 0, 0, 0, NULL, (void*) &appData.numberTag, "", NULL, CheckBox, N_("Include Number Tag in tourney PGN") },
635 { 0, 0, 0, NULL, (void*) &appData.saveExtendedInfoInPGN, "", NULL, CheckBox, N_("Save Score/Depth Info in PGN") },
636 { 0, 0, 0, NULL, (void*) &appData.saveOutOfBookInfo, "", NULL, CheckBox, N_("Save Out-of-Book Info in PGN ") },
637 { 0, SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
643 GenericPopUp(saveOptions, _("Save Game Options"), TransientDlg, BoardWindow, MODAL, 0);
646 //----------------------------------------------- Sound Options ---------------------------------------------
648 static void Test P((int n));
649 static char *trialSound;
651 static char *soundNames[] = {
654 N_("Above WAV File"),
669 static char *soundFiles[] = { // sound files corresponding to above names
672 NULL, // kludge alert: as first thing in the dialog readout this is replaced with the user-given .WAV filename
687 static Option soundOptions[] = {
688 { 0, 0, 0, NULL, (void*) &appData.soundProgram, "", NULL, TextBox, N_("Sound Program:") },
689 { 0, 0, 0, NULL, (void*) &appData.soundDirectory, "", NULL, PathName, N_("Sounds Directory:") },
690 { 0, 0, 0, NULL, (void*) (soundFiles+2) /* kludge! */, ".wav", NULL, FileName, N_("User WAV File:") },
691 { 0, 0, 0, NULL, (void*) &trialSound, (char*) soundFiles, soundNames, ComboBox, N_("Try-Out Sound:") },
692 { 0, SAME_ROW, 0, NULL, (void*) &Test, NULL, NULL, Button, N_("Play") },
693 { 0, 0, 0, NULL, (void*) &appData.soundMove, (char*) soundFiles, soundNames, ComboBox, N_("Move:") },
694 { 0, 0, 0, NULL, (void*) &appData.soundIcsWin, (char*) soundFiles, soundNames, ComboBox, N_("Win:") },
695 { 0, 0, 0, NULL, (void*) &appData.soundIcsLoss, (char*) soundFiles, soundNames, ComboBox, N_("Lose:") },
696 { 0, 0, 0, NULL, (void*) &appData.soundIcsDraw, (char*) soundFiles, soundNames, ComboBox, N_("Draw:") },
697 { 0, 0, 0, NULL, (void*) &appData.soundIcsUnfinished, (char*) soundFiles, soundNames, ComboBox, N_("Unfinished:") },
698 { 0, 0, 0, NULL, (void*) &appData.soundIcsAlarm, (char*) soundFiles, soundNames, ComboBox, N_("Alarm:") },
699 { 0, 0, 0, NULL, (void*) &appData.soundShout, (char*) soundFiles, soundNames, ComboBox, N_("Shout:") },
700 { 0, 0, 0, NULL, (void*) &appData.soundSShout, (char*) soundFiles, soundNames, ComboBox, N_("S-Shout:") },
701 { 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundFiles, soundNames, ComboBox, N_("Channel:") },
702 { 0, 0, 0, NULL, (void*) &appData.soundChannel1, (char*) soundFiles, soundNames, ComboBox, N_("Channel 1:") },
703 { 0, 0, 0, NULL, (void*) &appData.soundTell, (char*) soundFiles, soundNames, ComboBox, N_("Tell:") },
704 { 0, 0, 0, NULL, (void*) &appData.soundKibitz, (char*) soundFiles, soundNames, ComboBox, N_("Kibitz:") },
705 { 0, 0, 0, NULL, (void*) &appData.soundChallenge, (char*) soundFiles, soundNames, ComboBox, N_("Challenge:") },
706 { 0, 0, 0, NULL, (void*) &appData.soundRequest, (char*) soundFiles, soundNames, ComboBox, N_("Request:") },
707 { 0, 0, 0, NULL, (void*) &appData.soundSeek, (char*) soundFiles, soundNames, ComboBox, N_("Seek:") },
708 { 0, SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
714 GenericReadout(soundOptions, 2);
715 if(soundFiles[values[3]]) PlaySound(soundFiles[values[3]]);
722 soundFiles[2] = strdup("*");
723 GenericPopUp(soundOptions, _("Sound Options"), TransientDlg, BoardWindow, MODAL, 0);
726 //--------------------------------------------- Board Options --------------------------------------
728 static void DefColor P((int n));
729 static void AdjustColor P((int i));
732 BoardOptionsOK (int n)
734 if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap; else lineGap = defaultLineGap;
735 useImages = useImageSqs = 0;
737 InitDrawingSizes(-1, 0);
738 DrawPosition(True, NULL);
742 static Option boardOptions[] = {
743 { 0, 0, 70, NULL, (void*) &appData.whitePieceColor, "", NULL, TextBox, N_("White Piece Color:") },
744 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFFCC", Button, " " },
745 /* TRANSLATORS: R = single letter for the color red */
746 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
747 /* TRANSLATORS: G = single letter for the color green */
748 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
749 /* TRANSLATORS: B = single letter for the color blue */
