4 * ----------------------------------------------------------------------
5 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
6 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
8 * GNU SHOGI is based on GNU CHESS
10 * Copyright (c) 1988, 1989, 1990 John Stanback
11 * Copyright (c) 1992 Free Software Foundation
13 * This file is part of GNU SHOGI.
15 * GNU Shogi is free software; you can redistribute it and/or modify it
16 * under the terms of the GNU General Public License as published by the
17 * Free Software Foundation; either version 3 of the License,
18 * or (at your option) any later version.
20 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
21 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
22 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
25 * You should have received a copy of the GNU General Public License along
26 * with GNU Shogi; see the file COPYING. If not, see
27 * <http://www.gnu.org/licenses/>.
28 * ----------------------------------------------------------------------
35 #include <sys/param.h>
36 #include <sys/types.h>
45 unsigned short MV[MAXDEPTH];
51 extern short pscore[];
53 /****************************************
54 * forward declarations
55 ****************************************/
57 void Raw_UpdateDisplay(short f, short t, short redraw, short isspec);
59 /****************************************
60 * Trivial output functions.
61 ****************************************/
66 if (!barebones && !XSHOGI)
74 if (!barebones && !XSHOGI)
76 fputs("\nYour move is? ", stdout);
82 Raw_ShowCurrentMove(short pnt, short f, short t)
88 Raw_ShowDepth(char ch)
90 if (!barebones && !XSHOGI)
92 printf("Depth= %d%c ", Sdepth, ch);
99 Raw_ShowGameType(void)
102 printf("%c vs. %c\n", GameType[black], GameType[white]);
107 Raw_ShowLine(unsigned short *bstline)
111 for (i = 1; bstline[i] > 0; i++)
113 if ((i > 1) && (i % 8 == 1))
116 algbr((short)(bstline[i] >> 8), (short)(bstline[i] & 0xFF), false);
117 printf("%5s ", mvstr[0]);
125 Raw_ShowMessage(char *s)
133 Raw_AlwaysShowMessage(const char *format, ...)
136 va_start(ap, format);
144 Raw_Printf(const char *format, ...)
147 va_start(ap, format);
154 Raw_doRequestInputString(const char* fmt, char* buffer)
161 Raw_GetString(char* sx)
166 while(!eof && !sx[0])
167 eof = (fgets(sx, 80, stdin) == NULL);
173 Raw_ShowNodeCnt(long NodeCnt)
175 printf("Nodes = %ld Nodes/sec = %ld\n",
176 NodeCnt, (((et) ? ((NodeCnt * 100) / et) : 0)));
181 Raw_ShowPatternCount(short side, short n)
184 printf("%s matches %d pattern(s)\n", ColorStr[side], n);
189 Raw_ShowResponseTime(void)
195 Raw_ShowResults(short score, unsigned short *bstline, char ch)
197 if (flag.post && !XSHOGI)
200 printf("%2d%c %6d %4ld %8ld ",
201 Sdepth, ch, score, et / 100, NodeCnt);
202 Raw_ShowLine(bstline);
208 Raw_ShowSidetoMove(void)
216 printf("stage = %d\n", stage);
217 printf("balance[black] = %d balance[white] = %d\n",
218 balance[black], balance[white]);
221 /****************************************
222 * End of trivial output routines.
223 ****************************************/
233 /* needed because of inconsistency between MSVC run-time system and gcc includes */
234 setbuf(stdout, NULL);
236 #ifdef HAVE_SETLINEBUF
240 setvbuf(stdout, NULL, _IOLBF, BUFSIZ);
242 # error "Need setlinebuf() or setvbuf() to compile gnushogi!"
