2 Copyright (c) 1993 Richard V. Nash.
3 Copyright (c) 2000 Dan Papasian
4 Copyright (C) Andrew Tridgell 2002
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 static int check_kings(struct game_state_t *gs);
24 static int get_empty_slot(void);
25 static int ReadGameAttrs_common(FILE *fp, int g, int version);
26 static long OldestHistGame(char *login);
27 static void RemoveHistGame(char *file, int maxlines);
28 static void write_g_out(int g, char *file, int maxlines, int isDraw, char *EndSymbol, char *name, time_t *now);
29 static int game_zero(int g);
31 const char *TypeStrings[NUM_GAMETYPES] = {"untimed", "blitz", "standard",
32 "nonstandard", "wild", "lightning",
33 "bughouse", "gothic", "knightmate",
36 /* this method is awful! how about allocation as we need it and freeing
38 static int get_empty_slot(void)
42 for (i = 0; i < game_globals.g_num; i++) {
43 if (game_globals.garray[i].status == GAME_EMPTY)
47 game_globals.garray = (struct game *)realloc(game_globals.garray, sizeof(struct game) * game_globals.g_num);
48 /* yeah great, bet this causes lag! - DAV*/
49 /* I have serious doubt of the truth to the above client- bugg */
50 game_globals.garray[game_globals.g_num - 1].status = GAME_EMPTY;
51 return game_globals.g_num - 1;
56 int new = get_empty_slot();
61 static int game_zero(int g)
63 ZERO_STRUCT(game_globals.garray[g]);
65 game_globals.garray[g].white = -1;
66 game_globals.garray[g].black = -1;
68 game_globals.garray[g].status = GAME_NEW;
69 game_globals.garray[g].link = -1;
70 game_globals.garray[g].result = END_NOTENDED;
71 game_globals.garray[g].type = TYPE_UNTIMED;
72 game_globals.garray[g].game_state.gameNum = g;
73 game_globals.garray[g].wInitTime = 300; /* 5 minutes */
74 game_globals.garray[g].wIncrement = 0;
75 game_globals.garray[g].bInitTime = 300; /* 5 minutes */
76 game_globals.garray[g].bIncrement = 0;
77 game_globals.garray[g].flag_pending = FLAG_NONE;
78 strcpy(game_globals.garray[g].FENstartPos,INITIAL_FEN);
84 FREE(game_globals.garray[g].moveList);
85 FREE(game_globals.garray[g].examMoveList);
86 game_globals.garray[g].moveList = NULL;
87 game_globals.garray[g].examMoveList = NULL;
88 game_globals.garray[g].moveListSize = 0;
89 game_globals.garray[g].examMoveListSize = 0;
93 int game_remove(int g)
95 /* Should remove game from players observation list */
98 game_globals.garray[g].status = GAME_EMPTY;
102 /* old moves not stored now - uses smoves */
103 int game_finish(int g)
105 player_game_ended(g); /* Alert playerdb that game ended */
110 void MakeFENpos (int g, char *FEN)
112 strcpy(FEN, boardToFEN(g));
115 static char *game_time_str(int wt, int winc, int bt, int binc)
117 static char tstr[50];
119 if ((!wt) && (!winc)) { /* Untimed */
123 if ((wt == bt) && (winc == binc)) {
124 sprintf(tstr, " %d %d", wt, winc);
126 sprintf(tstr, " %d %d : %d %d", wt, winc, bt, binc);
131 const char *bstr[] = {"untimed", "blitz", "standard", "non-standard", "wild", "lightning", "Bughouse", "Gothic", "Knightmate", "Capablanca"};
133 const char *rstr[] = {"unrated", "rated"};
135 char *game_str(int rated, int wt, int winc, int bt, int binc,
136 char *cat, char *board)
138 static char tstr[200];
140 if (cat && cat[0] && board && board[0] &&
141 (strcmp(cat, "standard") || strcmp(board, "standard"))) {
142 sprintf(tstr, "%s %s%s Loaded from %s/%s",
144 bstr[game_isblitz(wt / 60, winc, bt / 60, binc, cat, board)],
145 game_time_str(wt / 60, winc, bt / 60, binc),
148 sprintf(tstr, "%s %s%s",
150 bstr[game_isblitz(wt / 60, winc, bt / 60, binc, cat, board)],
151 game_time_str(wt / 60, winc, bt / 60, binc));
156 int game_isblitz(int wt, int winc, int bt, int binc,
157 char *cat, char *board)
162 if (!strcmp(cat, "bughouse"))
163 return TYPE_BUGHOUSE;
164 if (!strcmp(cat, "gothic"))
166 if (!strcmp(cat, "knightmate"))
167 return TYPE_KNIGHTMATE;
168 if (!strcmp(cat, "capablanca"))
169 return TYPE_CAPABLANCA;
170 if (board && board[0]) {
171 if (!strcmp(cat, "wild"))
173 if (strcmp(cat, "standard") || strcmp(board, "standard"))
174 return TYPE_NONSTANDARD;
178 if ((wt == 0) || (bt == 0))
179 /* nonsense if one is timed and one is not */
182 if ((wt != bt) || (winc != binc))
183 return TYPE_NONSTANDARD;
184 total = wt * 60 + winc * 40;
185 if (total < 180) /* 3 minute */
187 if (total >= 900) /* 15 minutes */
193 void send_board_to(int g, int p)
195 struct player *pp = &player_globals.parray[p];
200 /* since we know g and p, figure out our relationship to this game */
203 if ((game_globals.garray[g].status == GAME_EXAMINE) || (game_globals.garray[g].status == GAME_SETUP)) {
212 relation = ((side == game_globals.garray[g].game_state.onMove) ? 1 : -1);
218 if (CheckPFlag(p, PFLAG_FLIP)) { /* flip board? */
225 b = board_to_string(game_globals.garray[g].white_name,
226 game_globals.garray[g].black_name,
227 game_globals.garray[g].wTime,
228 game_globals.garray[g].bTime,
229 &game_globals.garray[g].game_state,
230 (game_globals.garray[g].status == GAME_EXAMINE || game_globals.garray[g].status == GAME_SETUP) ?
