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9
10   <h1>Superchess</h1>
11
12   <table cellpadding="20">
13     <tr>
14       <td>
15         <img src="Super.png">
16
17         <p><i>Captured and substituted pieces will be displayed
18         beside the board for promotion choice</i></p>
19       </td>
20
21       <td>
22         <h3>Initial setup</h3>
23
24         <p>The setup is not fixed, but created by randomly picking
25         substitutes for four pieces of the FIDE array from a
26         predetermined set. This substitution starts from the FIDE
27         array:</p>
28
29         <p>e1, e8: King<br>
30         d1, d8: Queen<br>
31         a1, a8, h1, h8: Rook<br>
32         c1, c8, f1, f8: Bishop<br>
33         b1, b8, g1, g8: Knight<br>
34         a2-h2, a7-h7: Pawns</p>
35
36         <h3>Substitutes set I (Dutch Open Championship)</h3>
37
38         <p>1 Amazon<br>
39         1 Empress<br>
40         1 Princess<br>
41         1 Veteran</p>
42       </td>
43     </tr>
44   </table>
45
46   <h3>Moves at a Glance</h3>
47
48   <p>Click on a piece below to see its moves</p>
49
50   <table class="board">
51     <tr>
52       <td class="h" id="sq0x9"></td>
53
54       <td class="n" id="sq1x9" onmousedown="down_click(1,-9)"
55       onmouseup="up_click()"><img src="sym/BlackRook.png"></td>
56
57       <td class="n" id="sq2x9"></td>
58
59       <td class="n" id="sq3x9"></td>
60
61       <td class="n" id="sq4x9"></td>
62
63       <td class="n" id="sq5x9" onmousedown="down_click(5,9)"
64       onmouseup="up_click()"><img src="sym/BlackKing.png"></td>
65
66       <td class="n" id="sq6x9"></td>
67
68       <td class="n" id="sq7x9"></td>
69
70       <td class="n" id="sq8x9" onmousedown="down_click(8,9)"
71       onmouseup="up_click()"><img src="sym/BlackRook.png"></td>
72
73       <td class="h" id="sq9x9"></td>
74
75       <td class="h"><img src="sym/yellow.png"></td>
76
77       <td class="w" rowspan="2" valign="top">
78         <p>Sliding capture or non-capture,<br>
79         can be blocked on any square along the ray</p>
80       </td>
81     </tr>
82
83     <tr>
84       <td class="h" id="sq0x8"></td>
85
86       <td class="n" id="sq1x8"></td>
87
88       <td class="n" id="sq2x8"></td>
89
90       <td class="n" id="sq3x8"></td>
91
92       <td class="n" id="sq4x8"></td>
93
94       <td class="n" id="sq5x8"></td>
95
96       <td class="n" id="sq6x8"></td>
97
98       <td class="n" id="sq7x8"></td>
99
100       <td class="n" id="sq8x8"></td>
101
102       <td class="h" id="sq9x8"></td>
103     </tr>
104
105     <tr>
106       <td class="h" id="sq0x7"></td>
107
108       <td class="n" id="sq1x7"></td>
109
110       <td class="n" id="sq2x7"></td>
111
112       <td class="n" id="sq3x7"></td>
113
114       <td class="n" id="sq4x7"></td>
115
116       <td class="n" id="sq5x7"></td>
117
118       <td class="n" id="sq6x7"></td>
119
120       <td class="n" id="sq7x7"></td>
121
122       <td class="n" id="sq8x7"></td>
123
124       <td class="h" id="sq9x7"></td>
125
126       <td class="h"><img src="sym/orange.png"></td>
127
128       <td class="w">Unblockable leap (capture or non-capture)</td>
129     </tr>
130
131     <tr>
132       <td class="h" id="sq0x6"></td>
133
134       <td class="n" id="sq1x6"></td>
135
136       <td class="n" id="sq2x6"></td>
137
138       <td class="n" id="sq3x6"></td>
139
140       <td class="n" id="sq4x6"></td>
141
142       <td class="n" id="sq5x6" onmousedown="down_click(-5,6)"
143       onmouseup="up_click()"><img src=
144       "sym/WhiteArchbishop.png"></td>
145
146       <td class="n" id="sq6x6"></td>
147
148       <td class="n" id="sq7x6"></td>
149
150       <td class="n" id="sq8x6"></td>
151
152       <td class="h" id="sq9x6"></td>
153
154       <td class="h"><img src="sym/green.png"></td>
155
156       <td class="w">Non-capture only</td>
157     </tr>
158
159     <tr>
160       <td class="h" id="sq0x5"></td>
161
162       <td class="n" id="sq1x5"></td>
163
164       <td class="n" id="sq2x5"></td>
165
166       <td class="n" id="sq3x5"></td>
167
168       <td class="n" id="sq4x5"></td>
169
170       <td class="n" id="sq5x5"></td>
