2 * xboard.c -- X front end for XBoard
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
10 * The following terms apply to Digital Equipment Corporation's copyright
12 * ------------------------------------------------------------------------
15 * Permission to use, copy, modify, and distribute this software and its
16 * documentation for any purpose and without fee is hereby granted,
17 * provided that the above copyright notice appear in all copies and that
18 * both that copyright notice and this permission notice appear in
19 * supporting documentation, and that the name of Digital not be
20 * used in advertising or publicity pertaining to distribution of the
21 * software without specific, written prior permission.
23 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
24 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
25 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
26 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
27 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
28 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
30 * ------------------------------------------------------------------------
32 * The following terms apply to the enhanced version of XBoard
33 * distributed by the Free Software Foundation:
34 * ------------------------------------------------------------------------
36 * GNU XBoard is free software: you can redistribute it and/or modify
37 * it under the terms of the GNU General Public License as published by
38 * the Free Software Foundation, either version 3 of the License, or (at
39 * your option) any later version.
41 * GNU XBoard is distributed in the hope that it will be useful, but
42 * WITHOUT ANY WARRANTY; without even the implied warranty of
43 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
44 * General Public License for more details.
46 * You should have received a copy of the GNU General Public License
47 * along with this program. If not, see http://www.gnu.org/licenses/. *
49 *------------------------------------------------------------------------
50 ** See the file ChangeLog for a revision history. */
60 #include <sys/types.h>
66 # if HAVE_SYS_SOCKET_H
67 # include <sys/socket.h>
68 # include <netinet/in.h>
70 # else /* not HAVE_SYS_SOCKET_H */
71 # if HAVE_LAN_SOCKET_H
72 # include <lan/socket.h>
74 # include <lan/netdb.h>
75 # else /* not HAVE_LAN_SOCKET_H */
76 # define OMIT_SOCKETS 1
77 # endif /* not HAVE_LAN_SOCKET_H */
78 # endif /* not HAVE_SYS_SOCKET_H */
79 #endif /* !OMIT_SOCKETS */
84 #else /* not STDC_HEADERS */
85 extern char *getenv();
88 # else /* not HAVE_STRING_H */
90 # endif /* not HAVE_STRING_H */
91 #endif /* not STDC_HEADERS */
94 # include <sys/fcntl.h>
95 #else /* not HAVE_SYS_FCNTL_H */
98 # endif /* HAVE_FCNTL_H */
99 #endif /* not HAVE_SYS_FCNTL_H */
101 #if HAVE_SYS_SYSTEMINFO_H
102 # include <sys/systeminfo.h>
103 #endif /* HAVE_SYS_SYSTEMINFO_H */
105 #if TIME_WITH_SYS_TIME
106 # include <sys/time.h>
110 # include <sys/time.h>
121 # include <sys/wait.h>
126 # define NAMLEN(dirent) strlen((dirent)->d_name)
127 # define HAVE_DIR_STRUCT
129 # define dirent direct
130 # define NAMLEN(dirent) (dirent)->d_namlen
132 # include <sys/ndir.h>
133 # define HAVE_DIR_STRUCT
136 # include <sys/dir.h>
137 # define HAVE_DIR_STRUCT
141 # define HAVE_DIR_STRUCT
149 #include <X11/Intrinsic.h>
150 #include <X11/StringDefs.h>
151 #include <X11/Shell.h>
152 #include <X11/cursorfont.h>
153 #include <X11/Xatom.h>
154 #include <X11/Xmu/Atoms.h>
156 #include <X11/Xaw3d/Dialog.h>
157 #include <X11/Xaw3d/Form.h>
158 #include <X11/Xaw3d/List.h>
159 #include <X11/Xaw3d/Label.h>
160 #include <X11/Xaw3d/SimpleMenu.h>
161 #include <X11/Xaw3d/SmeBSB.h>
162 #include <X11/Xaw3d/SmeLine.h>
163 #include <X11/Xaw3d/Box.h>
164 #include <X11/Xaw3d/MenuButton.h>
165 #include <X11/Xaw3d/Text.h>
166 #include <X11/Xaw3d/AsciiText.h>
168 #include <X11/Xaw/Dialog.h>
169 #include <X11/Xaw/Form.h>
170 #include <X11/Xaw/List.h>
171 #include <X11/Xaw/Label.h>
172 #include <X11/Xaw/SimpleMenu.h>
173 #include <X11/Xaw/SmeBSB.h>
174 #include <X11/Xaw/SmeLine.h>
175 #include <X11/Xaw/Box.h>
176 #include <X11/Xaw/MenuButton.h>
177 #include <X11/Xaw/Text.h>
178 #include <X11/Xaw/AsciiText.h>
181 // [HGM] bitmaps: put before incuding the bitmaps / pixmaps, to know how many piece types there are.