231 game_globals.garray[g].examMoveList : game_globals.garray[g].moveList,
236 if (pp->game == g && net_globals.con[pp->socket]->timeseal) {
237 pprintf_noformat(p, "\n%s\n[G]\n", b);
239 pprintf_noformat(p, "\n%s", b);
242 if (p != command_globals.commanding_player) {
247 void send_boards(int g)
250 struct simul_info_t *simInfo = player_globals.parray[game_globals.garray[g].white].simul_info;
251 int which_board = -1;
253 /* Begin code added 3/28/96 - Figbert */
255 if ((game_globals.garray[g].status != GAME_SETUP) &&
256 (check_kings(&game_globals.garray[g].game_state))) {
257 d_printf( "Game has invalid number of kings. Aborting...\n");
259 d_printf("files = %d, ranks = %d\n", game_globals.garray[g].game_state.files, game_globals.garray[g].game_state.ranks);
260 for(r=0; r<game_globals.garray[g].game_state.ranks; r++) {
261 for(f=0; f<game_globals.garray[g].game_state.files; f++)
262 d_printf("b[%d][%d]=%d\n",f,r,game_globals.garray[g].game_state.board[f][r]);
267 for (p = 0; p < player_globals.p_num; p++) {
268 struct player *pp = &player_globals.parray[p];
269 if (pp->status == PLAYER_EMPTY)
275 if (p1 >= 0 && player_globals.parray[p1].game == g) {
276 pprintf (p1, "Disconnecting you from game number %d.\n", g+1);
277 player_globals.parray[p1].game = -1;
280 pprintf (p, "Disconnecting you from game number %d.\n", g+1);
287 /* End code added 3/28/96 - Figbert */
290 which_board = simInfo->boards[simInfo->onBoard];
292 if ((simInfo == NULL) || (which_board == g)) {
293 for (p = 0; p < player_globals.p_num; p++) {
294 struct player *pp = &player_globals.parray[p];
295 if (pp->status == PLAYER_EMPTY)
297 if (player_is_observe(p, g) || (pp->game == g))
303 void game_update_time(int g)
306 unsigned now, timesince;
312 gg = &game_globals.garray[g];
314 /* no update on first move */
315 if (gg->game_state.moveNum == 1)
317 if (gg->clockStopped)
319 if (gg->type == TYPE_UNTIMED)
322 timesince = now - gg->lastDecTime;
323 if (gg->game_state.onMove == WHITE) {
324 gg->wTime -= timesince;
326 gg->bTime -= timesince;
328 gg->lastDecTime = now;
332 static void game_update_times(void)
336 for (g = 0; g < game_globals.g_num; g++) {
337 if (game_globals.garray[g].status != GAME_ACTIVE)
339 if (game_globals.garray[g].clockStopped)
346 char *EndString(int g, int personal)
348 static char endstr[200];
349 char *blackguy, *whiteguy;
350 static char blackstr[] = "Black";
351 static char whitestr[] = "White";
353 blackguy = (personal ? game_globals.garray[g].black_name : blackstr);
354 whiteguy = (personal ? game_globals.garray[g].white_name : whitestr);
356 switch (game_globals.garray[g].result) {
358 sprintf(endstr, "%s checkmated",
359 game_globals.garray[g].winner == WHITE ? blackguy : whiteguy);
362 sprintf(endstr, "%s bared",
363 game_globals.garray[g].winner == WHITE ? blackguy : whiteguy);
366 sprintf(endstr, "%s resigned",
367 game_globals.garray[g].winner == WHITE ? blackguy : whiteguy);
370 sprintf(endstr, "%s ran out of time",
371 game_globals.garray[g].winner == WHITE ? blackguy : whiteguy);
374 sprintf(endstr, "Game drawn by mutual agreement");
377 sprintf(endstr, "Game drawn because both players ran out of time");
380 sprintf(endstr, "Game drawn by repetition");
383 sprintf(endstr, "Draw by the 50 move rule");
386 sprintf(endstr, "Game adjourned by mutual agreement");
388 case END_LOSTCONNECTION:
389 sprintf(endstr, "%s lost connection, game adjourned",
390 game_globals.garray[g].winner == WHITE ? whiteguy : blackguy);
393 sprintf(endstr, "Game aborted by mutual agreement");
396 sprintf(endstr, "Stalemate.");
399 sprintf(endstr, "Still in progress");
402 sprintf(endstr, "Game courtesyaborted by %s",
403 game_globals.garray[g].winner == WHITE ? whiteguy : blackguy);
405 case END_COURTESYADJOURN:
406 sprintf(endstr, "Game courtesyadjourned by %s",
407 game_globals.garray[g].winner == WHITE ? whiteguy : blackguy);
410 sprintf(endstr, "Game drawn because neither player has mating material");
412 case END_FLAGNOMATERIAL:
413 sprintf(endstr, "%s ran out of time and %s has no material to mate",
414 game_globals.garray[g].winner == WHITE ? blackguy : whiteguy,
415 game_globals.garray[g].winner == WHITE ? whiteguy : blackguy);
418 sprintf(endstr, "Game drawn by adjudication");
421 sprintf(endstr, "%s wins by adjudication",
422 game_globals.garray[g].winner == WHITE ? whiteguy : blackguy);
425 sprintf(endstr, "Game aborted by adjudication");
428 sprintf(endstr, "???????");
435 const char *EndSym(int g)
437 static const char *symbols[] = {"1-0", "0-1", "1/2-1/2", "*"};
439 switch (game_globals.garray[g].result) {
445 return ((game_globals.garray[g].winner == WHITE) ? symbols[0] : symbols[1]);
453 case END_FLAGNOMATERIAL:
464 /* This should be enough to hold any game up to at least 8000 moves
465 * If we overwrite this, the server will crash :-).
