2 * Engine-settings dialog. The complexity come from an attempt to present the engine-defined options
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3 * in a nicey formatted layout. To this end we first run a back-end pre-formatter, which will distribute
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4 * the controls over two columns (the minimum required, as some are double width). It also takes care of
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5 * grouping options that start with the same word (mainly for "Polyglot ..." options). It assigns relative
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6 * suitability to break points between lines, and in the end decides if and where to break up the list
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7 * for display in multiple (2*N) columns.
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8 * The thus obtained list representing the topology of the layout is then passed to a front-end routine
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9 * that generates the actual dialog box from it.
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14 #include <windows.h>
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18 #include "frontend.h"
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19 #include "backend.h"
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20 #include "winboard.h"
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21 #include "backendz.h"
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25 int layoutList[2*MAX_OPTIONS];
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26 int checkList[2*MAX_OPTIONS];
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27 int comboList[2*MAX_OPTIONS];
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28 int buttonList[2*MAX_OPTIONS];
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29 int boxList[2*MAX_OPTIONS];
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30 int groupNameList[2*MAX_OPTIONS];
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31 int breaks[MAX_OPTIONS];
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32 int checks, combos, buttons, layout, groups;
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35 PrintOpt(int i, int right, ChessProgramState *cps)
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38 if(!right) fprintf(debugFP, "%30s", "");
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40 Option opt = cps->option[i];
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44 fprintf(debugFP, "%20.20s [ +/-]", opt.name);
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49 fprintf(debugFP, "%20.20s [______________________________________]", opt.name);
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52 fprintf(debugFP, "[x] %-26.25s", opt.name);
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55 fprintf(debugFP, "%20.20s [ COMBO ]", opt.name);
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60 fprintf(debugFP, "[ %26.26s ]", opt.name);
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65 fprintf(debugFP, right ? "\n" : " ");
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69 CreateOptionDialogTest(int *list, int nr, ChessProgramState *cps)
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73 for(line = 0; line < nr; line+=2) {
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74 PrintOpt(list[line+1], 0, cps);
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75 PrintOpt(list[line], 1, cps);
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80 LayoutOptions(int firstOption, int endOption, char *groupName, Option *optionList)
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82 int i, b = strlen(groupName), stop, prefix, right, nextOption, firstButton = buttons;
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83 Control lastType, nextType;
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85 nextOption = firstOption;
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86 while(nextOption < endOption) {
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87 checks = combos = 0; stop = 0;
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88 lastType = Button; // kludge to make sure leading Spin will not be prefixed
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89 // first separate out buttons for later treatment, and collect consecutive checks and combos
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90 while(nextOption < endOption && !stop) {
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91 switch(nextType = optionList[nextOption].type) {
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92 case CheckBox: checkList[checks++] = nextOption; lastType = CheckBox; break;
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93 case ComboBox: comboList[combos++] = nextOption; lastType = ComboBox; break;
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96 case Button: buttonList[buttons++] = nextOption; lastType = Button; break;
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102 case Message: ; // cannot happen
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106 // We now must be at the end, or looking at a spin or textbox (in nextType)
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108 nextType = Button; // kudge to flush remaining checks and combos undistorted
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109 // Take a new line if a spin follows combos or checks, or when we encounter a textbox
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110 if((combos+checks || nextType == TextBox) && layout&1) {
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111 layoutList[layout++] = -1;
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113 // The last check or combo before a spin will be put on the same line as that spin (prefix)
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114 // and will thus not be grouped with other checks and combos
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116 if(nextType == Spin && lastType != Button) {
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117 if(lastType == CheckBox) prefix = checkList[--checks]; else
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118 if(lastType == ComboBox) prefix = comboList[--combos];
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120 // if a combo is followed by a textbox, it must stay at the end of the combo/checks list to appear
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121 // immediately above the textbox, so treat it as check. (A check would automatically be and remain there.)