750 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
751 /* TRANSLATORS: D = single letter to make a color darker */
752 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
753 { 0, 0, 70, NULL, (void*) &appData.blackPieceColor, "", NULL, TextBox, N_("Black Piece Color:") },
754 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#202020", Button, " " },
755 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
756 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
757 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
758 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
759 { 0, 0, 70, NULL, (void*) &appData.lightSquareColor, "", NULL, TextBox, N_("Light Square Color:") },
760 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#C8C365", Button, " " },
761 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
762 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
763 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
764 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
765 { 0, 0, 70, NULL, (void*) &appData.darkSquareColor, "", NULL, TextBox, N_("Dark Square Color:") },
766 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#77A26D", Button, " " },
767 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
768 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
769 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
770 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
771 { 0, 0, 70, NULL, (void*) &appData.highlightSquareColor, "", NULL, TextBox, N_("Highlight Color:") },
772 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFF00", Button, " " },
773 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
774 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
775 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
776 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
777 { 0, 0, 70, NULL, (void*) &appData.premoveHighlightColor, "", NULL, TextBox, N_("Premove Highlight Color:") },
778 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FF0000", Button, " " },
779 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
780 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
781 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
782 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
783 { 0, 0, 0, NULL, (void*) &appData.upsideDown, "", NULL, CheckBox, N_("Flip Pieces Shogi Style (Colored buttons restore default)") },
784 //{ 0, 0, 0, NULL, (void*) &appData.allWhite, "", NULL, CheckBox, N_("Use Outline Pieces for Black") },
785 { 0, 0, 0, NULL, (void*) &appData.monoMode, "", NULL, CheckBox, N_("Mono Mode") },
786 { 0,-1, 5, NULL, (void*) &appData.overrideLineGap, "", NULL, Spin, N_("Line Gap ( -1 = default for board size):") },
787 { 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") },
788 { 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".xpm", NULL, FileName, N_("Light-Squares Texture File:") },
789 { 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".xpm", NULL, FileName, N_("Dark-Squares Texture File:") },
790 { 0, 0, 0, NULL, (void*) &appData.bitmapDirectory, "", NULL, PathName, N_("Directory with Bitmap Pieces:") },
791 { 0, 0, 0, NULL, (void*) &appData.pixmapDirectory, "", NULL, PathName, N_("Directory with Pixmap Pieces:") },
792 { 0, 0, 0, NULL, (void*) &BoardOptionsOK, "", NULL, EndMark , "" }
796 SetColorText (int n, char *buf)
798 SetWidgetText(&boardOptions[n-1], buf, TransientDlg);
799 SetColor(buf, &boardOptions[n]);
805 SetColorText(n, (char*) boardOptions[n].choice);
809 RefreshColor (int source, int n)
811 int col, j, r, g, b, step = 10;
812 char *s, buf[MSG_SIZ]; // color string
813 GetWidgetText(&boardOptions[source], &s);
814 if(sscanf(s, "#%x", &col) != 1) return; // malformed
815 b = col & 0xFF; g = col & 0xFF00; r = col & 0xFF0000;
817 case 1: r += 0x10000*step;break;
818 case 2: g += 0x100*step; break;
819 case 3: b += step; break;
820 case 4: r -= 0x10000*step; g -= 0x100*step; b -= step; break;
822 if(r < 0) r = 0; if(g < 0) g = 0; if(b < 0) b = 0;
823 if(r > 0xFF0000) r = 0xFF0000; if(g > 0xFF00) g = 0xFF00; if(b > 0xFF) b = 0xFF;
825 snprintf(buf, MSG_SIZ, "#%06x", col);
826 for(j=1; j<7; j++) if(buf[j] >= 'a') buf[j] -= 32; // capitalize
827 SetColorText(source+1, buf);
833 int n = boardOptions[i].value;
