4 * Curses interface for GNU Shogi
6 * ----------------------------------------------------------------------
7 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
8 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
9 * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation
11 * GNU SHOGI is based on GNU CHESS
13 * Copyright (c) 1988, 1989, 1990 John Stanback
14 * Copyright (c) 1992 Free Software Foundation
16 * This file is part of GNU SHOGI.
18 * GNU Shogi is free software; you can redistribute it and/or modify it
19 * under the terms of the GNU General Public License as published by the
20 * Free Software Foundation; either version 3 of the License,
21 * or (at your option) any later version.
23 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
24 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
25 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
28 * You should have received a copy of the GNU General Public License along
29 * with GNU Shogi; see the file COPYING. If not, see
30 * <http://www.gnu.org/licenses/>.
31 * ----------------------------------------------------------------------
34 /* request *snprintf prototypes*/
35 #define _POSIX_C_SOURCE 200112L
42 #include <sys/param.h>
43 #include <sys/types.h>
54 /* Definition of FIONREAD */
55 #include <sys/filio.h>
59 /* Definition of errno(). */
63 #define FLUSH_SCANW fflush(stdout), scanw
68 #define VIR_C(s) ((flag.reverse) ? (NO_COLS - 1 - column(s)) : column(s))
69 #define VIR_R(s) ((flag.reverse) ? (NO_ROWS - 1 - row(s)) : row(s))
71 /****************************************
72 * forward declarations
73 ****************************************/
75 /* FIXME: change this name, puh-leeze! */
76 static void UpdateCatched(void);
77 static void DrawPiece(short sq);
78 static void ShowScore(short score);
79 static void Curses_UpdateDisplay(short f, short t, short redraw, short isspec);
80 static void Curses_Die(int sig);
81 static void Curses_ShowSidetoMove(void);
83 /****************************************
84 * Trivial output functions.
85 ****************************************/
96 Curses_ClearScreen(void)
104 gotoXY(short x, short y)
118 Curses_ShowCurrentMove(short pnt, short f, short t)
122 printw("(%2d) %5s ", pnt, mvstr[0]);
127 Curses_ShowDepth(char ch)
130 printw("Depth= %d%c ", Sdepth, ch);
136 Curses_ShowGameType(void)
141 printw("%c vs. %c", GameType[black], GameType[white]);
150 printw("GNU Shogi %s", PACKAGE_VERSION);
155 Curses_ShowLine(unsigned short *bstline)
161 _vprintw(const char *format, va_list ap)
163 static char buffer[60];
164 vsnprintf(buffer, sizeof(buffer), format, ap);
165 printw("%s", buffer);
169 Curses_ShowMessage(char *format, ...)
172 va_start(ap, format);
174 _vprintw(format, ap);
180 Curses_AlwaysShowMessage(const char *format, ...)
183 va_start(ap, format);
185 _vprintw(format, ap);
192 Curses_Printf(const char *format, ...)
195 va_start(ap, format);
196 _vprintw(format, ap);
202 Curses_doRequestInputString(const char* fmt, char* buffer)
204 FLUSH_SCANW(fmt, buffer);
209 Curses_GetString(char* sx)
212 return (getstr(sx) == ERR);
217 Curses_ShowNodeCnt(long NodeCnt)
220 /* printw("Nodes = %8ld, Nodes/Sec = %5ld", NodeCnt, (et > 100) ? NodeCnt / (et / 100) : 0); */
221 printw("n = %ld n/s = %ld",
222 NodeCnt, (et > 100) ? NodeCnt / (et / 100) : 0);
228 Curses_ShowPatternCount(short side, short n)
232 gotoXY(TAB + 10 + 3 * side, 20); /* CHECKME */
245 gotoXY(5, ((flag.reverse) ? (5 + 2*NO_ROWS) : 2));
246 printw("%s", (computer == white) ? "Computer" : "Human ");
247 gotoXY(5, ((flag.reverse) ? 2 : (5 + 2*NO_ROWS)));
248 printw("%s", (computer == black) ? "Computer" : "Human ");
253 Curses_ShowPrompt(void)
255 Curses_ShowSidetoMove();
257 printw("Your move is? ");
263 Curses_ShowResponseTime(void)
269 printw("%ld, %d, %ld, %ld, %ld, %d",
270 ResponseTime, TCC, TCleft, ExtraTime, et, flag.timeout);
277 Curses_ShowResults(short score, unsigned short *bstline, char ch)
279 unsigned char d, ply;
283 Curses_ShowDepth(ch);
287 for (ply = 1; bstline[ply] > 0; ply++)
295 algbr((short) bstline[ply] >> 8,
296 (short) bstline[ply] & 0xFF, false);
297 printw("%5s ", mvstr[0]);
312 ShowScore(short score)
315 printw("Score= %d", score);
321 Curses_ShowSidetoMove(void)
324 printw("%2d: %s", 1 + GameCnt / 2, ColorStr[player]);
330 Curses_ShowStage(void)
333 printw("Stage= %2d%c B= %2d W= %2d",
334 stage, flag.tsume?'T':' ', balance[black], balance[white]);
338 /****************************************
339 * End of trivial output routines.