467 /* 8000? who you trying to kid? this is awful - enough for 600 halfs :) -DAV*/
468 #define GAME_STRING_LEN 19000
469 static char gameString[GAME_STRING_LEN];
470 char *movesToString(int g, int pgn)
476 struct move_t *moves;
478 if (game_globals.garray[g].status == GAME_EXAMINE || game_globals.garray[g].status == GAME_SETUP)
479 moves = game_globals.garray[g].examMoveList;
480 else moves = game_globals.garray[g].moveList;
482 wr = game_globals.garray[g].white_rating;
483 br = game_globals.garray[g].black_rating;
486 curTime = untenths(game_globals.garray[g].timeOfStart);
490 "\n[Event \"%s %s %s game\"]\n"
491 "[Site \"%s, %s\"]\n",
492 config_get_tmp("SERVER_NAME"),
493 rstr[game_globals.garray[g].rated], /*bstr[game_globals.garray[g].type],*/
494 game_globals.garray[g].variant, // [HGM] allow more variation in game_types
495 config_get_tmp("SERVER_NAME"),
496 config_get_tmp("SERVER_LOCATION"));
497 strftime(tmp, sizeof(tmp),
498 "[Date \"%Y.%m.%d\"]\n"
499 "[Time \"%H:%M:%S\"]\n",
500 localtime((time_t *) &curTime));
501 strcat(gameString, tmp);
506 "[WhiteElo \"%d\"]\n"
507 "[BlackElo \"%d\"]\n",
508 game_globals.garray[g].white_name, game_globals.garray[g].black_name, wr, br);
509 strcat(gameString, tmp);
510 if(game_globals.garray[g].game_state.variant[0]) { // [HGM] variant: print variant tag
512 "[Variant \"%s\"]\n",
513 game_globals.garray[g].game_state.variant);
514 strcat(gameString, tmp);
516 if(game_globals.garray[g].game_state.setup) { // [HGM] setup: print the FEN
520 game_globals.garray[g].FENstartPos);
521 strcat(gameString, tmp);
524 "[TimeControl \"%d+%d\"]\n"
526 "[Result \"%s\"]\n\n",
527 game_globals.garray[g].wInitTime / 10, game_globals.garray[g].wIncrement / 10, EndSym(g));
528 strcat(gameString, tmp);
531 for (i = 0; i < game_globals.garray[g].numHalfMoves; i++) {
532 if (moves[i].color == WHITE) {
533 if ((col += sprintf(tmp, "%d. ", (i+1) / 2 + 1)) > 70) {
534 strcat(gameString, "\n");
537 strcat(gameString, tmp);
539 strcat (tmp, "1. ... ");
542 if ((col += sprintf(tmp, "%s ", moves[i].algString)) > 70) {
543 strcat(gameString, "\n");
546 strcat(gameString, tmp);
547 if(moves[i].depth > 0) { // [HGM] computer game, add {score/depth} comment
548 if ((col += sprintf(tmp, "{%s%.2f/%d} ", moves[i].score > 0 ? "+" : "",
549 moves[i].score, moves[i].depth)) > 70) {
550 strcat(gameString, "\n");
553 strcat(gameString, tmp);
556 strcat(gameString, "\n");
560 sprintf(gameString, "\n%s ", game_globals.garray[g].white_name);
562 sprintf(tmp, "(%d) ", wr);
564 sprintf(tmp, "(UNR) ");
566 strcat(gameString, tmp);
567 sprintf(tmp, "vs. %s ", game_globals.garray[g].black_name);
568 strcat(gameString, tmp);
570 sprintf(tmp, "(%d) ", br);
572 sprintf(tmp, "(UNR) ");
574 strcat(gameString, tmp);
575 strcat(gameString, "--- ");
576 strcat(gameString, strltime(&curTime));
577 if (game_globals.garray[g].rated) {
578 strcat(gameString, "\nRated ");
580 strcat(gameString, "\nUnrated ");
582 // strcat (gameString, TypeStrings[game_globals.garray[g].type]);
583 strcat (gameString, game_globals.garray[g].variant);
584 strcat(gameString, " match, initial time: ");
585 if ((game_globals.garray[g].bInitTime != game_globals.garray[g].wInitTime) || (game_globals.garray[g].wIncrement != game_globals.garray[g].bIncrement)) { /* different starting times */
586 sprintf(tmp, "%d minutes, increment: %d seconds AND %d minutes, increment: %d seconds.\n\n", game_globals.garray[g].wInitTime / 600, game_globals.garray[g].wIncrement / 10, game_globals.garray[g].bInitTime / 600, game_globals.garray[g].bIncrement / 10);
588 sprintf(tmp, "%d minutes, increment: %d seconds.\n\n", game_globals.garray[g].wInitTime / 600, game_globals.garray[g].wIncrement / 10);
590 strcat(gameString, tmp);
592 if(game_globals.garray[g].game_state.setup) { // [HGM] setup: print the initial position board
593 char *q; struct game_state_t initial_gs; struct move_t ml[600]; int r, f;
595 initial_gs.gameNum = g;
596 initial_gs.wkrmoved = 0; // [HGM] for some reason calling reset_board_vars() does not work here
597 initial_gs.wqrmoved = 0; // so I just duplicated the code and pasted it here...