186 #include "pixmaps/pixmaps.h"
187 #define IMAGE_EXT "xpm"
189 #define IMAGE_EXT "xim"
190 #include "bitmaps/bitmaps.h"
193 #include "bitmaps/icon_white.bm"
194 #include "bitmaps/icon_black.bm"
195 #include "bitmaps/checkmark.bm"
197 #include "frontend.h"
199 #include "backendz.h"
203 #include "xgamelist.h"
204 #include "xhistory.h"
205 #include "xedittags.h"
209 #include "engineoutput.h"
218 #define usleep(t) _sleep2(((t)+500)/1000)
222 # define _(s) gettext (s)
223 # define N_(s) gettext_noop (s)
229 int main P((int argc, char **argv));
230 RETSIGTYPE CmailSigHandler P((int sig));
231 RETSIGTYPE IntSigHandler P((int sig));
232 RETSIGTYPE TermSizeSigHandler P((int sig));
233 static void CreateGCs P((int redo));
234 static void CreateAnyPieces P((void));
235 void CreateXIMPieces P((void));
236 void CreateXPMPieces P((void));
237 void CreateXPMBoard P((char *s, int n));
238 void CreatePieces P((void));
239 Widget CreateMenuBar P((Menu *mb, int boardWidth));
241 char *InsertPxlSize P((char *pattern, int targetPxlSize));
242 XFontSet CreateFontSet P((char *base_fnt_lst));
244 char *FindFont P((char *pattern, int targetPxlSize));
246 void ReadBitmap P((Pixmap *pm, String name, unsigned char bits[],
247 u_int wreq, u_int hreq));
248 void CreateGrid P((void));
249 void EventProc P((Widget widget, caddr_t unused, XEvent *event));
250 void DelayedDrag P((void));
251 static void MoveTypeInProc P((Widget widget, caddr_t unused, XEvent *event));
252 void HandlePV P((Widget w, XEvent * event,
253 String * params, Cardinal * nParams));
254 void DrawPositionProc P((Widget w, XEvent *event,
255 String *prms, Cardinal *nprms));
256 void CommentClick P((Widget w, XEvent * event,
257 String * params, Cardinal * nParams));
258 void ICSInputBoxPopUp P((void));
259 void SelectCommand P((Widget w, XtPointer client_data, XtPointer call_data));
260 void KeyBindingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
261 void QuitWrapper P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
262 static void EnterKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
263 static void UpKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
264 static void DownKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
265 void TempBackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
266 void TempForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
267 Boolean TempBackwardActive = False;
268 void ManInner P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
269 void DisplayMove P((int moveNumber));
270 void ICSInitScript P((void));
271 void SelectMove P((Widget w, XEvent * event, String * params, Cardinal * nParams));
272 void update_ics_width P(());
273 int CopyMemoProc P(());
276 * XBoard depends on Xt R4 or higher
278 int xtVersion = XtSpecificationRelease;
283 Pixel lightSquareColor, darkSquareColor, whitePieceColor, blackPieceColor,
284 highlightSquareColor, premoveHighlightColor, dialogColor, buttonColor;
285 Pixel lowTimeWarningColor;
286 GC lightSquareGC, darkSquareGC, lineGC, wdPieceGC, wlPieceGC,
287 bdPieceGC, blPieceGC, wbPieceGC, bwPieceGC, coordGC, highlineGC,
289 Pixmap iconPixmap, wIconPixmap, bIconPixmap, xMarkPixmap;
290 Widget shellWidget, formWidget, boardWidget, titleWidget, dropMenu, menuBarWidget;
291 Option *optList; // contains all widgets of main window
292 XSegment gridSegments[BOARD_RANKS + BOARD_FILES + 2];
294 XFontSet fontSet, clockFontSet;
297 XFontStruct *clockFontStruct;
299 Font coordFontID, countFontID;
300 XFontStruct *coordFontStruct, *countFontStruct;
301 XtAppContext appContext;
304 char installDir[] = "."; // [HGM] UCI: needed for UCI; probably needs run-time initializtion
306 Position commentX = -1, commentY = -1;
307 Dimension commentW, commentH;
308 typedef unsigned int BoardSize;
310 Boolean chessProgram;
312 int minX, minY; // [HGM] placement: volatile limits on upper-left corner
313 int smallLayout = 0, tinyLayout = 0,
314 marginW, marginH, // [HGM] for run-time resizing
315 fromX = -1, fromY = -1, toX, toY, commentUp = False,
316 errorExitStatus = -1, defaultLineGap;
317 Dimension textHeight;
318 Pixel timerForegroundPixel, timerBackgroundPixel;
319 Pixel buttonForegroundPixel, buttonBackgroundPixel;
320 char *chessDir, *programName, *programVersion;
321 Boolean alwaysOnTop = False;
322 char *icsTextMenuString;
324 char *firstChessProgramNames;
325 char *secondChessProgramNames;
327 WindowPlacement wpMain;
328 WindowPlacement wpConsole;
329 WindowPlacement wpComment;
330 WindowPlacement wpMoveHistory;
331 WindowPlacement wpEvalGraph;
332 WindowPlacement wpEngineOutput;
333 WindowPlacement wpGameList;
334 WindowPlacement wpTags;
339 Pixmap pieceBitmap[2][(int)BlackPawn];
340 Pixmap pieceBitmap2[2][(int)BlackPawn+4]; /* [HGM] pieces */
341 Pixmap xpmPieceBitmap[4][(int)BlackPawn]; /* LL, LD, DL, DD actually used*/
342 Pixmap xpmPieceBitmap2[4][(int)BlackPawn+4]; /* LL, LD, DL, DD set to select from */
343 Pixmap xpmLightSquare, xpmDarkSquare, xpmJailSquare;
344 Pixmap xpmBoardBitmap[2];
345 int useImages, useImageSqs, useTexture, textureW[2], textureH[2];
346 XImage *ximPieceBitmap[4][(int)BlackPawn+4]; /* LL, LD, DL, DD */
347 Pixmap ximMaskPm[(int)BlackPawn]; /* clipmasks, used for XIM pieces */
348 Pixmap ximMaskPm2[(int)BlackPawn+4]; /* clipmasks, used for XIM pieces */
349 XImage *ximLightSquare, *ximDarkSquare;
352 #define pieceToSolid(piece) &pieceBitmap[SOLID][(piece) % (int)BlackPawn]
353 #define pieceToOutline(piece) &pieceBitmap[OUTLINE][(piece) % (int)BlackPawn]
355 #define White(piece) ((int)(piece) < (int)BlackPawn)
357 /* Bitmaps for use as masks when drawing XPM pieces.