834 RefreshColor(i-n-1, n);
840 GenericPopUp(boardOptions, _("Board Options"), TransientDlg, BoardWindow, MODAL, 0);
843 //-------------------------------------------- ICS Text Menu Options ------------------------------
845 Option textOptions[100];
846 static void PutText P((char *text, int pos));
851 char buf[MSG_SIZ], *q;
852 if(q = strstr(p, "$input")) {
853 if(!shellUp[TextMenuDlg]) return;
854 strncpy(buf, p, MSG_SIZ);
855 strncpy(buf + (q-p), q+6, MSG_SIZ-(q-p));
859 snprintf(buf, MSG_SIZ, "%s\n", p);
868 if((p = icsTextMenuString) == NULL) return;
870 q = r = p; while(*p && *p != ';') p++;
871 for(j=0; j<p-q; j++) textOptions[i].name[j] = *r++;
872 textOptions[i].name[j++] = 0;
874 if(*++p == '\n') p++; // optional linefeed after button-text terminating semicolon
876 textOptions[i].choice = (char**) (r = textOptions[i].name + j);
877 while(*p && (*p != ';' || p[1] != '\n')) textOptions[i].name[j++] = *p++;
878 textOptions[i].name[j++] = 0;
880 textOptions[i].max = 135;
881 textOptions[i].min = i&1;
882 textOptions[i].handle = NULL;
883 textOptions[i].target = &SendText;
884 textOptions[i].textValue = strstr(r, "$input") ? "#80FF80" : strstr(r, "$name") ? "#FF8080" : "#FFFFFF";
885 textOptions[i].type = Button;
886 } while(++i < 99 && *p);
888 textOptions[i].type = EndMark;
889 textOptions[i].target = NULL;
890 textOptions[i].min = 2;
891 MarkMenu("ICStex", TextMenuDlg);
892 GenericPopUp(textOptions, _("ICS text menu"), TextMenuDlg, BoardWindow, NONMODAL, 1);
895 //---------------------------------------------------- Edit Comment -----------------------------------
897 static char *commentText;
898 static int commentIndex;
899 static void ClearComment P((int n));
900 static void SaveChanges P((int n));
903 NewComCallback (int n)
905 ReplaceComment(commentIndex, commentText);
909 Option commentOptions[] = {
910 { 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, "", NULL, TextBox, "" },
911 { 0, 0, 50, NULL, (void*) &ClearComment, NULL, NULL, Button, N_("clear") },
912 { 0, SAME_ROW, 100, NULL, (void*) &SaveChanges, NULL, NULL, Button, N_("save changes") },
913 { 0, SAME_ROW, 0, NULL, (void*) &NewComCallback, "", NULL, EndMark , "" }
919 GenericReadout(commentOptions, 0);
920 ReplaceComment(commentIndex, commentText);
926 SetWidgetText(&commentOptions[0], "", CommentDlg);
930 NewCommentPopup (char *title, char *text, int index)
932 if(DialogExists(CommentDlg)) { // if already exists, alter title and content
933 SetDialogTitle(CommentDlg, title);
934 SetWidgetText(&commentOptions[0], text, CommentDlg);
936 if(commentText) free(commentText); commentText = strdup(text);
937 commentIndex = index;
938 MarkMenu("Show Comments", CommentDlg);
939 if(GenericPopUp(commentOptions, title, CommentDlg, BoardWindow, NONMODAL, 1))
940 AddHandler(&commentOptions[0], 1);
947 if (PopDown(CommentDlg)) { // popdown succesful
948 MarkMenuItem("Edit Comment", False);
949 MarkMenuItem("Show Comments", False);
954 //------------------------------------------------------ Edit Tags ----------------------------------
956 static void changeTags P((int n));
957 static char *tagsText;
960 NewTagsCallback (int n)
962 ReplaceTags(tagsText, &gameInfo);
966 static Option tagsOptions[] = {
967 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
968 { 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, "", NULL, TextBox, "" },
969 { 0, 0, 100, NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") },
970 { 0,SAME_ROW, 0, NULL, (void*) &NewTagsCallback, "", NULL, EndMark , "" }
976 GenericReadout(tagsOptions, 1);
977 if(bookUp) SaveToBook(tagsText); else
978 ReplaceTags(tagsText, &gameInfo);
982 NewTagsPopup (char *text, char *msg)
984 char *title = bookUp ? _("Edit book") : _("Tags");
986 if(DialogExists(TagsDlg)) { // if already exists, alter title and content
987 SetWidgetText(&tagsOptions[1], text, TagsDlg);
988 SetDialogTitle(TagsDlg, title);
990 if(tagsText) free(tagsText); tagsText = strdup(text);
991 tagsOptions[0].name = msg;
992 MarkMenu("Show Tags", TagsDlg);
993 GenericPopUp(tagsOptions, title, TagsDlg, BoardWindow, NONMODAL, 1);
996 //---------------------------------------------- ICS Input Box ----------------------------------
1000 // [HGM] code borrowed from winboard.c (which should thus go to backend.c!)