340 ****************************************/
343 Curses_Initialize(void)
345 signal(SIGINT, Curses_Die);
346 signal(SIGQUIT, Curses_Die);
353 Curses_ExitShogi(void)
373 signal(SIGINT, SIG_IGN);
374 signal(SIGQUIT, SIG_IGN);
376 Curses_ShowMessage("Abort? ");
377 FLUSH_SCANW("%s", s);
379 if (strcmp(s, "yes") == 0)
382 signal(SIGINT, Curses_Die);
383 signal(SIGQUIT, Curses_Die);
388 Curses_TerminateSearch(int sig)
390 signal(SIGINT, SIG_IGN);
391 signal(SIGQUIT, SIG_IGN);
394 flag.musttimeout = true;
396 Curses_ShowMessage("Terminate Search");
397 flag.bothsides = false;
398 signal(SIGINT, Curses_Die);
399 signal(SIGQUIT, Curses_Die);
406 Curses_ClearScreen();
407 printw("GNU Shogi %s command summary\n", PACKAGE_VERSION);
408 printw("-------------------------------"
409 "---------------------------------\n");
410 printw("7g7f move from 7g to 7f quit Exit Shogi\n");
411 printw("S6h move silver to 6h beep turn %s\n", (flag.beep) ? "OFF" : "ON");
412 printw("2d2c+ move to 2c and promote material turn %s\n", (flag.material) ? "OFF" : "ON");
413 printw("P*5e drop pawn to 5e easy turn %s\n", (flag.easy) ? "OFF" : "ON");
414 printw("tsume toggle tsume mode hash turn %s\n", (flag.hash) ? "OFF" : "ON");
415 printw("bd redraw board reverse board display\n");
416 printw("list game to shogi.lst book turn %s used %d of %d\n", (Book) ? "OFF" : "ON", bookcount, BOOKSIZE);
417 printw("undo undo last ply remove take back a move\n");
418 printw("edit edit board force toggle manual move mode\n");
419 printw("switch sides with computer both computer match\n");
420 printw("black computer plays black white computer plays white\n");
421 printw("depth set search depth clock set time control\n");
422 printw("post principle variation hint suggest a move\n", (flag.post) ? "OFF" : "ON");
423 printw("save game to file get game from file\n");
424 printw("random randomize play new start new game\n");
426 printw("Computer: %s", ColorStr[computer]);
428 printw("Opponent: %s", ColorStr[opponent]);
430 printw("Level: %ld", MaxResponseTime/100);
432 printw("Easy mode: %s", (flag.easy) ? "ON" : "OFF");
434 printw("Tsume: %s", (flag.tsume) ? "ON" : "OFF");
436 printw("Depth: %d", MaxSearchDepth);
438 printw("Random: %s", (dither) ? "ON" : "OFF");
440 printw("Transposition table: %s", (flag.hash) ? "ON" : "OFF");
442 printw("Hit <RET> to return: ");
444 printw("Time Control %s %d moves %d sec %d add %d depth\n", (TCflag) ? "ON" : "OFF",
445 TimeControl.moves[black],
446 TimeControl.clock[black] / 100,
447 OperatorTime, MaxSearchDepth);
452 fflush(stdin); /* what is this supposed to do?? */
456 Curses_ClearScreen();
457 Curses_UpdateDisplay(0, 0, 1, 0);
461 static const short x0[2] = { MARGIN + 5*NO_COLS + 4, 2 };
462 static const short y0[2] = { 4 + 2 * (NO_ROWS - 1), 4 };
466 * Set up a board position. Pieces are entered by typing the piece followed
467 * by the location. For example, N3f will place a knight on square 3f.
468 * P* will put a pawn to the captured pieces.