358 Need one for each black and white piece. */
359 static Pixmap xpmMask[BlackKing + 1];
361 /* This magic number is the number of intermediate frames used
362 in each half of the animation. For short moves it's reduced
363 by 1. The total number of frames will be factor * 2 + 1. */
366 SizeDefaults sizeDefaults[] = SIZE_DEFAULTS;
373 DropMenuEnables dmEnables[] = {
390 XtResource clientResources[] = {
391 { "flashCount", "flashCount", XtRInt, sizeof(int),
392 XtOffset(AppDataPtr, flashCount), XtRImmediate,
393 (XtPointer) FLASH_COUNT },
396 XrmOptionDescRec shellOptions[] = {
397 { "-flashCount", "flashCount", XrmoptionSepArg, NULL },
398 { "-flash", "flashCount", XrmoptionNoArg, "3" },
399 { "-xflash", "flashCount", XrmoptionNoArg, "0" },
402 XtActionsRec boardActions[] = {
403 { "DrawPosition", DrawPositionProc },
404 { "HandlePV", HandlePV },
405 { "SelectPV", SelectPV },
406 { "StopPV", StopPV },
407 { "MenuItem", KeyBindingProc }, // [HGM] generic handler for key bindings
408 { "QuitProc", QuitWrapper },
409 { "ManProc", ManInner },
410 { "TempBackwardProc", TempBackwardProc },
411 { "TempForwardProc", TempForwardProc },
412 { "CommentClick", (XtActionProc) CommentClick },
413 { "GenericPopDown", (XtActionProc) GenericPopDown },
414 { "ErrorPopDown", (XtActionProc) ErrorPopDown },
415 { "CopyMemoProc", (XtActionProc) CopyMemoProc },
416 { "SelectMove", (XtActionProc) SelectMove },
417 { "LoadSelectedProc", LoadSelectedProc },
418 { "SetFilterProc", SetFilterProc },
419 { "TypeInProc", TypeInProc },
420 { "EnterKeyProc", EnterKeyProc },
421 { "UpKeyProc", UpKeyProc },
422 { "DownKeyProc", DownKeyProc },
423 { "WheelProc", WheelProc },
424 { "TabProc", TabProc },
427 char globalTranslations[] =
428 ":<Key>F9: MenuItem(Actions.Resign) \n \
429 :Ctrl<Key>n: MenuItem(File.NewGame) \n \
430 :Meta<Key>V: MenuItem(File.NewVariant) \n \
431 :Ctrl<Key>o: MenuItem(File.LoadGame) \n \
432 :Meta<Key>Next: MenuItem(LoadNextGameProc) \n \
433 :Meta<Key>Prior: MenuItem(LoadPrevGameProc) \n \
434 :Ctrl<Key>Down: LoadSelectedProc(3) \n \
435 :Ctrl<Key>Up: LoadSelectedProc(-3) \n \
436 :Ctrl<Key>s: MenuItem(File.SaveGame) \n \
437 :Ctrl<Key>c: MenuItem(Edit.CopyGame) \n \
438 :Ctrl<Key>v: MenuItem(Edit.PasteGame) \n \
439 :Ctrl<Key>O: MenuItem(File.LoadPosition) \n \
440 :Shift<Key>Next: MenuItem(LoadNextPositionProc) \n \
441 :Shift<Key>Prior: MenuItem(LoadPrevPositionProc) \n \
442 :Ctrl<Key>S: MenuItem(File.SavePosition) \n \
443 :Ctrl<Key>C: MenuItem(Edit.CopyPosition) \n \
444 :Ctrl<Key>V: MenuItem(Edit.PastePosition) \n \
445 :Ctrl<Key>q: MenuItem(File.Quit) \n \
446 :Ctrl<Key>w: MenuItem(Mode.MachineWhite) \n \
447 :Ctrl<Key>b: MenuItem(Mode.MachineBlack) \n \
448 :Ctrl<Key>t: MenuItem(Mode.TwoMachines) \n \
449 :Ctrl<Key>a: MenuItem(Mode.AnalysisMode) \n \
450 :Ctrl<Key>g: MenuItem(Mode.AnalyzeFile) \n \
451 :Ctrl<Key>e: MenuItem(Mode.EditGame) \n \
452 :Ctrl<Key>E: MenuItem(Mode.EditPosition) \n \
453 :Meta<Key>O: MenuItem(View.EngineOutput) \n \
454 :Meta<Key>E: MenuItem(View.EvaluationGraph) \n \
455 :Meta<Key>G: MenuItem(View.GameList) \n \
456 :Meta<Key>H: MenuItem(View.MoveHistory) \n \
457 :<Key>Pause: MenuItem(Mode.Pause) \n \
458 :<Key>F3: MenuItem(Action.Accept) \n \
459 :<Key>F4: MenuItem(Action.Decline) \n \
460 :<Key>F12: MenuItem(Action.Rematch) \n \
461 :<Key>F5: MenuItem(Action.CallFlag) \n \
462 :<Key>F6: MenuItem(Action.Draw) \n \
463 :<Key>F7: MenuItem(Action.Adjourn) \n \
464 :<Key>F8: MenuItem(Action.Abort) \n \
465 :<Key>F10: MenuItem(Action.StopObserving) \n \
