2 * menus.h -- platform-indendent menu handling code for XBoard
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc.
10 * The following terms apply to Digital Equipment Corporation's copyright
12 * ------------------------------------------------------------------------
15 * Permission to use, copy, modify, and distribute this software and its
16 * documentation for any purpose and without fee is hereby granted,
17 * provided that the above copyright notice appear in all copies and that
18 * both that copyright notice and this permission notice appear in
19 * supporting documentation, and that the name of Digital not be
20 * used in advertising or publicity pertaining to distribution of the
21 * software without specific, written prior permission.
23 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
24 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
25 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
26 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
27 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
28 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
30 * ------------------------------------------------------------------------
32 * The following terms apply to the enhanced version of XBoard
33 * distributed by the Free Software Foundation:
34 * ------------------------------------------------------------------------
36 * GNU XBoard is free software: you can redistribute it and/or modify
37 * it under the terms of the GNU General Public License as published by
38 * the Free Software Foundation, either version 3 of the License, or (at
39 * your option) any later version.
41 * GNU XBoard is distributed in the hope that it will be useful, but
42 * WITHOUT ANY WARRANTY; without even the implied warranty of
43 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
44 * General Public License for more details.
46 * You should have received a copy of the GNU General Public License
47 * along with this program. If not, see http://www.gnu.org/licenses/. *
49 *------------------------------------------------------------------------
50 ** See the file ChangeLog for a revision history. */
54 typedef void MenuProc P((void));
75 extern Menu menuBar[];
77 void ErrorPopUp P((char *title, char *text, int modal));
78 void AppendEnginesToMenu P((char *list));
79 void LoadGameProc P((void));
80 void LoadNextGameProc P((void));
81 void LoadPrevGameProc P((void));
82 void ReloadGameProc P((void));
83 void LoadPositionProc P((void));
84 void LoadNextPositionProc P((void));
85 void LoadPrevPositionProc P((void));
86 void ReloadPositionProc P((void));
87 void CopyPositionProc P((void));
88 void PastePositionProc P((void));
89 void CopyGameProc P((void));
90 void CopyGameListProc P((void));
91 void PasteGameProc P((void));
92 void SaveGameProc P((void));
93 void SavePositionProc P((void));
94 void ReloadCmailMsgProc P((void));
95 void QuitProc P((void));
96 void AnalyzeModeProc P((void));
97 void AnalyzeFileProc P((void));
98 void MatchProc P((void));
99 void MatchOptionsProc P((void));
100 void EditTagsProc P((void));
101 void EditCommentProc P((void));
102 void IcsInputBoxProc P((void));
103 void ChatProc P((void));
104 void AdjuWhiteProc P((void));
105 void AdjuBlackProc P((void));
106 void AdjuDrawProc P((void));
107 void RevertProc P((void));
108 void AnnotateProc P((void));
109 void AlwaysQueenProc P((void));
110 void AnimateDraggingProc P((void));
111 void AnimateMovingProc P((void));
112 void AutoflagProc P((void));
113 void AutoflipProc P((void));
114 void BlindfoldProc P((void));
115 void FlashMovesProc P((void));
116 void FlipViewProc P((void));
117 void HighlightDraggingProc P((void));
118 void HighlightLastMoveProc P((void));
119 void HighlightArrowProc P((void));
120 void MoveSoundProc P((void));
121 //void IcsAlarmProc P((void));
122 void OneClickProc P((void));
123 void PeriodicUpdatesProc P((void));
124 void PonderNextMoveProc P((void));
125 void PopupMoveErrorsProc P((void));
126 void PopupExitMessageProc P((void));
127 //void PremoveProc P((void));
128 void ShowCoordsProc P((void));
129 void ShowThinkingProc P((void));
130 void HideThinkingProc P((void));
131 void TestLegalityProc P((void));
132 void SaveSettingsProc P((void));
133 void SaveOnExitProc P((void));
134 void InfoProc P((void));
135 void ManProc P((void));
136 void GuideProc P((void));
137 void HomePageProc P((void));
138 void NewsPageProc P((void));
139 void BugReportProc P((void));
140 void AboutGameProc P((void));
141 void AboutProc P((void));
142 void DebugProc P((void));
143 void NothingProc P((void));
144 void ShuffleMenuProc P((void));
145 void EngineMenuProc P((void));
146 void UciMenuProc P((void));
147 void TimeControlProc P((void));
148 void OptionsProc P((void));
149 void NewVariantProc P((void));
150 void IcsTextProc P((void));
151 void LoadEngine1Proc P((void));
152 void LoadEngine2Proc P((void));
153 void FirstSettingsProc P((void));
154 void SecondSettingsProc P((void));
155 void GameListOptionsProc P((void));
156 void IcsOptionsProc P((void));
157 void SoundOptionsProc P((void));
158 void BoardOptionsProc P((void));
159 void LoadOptionsProc P((void));
160 void SaveOptionsProc P((void));
161 void SaveSettings P((char *));
162 void EditBookProc P((void));
163 void InitMenuMarkers P((void));
164 void ShowGameListProc P((void)); // in ngamelist.c
165 void HistoryShowProc P((void)); // in nhistory.c
167 // only here because it is the only header shared by xoptions.c and usystem.c
168 void SetTextColor P((char **cnames, int fg, int bg, int attr));
169 void ConsoleWrite P((char *message, int count));
171 // must be moved to xengineoutput.h
173 void EngineOutputProc P((void));
174 void EvalGraphProc P((void));
176 int SaveGameListAsText P((FILE *f));
177 void FileNamePopUp P((char *label, char *def, char *filter,
178 FileProc proc, char *openMode));
180 void AppendMenuItem P((char *text, int n));
181 MenuItem *MenuNameToItem P((char *menuName));
182 void SetMenuEnables P((Enables *enab));
183 void EnableButtonBar P((int state));
184 char *ModeToWidgetName P((GameMode mode));
185 void CreateAnimVars P((void));
186 void CopySomething P((char *s));
189 extern char *gameCopyFilename, *gamePasteFilename;
190 extern Boolean saveSettingsOnExit;
191 extern char *settingsFileName;
192 extern int firstEngineItem;
196 #define CHECK (void *) 1
197 #define RADIO (void *) 2
199 #define OPTIONSDIALOG
200 #define INFOFILE "xboard.info"