598 initial_gs.wkmoved = 0;
599 initial_gs.bkrmoved = 0;
600 initial_gs.bqrmoved = 0;
601 initial_gs.bkmoved = 0;
602 initial_gs.onMove = WHITE;
603 initial_gs.lastIrreversable = -1;
604 initial_gs.files = game_globals.garray[g].game_state.files;
605 initial_gs.ranks = game_globals.garray[g].game_state.ranks;
606 initial_gs.holdings = game_globals.garray[g].game_state.holdings;
607 strcpy(initial_gs.variant, game_globals.garray[g].game_state.variant);
608 for (f = 0; f < 2; f++) {
609 for (r = 0; r < initial_gs.files; r++)
610 initial_gs.ep_possible[f][r] = 0;
611 for (r = PAWN; r <= PIECES-1; r++)
612 initial_gs.holding[f][r-PAWN] = 0;
614 FEN_to_board(game_globals.garray[g].FENstartPos ,&initial_gs);
616 kludgeFlag = 1; // [HGM] setup: this is not thread safe. Must it be???
618 game_globals.garray[g].white_name,
619 game_globals.garray[g].black_name,
620 game_globals.garray[g].wTime,
621 game_globals.garray[g].bTime,
628 strcat(gameString, q);
629 strcat(gameString, "\n");
631 sprintf(tmp, "Move %-19s%-19s\n", game_globals.garray[g].white_name, game_globals.garray[g].black_name);
632 strcat(gameString, tmp);
633 strcat(gameString, "---- ---------------- ----------------\n");
635 for (i = 0; i < game_globals.garray[g].numHalfMoves; i += 2) {
636 if (i==0 && (moves[i].color == BLACK)) {
637 sprintf(tmp, "%3d. %-16s %-16s\n", (i+1)/2 + 1, "...",
638 move_and_time(&moves[i]));
640 } else if (i + 1 < game_globals.garray[g].numHalfMoves) {
641 sprintf(tmp, "%3d. %-16s ", (i+1)/2 + 1, move_and_time(&moves[i]));
642 strcat(gameString, tmp);
643 sprintf(tmp, "%-16s\n", move_and_time(&moves[i+1]));
645 sprintf(tmp, "%3d. %-16s\n", (i+1)/2 + 1, move_and_time(&moves[i]));
647 strcat(gameString, tmp);
648 if (strlen(gameString) > GAME_STRING_LEN - 100) { /* Bug out if getting
649 close to filling this
655 strcat(gameString, " ");
658 sprintf(tmp, "{%s} %s\n", EndString(g, 0), EndSym(g));
659 strcat(gameString, tmp);
664 void game_disconnect(int g, int p)
666 game_ended(g, (game_globals.garray[g].white == p) ? WHITE : BLACK, END_LOSTCONNECTION);
669 int CharToPiece(char c, char *variant)
673 if(!strcmp(variant, "shogi")) {
676 return W_HONORABLEHORSE;
678 return B_HONORABLEHORSE;
692 } else if(!strcmp(variant, "xiangqi")) {
707 } else if(!strcmp(variant, "super")) {
726 } else if(!strcmp(variant, "spartan")) {
775 if(!strcmp(variant, "seirawan")) return W_ELEPHANT;
778 if(!strcmp(variant, "seirawan")) return B_ELEPHANT;
793 char PieceToChar(int piece)
796 case W_PAWN:return 'P';
800 case W_HONORABLEHORSE:
803 case B_HONORABLEHORSE:
914 write a new style generic game file
916 static void WriteGameFile_v100(FILE * fp, int g)
918 struct game gg = game_globals.garray[g];
921 /* zero any elements we don't want to save */
922 memset(&gg, 0, offsetof(struct game, not_saved_marker));
923 gg.game_state.gameNum = 0;
925 /* marshall it into a string */
926 s = marshall_game(&gg);
928 d_printf("Unable to marshall game structure!\n");
933 fprintf(fp, "v 100\n%s\n", s);
939 read a game file using the new generic and extensible format
941 static int ReadGameAttrs_v100(FILE *fp, int g)
944 struct game *gg = &game_globals.garray[g];
947 s = fd_load(fileno(fp), NULL);
949 d_printf("Error reading game file!\n");
953 /* skip first line */
954 s2 = strchr(s, '\n');
956 /* remember the game state for later */
959 /* the marshaller doesn't save zero elements, but some elements don't
960 default to zero. Make sure they get the right value */
961 memset(&gg->not_saved_marker, 0,
962 sizeof(struct game) - offsetof(struct game, not_saved_marker));
963 gg->game_state.gameNum = g;
965 if (!s2 || unmarshall_game(gg, s2) != 0) {
966 d_printf("Error unmarshalling game data!\n");
972 /* when examining we are not supposed to restore the game
973 state, so put it back here */
974 if (g1.status == GAME_EXAMINE || g1.status == GAME_SETUP) {
975 gg->game_state = g1.game_state;