466 :<Key>F11: MenuItem(Action.StopExamining) \n \
467 :Ctrl<Key>d: MenuItem(DebugProc) \n \
468 :Meta Ctrl<Key>F12: MenuItem(DebugProc) \n \
469 :Meta<Key>End: MenuItem(Edit.ForwardtoEnd) \n \
470 :Meta<Key>Right: MenuItem(Edit.Forward) \n \
471 :Meta<Key>Home: MenuItem(Edit.BacktoStart) \n \
472 :Meta<Key>Left: MenuItem(Edit.Backward) \n \
473 :<Key>Left: MenuItem(Edit.Backward) \n \
474 :<Key>Right: MenuItem(Edit.Forward) \n \
475 :<Key>Home: MenuItem(Edit.Revert) \n \
476 :<Key>End: MenuItem(Edit.TruncateGame) \n \
477 :Ctrl<Key>m: MenuItem(Engine.MoveNow) \n \
478 :Ctrl<Key>x: MenuItem(Engine.RetractMove) \n \
479 :Meta<Key>J: MenuItem(Options.Adjudications) \n \
480 :Meta<Key>U: MenuItem(Options.CommonEngine) \n \
481 :Meta<Key>T: MenuItem(Options.TimeControl) \n \
482 :Ctrl<Key>P: MenuItem(PonderNextMove) \n "
483 #ifndef OPTIONSDIALOG
485 :Ctrl<Key>Q: MenuItem(AlwaysQueenProc) \n \
486 :Ctrl<Key>F: MenuItem(AutoflagProc) \n \
487 :Ctrl<Key>A: MenuItem(AnimateMovingProc) \n \
488 :Ctrl<Key>L: MenuItem(TestLegalityProc) \n \
489 :Ctrl<Key>H: MenuItem(HideThinkingProc) \n "
492 :<Key>F1: MenuItem(Help.ManXBoard) \n \
493 :<Key>F2: MenuItem(View.FlipView) \n \
494 :<KeyDown>Return: TempBackwardProc() \n \
495 :<KeyUp>Return: TempForwardProc() \n";
497 char ICSInputTranslations[] =
498 "<Key>Up: UpKeyProc() \n "
499 "<Key>Down: DownKeyProc() \n "
500 "<Key>Return: EnterKeyProc() \n";
502 // [HGM] vari: another hideous kludge: call extend-end first so we can be sure select-start works,
503 // as the widget is destroyed before the up-click can call extend-end
504 char commentTranslations[] = "<Btn3Down>: extend-end() select-start() CommentClick() \n";
506 String xboardResources[] = {
507 "*Error*translations: #override\\n <Key>Return: ErrorPopDown()",
512 /* Max possible square size */
513 #define MAXSQSIZE 256
515 static int xpm_avail[MAXSQSIZE];
517 #ifdef HAVE_DIR_STRUCT
519 /* Extract piece size from filename */
521 xpm_getsize (char *name, int len, char *ext)
529 if ((p=strchr(name, '.')) == NULL ||
530 StrCaseCmp(p+1, ext) != 0)
536 while (*p && isdigit(*p))
543 /* Setup xpm_avail */
545 xpm_getavail (char *dirname, char *ext)
551 for (i=0; i<MAXSQSIZE; ++i)
554 if (appData.debugMode)
555 fprintf(stderr, "XPM dir:%s:ext:%s:\n", dirname, ext);
557 dir = opendir(dirname);
560 fprintf(stderr, _("%s: Can't access XPM directory %s\n"),
561 programName, dirname);
565 while ((ent=readdir(dir)) != NULL) {
566 i = xpm_getsize(ent->d_name, NAMLEN(ent), ext);
567 if (i > 0 && i < MAXSQSIZE)
577 xpm_print_avail (FILE *fp, char *ext)
581 fprintf(fp, _("Available `%s' sizes:\n"), ext);
582 for (i=1; i<MAXSQSIZE; ++i) {
588 /* Return XPM piecesize closest to size */
590 xpm_closest_to (char *dirname, int size, char *ext)
593 int sm_diff = MAXSQSIZE;
597 xpm_getavail(dirname, ext);
599 if (appData.debugMode)
600 xpm_print_avail(stderr, ext);
602 for (i=1; i<MAXSQSIZE; ++i) {
605 diff = (diff<0) ? -diff : diff;
606 if (diff < sm_diff) {
614 fprintf(stderr, _("Error: No `%s' files!\n"), ext);
620 #else /* !HAVE_DIR_STRUCT */
621 /* If we are on a system without a DIR struct, we can't
622 read the directory, so we can't collect a list of
623 filenames, etc., so we can't do any size-fitting. */
625 xpm_closest_to (char *dirname, int size, char *ext)
628 Warning: No DIR structure found on this system --\n\
629 Unable to autosize for XPM/XIM pieces.\n\
630 Please report this error to %s.\n\
631 Include system type & operating system in message.\n"), PACKAGE_BUGREPORT););
634 #endif /* HAVE_DIR_STRUCT */