1001 #define HISTORY_SIZE 64
1002 static char *history[HISTORY_SIZE];
1003 static int histIn = 0, histP = 0;
1006 SaveInHistory (char *cmd)
1008 if (history[histIn] != NULL) {
1009 free(history[histIn]);
1010 history[histIn] = NULL;
1012 if (*cmd == NULLCHAR) return;
1013 history[histIn] = StrSave(cmd);
1014 histIn = (histIn + 1) % HISTORY_SIZE;
1015 if (history[histIn] != NULL) {
1016 free(history[histIn]);
1017 history[histIn] = NULL;
1023 PrevInHistory (char *cmd)
1026 if (histP == histIn) {
1027 if (history[histIn] != NULL) free(history[histIn]);
1028 history[histIn] = StrSave(cmd);
1030 newhp = (histP - 1 + HISTORY_SIZE) % HISTORY_SIZE;
1031 if (newhp == histIn || history[newhp] == NULL) return NULL;
1033 return history[histP];
1039 if (histP == histIn) return NULL;
1040 histP = (histP + 1) % HISTORY_SIZE;
1041 return history[histP];
1043 // end of borrowed code
1045 Option boxOptions[] = {
1046 { 30, 0, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
1047 { 0,SAME_ROW | NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
1055 GetWidgetText(&boxOptions[0], &val);
1057 SendMultiLineToICS(val);
1058 SetWidgetText(&boxOptions[0], val, InputBoxDlg);
1063 { // [HGM] input: let up-arrow recall previous line from history
1066 if (!shellUp[InputBoxDlg]) return;
1072 GetWidgetText(&boxOptions[0], &val);
1073 val = PrevInHistory(val);
1076 val = NextInHistory();
1078 SetWidgetText(&boxOptions[0], val ? val : "", InputBoxDlg);
1082 PutText (char *text, int pos)
1084 char buf[MSG_SIZ], *p;
1086 if(strstr(text, "$add ") == text) {
1087 GetWidgetText(&boxOptions[0], &p);
1088 snprintf(buf, MSG_SIZ, "%s%s", p, text+5); text = buf;
1089 pos += strlen(p) - 5;
1091 SetWidgetText(&boxOptions[0], text, TextMenuDlg);
1092 SetInsertPos(&boxOptions[0], pos);
1098 MarkMenu("ICS Input Box", InputBoxDlg);
1099 if(GenericPopUp(boxOptions, _("ICS input box"), InputBoxDlg, BoardWindow, NONMODAL, 0))
1100 AddHandler(&boxOptions[0], 3);
1106 if (!PopDown(InputBoxDlg)) ICSInputBoxPopUp();
1109 //--------------------------------------------- Move Type In ------------------------------------------
1111 static int TypeInOK P((int n));
1113 Option typeOptions[] = {
1114 { 30, 0, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
1115 { 0, SAME_ROW | NO_OK, 0, NULL, (void*) &TypeInOK, "", NULL, EndMark , "" }
1121 TypeInDoneEvent(icsText);
1126 PopUpMoveDialog (char firstchar)
1129 buf[0] = firstchar; ASSIGN(icsText, buf);
1130 if(GenericPopUp(typeOptions, _("Type a move"), TransientDlg, BoardWindow, MODAL, 0))
1131 AddHandler(&typeOptions[0], 2);
1135 BoxAutoPopUp (char *buf)
1137 if(appData.icsActive) { // text typed to board in ICS mode: divert to ICS input box
1138 if(DialogExists(InputBoxDlg)) { // box already exists: append to current contents
1139 char *p, newText[MSG_SIZ];
1140 GetWidgetText(&boxOptions[0], &p);
1141 snprintf(newText, MSG_SIZ, "%s%c", p, *buf);
1142 SetWidgetText(&boxOptions[0], newText, InputBoxDlg);
1143 if(shellUp[InputBoxDlg]) HardSetFocus (&boxOptions[0]); //why???
1144 } else icsText = buf; // box did not exist: make sure it pops up with char in it
1146 } else PopUpMoveDialog(*buf);
1149 //------------------------------------------ Engine Settings ------------------------------------
1152 SettingsPopUp (ChessProgramState *cps)
1155 GenericPopUp(cps->option, _("Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
1159 FirstSettingsProc ()
1161 SettingsPopUp(&first);
1165 SecondSettingsProc ()
1167 if(WaitForEngine(&second, SettingsMenuIfReady)) return;
1168 SettingsPopUp(&second);
1171 //----------------------------------------------- Load Engine --------------------------------------
1173 char *engineDir, *engineLine, *nickName, *params;
1174 Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick;
1175 static char *engineNr[] = { N_("First Engine"), N_("Second Engine"), NULL };
1180 PopDown(TransientDlg); // early popdown, to allow FreezeUI to instate grab
1181 if(engineChoice[0] == engineNr[0][0]) Load(&first, 0); else Load(&second, 1);
1182 return FALSE; // no double PopDown!