977 gg->status = g1.status;
979 /* cope with continuing a game with timeseal that was started without it */
980 gg->wRealTime = gg->wTime * 100;
981 gg->bRealTime = gg->bTime * 100;
987 static int ReadGameAttrs_common(FILE * fp, int g,int version)
989 if (version == 9 || version == 100) {
990 return ReadGameAttrs_v100(fp, g);
993 return ReadGameAttrs_old(fp, g, version);
996 int ReadGameAttrs_exam(FILE * fp, int g)
999 char line[MAX_GLINE_SIZE];
1001 fgets(line, MAX_GLINE_SIZE - 1, fp);
1003 if (line[0] == 'v') {
1004 sscanf(line, "%*c %d", &version);
1009 return ReadGameAttrs_common(fp,g,version);
1015 int ReadGameAttrs(FILE * fp, int g)
1018 char line[MAX_GLINE_SIZE];
1020 fgets(line, MAX_GLINE_SIZE - 1, fp);
1022 if (line[0] == 'v') {
1023 sscanf(line, "%*c %d", &version);
1025 return ReadGameAttrs_common(fp,g,version);
1028 int game_read(int g, int wp, int bp)
1033 game_globals.garray[g].white = wp;
1034 game_globals.garray[g].black = bp;
1035 /* game_globals.garray[g].old_white = -1;
1036 game_globals.garray[g].old_black = -1;
1038 game_globals.garray[g].moveListSize = 0;
1039 game_globals.garray[g].game_state.gameNum = g;
1040 strcpy(game_globals.garray[g].white_name, player_globals.parray[wp].name);
1041 strcpy(game_globals.garray[g].black_name, player_globals.parray[bp].name);
1042 if (game_globals.garray[g].type == TYPE_BLITZ) {
1043 game_globals.garray[g].white_rating = player_globals.parray[wp].b_stats.rating;
1044 game_globals.garray[g].black_rating = player_globals.parray[bp].b_stats.rating;
1045 } else if (game_globals.garray[g].type == TYPE_WILD ||
1046 game_globals.garray[g].type == TYPE_KNIGHTMATE ||
1047 game_globals.garray[g].type == TYPE_CAPABLANCA ||
1048 game_globals.garray[g].type == TYPE_GOTHIC) {
1049 game_globals.garray[g].white_rating = player_globals.parray[wp].w_stats.rating;
1050 game_globals.garray[g].black_rating = player_globals.parray[bp].w_stats.rating;
1051 } else if (game_globals.garray[g].type == TYPE_LIGHT) {
1052 game_globals.garray[g].white_rating = player_globals.parray[wp].l_stats.rating;
1053 game_globals.garray[g].black_rating = player_globals.parray[bp].l_stats.rating;
1054 } else if (game_globals.garray[g].type == TYPE_BUGHOUSE) {
1055 game_globals.garray[g].white_rating = player_globals.parray[wp].bug_stats.rating;
1056 game_globals.garray[g].black_rating = player_globals.parray[bp].bug_stats.rating;
1058 game_globals.garray[g].white_rating = player_globals.parray[wp].s_stats.rating;
1059 game_globals.garray[g].black_rating = player_globals.parray[bp].s_stats.rating;
1061 fp = fopen_p("%s/%c/%s-%s", "r", ADJOURNED_DIR, player_globals.parray[wp].login[0],
1062 player_globals.parray[wp].login, player_globals.parray[bp].login);
1066 for (piece=PAWN; piece < KING; piece++) {
1067 game_globals.garray[g].game_state.holding[0][piece-PAWN]
1068 = game_globals.garray[g].game_state.holding[1][piece-PAWN] = 0;
1070 if (ReadGameAttrs(fp, g) < 0) {
1076 if (game_globals.garray[g].result == END_ADJOURN
1077 || game_globals.garray[g].result == END_COURTESYADJOURN)
1078 game_globals.garray[g].result = END_NOTENDED;
1079 game_globals.garray[g].status = GAME_ACTIVE;
1080 game_globals.garray[g].startTime = tenth_secs();
1081 game_globals.garray[g].lastMoveTime = game_globals.garray[g].startTime;
1082 game_globals.garray[g].lastDecTime = game_globals.garray[g].startTime;
1084 /* cope with continuing a game with timeseal that was started without it */
1085 game_globals.garray[g].wRealTime = game_globals.garray[g].wTime * 100;
1086 game_globals.garray[g].bRealTime = game_globals.garray[g].bTime * 100;
1088 /* Need to do notification and pending cleanup */
1092 int game_delete(int wp, int bp)
1094 char fname[MAX_FILENAME_SIZE];
1095 char lname[MAX_FILENAME_SIZE];
1097 sprintf(fname, "%s/%c/%s-%s", ADJOURNED_DIR, player_globals.parray[wp].login[0],
1098 player_globals.parray[wp].login, player_globals.parray[bp].login);