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122 if(nextType == TextBox && lastType == ComboBox)
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123 checkList[checks++] = comboList[--combos];
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124 // Now append the checks behind the (remaining) combos to treat them as one group
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125 for(i=0; i< checks; i++)
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126 comboList[combos++] = checkList[i];
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127 // emit the consecutive checks and combos in two columns
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128 right = combos/2; // rounded down if odd!
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129 for(i=0; i<right; i++) {
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130 breaks[layout/2] = 2;
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131 layoutList[layout++] = comboList[i];
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132 layoutList[layout++] = comboList[i + right];
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134 // An odd check or combo (which could belong to following textBox) will be put in the left column
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135 // If there was an even number of checks and combos the last one will automatically be in that position
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137 layoutList[layout++] = -1;
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138 layoutList[layout++] = comboList[2*right];
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140 if(nextType == TextBox) {
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141 // A textBox is double width, so must be left-adjusted, and the right column remains empty
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142 breaks[layout/2] = lastType == Button ? 0 : 100;
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143 layoutList[layout++] = -1;
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144 layoutList[layout++] = nextOption - 1;
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145 } else if(nextType == Spin) {
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146 // A spin will go in the next available position (right to left!). If it had to be prefixed with
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147 // a check or combo, this next position must be to the right, and the prefix goes left to it.
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148 layoutList[layout++] = nextOption - 1;
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149 if(prefix >= 0) layoutList[layout++] = prefix;
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152 // take a new line if needed
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153 if(layout&1) layoutList[layout++] = -1;
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154 // emit the buttons belonging in this group; loose buttons are saved for last, to appear at bottom of dialog
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156 while(buttons > firstButton)
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157 layoutList[layout++] = buttonList[--buttons];
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158 if(layout&1) layoutList[layout++] = -1;
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163 EndMatch(char *s1, char *s2)
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166 p = s1; while(*p) p++;
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167 q = s2; while(*q) q++;
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168 while(p > s1 && q > s2 && *p == *q) { p--; q--; }
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169 if(p[1] == 0) return NULL;
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174 DesignOptionDialog(ChessProgramState *cps)
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180 buttons = groups = 0;
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181 while(k < cps->nrOptions) { // k steps through 'solitary' options
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182 // look if we hit a group of options having names that start with the same word
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183 int groupSize = 1, groupNameLength = 50;
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184 sscanf(cps->option[k].name, "%s", buf); // get first word of option name
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185 while(k + groupSize < cps->nrOptions &&
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186 strstr(cps->option[k+groupSize].name, buf) == cps->option[k+groupSize].name) {
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188 for(j=0; j<groupNameLength; j++) // determine common initial part of option names
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189 if( cps->option[k].name[j] != cps->option[k+groupSize].name[j]) break;
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190 groupNameLength = j;
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194 if(groupSize > 3) {
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195 // We found a group to terminates the current section
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196 LayoutOptions(n, k, "", cps->option); // flush all solitary options appearing before the group
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197 groupNameList[groups] = groupNameLength;
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198 boxList[groups++] = layout; // group start in even entries
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199 LayoutOptions(k, k+groupSize, buf, cps->option); // flush the group
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200 boxList[groups++] = layout; // group end in odd entries
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201 k = n = k + groupSize;
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202 } else k += groupSize; // small groups are grouped with the solitary options