246 printf("GNU Shogi %s\n", PACKAGE_VERSION);
251 if (!TCflag && (MaxResponseTime == 0))
252 MaxResponseTime = 15L * 100L;
260 /* CHECKME: what purpose does this next statement serve? */
261 signal(SIGTERM, SIG_IGN);
275 Raw_ShowMessage("Abort? ");
278 if (strcmp(s, "yes") == 0)
284 Raw_TerminateSearch(int sig)
286 #ifdef INTERRUPT_TEST
287 ElapsedTime(INIT_INTERRUPT_MODE);
291 flag.back = true; /* previous: flag.timeout = true; */
293 flag.bothsides = false;
301 printf("GNU Shogi %s command summary\n", PACKAGE_VERSION);
302 printf("----------------------------------"
303 "------------------------------\n");
304 fputs ("7g7f move from 7g to 7f quit Exit Shogi\n", stdout);
305 printf("S6h move silver to 6h beep turn %s\n", (flag.beep) ? "OFF" : "ON");
306 printf("2d2c+ move to 2c and promote material turn %s\n", (flag.material) ? "OFF" : "ON");
307 printf("P*5e drop pawn to 5e easy turn %s\n", (flag.easy) ? "OFF" : "ON");
308 printf("tsume toggle tsume mode hash turn %s\n", (flag.hash) ? "OFF" : "ON");
309 fputs ("bd redraw board reverse board display\n", stdout);
310 printf("list game to shogi.lst book turn %s used %d of %d\n", (Book) ? "OFF" : "ON", bookcount, booksize);
311 fputs ("undo undo last ply remove take back a move\n", stdout);
312 fputs ("edit edit board force toggle manual move mode\n", stdout);
313 fputs ("switch sides with computer both computer match\n", stdout);
314 fputs ("black computer plays black white computer plays white\n", stdout);
315 fputs ("depth set search depth clock set time control\n", stdout);
316 fputs ("post principle variation hint suggest a move\n", stdout);
317 fputs ("save game to file get game from file\n", stdout);
318 printf("xsave pos. to xshogi file xget"
319 " pos. from xshogi file\n");
320 fputs("random randomize play new start new game\n", stdout);
321 printf("--------------------------------"
322 "--------------------------------\n");
323 printf("Computer: %-12s Opponent: %s\n",
324 ColorStr[computer], ColorStr[opponent]);
325 printf("Depth: %-12d Response time: %d sec\n",
326 MaxSearchDepth, MaxResponseTime/100);
327 printf("Random: %-12s Easy mode: %s\n",
328 (dither) ? "ON" : "OFF", (flag.easy) ? "ON" : "OFF");
329 printf("Beep: %-12s Transposition file: %s\n",
330 (flag.beep) ? "ON" : "OFF", (flag.hash) ? "ON" : "OFF");
331 printf("Tsume: %-12s Force: %s\n",
332 (flag.tsume) ? "ON" : "OFF", (flag.force) ? "ON" : "OFF");
333 printf("Time Control %s %d moves %d sec %d add %d depth\n",
334 (TCflag) ? "ON" : "OFF",
335 TimeControl.moves[black], TimeControl.clock[black] / 100,
336 TCadd/100, MaxSearchDepth);
341 * Set up a board position. Pieces are entered by typing the piece followed
342 * by the location. For example, Nf3 will place a knight on square f3.
347 short a, r, c, sq, i, found;
350 flag.regularstart = true;
353 Raw_UpdateDisplay(0, 0, 1, 0);
354 fputs(". Exit to main\n", stdout);
355 fputs("# Clear board\n", stdout);
356 fputs("c Change sides\n", stdout);
357 fputs("enter piece & location: \n", stdout);
368 for (sq = 0; sq < NO_SQUARES; sq++)
370 board[sq] = no_piece;
382 for (i = pawn; i <= king; i++)
384 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
401 if ((c >= 0) && (c < NO_COLS) && (r >= 0) && (r < NO_ROWS))
405 board[sq] = no_piece;
407 for (i = no_piece; i <= king; i++)
409 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
412 board[sq] = promoted[i];
427 for (sq = 0; sq < NO_SQUARES; sq++)
428 Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
436 Raw_UpdateDisplay(0, 0, 1, 0);
441 * Set up a board position.
442 * Nine lines of nine characters are used to setup the board. 9a-1a is the
443 * first line. White pieces are represented by uppercase characters.