1099 sprintf(lname, "%s/%c/%s-%s", ADJOURNED_DIR, player_globals.parray[bp].login[0],
1100 player_globals.parray[wp].login, player_globals.parray[bp].login);
1106 int game_save(int g)
1109 struct player *wp, *bp;
1110 struct game *gg = &game_globals.garray[g];
1113 wp = &player_globals.parray[gg->white];
1114 bp = &player_globals.parray[gg->black];
1115 asprintf(&fname, "%s/%c/%s-%s", ADJOURNED_DIR, wp->login[0],
1116 wp->login, bp->login);
1117 fp = fopen_p("%s", "w", fname);
1119 d_printf("CHESSD: Problem opening adjourn file %s-%s for write\n",
1120 wp->login, bp->login);
1124 WriteGameFile_v100(fp, g);
1126 /* Create link for easier stored game finding */
1127 if (bp->login[0] != wp->login[0]) {
1129 asprintf(&lname, "%s/%c/%s-%s", ADJOURNED_DIR, bp->login[0],
1130 wp->login, bp->login);
1138 static long OldestHistGame(char *login)
1143 fp = fopen_p("%s/player_data/%c/%s.%s", "r", STATS_DIR,
1144 login[0], login, STATS_GAMES);
1146 fp = fopen_p("%s/player_data/%c/.rem.%s.%s", "r", STATS_DIR,
1147 login[0], login, STATS_GAMES);
1151 fscanf(fp, "%*d %*c %*d %*c %*d %*s %*s %*d %*d %*d %*d %*s %*s %ld",
1157 static void RemoveHistGame(char *file, int maxlines)
1160 char GameFile[MAX_FILENAME_SIZE];
1161 char Opponent[MAX_LOGIN_NAME];
1162 char line[MAX_LINE_SIZE];
1166 fp = fopen_p("%s", "r", file);
1170 fgets(line, MAX_LINE_SIZE - 1, fp);
1171 sscanf(line, "%*d %*c %*d %*c %*d %s %*s %*d %*d %*d %*d %*s %*s %ld",
1176 fgets(line, MAX_LINE_SIZE - 1, fp);
1183 if (count > maxlines) {
1184 truncate_file(file, maxlines);
1186 oppWhen = OldestHistGame(Opponent);
1187 if (oppWhen > When || oppWhen <= 0L) {
1188 sprintf(GameFile, "%s/%ld/%ld", HISTORY_DIR, When % 100, When);
1194 void RemHist(char *who)
1197 char Opp[MAX_LOGIN_NAME];
1200 fp = fopen_p("%s/player_data/%c/%s.%s", "r",
1202 who[0], who, STATS_GAMES);
1207 fscanf(fp, "%*d %*c %*d %*c %*d %s %*s %*d %*d %*d %*d %*s %*s %ld",
1210 oppWhen = OldestHistGame(Opp);
1211 if (oppWhen > When || oppWhen <= 0L) {
1213 asprintf(&fName, "%s/%ld/%ld", HISTORY_DIR, When % 100, When);
1221 static void write_g_out(int g, char *file, int maxlines, int isDraw,
1222 char *EndSymbol, char *name, time_t *now)
1234 wp = game_globals.garray[g].white;
1235 bp = game_globals.garray[g].black;
1237 if (game_globals.garray[g].private) {
1242 if (game_globals.garray[g].type == TYPE_BLITZ) {
1243 wr = player_globals.parray[wp].b_stats.rating;
1244 br = player_globals.parray[bp].b_stats.rating;
1246 } else if (game_globals.garray[g].type == TYPE_WILD ||
1247 game_globals.garray[g].type == TYPE_KNIGHTMATE ||
1248 game_globals.garray[g].type == TYPE_CAPABLANCA ||
1249 game_globals.garray[g].type == TYPE_GOTHIC) {
1250 wr = player_globals.parray[wp].w_stats.rating;
1251 br = player_globals.parray[bp].w_stats.rating;
1253 } else if (game_globals.garray[g].type == TYPE_STAND) {
1254 wr = player_globals.parray[wp].s_stats.rating;
1255 br = player_globals.parray[bp].s_stats.rating;
1257 } else if (game_globals.garray[g].type == TYPE_LIGHT) {
1258 wr = player_globals.parray[wp].l_stats.rating;
1259 br = player_globals.parray[bp].l_stats.rating;
1261 } else if (game_globals.garray[g].type == TYPE_BUGHOUSE) {
1262 wr = player_globals.parray[wp].bug_stats.rating;
1263 br = player_globals.parray[bp].bug_stats.rating;
1268 if (game_globals.garray[g].type == TYPE_NONSTANDARD)
1273 if (game_globals.garray[g].rated) {
1280 fp = fopen_s(file, "r");
1283 fgets(tmp, 1024, fp);
1284 sscanf(ptmp, "%d", &count);
1287 count = (count + 1) % 100;
1289 fp = fopen_s(file, "a");
1295 /* Counter Result MyRating MyColor OppRating OppName [pbr 2 12 2 12] ECO End Date */
1296 if (name == player_globals.parray[wp].name) {
1299 else if (game_globals.garray[g].winner == WHITE)
1304 fprintf(fp, "%d %c %d W %d %s %s %d %d %d %d %s %s %ld\n",
1305 count, cResult, wr, br, player_globals.parray[bp].name, type,