637 /* Arrange to catch delete-window events */
638 Atom wm_delete_window;
640 CatchDeleteWindow (Widget w, String procname)
643 XSetWMProtocols(xDisplay, XtWindow(w), &wm_delete_window, 1);
644 snprintf(buf, sizeof(buf), "<Message>WM_PROTOCOLS: %s() \n", procname);
645 XtAugmentTranslations(w, XtParseTranslationTable(buf));
652 XtSetArg(args[0], XtNiconic, False);
653 XtSetValues(shellWidget, args, 1);
655 XtPopup(shellWidget, XtGrabNone); /* Raise if lowered */
658 //---------------------------------------------------------------------------------------------------------
659 // some symbol definitions to provide the proper (= XBoard) context for the code in args.h
662 #define CW_USEDEFAULT (1<<31)
663 #define ICS_TEXT_MENU_SIZE 90
664 #define DEBUG_FILE "xboard.debug"
665 #define SetCurrentDirectory chdir
666 #define GetCurrentDirectory(SIZE, NAME) getcwd(NAME, SIZE)
670 // The option definition and parsing code common to XBoard and WinBoard is collected in this file
673 // front-end part of option handling
675 // [HGM] This platform-dependent table provides the location for storing the color info
676 extern char *crWhite, * crBlack;
680 &appData.whitePieceColor,
681 &appData.blackPieceColor,
682 &appData.lightSquareColor,
683 &appData.darkSquareColor,
684 &appData.highlightSquareColor,
685 &appData.premoveHighlightColor,
686 &appData.lowTimeWarningColor,
697 // [HGM] font: keep a font for each square size, even non-stndard ones
700 Boolean fontIsSet[NUM_FONTS], fontValid[NUM_FONTS][MAX_SIZE];
701 char *fontTable[NUM_FONTS][MAX_SIZE];
704 ParseFont (char *name, int number)
705 { // in XBoard, only 2 of the fonts are currently implemented, and we just copy their name
707 if(sscanf(name, "size%d:", &size)) {
708 // [HGM] font: font is meant for specific boardSize (likely from settings file);
709 // defer processing it until we know if it matches our board size
710 if(size >= 0 && size<MAX_SIZE) { // for now, fixed limit
711 fontTable[number][size] = strdup(strchr(name, ':')+1);
712 fontValid[number][size] = True;
717 case 0: // CLOCK_FONT
718 appData.clockFont = strdup(name);
720 case 1: // MESSAGE_FONT
721 appData.font = strdup(name);
723 case 2: // COORD_FONT
724 appData.coordFont = strdup(name);
729 fontIsSet[number] = True; // [HGM] font: indicate a font was specified (not from settings file)
734 { // only 2 fonts currently
735 appData.clockFont = CLOCK_FONT_NAME;
736 appData.coordFont = COORD_FONT_NAME;
737 appData.font = DEFAULT_FONT_NAME;
742 { // no-op, until we identify the code for this already in XBoard and move it here
746 ParseColor (int n, char *name)
747 { // in XBoard, just copy the color-name string
748 if(colorVariable[n]) *(char**)colorVariable[n] = strdup(name);
752 ParseTextAttribs (ColorClass cc, char *s)
754 (&appData.colorShout)[cc] = strdup(s);
758 ParseBoardSize (void *addr, char *name)
760 appData.boardSize = strdup(name);
765 { // In XBoard the sound-playing program takes care of obtaining the actual sound
769 SetCommPortDefaults ()
770 { // for now, this is a no-op, as the corresponding option does not exist in XBoard
773 // [HGM] args: these three cases taken out to stay in front-end
775 SaveFontArg (FILE *f, ArgDescriptor *ad)
778 int i, n = (int)(intptr_t)ad->argLoc;
780 case 0: // CLOCK_FONT
781 name = appData.clockFont;
783 case 1: // MESSAGE_FONT
786 case 2: // COORD_FONT
787 name = appData.coordFont;
792 for(i=0; i<NUM_SIZES; i++) // [HGM] font: current font becomes standard for current size
793 if(sizeDefaults[i].squareSize == squareSize) { // only for standard sizes!