454 fgets(s, 80, stdin); /* skip "setup" command */
456 for (r = NO_ROWS - 1; r >= 0; r--)
460 for (c = 0; c <= (NO_COLS - 1); c++)
465 board[sq] = no_piece;
467 for (i = no_piece; i <= king; i++)
475 else if (ch == qxx[i])
485 for (sq = 0; sq < NO_SQUARES; sq++)
486 Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
490 Raw_UpdateDisplay(0, 0, 1, 0);
491 fputs("Setup successful\n", stdout);
496 Raw_SearchStartStuff(short side)
500 printf("\nMove# %d Target = %ld Clock: %ld\n",
502 ResponseTime, TimeControl.clock[side]);
512 printf("Illegal position.\n");
516 if (mvstr[0][0] == '\0')
521 /* add remaining time in milliseconds to xshogi */
522 printf("%d. ... %s %ld\n", ++mycnt1, mvstr[0],
523 (TimeControl.clock[player] - et) * 10);
527 printf("%d. ... %s\n", ++mycnt1, mvstr[0]);
531 if ((root->flags & draw) || (root->score == -(SCORE_LIMIT + 999))
532 || (root->score == (SCORE_LIMIT + 998)))
545 if (Tree[t].f || Tree[t].t)
553 printf("Gen %ld Node %ld Tree %d Eval %ld Rate %ld EC %d/%d RS hi %ld lo %ld \n", GenCnt, NodeCnt, t, EvalNodes,
554 (et > 100) ? (NodeCnt / (et / 100)) : 0,
555 EADD, EGET, reminus, replus);
557 printf("Hin/Hout/Tcol/Coll/Fin/Fout = %ld/%ld/%ld/%ld/%ld/%ld\n",
558 HashAdd, HashCnt, THashCol, HashCol, FHashCnt, FHashAdd);
561 Raw_UpdateDisplay(root->f, root->t, 0, root->flags);
565 printf("My move is: %5s\n", mvstr[0]);
572 if (root->flags & draw)
574 fputs("Drawn game!\n", stdout);
576 else if (root->score == -(SCORE_LIMIT + 999))
578 printf("%s mates!\n", ColorStr[opponent]);
580 else if (root->score == (SCORE_LIMIT + 998))
582 printf("%s mates!\n", ColorStr[computer]);
585 else if (!barebones && (root->score < -SCORE_LIMIT))
587 printf("%s has a forced mate in %d moves!\n",
588 ColorStr[opponent], SCORE_LIMIT + 999 + root->score - 1);
590 else if (!barebones && (root->score > SCORE_LIMIT))
592 printf("%s has a forced mate in %d moves!\n",
593 ColorStr[computer], SCORE_LIMIT + 998 - root->score - 1);
595 #endif /* VERYBUGGY */
600 Raw_UpdateClocks(void)
606 Raw_UpdateDisplay(short f, short t, short redraw, short isspec)
611 if (redraw && !XSHOGI)
614 r = (short)(TimeControl.clock[black] / 6000);
615 c = (short)((TimeControl.clock[black] % 6000) / 100);
616 l = (short)(TimeControl.clock[white] / 6000);
617 m = (short)((TimeControl.clock[white] % 6000) / 100);
618 printf("Black %d:%02d White %d:%02d\n", r, c, l, m);
621 for (r = (NO_ROWS - 1); r >= 0; r--)
623 for (c = 0; c <= (NO_COLS - 1); c++)
627 ? locn((NO_ROWS - 1) - r, (NO_COLS - 1) - c)
629 pc = (is_promoted[board[l]] ? '+' : ' ');
631 if (color[l] == neutral)
633 else if (color[l] == black)
634 printf("%c%c", pc, qxx[board[l]]);
636 printf("%c%c", pc, pxx[board[l]]);
646 for (side = black; side <= white; side++)
649 printf((side == black)?"black ":"white ");
651 for (piece = pawn; piece <= king; piece++)
653 if ((c = Captured[side][piece]))
654 printf("%i%c ", c, pxx[piece]);
665 Raw_ChangeAlphaWindow(void)