1306 game_globals.garray[g].wInitTime, game_globals.garray[g].wIncrement,
1307 game_globals.garray[g].bInitTime, game_globals.garray[g].bIncrement,
1314 else if (game_globals.garray[g].winner == BLACK)
1319 fprintf(fp, "%d %c %d B %d %s %s %d %d %d %d %s %s %ld\n",
1320 count, cResult, br, wr, player_globals.parray[wp].name, type,
1321 game_globals.garray[g].wInitTime, game_globals.garray[g].wIncrement,
1322 game_globals.garray[g].bInitTime, game_globals.garray[g].bIncrement,
1329 RemoveHistGame(file, maxlines);
1332 /* Test if entry is present - 1 yes 0 no */
1333 /* returns -1 if an error */
1335 char get_journalgame_type(int p,char* fname,char slot)
1338 struct player *pp = &player_globals.parray[p];
1342 FILE* fp = fopen_s(fname,"r");
1344 d_printf("Corrupt journal file! %s\n",fname);
1345 pprintf (p, "The journal file is corrupt! See an admin.\n");
1350 if (fscanf(fp, "%c %*s %*d %*s %*d %s %*d %*d %*s %*s %*s\n",
1351 &cur_slot,type) != 2) {
1352 d_printf( "CHESSD: Error in journal info format for player %s.\n",
1354 pprintf(p, "The journal file is corrupt! Error in internal format.\n");
1357 if (cur_slot == slot) {
1370 /* Returns 1 if successful */
1372 int removejournalitem(int p, char slot,FILE* fp,char* fname, int* empty)
1380 fp_new = fopen_s(fname, "w");
1382 d_printf("Can't write to journal %s!\n",fname);
1383 pprintf (p, "Was unable to write to the file! See an admin.\n");
1386 j = (struct journal*) malloc(sizeof(struct journal));
1388 if (fscanf(fp, "%c %s %d %s %d %s %d %d %s %s %s\n",
1399 d_printf( "CHESSD: Error in journal info format. %s\n", fname);
1400 pprintf(p, "The journal file is corrupt! Error in internal format.\n");
1405 if (slot != j->slot) {
1407 fprintf(fp_new, "%c %s %d %s %d %s %d %d %s %s %s\n",
1426 /* Find from_spot in journal list - return 0 if corrupted */
1427 int journal_get_info(int p, char from_spot,struct journal* j, char *fname)
1431 fp = fopen_s(fname, "r");
1433 d_printf("Corrupt journal file! %s\n",fname);
1434 pprintf (p, "The journal file is corrupt! See an admin.\n");
1438 if (fscanf(fp, "%c %s %d %s %d %s %d %d %s %s %s\n",
1449 d_printf( "CHESSD: Error in journal info format. %s\n", fname);
1450 pprintf(p, "The journal file is corrupt! Error in internal format.\n");
1454 if (tolower(j->slot) == from_spot) {
1463 void addjournalitem(int p,struct journal* j_add, char* fname)
1465 struct journal* j_cur;
1467 char fname2[MAX_FILENAME_SIZE];
1471 strcpy (fname2,fname);
1472 strcat (fname2,".w");
1473 fp2 = fopen_s(fname2, "w");
1475 d_printf( "CHESSD: Problem opening file %s for write\n", fname);
1476 pprintf (p, "Couldn't update journal! Report this to an admin.\n");
1479 fp = fopen_s(fname, "r");
1480 if (!fp) { /* Empty? */
1481 fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n",
1482 j_add->slot, j_add->WhiteName, j_add->WhiteRating,
1483 j_add->BlackName, j_add->BlackRating,
1484 j_add->type, j_add->t, j_add->i, j_add->eco, j_add->ending,
1487 rename (fname2, fname);
1490 j_cur = (struct journal*) malloc(sizeof(struct journal));
1492 if (fscanf(fp, "%c %s %d %s %d %s %d %d %s %s %s\n",
1495 &j_cur->WhiteRating,
1497 &j_cur->BlackRating,
1499 &j_cur->t, &j_cur->i,
1502 j_cur->result) != 11) {
1503 d_printf( "CHESSD: Error in journal info format - aborting. %s\n", fname);
1509 if ((j_cur->slot >= j_add->slot) && (!have_output)) {
1511 fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n",
1525 if (j_cur->slot != j_add->slot) {
1527 fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n",
1541 if (!have_output) { /* Haven't written yet */
1542 fprintf(fp2, "%c %s %d %s %d %s %d %d %s %s %s\n",
1557 rename(fname2, fname);
1562 int pjournal(int p, int p1, char *fname)
1567 fp = fopen_s(fname, "r");
1569 pprintf(p, "Sorry, no journal information available.\n");
1573 j = (struct journal*) malloc(sizeof(struct journal));
1574 pprintf(p, "Journal for %s:\n", player_globals.parray[p1].name);