794 fontTable[n][squareSize] = strdup(name);
795 fontValid[n][squareSize] = True;
798 for(i=0; i<MAX_SIZE; i++) if(fontValid[n][i]) // [HGM] font: store all standard fonts
799 fprintf(f, OPTCHAR "%s" SEPCHAR "\"size%d:%s\"\n", ad->argName, i, fontTable[n][i]);
804 { // nothing to do, as the sounds are at all times represented by their text-string names already
808 SaveAttribsArg (FILE *f, ArgDescriptor *ad)
809 { // here the "argLoc" defines a table index. It could have contained the 'ta' pointer itself, though
810 fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, (&appData.colorShout)[(int)(intptr_t)ad->argLoc]);
814 SaveColor (FILE *f, ArgDescriptor *ad)
815 { // in WinBoard the color is an int and has to be converted to text. In X it would be a string already?
816 if(colorVariable[(int)(intptr_t)ad->argLoc])
817 fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, *(char**)colorVariable[(int)(intptr_t)ad->argLoc]);
821 SaveBoardSize (FILE *f, char *name, void *addr)
822 { // wrapper to shield back-end from BoardSize & sizeInfo
823 fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", name, appData.boardSize);
827 ParseCommPortSettings (char *s)
828 { // no such option in XBoard (yet)
834 GetActualPlacement (Widget wg, WindowPlacement *wp)
836 XWindowAttributes winAt;
843 XGetWindowAttributes(xDisplay, win, &winAt); // this works, where XtGetValues on XtNx, XtNy does not!
844 XTranslateCoordinates (xDisplay, win, winAt.root, -winAt.border_width, -winAt.border_width, &rx, &ry, &dummy);
845 wp->x = rx - winAt.x;
846 wp->y = ry - winAt.y;
847 wp->height = winAt.height;
848 wp->width = winAt.width;
849 frameX = winAt.x; frameY = winAt.y; // remember to decide if windows touch
854 { // wrapper to shield use of window handles from back-end (make addressible by number?)
855 // In XBoard this will have to wait until awareness of window parameters is implemented
856 GetActualPlacement(shellWidget, &wpMain);
857 if(shellUp[EngOutDlg]) GetActualPlacement(shells[EngOutDlg], &wpEngineOutput);
858 if(shellUp[HistoryDlg]) GetActualPlacement(shells[HistoryDlg], &wpMoveHistory);
859 if(shellUp[EvalGraphDlg]) GetActualPlacement(shells[EvalGraphDlg], &wpEvalGraph);
860 if(shellUp[GameListDlg]) GetActualPlacement(shells[GameListDlg], &wpGameList);
861 if(shellUp[CommentDlg]) GetActualPlacement(shells[CommentDlg], &wpComment);
862 if(shellUp[TagsDlg]) GetActualPlacement(shells[TagsDlg], &wpTags);
866 PrintCommPortSettings (FILE *f, char *name)
867 { // This option does not exist in XBoard
871 EnsureOnScreen (int *x, int *y, int minX, int minY)
878 { // [HGM] args: allows testing if main window is realized from back-end
879 return xBoardWindow != 0;
885 extern Option dualOptions[];
887 Window tmp = xBoardWindow;
888 if(!dual) dual = XtWindow(dualOptions[3].handle); // must be first call
889 xBoardWindow = dual; // swap them
894 PopUpStartupDialog ()
895 { // start menu not implemented in XBoard
899 ConvertToLine (int argc, char **argv)
901 static char line[128*1024], buf[1024];
905 for(i=1; i<argc; i++)
907 if( (strchr(argv[i], ' ') || strchr(argv[i], '\n') ||strchr(argv[i], '\t') || argv[i][0] == NULLCHAR)
908 && argv[i][0] != '{' )
909 snprintf(buf, sizeof(buf)/sizeof(buf[0]), "{%s} ", argv[i]);
911 snprintf(buf, sizeof(buf)/sizeof(buf[0]), "%s ", argv[i]);
912 strncat(line, buf, 128*1024 - strlen(line) - 1 );
915 line[strlen(line)-1] = NULLCHAR;
919 //--------------------------------------------------------------------------------------------
921 #define BoardSize int
923 InitDrawingSizes (BoardSize boardSize, int flags)
924 { // [HGM] resize is functional now, but for board format changes only (nr of ranks, files)
925 Dimension boardWidth, boardHeight, w, h;
927 static Dimension oldWidth, oldHeight;
928 static VariantClass oldVariant;
929 static int oldMono = -1, oldTwoBoards = 0;
931 if(!formWidget) return;
933 if(oldTwoBoards && !twoBoards) PopDown(DummyDlg);
934 oldTwoBoards = twoBoards;
936 if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap;
937 boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
938 boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
940 if(boardWidth != oldWidth || boardHeight != oldHeight) { // do resizing stuff only if size actually changed
942 oldWidth = boardWidth; oldHeight = boardHeight;
946 * Inhibit shell resizing.