1185 static Option installOptions[] = {
1186 { 0, NO_GETTEXT, 0, NULL, (void*) &engineLine, (char*) engineList, engineMnemonic, ComboBox, N_("Select engine from list:") },
1187 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("or specify one below:") },
1188 { 0, 0, 0, NULL, (void*) &nickName, NULL, NULL, TextBox, N_("Nickname (optional):") },
1189 { 0, 0, 0, NULL, (void*) &useNick, NULL, NULL, CheckBox, N_("Use nickname in PGN player tags of engine-engine games") },
1190 { 0, 0, 0, NULL, (void*) &engineDir, NULL, NULL, PathName, N_("Engine Directory:") },
1191 { 0, 0, 0, NULL, (void*) &engineName, NULL, NULL, FileName, N_("Engine Command:") },
1192 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("(Directory will be derived from engine path when empty)") },
1193 { 0, 0, 0, NULL, (void*) &isUCI, NULL, NULL, CheckBox, N_("UCI") },
1194 { 0, 0, 0, NULL, (void*) &v1, NULL, NULL, CheckBox, N_("WB protocol v1 (do not wait for engine features)") },
1195 { 0, 0, 0, NULL, (void*) &hasBook, NULL, NULL, CheckBox, N_("Must not use GUI book") },
1196 { 0, 0, 0, NULL, (void*) &addToList, NULL, NULL, CheckBox, N_("Add this engine to the list") },
1197 { 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with this engine") },
1198 { 0, 0, 0, NULL, (void*) &engineChoice, (char*) engineNr, engineNr, ComboBox, N_("Load mentioned engine as") },
1199 { 0,SAME_ROW, 0, NULL, (void*) &InstallOK, "", NULL, EndMark , "" }
1205 isUCI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults
1206 if(engineChoice) free(engineChoice); engineChoice = strdup(engineNr[0]);
1207 if(engineLine) free(engineLine); engineLine = strdup("");
1208 if(engineDir) free(engineDir); engineDir = strdup("");
1209 if(nickName) free(nickName); nickName = strdup("");
1210 if(params) free(params); params = strdup("");
1211 NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all");
1212 GenericPopUp(installOptions, _("Load engine"), TransientDlg, BoardWindow, MODAL, 0);
1215 //----------------------------------------------------- Edit Book -----------------------------------------
1223 //--------------------------------------------------- New Shuffle Game ------------------------------
1225 static void SetRandom P((int n));
1234 static Option shuffleOptions[] = {
1235 { 0, 0, 50, NULL, (void*) &shuffleOpenings, NULL, NULL, CheckBox, N_("shuffle") },
1236 { 0,-1,2000000000, NULL, (void*) &appData.defaultFrcPosition, "", NULL, Spin, N_("Start-position number:") },
1237 { 0, 0, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("randomize") },
1238 { 0, SAME_ROW, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("pick fixed") },
1239 { 0,SAME_ROW, 0, NULL, (void*) &ShuffleOK, "", NULL, EndMark , "" }
1245 int r = n==2 ? -1 : random() & (1<<30)-1;
1247 snprintf(buf, MSG_SIZ, "%d", r);
1248 SetWidgetText(&shuffleOptions[1], buf, TransientDlg);
1249 SetWidgetState(&shuffleOptions[0], True);
1255 GenericPopUp(shuffleOptions, _("New Shuffle Game"), TransientDlg, BoardWindow, MODAL, 0);
1258 //------------------------------------------------------ Time Control -----------------------------------
1260 static int TcOK P((int n));
1261 int tmpMoves, tmpTc, tmpInc, tmpOdds1, tmpOdds2, tcType;
1268 static void SetTcType P((int n));
1273 static char buf[MSG_SIZ];
1274 snprintf(buf, MSG_SIZ, "%d", n);
1278 static Option tcOptions[] = {
1279 { 0, 0, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("classical") },
1280 { 0,SAME_ROW,0,NULL, (void*) &SetTcType, NULL, NULL, Button, N_("incremental") },
1281 { 0,SAME_ROW,0,NULL, (void*) &SetTcType, NULL, NULL, Button, N_("fixed max") },
1282 { 0, 0, 200, NULL, (void*) &tmpMoves, NULL, NULL, Spin, N_("Moves per session:") },
1283 { 0, 0,10000, NULL, (void*) &tmpTc, NULL, NULL, Spin, N_("Initial time (min):") },
1284 { 0, 0, 10000, NULL, (void*) &tmpInc, NULL, NULL, Spin, N_("Increment or max (sec/move):") },
1285 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Time-Odds factors:") },
1286 { 0, 1, 1000, NULL, (void*) &tmpOdds1, NULL, NULL, Spin, N_("Engine #1") },