472 Curses_EditBoard(void)
474 short a, c, sq, i, found;
478 flag.regularstart = true;
480 Curses_ClearScreen();
481 Curses_UpdateDisplay(0, 0, 1, 0);
483 printw(". Exit to main\n");
485 printw("# Clear board\n");
487 printw("c Change sides\n");
489 printw("Enter piece & location: ");
495 printw("Editing: %s", ColorStr[a]);
498 FLUSH_SCANW("%s", s);
507 for (sq = 0; sq < NO_SQUARES; sq++)
509 board[sq] = no_piece;
526 for (i = NO_PIECES; i > no_piece; i--)
528 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
530 Captured[a][unpromoted[i]]++;
537 dsp->AlwaysShowMessage("Invalid piece type '%c'", s[0]);
544 if ((c < 0) || (c >= NO_COLS) || (r < 0) || (r >= NO_ROWS)) {
545 dsp->AlwaysShowMessage("Out-of-board '%c%c'", s[1], s[2]);
551 for (i = NO_PIECES; i > no_piece; i--)
553 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
557 board[sq] = promoted[i];
559 board[sq] = unpromoted[i];
567 dsp->AlwaysShowMessage("Invalid piece type '%c'", s[0]);
572 for (sq = 0; sq < NO_SQUARES; sq++)
573 Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
580 Curses_ClearScreen();
581 Curses_UpdateDisplay(0, 0, 1, 0);
590 for (side = black; side <= white; side++)
592 short x, y, piece, cside, k;
594 cside = flag.reverse ? (side ^ 1) : side;
599 for (piece = pawn; piece <= king; piece++)
603 if ((n = Captured[side][piece]))
606 printw("%i%c", n, pxx[piece]);
637 Curses_SearchStartStuff(short side)
641 signal(SIGINT, Curses_TerminateSearch);
642 signal(SIGQUIT, Curses_TerminateSearch);
644 for (i = 4; i < 14; i++) /* CHECKME */
653 Curses_OutputMove(void)
656 Curses_UpdateDisplay(root->f, root->t, 0, (short) root->flags);
661 printw("Illegal position.");
665 printw("My move is: %5s", mvstr[0]);
674 if (root->flags & draw)
675 printw("Drawn game!");
676 else if (root->score == -(SCORE_LIMIT + 999))
677 printw("Opponent mates!");
678 else if (root->score == SCORE_LIMIT + 998)
679 printw("Computer mates!");
681 else if (root->score < -SCORE_LIMIT)
682 printw("Opp: mate in %d!", SCORE_LIMIT + 999 + root->score - 1);
683 else if (root->score > SCORE_LIMIT)
684 printw("Comp: mate in %d!", SCORE_LIMIT + 998 - root->score - 1);
685 #endif /* VERYBUGGY */
699 if (Tree[t].f || Tree[t].t)
707 Curses_ShowNodeCnt(NodeCnt);
709 printw("Max Tree = %5d", t);
713 Curses_ShowSidetoMove();
718 Curses_UpdateClocks(void)
725 m = (short) ((dt = (TimeControl.clock[player] - et)) / 6000);
726 s = (short) ((dt - 6000 * (long) m) / 100);
730 m = (short) ((dt = et) / 6000);
731 s = (short) (et - 6000 * (long) m) / 100;
741 gotoXY(20, (flag.reverse) ? 2 : (5 + 2*NO_ROWS));
743 gotoXY(20, (flag.reverse) ? (5 + 2*NO_ROWS) : 2);
745 /* printw("%d:%02d %ld ", m, s, dt); */
746 printw("%d:%02d ", m, s);
749 Curses_ShowNodeCnt(NodeCnt);
761 if (color[sq] == neutral)
765 else if (flag.reverse ^ (color[sq] == black))
777 if (is_promoted[(int)piece])
780 y = pxx[unpromoted[(int)piece]];
788 gotoXY(MARGIN + 3 + 5 * VIR_C(sq), 4 + 2 * ((NO_ROWS - 1) - VIR_R(sq)));
789 printw("%c%c%c%c", l, p, y, r);
794 * Curses_ShowPostnValue(): must have called ExaminePosition() first
797 Curses_ShowPostnValue(short sq)
