4 Games should be adjudicated as a win for a player only if the game is an
5 obvious (theoretical) win. For example, (a) K+R vs. K, or (b) up a queen in
6 the middlegame. You may also grant a win due to time IF (1) the player
7 requests a win on this basis and (2) the conditions (namely clocking settings)
10 If the player seeks a draw, then the game should be dead equal in the
13 Abort adjudications are appropriate if the game has lasted only a few moves
14 and neither player can speak of an advantage: i.e., 1. d4 d5, 2. c4 c6, 3. Nf3
15 could be aborted. Games should *not* be aborted if one side has an advantage.
16 For example, 1. d4 d5, 2. c4 e6, 3. c5 should *not* be adjudicated as an
17 abort, especially if white wants the abort.
19 In rare cases, it might be necessary to adjudicate a game that is in
20 progress. These occasions can occur when one opponent is a computer that
21 either (a) fails to move, in which case an abort may be granted, or (b)
22 continues play in a clearly drawn position, in which case a draw may be
25 To list games for which adjudications have been requested, type "ahelp
29 See help: adjudication
31 [Last modified: September 18, 1995 -- Friar]