1287 { 0, 1, 1000, NULL, (void*) &tmpOdds2, NULL, NULL, Spin, N_("Engine #2 / Human") },
1288 { 0, 0, 0, NULL, (void*) &TcOK, "", NULL, EndMark , "" }
1295 if(tcType == 0 && tmpMoves <= 0) return 0;
1296 if(tcType == 2 && tmpInc <= 0) return 0;
1297 GetWidgetText(&tcOptions[4], &tc); // get original text, in case it is min:sec
1301 if(!ParseTimeControl(tc, -1, tmpMoves)) return 0;
1302 appData.movesPerSession = tmpMoves;
1303 ASSIGN(appData.timeControl, tc);
1304 appData.timeIncrement = -1;
1307 if(!ParseTimeControl(tc, tmpInc, 0)) return 0;
1308 ASSIGN(appData.timeControl, tc);
1309 appData.timeIncrement = tmpInc;
1312 searchTime = tmpInc;
1314 appData.firstTimeOdds = first.timeOdds = tmpOdds1;
1315 appData.secondTimeOdds = second.timeOdds = tmpOdds2;
1323 switch(tcType = n) {
1325 SetWidgetText(&tcOptions[3], Value(tmpMoves), TransientDlg);
1326 SetWidgetText(&tcOptions[4], Value(tmpTc), TransientDlg);
1327 SetWidgetText(&tcOptions[5], _("Unused"), TransientDlg);
1330 SetWidgetText(&tcOptions[3], _("Unused"), TransientDlg);
1331 SetWidgetText(&tcOptions[4], Value(tmpTc), TransientDlg);
1332 SetWidgetText(&tcOptions[5], Value(tmpInc), TransientDlg);
1335 SetWidgetText(&tcOptions[3], _("Unused"), TransientDlg);
1336 SetWidgetText(&tcOptions[4], _("Unused"), TransientDlg);
1337 SetWidgetText(&tcOptions[5], Value(tmpInc), TransientDlg);
1344 tmpMoves = appData.movesPerSession;
1345 tmpInc = appData.timeIncrement; if(tmpInc < 0) tmpInc = 0;
1346 tmpOdds1 = tmpOdds2 = 1; tcType = 0;
1347 tmpTc = atoi(appData.timeControl);
1348 GenericPopUp(tcOptions, _("Time Control"), TransientDlg, BoardWindow, MODAL, 0);
1351 //------------------------------- Ask Question -----------------------------------------
1353 int SendReply P((int n));
1354 char pendingReplyPrefix[MSG_SIZ];
1355 ProcRef pendingReplyPR;
1358 Option askOptions[] = {
1359 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
1360 { 0, 0, 0, NULL, (void*) &answer, "", NULL, TextBox, "" },
1361 { 0, 0, 0, NULL, (void*) &SendReply, "", NULL, EndMark , "" }
1370 // GetWidgetText(&askOptions[1], &reply);
1371 safeStrCpy(buf, pendingReplyPrefix, sizeof(buf)/sizeof(buf[0]) );
1372 if (*buf) strncat(buf, " ", MSG_SIZ - strlen(buf) - 1);
1373 strncat(buf, reply, MSG_SIZ - strlen(buf) - 1);
1374 strncat(buf, "\n", MSG_SIZ - strlen(buf) - 1);
1375 OutputToProcess(pendingReplyPR, buf, strlen(buf), &err); // does not go into debug file??? => bug
1376 if (err) DisplayFatalError(_("Error writing to chess program"), err, 0);
1381 AskQuestion (char *title, char *question, char *replyPrefix, ProcRef pr)
1383 safeStrCpy(pendingReplyPrefix, replyPrefix, sizeof(pendingReplyPrefix)/sizeof(pendingReplyPrefix[0]) );
1384 pendingReplyPR = pr;
1386 askOptions[0].name = question;
1387 if(GenericPopUp(askOptions, title, AskDlg, BoardWindow, MODAL, 0))
1388 AddHandler(&askOptions[1], 2);
1391 //---------------------------- Promotion Popup --------------------------------------
1395 static void PromoPick P((int n));
1397 static Option promoOptions[] = {
1398 { 0, 0, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1399 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1400 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1401 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1402 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1403 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1404 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1405 { 0, SAME_ROW | NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
1411 int promoChar = promoOptions[n+count].value;
1415 if (promoChar == 0) fromX = -1;
1416 if (fromX == -1) return;
1423 UserMoveEvent(fromX, fromY, toX, toY, promoChar);
1425 if (!appData.highlightLastMove || gotPremove) ClearHighlights();
1426 if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
1431 SetPromo (char *name, int nr, char promoChar)
1433 safeStrCpy(promoOptions[nr].name, name, MSG_SIZ);
1434 promoOptions[nr].value = promoChar;