948 shellArgs[0].value = w = (XtArgVal) boardWidth + marginW ;
949 shellArgs[1].value = h = (XtArgVal) boardHeight + marginH;
950 shellArgs[4].value = shellArgs[2].value = w;
951 shellArgs[5].value = shellArgs[3].value = h;
952 XtSetValues(shellWidget, &shellArgs[0], 6);
954 XSync(xDisplay, False);
958 // [HGM] pieces: tailor piece bitmaps to needs of specific variant
961 if(gameInfo.variant != oldVariant) { // and only if variant changed
966 for(p=0; p<=(int)WhiteKing; p++)
967 xpmPieceBitmap[i][p] = xpmPieceBitmap2[i][p]; // defaults
968 if(gameInfo.variant == VariantShogi) {
969 xpmPieceBitmap[i][(int)WhiteCannon] = xpmPieceBitmap2[i][(int)WhiteKing+1];
970 xpmPieceBitmap[i][(int)WhiteNightrider] = xpmPieceBitmap2[i][(int)WhiteKing+2];
971 xpmPieceBitmap[i][(int)WhiteSilver] = xpmPieceBitmap2[i][(int)WhiteKing+3];
972 xpmPieceBitmap[i][(int)WhiteGrasshopper] = xpmPieceBitmap2[i][(int)WhiteKing+4];
973 xpmPieceBitmap[i][(int)WhiteQueen] = xpmPieceBitmap2[i][(int)WhiteLance];
976 if(gameInfo.variant == VariantGothic) {
977 xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteSilver];
980 if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
981 xpmPieceBitmap[i][(int)WhiteAngel] = xpmPieceBitmap2[i][(int)WhiteFalcon];
982 xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteAlfil];
985 // [HGM] why are thee ximMasks used at all? the ximPieceBitmaps seem to be never used!
986 for(p=0; p<=(int)WhiteKing; p++)
987 ximMaskPm[p] = ximMaskPm2[p]; // defaults
988 if(gameInfo.variant == VariantShogi) {
989 ximMaskPm[(int)WhiteCannon] = ximMaskPm2[(int)WhiteKing+1];
990 ximMaskPm[(int)WhiteNightrider] = ximMaskPm2[(int)WhiteKing+2];
991 ximMaskPm[(int)WhiteSilver] = ximMaskPm2[(int)WhiteKing+3];
992 ximMaskPm[(int)WhiteGrasshopper] = ximMaskPm2[(int)WhiteKing+4];
993 ximMaskPm[(int)WhiteQueen] = ximMaskPm2[(int)WhiteLance];
996 if(gameInfo.variant == VariantGothic) {
997 ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteSilver];
1000 if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
1001 ximMaskPm[(int)WhiteAngel] = ximMaskPm2[(int)WhiteFalcon];
1002 ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteAlfil];
1007 for(i=0; i<2; i++) {
1009 for(p=0; p<=(int)WhiteKing; p++)
1010 pieceBitmap[i][p] = pieceBitmap2[i][p]; // defaults
1011 if(gameInfo.variant == VariantShogi) {
1012 pieceBitmap[i][(int)WhiteCannon] = pieceBitmap2[i][(int)WhiteKing+1];
1013 pieceBitmap[i][(int)WhiteNightrider] = pieceBitmap2[i][(int)WhiteKing+2];
1014 pieceBitmap[i][(int)WhiteSilver] = pieceBitmap2[i][(int)WhiteKing+3];
1015 pieceBitmap[i][(int)WhiteGrasshopper] = pieceBitmap2[i][(int)WhiteKing+4];
1016 pieceBitmap[i][(int)WhiteQueen] = pieceBitmap2[i][(int)WhiteLance];
1019 if(gameInfo.variant == VariantGothic) {
1020 pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteSilver];
1023 if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
1024 pieceBitmap[i][(int)WhiteAngel] = pieceBitmap2[i][(int)WhiteFalcon];
1025 pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteAlfil];
1029 oldMono = -10; // kludge to force recreation of animation masks
1030 oldVariant = gameInfo.variant;
1033 if(appData.monoMode != oldMono)
1036 oldMono = appData.monoMode;
1040 MakeOneColor (char *name, Pixel *color)
1042 XrmValue vFrom, vTo;
1043 if (!appData.monoMode) {
1044 vFrom.addr = (caddr_t) name;
1045 vFrom.size = strlen(name);
1046 XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
1047 if (vTo.addr == NULL) {
1048 appData.monoMode = True;
1051 *color = *(Pixel *) vTo.addr;
1059 { // [HGM] taken out of main(), so it can be called from BoardOptions dialog
1060 int forceMono = False;
1062 forceMono |= MakeOneColor(appData.lightSquareColor, &lightSquareColor);
1063 forceMono |= MakeOneColor(appData.darkSquareColor, &darkSquareColor);
1064 forceMono |= MakeOneColor(appData.whitePieceColor, &whitePieceColor);
1065 forceMono |= MakeOneColor(appData.blackPieceColor, &blackPieceColor);
1066 forceMono |= MakeOneColor(appData.highlightSquareColor, &highlightSquareColor);
1067 forceMono |= MakeOneColor(appData.premoveHighlightColor, &premoveHighlightColor);
1068 if (appData.lowTimeWarning)