667 printf("WAwindow: ");
668 scanf("%hd", &WAwindow);
669 printf("BAwindow: ");
670 scanf("%hd", &BAwindow);
675 Raw_ChangeBetaWindow(void)
677 printf("WBwindow: ");
678 scanf("%hd", &WBwindow);
679 printf("BBwindow: ");
680 scanf("%hd", &BBwindow);
689 algbr((short) (hint >> 8), (short) (hint & 0xFF), false);
690 printf("Hint: %s\n", mvstr[0]);
693 fputs("I have no idea.\n", stdout);
698 Raw_SelectLevel(char *sx)
701 char T[NO_SQUARES + 1], *p, *q;
703 if ((p = strstr(sx, "level")) != NULL)
704 p += strlen("level");
705 else if ((p = strstr(sx, "clock")) != NULL)
706 p += strlen("clock");
712 for (; *p != 'X'; *q++ = *p++);
716 /* line empty ask for input */
719 fputs("Enter #moves #minutes: ", stdout);
720 fgets(T, NO_SQUARES + 1, stdin);
724 /* skip blackspace */
725 for (p = T; *p == ' '; p++) ;
727 /* could be moves or a fischer clock */
730 /* its a fischer clock game */
732 TCminutes = (short)strtol(p, &q, 10);
733 TCadd = (short)strtol(q, NULL, 10) *100;
741 TCmoves = (short)strtol(p, &q, 10);
742 TCminutes = (short)strtol(q, &q, 10);
745 TCseconds = (short)strtol(q + 1, (char **) NULL, 10);
750 fputs("Operator time (hundredths) = ", stdout);
751 scanf("%hd", &OperatorTime);
757 MaxResponseTime = TCminutes*60L * 100L + TCseconds * 100L;
758 TCminutes = TCseconds = 0;
767 TimeControl.clock[black] = TimeControl.clock[white] = 0;
772 printf("Clocks: %ld %ld\n",
773 TimeControl.clock[black] * 10,
774 TimeControl.clock[white] * 10);
780 Raw_ChangeSearchDepth(void)
783 scanf("%hd", &MaxSearchDepth);
784 TCflag = !(MaxSearchDepth > 0);
789 Raw_ChangeHashDepth(void)
791 printf("hashdepth = ");
792 scanf("%hd", &HashDepth);
793 printf("MoveLimit = ");
794 scanf("%hd", &HashMoveLimit);
799 Raw_SetContempt(void)
801 printf("contempt = ");
802 scanf("%hd", &contempt);
807 Raw_ChangeXwindow(void)
810 scanf("%hd", &xwndw);
815 * Raw_ShowPostnValue(short sq)
816 * must have called ExaminePosition() first
819 Raw_ShowPostnValue(short sq)
822 score = ScorePosition(color[sq]);
824 if (color[sq] != neutral)
826 #if defined SAVE_SVALUE
827 printf("???%c ", (color[sq] == white)?'b':'w');
829 printf("%3d%c ", svalue[sq], (color[sq] == white)?'b':'w');
842 short c, p, sq, tp, tc, tsq, score, j, k;
845 ExaminePosition(opponent);
846 Raw_ShowMessage("Enter piece: ");
850 if ((s[0] == 'b') || (s[0] == 'B'))
853 if ((s[0] == 'w') || (s[0] == 'W'))
856 for (p = king; p > no_piece; p--)
858 if ((s[1] == pxx[p]) || (s[1] == qxx[p]))
864 for (j = (NO_ROWS - 1); j >= 0; j--)
866 for (k = 0; k < (NO_COLS); k++)
868 sq = j*(NO_COLS) + k;
873 tsq = PieceList[c][1];
874 PieceList[c][1] = sq;
875 Raw_ShowPostnValue(sq);
876 PieceList[c][1] = tsq;
885 score = ScorePosition(opponent);
887 for (j = (NO_ROWS - 1); j >= 0; j--)
889 for (k = 0; k < (NO_COLS); k++)
891 sq = j*(NO_COLS) + k;
893 if (color[sq] != neutral)
895 #if defined SAVE_SVALUE
896 printf("%?????%c ", (color[sq] == white)?'b':'w');