799 gotoXY(4 + 5 * VIR_C(sq), 5 + 2 * (7 - VIR_R(sq))); /* CHECKME */
800 (void) ScorePosition(color[sq]);
802 if (color[sq] != neutral)
803 #if defined SAVE_SVALUE
809 printw("%3d ", svalue[sq]);
820 Curses_ShowPostnValues(void)
824 ExaminePosition(opponent);
826 for (sq = 0; sq < NO_SQUARES; sq++)
827 Curses_ShowPostnValue(sq);
829 score = ScorePosition(opponent);
831 printw("S%d m%d ps%d gt%c m%d ps%d gt%c", score,
832 mtl[computer], pscore[computer], GameType[computer],
833 mtl[opponent], pscore[opponent], GameType[opponent]);
840 Curses_UpdateDisplay(short f, short t, short redraw, short isspec)
854 for (j=0; j<NO_COLS; j++)
857 while (i <= 1 + 2*NO_ROWS)
864 z = NO_ROWS + 2 - ((i + 1) / 2);
866 printw("%c |", ROW_NAME(z+1));
867 for (j=0; j<NO_COLS; j++)
872 if (i < 2 + 2*NO_ROWS)
875 for (j=0; j<NO_COLS; j++)
881 for (j=0; j<NO_COLS; j++)
884 gotoXY(MARGIN, 4 + 2*NO_ROWS);
888 printw(" 1 2 3 4 5 6 7 8 9");
890 printw(" 9 8 7 6 5 4 3 2 1");
893 printw(" 1 2 3 4 5");
895 printw(" 5 4 3 2 1");
898 for (sq = 0; sq < NO_SQUARES; sq++)
901 else /* not redraw */
909 if ((isspec & capture) || (isspec & dropmask) || redraw)
913 for (side = black; side <= white; side++)
915 short x, y, piece, cside, k;
916 cside = flag.reverse ? (side ^ 1) : side;
921 for (piece = pawn; piece <= king; piece++)
925 if ((n = Captured[side][piece]))
928 printw("%i%c", n, pxx[piece]);
930 if (cside == black) y--; else y++;
957 Curses_ChangeAlphaWindow(void)
959 Curses_ShowMessage("WAwindow = ");
960 FLUSH_SCANW("%hd", &WAwindow);
961 Curses_ShowMessage("BAwindow = ");
962 FLUSH_SCANW("%hd", &BAwindow);
967 Curses_ChangeBetaWindow(void)
969 Curses_ShowMessage("WBwindow = ");
970 FLUSH_SCANW("%hd", &WBwindow);
971 Curses_ShowMessage("BBwindow = ");
972 FLUSH_SCANW("%hd", &BBwindow);
977 Curses_GiveHint(void)
983 algbr((short) (hint >> 8), (short) (hint & 0xFF), false);
986 Curses_ShowMessage(s);
990 Curses_ShowMessage("I have no idea.\n");
996 Curses_ChangeSearchDepth(char* sx)
998 Curses_ShowMessage("depth = ");
999 FLUSH_SCANW("%hd", &MaxSearchDepth);
1000 TCflag = !(MaxSearchDepth > 0);
1005 Curses_ChangeHashDepth(void)
1007 Curses_ShowMessage("hashdepth = ");
1008 FLUSH_SCANW("%hd", &HashDepth);
1009 Curses_ShowMessage("MoveLimit = ");
1010 FLUSH_SCANW("%hd", &HashMoveLimit);
1015 Curses_SetContempt(void)
1017 Curses_ShowMessage("contempt = ");
1018 FLUSH_SCANW("%hd", &contempt);
1023 Curses_ChangeXwindow(void)
1025 Curses_ShowMessage("xwndw= ");
1026 FLUSH_SCANW("%hd", &xwndw);
1031 Curses_SelectLevel(char *sx)
1035 Curses_ClearScreen();
1037 printw("GNU Shogi %s", PACKAGE_VERSION);
1039 printw(" 1. 40 moves in 5 minutes");
1041 printw(" 2. 40 moves in 15 minutes");
1043 printw(" 3. 40 moves in 30 minutes");
1045 printw(" 4. all moves in 15 minutes");
1047 printw(" 5. all moves in 30 minutes");
1049 printw(" 6. all moves in 15 minutes, 30 seconds fischer clock");
1051 printw(" 7. all moves in 30 minutes, 30 seconds fischer clock");
1053 printw(" 8. 1 move in 1 minute");
1055 printw(" 9. 1 move in 15 minutes");
1057 printw("10. 1 move in 30 minutes");
1065 printw("Enter Level: ");
1067 FLUSH_SCANW("%d", &item);
1114 flag.onemove = true;