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204 if(n != k) LayoutOptions(n, k, "", cps->option); // flush remaining solitary options
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205 // decide if and where we break into two column pairs
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207 // Emit buttons and add OK and cancel
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208 // for(k=0; k<buttons; k++) layoutList[layout++] = buttonList[k];
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209 // Create the dialog window
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210 if(appData.debugMode) CreateOptionDialogTest(layoutList, layout, cps);
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211 // CreateOptionDialog(layoutList, layout, cps);
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214 #include <windows.h>
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216 extern HINSTANCE hInst;
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219 DLGITEMTEMPLATE item;
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227 DLGTEMPLATE header;
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232 wchar_t fontName[14];
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233 Item control[MAX_OPTIONS];
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235 { DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU | DS_SETFONT, 0, 0, 0, 0, 295, 300 },
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236 0x0000, 0x0000, L"Engine #1 Settings ", 8, L"MS Sans Serif"
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239 ChessProgramState *activeCps;
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242 SetOptionValues(HWND hDlg, ChessProgramState *cps)
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243 // Put all current option values in controls, and write option names next to them
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247 char **choices, title[MSG_SIZ], *name;
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249 for(i=0; i<layout+buttons; i++) {
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250 int j=layoutList[i];
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251 if(j == -2) SetDlgItemText( hDlg, 2000+2*i, ". . ." );
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253 name = cps->option[j].name;
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254 if(strstr(name, "Polyglot ") == name) name += 9;
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255 SetDlgItemText( hDlg, 2000+2*i, name );
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256 //if(appData.debugMode) fprintf(debugFP, "# %s = %d\n",cps->option[j].name, cps->option[j].value );
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257 switch(cps->option[j].type) {
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259 SetDlgItemInt( hDlg, 2001+2*i, cps->option[j].value, TRUE );
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262 SetDlgItemText( hDlg, 2001+2*i, cps->option[j].textValue );
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265 CheckDlgButton( hDlg, 2000+2*i, cps->option[j].value != 0);
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268 choices = (char**) cps->option[j].textValue;
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269 hwndCombo = GetDlgItem(hDlg, 2001+2*i);
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270 SendMessage(hwndCombo, CB_RESETCONTENT, 0, 0);
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271 for(k=0; k<cps->option[j].max; k++) {
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272 SendMessage(hwndCombo, CB_ADDSTRING, 0, (LPARAM) choices[k]);
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274 SendMessage(hwndCombo, CB_SELECTSTRING, (WPARAM) -1, (LPARAM) choices[cps->option[j].value]);
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282 SetDlgItemText( hDlg, IDOK, _("OK") );
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283 SetDlgItemText( hDlg, IDCANCEL, _("Cancel") );
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284 snprintf(title, MSG_SIZ, _("%s Engine Settings (%s)"), T_(cps->which), cps->tidy);
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285 title[0] &= ~32; // capitalize
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286 SetWindowText( hDlg, title);
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287 for(i=0; i<groups; i+=2) {
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288 int id, p; char buf[MSG_SIZ];
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289 id = k = boxList[i];
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290 if(layoutList[k] < 0) k++;
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291 if(layoutList[k] < 0) continue;
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292 for(p=0; p<groupNameList[i]; p++) buf[p] = cps->option[layoutList[k]].name[p];
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294 SetDlgItemText( hDlg, 2000+2*(id+MAX_OPTIONS), buf );
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300 GetOptionValues(HWND hDlg, ChessProgramState *cps)
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301 // read out all controls, and if value is altered, remember it and send it to the engine
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304 int i, k, new=0, changed=0;
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305 char **choices, newText[MSG_SIZ], buf[MSG_SIZ];
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308 for(i=0; i<layout; i++) {
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309 int j=layoutList[i];
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311 switch(cps->option[j].type) {
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313 new = GetDlgItemInt( hDlg, 2001+2*i, &success, TRUE );
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314 if(!success) break;
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315 if(new < cps->option[j].min) new = cps->option[j].min;