898 printf("%5d%c ", svalue[sq], (color[sq] == white)?'b':'w');
910 printf("stage = %d\n", stage);
911 printf("S%d m%d ps%d gt%c m%d ps%d gt%c", score,
912 mtl[computer], pscore[computer], GameType[computer],
913 mtl[opponent], pscore[opponent], GameType[opponent]);
918 Raw_DoTable(short table[NO_SQUARES])
921 ExaminePosition(opponent);
923 for (j = (NO_ROWS - 1); j >= 0; j--)
925 for (k = 0; k < NO_COLS; k++)
927 sq = j*(NO_ROWS) + k;
928 printf("%3d ", table[sq]);
937 Raw_ShowPostnValues(void)
939 short sq, score, j, k;
940 ExaminePosition(opponent);
942 for (j = (NO_ROWS - 1); j >= 0; j--)
944 for (k = 0; k < NO_COLS; k++)
946 sq = j * NO_COLS + k;
947 Raw_ShowPostnValue(sq);
953 score = ScorePosition(opponent);
954 printf("S%d m%d ps%d gt%c m%d ps%d gt%c", score,
955 mtl[computer], pscore[computer], GameType[computer],
956 mtl[opponent], pscore[opponent], GameType[opponent]);
957 printf("\nhung black %d hung white %d\n", hung[black], hung[white]);
962 Raw_PollForInput(void)
966 if (!PeekNamedPipe(GetStdHandle(STD_INPUT_HANDLE), NULL, 0, NULL, &cnt, NULL))
969 static struct pollfd pollfds[1] = { [0] = { .fd = STDIN_FILENO,
970 .events = POLLIN } };
971 int cnt = poll(pollfds, sizeof(pollfds)/sizeof(pollfds[0]), 0);
973 perror("polling standard input");
977 if (cnt) { /* if anything to read, or error occured */
979 flag.back = true; /* previous: flag.timeout = true; */
980 flag.bothsides = false;
984 struct display raw_display =
986 .ChangeAlphaWindow = Raw_ChangeAlphaWindow,
987 .ChangeBetaWindow = Raw_ChangeBetaWindow,
988 .ChangeHashDepth = Raw_ChangeHashDepth,
989 .ChangeSearchDepth = Raw_ChangeSearchDepth,
990 .ChangeXwindow = Raw_ChangeXwindow,
991 .ClearScreen = Raw_ClearScreen,
992 .DoDebug = Raw_DoDebug,
993 .DoTable = Raw_DoTable,
994 .EditBoard = Raw_EditBoard,
995 .ExitShogi = Raw_ExitShogi,
996 .GiveHint = Raw_GiveHint,
997 .Initialize = Raw_Initialize,
998 .ShowNodeCnt = Raw_ShowNodeCnt,
999 .OutputMove = Raw_OutputMove,
1000 .PollForInput = Raw_PollForInput,
1001 .SetContempt = Raw_SetContempt,
1002 .SearchStartStuff = Raw_SearchStartStuff,
1003 .SelectLevel = Raw_SelectLevel,
1004 .ShowCurrentMove = Raw_ShowCurrentMove,
1005 .ShowDepth = Raw_ShowDepth,
1006 .ShowGameType = Raw_ShowGameType,
1007 .ShowLine = Raw_ShowLine,
1008 .ShowMessage = Raw_ShowMessage,
1009 .AlwaysShowMessage = Raw_AlwaysShowMessage,
1010 .Printf = Raw_Printf,
1011 .doRequestInputString = Raw_doRequestInputString,
1012 .GetString = Raw_GetString,
1013 .SetupBoard = Raw_SetupBoard,
1014 .ShowPatternCount = Raw_ShowPatternCount,
1015 .ShowPostnValue = Raw_ShowPostnValue,
1016 .ShowPostnValues = Raw_ShowPostnValues,
1017 .ShowPrompt = Raw_ShowPrompt,
1018 .ShowResponseTime = Raw_ShowResponseTime,
1019 .ShowResults = Raw_ShowResults,
1020 .ShowSidetoMove = Raw_ShowSidetoMove,
1021 .ShowStage = Raw_ShowStage,
1022 .TerminateSearch = Raw_TerminateSearch,
1023 .UpdateClocks = Raw_UpdateClocks,
1024 .UpdateDisplay = Raw_UpdateDisplay,