1120 flag.onemove = true;
1126 flag.onemove = true;
1130 TCflag = (TCmoves > 0);
1132 TimeControl.clock[black] = TimeControl.clock[white] = 0;
1135 Curses_ClearScreen();
1136 Curses_UpdateDisplay(0, 0, 1, 0);
1141 Curses_DoDebug(void)
1143 short c, p, sq, tp, tc, tsq, score;
1146 ExaminePosition(opponent);
1147 Curses_ShowMessage("Enter piece: ");
1148 FLUSH_SCANW("%s", s);
1151 if ((s[0] == 'b') || (s[0] == 'B'))
1154 if ((s[0] == 'w') || (s[0] == 'W'))
1157 for (p = king; p > no_piece; p--)
1159 if ((s[1] == pxx[p]) || (s[1] == qxx[p]))
1163 for (sq = 0; sq < NO_SQUARES; sq++)
1169 tsq = PieceList[c][1];
1170 PieceList[c][1] = sq;
1171 Curses_ShowPostnValue(sq);
1172 PieceList[c][1] = tsq;
1177 score = ScorePosition(opponent);
1179 printw("S%d m%d ps%d gt%c m%d ps%d gt%c", score,
1180 mtl[computer], pscore[computer], GameType[computer],
1181 mtl[opponent], pscore[opponent], GameType[opponent]);
1188 Curses_DoTable(short table[NO_SQUARES])
1191 ExaminePosition(opponent);
1193 for (sq = 0; sq < NO_SQUARES; sq++)
1195 gotoXY(4 + 5 * VIR_C(sq), 5 + 2 * (7 - VIR_R(sq)));
1196 printw("%3d ", table[sq]);
1202 Curses_PollForInput(void)
1207 if ((i = ioctl((int) 0, FIONREAD, &nchar)))
1211 "You probably have a non-ANSI <ioctl.h>; "
1212 "see README. %d %d %x\n",
1213 i, errno, FIONREAD);
1222 flag.bothsides = false;
1228 Curses_SetupBoard(void)
1230 Curses_ShowMessage("'setup' command is not supported in Cursesmode");
1234 struct display curses_display =
1236 .ChangeAlphaWindow = Curses_ChangeAlphaWindow,
1237 .ChangeBetaWindow = Curses_ChangeBetaWindow,
1238 .ChangeHashDepth = Curses_ChangeHashDepth,
1239 .ChangeSearchDepth = Curses_ChangeSearchDepth,
1240 .ChangeXwindow = Curses_ChangeXwindow,
1241 .ClearScreen = Curses_ClearScreen,
1242 .DoDebug = Curses_DoDebug,
1243 .DoTable = Curses_DoTable,
1244 .EditBoard = Curses_EditBoard,
1245 .ExitShogi = Curses_ExitShogi,
1246 .GiveHint = Curses_GiveHint,
1247 .Initialize = Curses_Initialize,
1248 .ShowNodeCnt = Curses_ShowNodeCnt,
1249 .OutputMove = Curses_OutputMove,
1250 .PollForInput = Curses_PollForInput,
1251 .SetContempt = Curses_SetContempt,
1252 .SearchStartStuff = Curses_SearchStartStuff,
1253 .SelectLevel = Curses_SelectLevel,
1254 .ShowCurrentMove = Curses_ShowCurrentMove,
1255 .ShowDepth = Curses_ShowDepth,
1256 .ShowGameType = Curses_ShowGameType,
1257 .ShowLine = Curses_ShowLine,
1258 .ShowMessage = Curses_ShowMessage,
1259 .AlwaysShowMessage = Curses_AlwaysShowMessage,
1260 .Printf = Curses_Printf,
1261 .doRequestInputString = Curses_doRequestInputString,
1262 .GetString = Curses_GetString,
1263 .SetupBoard = Curses_SetupBoard,
1264 .ShowPatternCount = Curses_ShowPatternCount,
1265 .ShowPostnValue = Curses_ShowPostnValue,
1266 .ShowPostnValues = Curses_ShowPostnValues,
1267 .ShowPrompt = Curses_ShowPrompt,
1268 .ShowResponseTime = Curses_ShowResponseTime,
1269 .ShowResults = Curses_ShowResults,
1270 .ShowSidetoMove = Curses_ShowSidetoMove,
1271 .ShowStage = Curses_ShowStage,
1272 .TerminateSearch = Curses_TerminateSearch,
1273 .UpdateClocks = Curses_UpdateClocks,
1274 .UpdateDisplay = Curses_UpdateDisplay,
1275 .help = Curses_help,