171
172       <td class="n" id="sq6x5"></td>
173
174       <td class="n" id="sq7x5"></td>
175
176       <td class="n" id="sq8x5"></td>
177
178       <td class="h" id="sq9x5"></td>
179
180       <td class="h"><img src="sym/red.png"></td>
181
182       <td class="w">Capture only</td>
183     </tr>
184
185     <tr>
186       <td class="h" id="sq0x4"></td>
187
188       <td class="n" id="sq1x4"></td>
189
190       <td class="n" id="sq2x4"></td>
191
192       <td class="n" id="sq3x4" onmousedown="down_click(3,-4)"
193       onmouseup="up_click()"><img src=
194       "sym/WhiteChancellor.png"></td>
195
196       <td class="n" id="sq4x4" onmousedown="down_click(4,-4)"
197       onmouseup="up_click()"><img src="sym/WhiteLance.png"></td>
198
199       <td class="n" id="sq5x4" onmousedown="down_click(-5,-4)"
200       onmouseup="up_click()"><img src="sym/WhiteMarshall.png"></td>
201
202       <td class="n" id="sq6x4"></td>
203
204       <td class="n" id="sq7x4"></td>
205
206       <td class="n" id="sq8x4"></td>
207
208       <td class="h" id="sq9x4"></td>
209     </tr>
210
211     <tr>
212       <td class="h" id="sq0x3"></td>
213
214       <td class="n" id="sq1x3" onmousedown="down_click(1,3)"
215       onmouseup="up_click()"><img src="sym/BlackPawn.png"></td>
216
217       <td class="n" id="sq2x3" onmousedown="down_click(2,3)"
218       onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
219
220       <td class="n" id="sq3x3" onmousedown="down_click(3,3)"
221       onmouseup="up_click()"><img src="sym/WhiteRook.png"></td>
222
223       <td class="n" id="sq4x3" onmousedown="down_click(4,3)"
224       onmouseup="up_click()"><img src="sym/WhiteKnight.png"></td>
225
226       <td class="n" id="sq5x3" onmousedown="down_click(5,3)"
227       onmouseup="up_click()"><img src="sym/WhiteQueen.png"></td>
228
229       <td class="n" id="sq6x3" onmousedown="down_click(6,3)"
230       onmouseup="up_click()"><img src="sym/WhiteBishop.png"></td>
231
232       <td class="n" id="sq7x3" onmousedown="down_click(7,3)"
233       onmouseup="up_click()"><img src="sym/WhiteKing.png"></td>
234
235       <td class="n" id="sq8x3"></td>
236
237       <td class="h" id="sq9x3"></td>
238     </tr>
239
240     <tr>
241       <td class="h" id="sq0x2"></td>
242
243       <td class="n" id="sq1x2"></td>
244
245       <td class="n" id="sq2x2"></td>
246
247       <td class="n" id="sq3x2"></td>
248
249       <td class="n" id="sq4x2"></td>
250
251       <td class="n" id="sq5x2"></td>
252
253       <td class="n" id="sq6x2"></td>
254
255       <td class="n" id="sq7x2"></td>
256
257       <td class="n" id="sq8x2"></td>
258
259       <td class="h" id="sq9x2"></td>
260     </tr>
261
262     <tr>
263       <td class="h" id="sq0x1"></td>
264
265       <td class="n" id="sq1x1"></td>
266
267       <td class="n" id="sq2x1" onmousedown="down_click(-2,1)"
268       onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
269
270       <td class="n" id="sq3x1"></td>
271
272       <td class="n" id="sq4x1"></td>
273
274       <td class="n" id="sq5x1"></td>
275
276       <td class="n" id="sq6x1"></td>
277
278       <td class="n" id="sq7x1"></td>
279
280       <td class="n" id="sq8x1"></td>
281
282       <td class="h" id="sq9x1"></td>
283     </tr>
284
285     <tr>
286       <td class="h" id="sq0x0"></td>
287
288       <td class="n" id="sq1x0"></td>
289
290       <td class="n" id="sq2x0"></td>
291
292       <td class="n" id="sq3x0"></td>
293
294       <td class="n" id="sq4x0"></td>
295
296       <td class="n" id="sq5x0"></td>
297
298       <td class="n" id="sq6x0"></td>
299
300       <td class="n" id="sq7x0"></td>
301
302       <td class="n" id="sq8x0"></td>
303
304       <td class="h" id="sq9x0"></td>
305     </tr>
306   </table>
307
308   <p id="piece" height="20">:<br>
309   :<br>
310   :<br>
311   :</p>
312
313   <table cellpadding="5" border="1">
314     <tr>
315       <td>Piece</td>
316
317       <td>ID</td>
318
319       <td>value</td>
320
321       <td>Moves (<a href="Betza.html">Betza notation</a>)</td>
322
323       <td>Remarks</td>
324     </tr>
325
326     <tr>
327       <td>King</td>
328