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316 if(new > cps->option[j].max) new = cps->option[j].max;
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317 changed = 2*(cps->option[j].value != new);
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318 cps->option[j].value = new;
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323 success = GetDlgItemText( hDlg, 2001+2*i, newText, MSG_SIZ - strlen(cps->option[j].name) - 9 );
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324 if(!success) break;
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325 changed = strcmp(cps->option[j].textValue, newText) != 0;
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326 safeStrCpy(cps->option[j].textValue, newText, MSG_SIZ - (cps->option[j].textValue - cps->option[j].name) );
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329 new = IsDlgButtonChecked( hDlg, 2000+2*i );
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330 changed = 2*(cps->option[j].value != new);
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331 cps->option[j].value = new;
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334 choices = (char**) cps->option[j].textValue;
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335 hwndCombo = GetDlgItem(hDlg, 2001+2*i);
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336 success = GetDlgItemText( hDlg, 2001+2*i, newText, MSG_SIZ );
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337 if(!success) break;
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339 for(k=0; k<cps->option[j].max; k++) {
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340 if(!strcmp(choices[k], newText)) new = k;
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342 changed = new >= 0 && (cps->option[j].value != new);
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343 if(changed) cps->option[j].value = new;
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347 break; // are treated instantly, so they have been sent already
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350 snprintf(buf, MSG_SIZ, "option %s=%d\n", cps->option[j].name, new); else
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352 snprintf(buf, MSG_SIZ, "option %s=%s\n", cps->option[j].name, newText);
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353 if(changed) SendToProgram(buf, cps);
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357 LRESULT CALLBACK SettingsProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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364 case WM_INITDIALOG:
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366 // CenterWindow(hDlg, GetWindow(hDlg, GW_OWNER));
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367 SetOptionValues(hDlg, activeCps);
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369 // SetFocus(GetDlgItem(hDlg, IDC_NFG_Edit));
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374 switch( LOWORD(wParam) ) {
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376 GetOptionValues(hDlg, activeCps);
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377 EndDialog( hDlg, 0 );
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381 EndDialog( hDlg, 1 );
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385 // program-defined push buttons
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386 i = LOWORD(wParam);
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387 if( i>=2000 && i < 2000+2*(layout+buttons)) {
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388 j = layoutList[(i - 2000)/2];
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391 "All files\0*.*\0BIN Files\0*.bin\0LOG Files\0*.log\0INI Files\0*.ini\0\0";
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394 'A','l','l',' ','F','i','l','e','s', 0,
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396 'B','I','N',' ','F','i','l','e','s', 0,
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397 '*','.','b','i','n', 0,
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402 safeStrCpy( buf, "" , sizeof( buf)/sizeof( buf[0]) );
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404 ZeroMemory( &ofn, sizeof(ofn) );
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406 ofn.lStructSize = sizeof(ofn);
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407 ofn.hwndOwner = hDlg;
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408 ofn.hInstance = hInst;
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409 ofn.lpstrFilter = filter;
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410 ofn.lpstrFile = buf;
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411 ofn.nMaxFile = sizeof(buf);
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412 ofn.lpstrTitle = _("Choose Book");
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413 ofn.Flags = OFN_FILEMUSTEXIST | OFN_LONGNAMES | OFN_HIDEREADONLY;
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415 if( GetOpenFileName( &ofn ) ) {
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416 SetDlgItemText( hDlg, i+3, buf );
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420 if( activeCps->option[j].type == SaveButton)
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421 GetOptionValues(hDlg, activeCps);
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422 else if( activeCps->option[j].type != Button) break;
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423 snprintf(buf, MSG_SIZ, "option %s\n", activeCps->option[j].name);
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424 SendToProgram(buf, activeCps);
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435 void AddControl(int x, int y, int w, int h, int type, int style, int n)
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439 i = template.header.cdit++;
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440 template.control[i].item.style = style;
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441 template.control[i].item.dwExtendedStyle = 0;