1439 { // choice depends on variant: prepare dialog acordingly
1441 SetPromo(_("Cancel"), --count, 0); // Beware: GenericPopUp cannot handle user buttons named "cancel" (lowe case)!
1442 if(gameInfo.variant != VariantShogi) {
1443 if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
1444 gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||
1445 gameInfo.variant == VariantGiveaway) {
1446 SetPromo(_("King"), --count, 'k');
1448 if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) {
1449 SetPromo(_("Captain"), --count, 'c');
1450 SetPromo(_("Lieutenant"), --count, 'l');
1451 SetPromo(_("General"), --count, 'g');
1452 SetPromo(_("Warlord"), --count, 'w');
1454 SetPromo(_("Knight"), --count, 'n');
1455 SetPromo(_("Bishop"), --count, 'b');
1456 SetPromo(_("Rook"), --count, 'r');
1457 if(gameInfo.variant == VariantCapablanca ||
1458 gameInfo.variant == VariantGothic ||
1459 gameInfo.variant == VariantCapaRandom) {
1460 SetPromo(_("Archbishop"), --count, 'a');
1461 SetPromo(_("Chancellor"), --count, 'c');
1463 SetPromo(_("Queen"), --count, 'q');
1465 } else // [HGM] shogi
1467 SetPromo(_("Defer"), --count, '=');
1468 SetPromo(_("Promote"), --count, '+');
1470 GenericPopUp(promoOptions + count, "Promotion", PromoDlg, BoardWindow, NONMODAL, 0);
1473 //---------------------------- Chat Windows ----------------------------------------------
1476 OutputChatMessage (int partner, char *mess)
1481 //--------------------------------- Game-List options dialog ------------------------------------------
1483 char *strings[LPUSERGLT_SIZE];
1494 GLT_AddToList (char *name)
1496 strings[stringPtr++] = name;
1497 strings[stringPtr] = NULL;
1501 GLT_GetFromList (int index, char *name)
1503 safeStrCpy(name, strings[index], MSG_SIZ);
1512 static void GLT_Button P((int n));
1513 static int GLT_OK P((int n));
1515 static Option listOptions[] = {
1516 { 0, LR|TB, 200, NULL, (void*) strings, "", NULL, ListBox, "" },
1517 { 0, 0, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("factory") },
1518 { 0, SAME_ROW, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("up") },
1519 { 0, SAME_ROW, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("down") },
1520 { 0, SAME_ROW, 0, NULL, (void*) &GLT_OK, "", NULL, EndMark , "" }
1527 appData.gameListTags = strdup(lpUserGLT);
1534 int index = SelectedListBoxItem (&listOptions[0]);
1537 DisplayError(_("No tag selected"), 0);
1542 if(index >= strlen(GLT_ALL_TAGS)) return;
1543 strings[index] = strings[index+1];
1544 strings[++index] = p;
1547 if(index == 0) return;
1548 strings[index] = strings[index-1];
1549 strings[--index] = p;
1552 safeStrCpy(lpUserGLT, GLT_DEFAULT_TAGS, LPUSERGLT_SIZE);
1553 GLT_TagsToList(lpUserGLT);
1555 LoadListBox(&listOptions[0], "?"); // Note: the others don't need this, as the highlight switching redraws the change items
1557 HighlightListBoxItem(&listOptions[0], index);
1561 GameListOptionsPopUp (DialogClass parent)
1563 safeStrCpy(lpUserGLT, appData.gameListTags, LPUSERGLT_SIZE);
1564 GLT_TagsToList(lpUserGLT);
1566 GenericPopUp(listOptions, _("Game-list options"), TransientDlg, parent, MODAL, 0);
1570 GameListOptionsProc ()
1572 GameListOptionsPopUp(BoardWindow);
1575 //----------------------------- Error popup in various uses -----------------------------
1579 * XBoard has always had some pathologic behavior with multiple simultaneous error popups,
1580 * (which can occur even for modal popups when asynchrounous events, e.g. caused by engine, request a popup),
1581 * and this new implementation reproduces that as well:
1582 * Only the shell of the last instance is remembered in shells[ErrorDlg] (which replaces errorShell),
1583 * so that PopDowns ordered from the code always refer to that instance, and once that is down,
1584 * have no clue as to how to reach the others. For the Delete Window button calling PopDown this
1585 * has now been repaired, as the action routine assigned to it gets the shell passed as argument.