1575 pprintf(p, " White Rating Black Rating Type ECO End Result\n");
1577 if (fscanf(fp, "%c %s %d %s %d %s %d %d %s %s %s\n",
1588 d_printf( "CHESSD: Error in journal info format. %s\n", fname);
1593 j->WhiteName[13] = '\0'; /* only first 13 chars in name */
1594 j->BlackName[13] = '\0';
1595 pprintf(p, "%c: %-13s %4d %-13s %4d [%3s%3d%4d] %s %3s %-7s\n",
1596 j->slot, j->WhiteName, j->WhiteRating,
1597 j->BlackName, j->BlackRating,
1598 j->type, j->t / 600, j->i / 10, j->eco, j->ending,
1606 int pgames(int p, int p1, char *fname)
1610 int MyRating, OppRating;
1612 char OppName[MAX_LOGIN_NAME + 1];
1620 fp = fopen_s(fname, "r");
1622 pprintf(p, "Sorry, no game information available.\n");
1625 pprintf(p, "History for %s:\n", player_globals.parray[p1].name);
1626 pprintf(p, " Opponent Type ECO End Date\n");
1628 if (fscanf(fp, "%d %s %d %s %d %s %s %d %d %d %d %s %s %ld\n",
1640 (long *) &t) != 14) {
1641 d_printf( "CHESSD: Error in games info format. %s\n", fname);
1645 OppName[13] = '\0'; /* only first 13 chars in name */
1646 pprintf(p, "%2d: %s %4d %s %4d %-13s [%3s%3d%4d] %s %3s %s",
1647 count, result, MyRating, MyColor,
1649 type, wt / 600, wi / 10, eco, ending,
1656 void game_write_complete(int g, int isDraw, char *EndSymbol)
1658 char fname[MAX_FILENAME_SIZE];
1659 int wp = game_globals.garray[g].white, bp = game_globals.garray[g].black;
1660 time_t now = time(NULL);
1669 sprintf(fname, "%s/%ld/%ld", HISTORY_DIR, (long) now % 100, (long) now);
1670 fp = fopen_s(fname, "r");
1671 } while (fp); /* terminates when the file doesn't exist */
1673 fp = fopen_s(fname, "w");
1676 WriteGameFile_v100(fp, g);
1679 d_printf( "Trouble writing history file %s", fname);
1682 sprintf(fname, "%s/player_data/%c/%s.%s", STATS_DIR,
1683 player_globals.parray[wp].login[0], player_globals.parray[wp].login, STATS_GAMES);
1684 write_g_out(g, fname, 40, isDraw, EndSymbol, player_globals.parray[wp].name, &now);
1685 sprintf(fname, "%s/player_data/%c/%s.%s", STATS_DIR,
1686 player_globals.parray[bp].login[0], player_globals.parray[bp].login, STATS_GAMES);
1687 write_g_out(g, fname, 40, isDraw, EndSymbol, player_globals.parray[bp].name, &now);
1691 else if (game_globals.garray[g].winner == WHITE)
1695 sprintf(fname,"%s/player_data/%c/%s.gstats", STATS_DIR, player_globals.parray[game_globals.garray[g].white].login[0], player_globals.parray[game_globals.garray[g].white].login);
1696 if ((CheckPFlag(bp, PFLAG_REG)) && (CheckPFlag(wp, PFLAG_REG)) && (game_globals.garray[g].type != TYPE_WILD))
1697 game_save_playerratio(fname,player_globals.parray[game_globals.garray[g].black].name,Result,game_globals.garray[g].rated);
1700 else if (game_globals.garray[g].winner == BLACK)
1704 sprintf(fname,"%s/player_data/%c/%s.gstats", STATS_DIR, player_globals.parray[game_globals.garray[g].black].login[0], player_globals.parray[game_globals.garray[g].black].login);
1705 if ((CheckPFlag(bp, PFLAG_REG)) && (CheckPFlag(wp, PFLAG_REG)) && (game_globals.garray[g].type != TYPE_WILD))
1706 game_save_playerratio(fname,player_globals.parray[game_globals.garray[g].white].name,Result,game_globals.garray[g].rated);
1709 int game_count(void)
1713 for (g = 0; g < game_globals.g_num; g++) {
1714 if ((game_globals.garray[g].status == GAME_ACTIVE) || (game_globals.garray[g].status == GAME_EXAMINE)
1715 || (game_globals.garray[g].status == GAME_SETUP))
1718 if (count > command_globals.game_high)
1719 command_globals.game_high = count;
1723 static int check_kings(struct game_state_t *gs)
1725 /* Function written 3/28/96 by Figbert to check for 1 king each side only! */
1726 int blackking = 0, whiteking = 0;
1730 for (f = 0; f < gs->files; f++) {
1731 for (r = 0; r < gs->ranks; r++) {
1732 if (gs->board[f][r] == B_KING) blackking++;
1733 if (gs->board[f][r] == W_KING) whiteking++;
1737 if ((blackking == 1 || blackking == 2 && !strcmp(gs->variant, "spartan")) && whiteking == 1) return 0; /* Perfect! */