12 #define PEND_TAKEBACK 3
13 #define PEND_ADJOURN 4
17 #define PEND_PARTNER 8
18 #define PEND_BUGHOUSE 9
19 #define PEND_UNPAUSE 10
22 #define DO_DECLINE 0x01
23 #define DO_WITHDRAW 0x02
25 GENSTRUCT enum rated {UNRATED=0, RATED=1};
27 GENSTRUCT struct pending {/*Params 1=wt 2=winc 3=bt 4=binc 5=rated 6=white*/
28 int type; /* 7=type */
29 int whoto; /* who is offered */
30 int whofrom; /* who offered it */
36 int seek_color; /* for matches */
37 enum gametype game_type;
38 int status; /* for seek/sought */