2 * menus.h -- platform-indendent menu handling code for XBoard
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free
9 * Software Foundation, Inc.
11 * The following terms apply to Digital Equipment Corporation's copyright
13 * ------------------------------------------------------------------------
16 * Permission to use, copy, modify, and distribute this software and its
17 * documentation for any purpose and without fee is hereby granted,
18 * provided that the above copyright notice appear in all copies and that
19 * both that copyright notice and this permission notice appear in
20 * supporting documentation, and that the name of Digital not be
21 * used in advertising or publicity pertaining to distribution of the
22 * software without specific, written prior permission.
24 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
25 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
26 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
27 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
28 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
29 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
31 * ------------------------------------------------------------------------
33 * The following terms apply to the enhanced version of XBoard
34 * distributed by the Free Software Foundation:
35 * ------------------------------------------------------------------------
37 * GNU XBoard is free software: you can redistribute it and/or modify
38 * it under the terms of the GNU General Public License as published by
39 * the Free Software Foundation, either version 3 of the License, or (at
40 * your option) any later version.
42 * GNU XBoard is distributed in the hope that it will be useful, but
43 * WITHOUT ANY WARRANTY; without even the implied warranty of
44 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
45 * General Public License for more details.
47 * You should have received a copy of the GNU General Public License
48 * along with this program. If not, see http://www.gnu.org/licenses/. *
50 *------------------------------------------------------------------------
51 ** See the file ChangeLog for a revision history. */
55 typedef void MenuProc P((void));
76 extern Menu menuBar[];
78 void ErrorPopUp P((char *title, char *text, int modal));
79 void AppendEnginesToMenu P((char *list));
80 void LoadGameProc P((void));
81 void LoadNextGameProc P((void));
82 void LoadPrevGameProc P((void));
83 void ReloadGameProc P((void));
84 void LoadPositionProc P((void));
85 void LoadNextPositionProc P((void));
86 void LoadPrevPositionProc P((void));
87 void ReloadPositionProc P((void));
88 void CopyPositionProc P((void));
89 void PastePositionProc P((void));
90 void CopyGameProc P((void));
91 void CopyGameListProc P((void));
92 void PasteGameProc P((void));
93 void SaveGameProc P((void));
94 void SavePositionProc P((void));
95 void ReloadCmailMsgProc P((void));
96 void QuitProc P((void));
97 void AnalyzeModeProc P((void));
98 void AnalyzeFileProc P((void));
99 void MatchProc P((void));
100 void MatchOptionsProc P((void));
101 void EditTagsProc P((void));
102 void EditCommentProc P((void));
103 void IcsInputBoxProc P((void));
104 void ChatProc P((void));
105 void AdjuWhiteProc P((void));
106 void AdjuBlackProc P((void));
107 void AdjuDrawProc P((void));
108 void RevertProc P((void));
109 void AnnotateProc P((void));
110 void AlwaysQueenProc P((void));
111 void AnimateDraggingProc P((void));
112 void AnimateMovingProc P((void));
113 void AutoflagProc P((void));
114 void AutoflipProc P((void));
115 void BlindfoldProc P((void));
116 void FlashMovesProc P((void));
117 void FlipViewProc P((void));
118 void HighlightDraggingProc P((void));
119 void HighlightLastMoveProc P((void));
120 void HighlightArrowProc P((void));
121 void MoveSoundProc P((void));
122 //void IcsAlarmProc P((void));
123 void OneClickProc P((void));
124 void PeriodicUpdatesProc P((void));
125 void PonderNextMoveProc P((void));
126 void PopupMoveErrorsProc P((void));
127 void PopupExitMessageProc P((void));
128 //void PremoveProc P((void));
129 void ShowCoordsProc P((void));
130 void ShowThinkingProc P((void));
131 void HideThinkingProc P((void));
132 void TestLegalityProc P((void));
133 void SaveSettingsProc P((void));
134 void SaveOnExitProc P((void));
135 void InfoProc P((void));
136 void ManProc P((void));
137 void GuideProc P((void));
138 void HomePageProc P((void));
139 void NewsPageProc P((void));
140 void BugReportProc P((void));
141 void AboutGameProc P((void));
142 void AboutProc P((void));
143 void DebugProc P((void));
144 void NothingProc P((void));
145 void ShuffleMenuProc P((void));
146 void EngineMenuProc P((void));
147 void UciMenuProc P((void));
148 void TimeControlProc P((void));
149 void OptionsProc P((void));
150 void NewVariantProc P((void));
151 void IcsTextProc P((void));
152 void LoadEngine1Proc P((void));
153 void LoadEngine2Proc P((void));
154 void FirstSettingsProc P((void));
155 void SecondSettingsProc P((void));
156 void GameListOptionsProc P((void));
157 void IcsOptionsProc P((void));
158 void SoundOptionsProc P((void));
159 void BoardOptionsProc P((void));
160 void LoadOptionsProc P((void));
161 void SaveOptionsProc P((void));
162 void SaveSettings P((char *));
163 void EditBookProc P((void));
164 void InitMenuMarkers P((void));
165 void ShowGameListProc P((void)); // in ngamelist.c
166 void HistoryShowProc P((void)); // in nhistory.c
168 // only here because it is the only header shared by xoptions.c and usystem.c
169 void SetTextColor P((char **cnames, int fg, int bg, int attr));
170 void ConsoleWrite P((char *message, int count));
172 // must be moved to xengineoutput.h
174 void EngineOutputProc P((void));
175 void EvalGraphProc P((void));
177 int SaveGameListAsText P((FILE *f));
178 void FileNamePopUp P((char *label, char *def, char *filter,
179 FileProc proc, char *openMode));
181 void AppendMenuItem P((char *text, int n));
182 MenuItem *MenuNameToItem P((char *menuName));
183 void SetMenuEnables P((Enables *enab));
184 void EnableButtonBar P((int state));
185 char *ModeToWidgetName P((GameMode mode));
186 void CreateAnimVars P((void));
187 void CopySomething P((char *s));
188 void EditEnginePopUp P((char *tags, char **dest));
192 extern char *gameCopyFilename, *gamePasteFilename;
193 extern Boolean saveSettingsOnExit;
194 extern char *settingsFileName;
195 extern int firstEngineItem;
199 #define CHECK (void *) 1
200 #define RADIO (void *) 2
202 #define OPTIONSDIALOG
203 #define INFOFILE "xboard.info"