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442 template.control[i].item.x = x;
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443 template.control[i].item.y = y;
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444 template.control[i].item.cx = w;
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445 template.control[i].item.cy = h;
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446 template.control[i].item.id = 2000 + n;
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447 template.control[i].code = 0xFFFF;
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448 template.control[i].controlType = type;
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449 template.control[i].d1 = ' ';
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450 template.control[i].data = 0;
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451 template.control[i].creationData = 0;
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454 void AddOption(int x, int y, Control type, int i)
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460 AddControl(x, y+1, 95, 9, 0x0082, SS_ENDELLIPSIS | WS_VISIBLE | WS_CHILD, i);
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461 AddControl(x+95, y, 50, 11, 0x0081, ES_AUTOHSCROLL | ES_NUMBER | WS_BORDER | WS_VISIBLE | WS_CHILD | WS_TABSTOP, i+1);
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464 AddControl(x, y+1, 95, 9, 0x0082, SS_ENDELLIPSIS | WS_VISIBLE | WS_CHILD, i);
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465 AddControl(x+95, y, 190, 11, 0x0081, ES_AUTOHSCROLL | WS_BORDER | WS_VISIBLE | WS_CHILD | WS_TABSTOP, i+1);
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467 case TextBox: // For now all text edits get a browse button, as long as -file and -path options are not yet implemented
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470 AddControl(x, y+1, 95, 9, 0x0082, SS_ENDELLIPSIS | WS_VISIBLE | WS_CHILD, i);
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471 AddControl(x+95, y, 180, 11, 0x0081, ES_AUTOHSCROLL | WS_BORDER | WS_VISIBLE | WS_CHILD | WS_TABSTOP, i+1);
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472 AddControl(x+275, y, 20, 12, 0x0080, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD | WS_TABSTOP, i-2);
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473 layoutList[i/2-1] = -2;
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476 AddControl(x, y, 145, 11, 0x0080, BS_AUTOCHECKBOX | WS_VISIBLE | WS_CHILD | WS_TABSTOP, i);
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479 AddControl(x, y+1, 95, 9, 0x0082, SS_ENDELLIPSIS | WS_VISIBLE | WS_CHILD, i);
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480 AddControl(x+95, y-1, 50, 500, 0x0085, CBS_AUTOHSCROLL | CBS_DROPDOWN | WS_VISIBLE | WS_CHILD | WS_TABSTOP, i+1);
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485 AddControl(x-2, y, 65, 13, 0x0080, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD, i);
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493 CreateDialogTemplate(int *layoutList, int nr, ChessProgramState *cps)
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495 int i, j, x=1, y=0, buttonRows, breakPoint = -1, k=0;
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497 template.header.cdit = 0;
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498 template.header.cx = 307;
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499 buttonRows = (buttons + 1 + 3)/4; // 4 per row, rounded up
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501 breakPoint = (nr+2*buttonRows+1)/2 & ~1;
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502 template.header.cx = 625;
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505 for(i=0; i<nr; i++) {
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506 if(k < groups && i == boxList[k]) {
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508 AddControl(x+2, y+13*(i>>1)-2, 301, 13*(boxList[k+1]-boxList[k]>>1)+8,
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509 0x0082, WS_VISIBLE | WS_CHILD | SS_BLACKFRAME, 2400);
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510 AddControl(x+60, y+13*(i>>1)-6, 10*groupNameList[k]/3, 10,
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511 0x0082, SS_ENDELLIPSIS | WS_VISIBLE | WS_CHILD, 2*(i+MAX_OPTIONS));
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515 AddOption(x+155-150*(i&1), y+13*(i>>1)+5, cps->option[j].type, 2*i);
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516 if(k < groups && i+1 == boxList[k+1]) {
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519 if(i+1 == breakPoint) { x += 318; y = -13*(breakPoint>>1); }
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521 // add butons at the bottom of dialog window
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524 AddControl(x+275, y+18*(buttonRows-1), 25, 15, 0x0080, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD, IDOK-2000);
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525 AddControl(x+235, y+18*(buttonRows-1), 35, 15, 0x0080, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD, IDCANCEL-2000);
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526 for(i=0; i<buttons; i++) {
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527 AddControl(x+70*(i%4)+5, y+18*(i/4), 65, 15, 0x0080, BS_PUSHBUTTON | WS_VISIBLE | WS_CHILD, 2*(nr+i));
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528 layoutList[nr+i] = buttonList[i];
\r
530 template.title[8] = cps == &first ? '1' : '2';
\r
531 template.header.cy = y += 18*buttonRows+2;
\r
532 template.header.style &= ~WS_VSCROLL;
\r
536 EngineOptionsPopup(HWND hwnd, ChessProgramState *cps)
\r
538 FARPROC lpProc = MakeProcInstance( (FARPROC) SettingsProc, hInst );
\r
541 DesignOptionDialog(cps);
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542 CreateDialogTemplate(layoutList, layout, cps);
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545 DialogBoxIndirect( hInst, &template.header, hwnd, (DLGPROC)lpProc );
\r
547 FreeProcInstance(lpProc);
\r