1588 int errorUp = False;
1593 if (!errorUp) return;
1594 dialogError = errorUp = False;
1595 PopDown(ErrorDlg); PopDown(FatalDlg); // on explicit request we pop down any error dialog
1596 if (errorExitStatus != -1) ExitEvent(errorExitStatus);
1602 dialogError = errorUp = False;
1603 PopDown(n == 1 ? FatalDlg : ErrorDlg); // kludge: non-modal dialogs have one less (dummy) option
1604 if (errorExitStatus != -1) ExitEvent(errorExitStatus);
1605 return FALSE; // prevent second Popdown !
1608 static Option errorOptions[] = {
1609 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL }, // dummy option: will never be displayed
1610 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL }, // textValue field will be set before popup
1611 { 0,NO_CANCEL,0, NULL, (void*) &ErrorOK, "", NULL, EndMark , "" }
1615 ErrorPopUp (char *title, char *label, int modal)
1618 errorOptions[1].name = label;
1619 if(dialogError = shellUp[TransientDlg])
1620 GenericPopUp(errorOptions+1, title, FatalDlg, TransientDlg, MODAL, 0); // pop up as daughter of the transient dialog
1622 GenericPopUp(errorOptions+modal, title, modal ? FatalDlg: ErrorDlg, BoardWindow, modal, 0); // kludge: option start address indicates modality
1626 DisplayError (String message, int error)
1631 if (appData.debugMode || appData.matchMode) {
1632 fprintf(stderr, "%s: %s\n", programName, message);
1635 if (appData.debugMode || appData.matchMode) {
1636 fprintf(stderr, "%s: %s: %s\n",
1637 programName, message, strerror(error));
1639 snprintf(buf, sizeof(buf), "%s: %s", message, strerror(error));
1642 ErrorPopUp(_("Error"), message, FALSE);
1647 DisplayMoveError (String message)
1651 DrawPosition(FALSE, NULL);
1652 if (appData.debugMode || appData.matchMode) {
1653 fprintf(stderr, "%s: %s\n", programName, message);
1655 if (appData.popupMoveErrors) {
1656 ErrorPopUp(_("Error"), message, FALSE);
1658 DisplayMessage(message, "");
1664 DisplayFatalError (String message, int error, int status)
1668 errorExitStatus = status;
1670 fprintf(stderr, "%s: %s\n", programName, message);
1672 fprintf(stderr, "%s: %s: %s\n",
1673 programName, message, strerror(error));
1674 snprintf(buf, sizeof(buf), "%s: %s", message, strerror(error));
1677 if (appData.popupExitMessage && boardWidget && XtIsRealized(boardWidget)) {
1678 ErrorPopUp(status ? _("Fatal Error") : _("Exiting"), message, TRUE);
1685 DisplayInformation (String message)
1688 ErrorPopUp(_("Information"), message, TRUE);
1692 DisplayNote (String message)
1695 ErrorPopUp(_("Note"), message, FALSE);
1699 DisplayTitle (char *text)
1701 char title[MSG_SIZ];
1704 if (text == NULL) text = "";
1706 if (*text != NULLCHAR) {
1707 safeStrCpy(icon, text, sizeof(icon)/sizeof(icon[0]) );
1708 safeStrCpy(title, text, sizeof(title)/sizeof(title[0]) );
1709 } else if (appData.icsActive) {
1710 snprintf(icon, sizeof(icon), "%s", appData.icsHost);
1711 snprintf(title, sizeof(title), "%s: %s", programName, appData.icsHost);
1712 } else if (appData.cmailGameName[0] != NULLCHAR) {
1713 snprintf(icon, sizeof(icon), "%s", "CMail");
1714 snprintf(title,sizeof(title), "%s: %s", programName, "CMail");
1716 // [HGM] license: This stuff should really be done in back-end, but WinBoard already had a pop-up for it
1717 } else if (gameInfo.variant == VariantGothic) {
1718 safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
1719 safeStrCpy(title, GOTHIC, sizeof(title)/sizeof(title[0]) );
1722 } else if (gameInfo.variant == VariantFalcon) {
1723 safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
1724 safeStrCpy(title, FALCON, sizeof(title)/sizeof(title[0]) );
1726 } else if (appData.noChessProgram) {
1727 safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
1728 safeStrCpy(title, programName, sizeof(title)/sizeof(title[0]) );
1730 safeStrCpy(icon, first.tidy, sizeof(icon)/sizeof(icon[0]) );
1731 snprintf(title,sizeof(title), "%s: %s", programName, first.tidy);
1733 SetWindowTitle(text, title, icon);