329       <td>K</td>
330
331       <td>-</td>
332
333       <td>K</td>
334
335       <td>Can castle with Rook, moving 2 steps towards it</td>
336     </tr>
337
338     <tr>
339       <td>Queen</td>
340
341       <td>Q</td>
342
343       <td>9.5</td>
344
345       <td>RB or Q</td>
346
347       <td></td>
348     </tr>
349
350     <tr>
351       <td>Rook</td>
352
353       <td>R</td>
354
355       <td>5</td>
356
357       <td>R</td>
358
359       <td></td>
360     </tr>
361
362     <tr>
363       <td>Bishop</td>
364
365       <td>B</td>
366
367       <td>3.25</td>
368
369       <td>B</td>
370
371       <td>Color-bound</td>
372     </tr>
373
374     <tr>
375       <td>Knight</td>
376
377       <td>N</td>
378
379       <td>3.25</td>
380
381       <td>N</td>
382
383       <td></td>
384     </tr>
385
386     <tr>
387       <td>Pawn</td>
388
389       <td>P</td>
390
391       <td>1</td>
392
393       <td>mfWcfF</td>
394
395       <td>Promotes to any other piece that was captured or
396       substituted</td>
397     </tr>
398
399     <tr>
400       <td>Amazon</td>
401
402       <td>A</td>
403
404       <td>12.25</td>
405
406       <td>QN</td>
407
408       <td></td>
409     </tr>
410
411     <tr>
412       <td>Empress</td>
413
414       <td>E</td>
415
416       <td>9</td>
417
418       <td>RN</td>
419
420       <td></td>
421     </tr>
422
423     <tr>
424       <td>Princess</td>
425
426       <td>S</td>
427
428       <td>8.75</td>
429
430       <td>BN</td>
431
432       <td></td>
433     </tr>
434
435     <tr>
436       <td>Veteran</td>
437
438       <td>V</td>
439
440       <td>7.5</td>
441
442       <td>KN</td>
443
444       <td></td>
445     </tr>
446   </table>
447
448   <h3>Pawn peculiarities</h3>
449
450   <ul>
451     <li>Pawns capture differently from how they move (straight
452     move, diagonal capture).</li>
453
454     <li>Pawns can move two squares straight ahead from their
455     initial position, provided they are not blocked.</li>
456
457     <li>On the move immediately after such a double push, they can
458     be captured en passant by another Pawn, as if they had only
459     moved 1 square ahead.</li>
460
461     <li>Pawns promote to a piece chosen from the set of captured or
462     substituted pieces when they reach last rank. The chosen piece
463     is then removed from this set.</li>
464   </ul>
465
466   <h3>Castling</h3>
467
468   <p>A King that has not moved before can move two squares in the
469   direction of a Rook that has not moved before, in which case that
470   Rook is moved to the square the King skipped over. This is only
471   allowed if all squares between King and Rook are empty, when the
472   King is not in check on the square it came from, and would not be
473   in check on any of the squares it skipped over.</p>
474
475   <h3>General rules</h3>
476
477   <ul>
478     <li>It is not allowed to expose your King to check.</li>
479
480     <li>The game is won by checkmating the opponent's King.</li>
481
482     <li>Stalemate (no legal moves, but not in check) is a
483     draw.</li>
484   </ul>
485
486   <h3>XBoard interface issues</h3>
487
488   <p>When a Pawn can be promoted, XBoard first advances it as a
489   Pawn to the promotion square. Then it waits for you to complete
490   the move entry by clicking on the piece in the holdings beside
491   the board that you want to promote to. You can use the New
492   Shuffle dialog to control the randomization of the initial
493   position.</p>
494
495   <h3>Differences with FIDE</h3>
496
497   <p>The start position contains four unorthodox pieces. Promotion
498   only to pieces that were captured before (or substituted).</p>
499
500   <h3>Strategy issues</h3>
501
502   <p>It is not possible to force checkmate on a bare King with just
503   a single Bishop or Knight (in addition to your own King). Two
504   Knights cannot do that either.</p>
505
506   <p>Bishops are confined to squares of a single color. Having
507   Bishops on both colors compensates this weakness, and is worth an
508   extra 0.5 on top of their added value.</p>
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