1069 forceMono |= MakeOneColor(appData.lowTimeWarningColor, &lowTimeWarningColor);
1070 if(appData.dialogColor[0]) MakeOneColor(appData.dialogColor, &dialogColor);
1071 if(appData.buttonColor[0]) MakeOneColor(appData.buttonColor, &buttonColor);
1078 { // [HGM] taken out of main
1080 if (appData.monoMode && // [HGM] no sense to go on to certain doom
1081 (appData.bitmapDirectory == NULL || appData.bitmapDirectory[0] == NULLCHAR))
1082 appData.bitmapDirectory = strdup(DEF_BITMAP_DIR);
1084 if (appData.bitmapDirectory[0] != NULLCHAR) {
1088 CreateXPMBoard(appData.liteBackTextureFile, 1);
1089 CreateXPMBoard(appData.darkBackTextureFile, 0);
1093 /* Create regular pieces */
1094 if (!useImages) CreatePieces();
1099 InitDrawingParams ()
1101 MakeColors(); CreateGCs(True);
1106 InitializeFonts (int clockFontPxlSize, int coordFontPxlSize, int fontPxlSize)
1107 { // detervtomine what fonts to use, and create them
1111 if(!fontIsSet[CLOCK_FONT] && fontValid[CLOCK_FONT][squareSize])
1112 appData.clockFont = fontTable[CLOCK_FONT][squareSize];
1113 if(!fontIsSet[MESSAGE_FONT] && fontValid[MESSAGE_FONT][squareSize])
1114 appData.font = fontTable[MESSAGE_FONT][squareSize];
1115 if(!fontIsSet[COORD_FONT] && fontValid[COORD_FONT][squareSize])
1116 appData.coordFont = fontTable[COORD_FONT][squareSize];
1119 appData.font = InsertPxlSize(appData.font, fontPxlSize);
1120 appData.clockFont = InsertPxlSize(appData.clockFont, clockFontPxlSize);
1121 appData.coordFont = InsertPxlSize(appData.coordFont, coordFontPxlSize);
1122 fontSet = CreateFontSet(appData.font);
1123 clockFontSet = CreateFontSet(appData.clockFont);
1125 /* For the coordFont, use the 0th font of the fontset. */
1126 XFontSet coordFontSet = CreateFontSet(appData.coordFont);
1127 XFontStruct **font_struct_list;
1128 XFontSetExtents *fontSize;
1129 char **font_name_list;
1130 XFontsOfFontSet(coordFontSet, &font_struct_list, &font_name_list);
1131 coordFontID = XLoadFont(xDisplay, font_name_list[0]);
1132 coordFontStruct = XQueryFont(xDisplay, coordFontID);
1133 fontSize = XExtentsOfFontSet(fontSet); // [HGM] figure out how much vertical space font takes
1134 textHeight = fontSize->max_logical_extent.height + 5; // add borderWidth
1137 appData.font = FindFont(appData.font, fontPxlSize);
1138 appData.clockFont = FindFont(appData.clockFont, clockFontPxlSize);
1139 appData.coordFont = FindFont(appData.coordFont, coordFontPxlSize);
1140 clockFontID = XLoadFont(xDisplay, appData.clockFont);
1141 clockFontStruct = XQueryFont(xDisplay, clockFontID);
1142 coordFontID = XLoadFont(xDisplay, appData.coordFont);
1143 coordFontStruct = XQueryFont(xDisplay, coordFontID);
1144 // textHeight in !NLS mode!
1146 countFontID = coordFontID; // [HGM] holdings
1147 countFontStruct = coordFontStruct;
1149 xdb = XtDatabase(xDisplay);
1151 XrmPutLineResource(&xdb, "*international: True");
1152 vTo.size = sizeof(XFontSet);
1153 vTo.addr = (XtPointer) &fontSet;
1154 XrmPutResource(&xdb, "*fontSet", XtRFontSet, &vTo);
1156 XrmPutStringResource(&xdb, "*font", appData.font);
1161 PrintArg (ArgType t)
1166 case ArgInt: p = " N"; break;
1167 case ArgString: p = " STR"; break;
1168 case ArgBoolean: p = " TF"; break;
1169 case ArgSettingsFilename:
1170 case ArgFilename: p = " FILE"; break;
1171 case ArgX: p = " Nx"; break;
1172 case ArgY: p = " Ny"; break;
1173 case ArgAttribs: p = " TEXTCOL"; break;
1174 case ArgColor: p = " COL"; break;
1175 case ArgFont: p = " FONT"; break;
1176 case ArgBoardSize: p = " SIZE"; break;
1177 case ArgFloat: p = " FLOAT"; break;
1182 case ArgCommSettings:
1193 ArgDescriptor *q, *p = argDescriptors+5;
1194 printf("\nXBoard accepts the following options:\n"
1195 "(N = integer, TF = true or false, STR = text string, FILE = filename,\n"
1196 " Nx, Ny = relative coordinates, COL = color, FONT = X-font spec,\n"
1197 " SIZE = board-size spec(s)\n"
1198 " Within parentheses are short forms, or options to set to true or false.\n"
1199 " Persistent options (saved in the settings file) are marked with *)\n\n");
1201 if(p->argType == ArgCommSettings) { p++; continue; } // XBoard has no comm port
1202 snprintf(buf+len, MSG_SIZ, "-%s%s", p->argName, PrintArg(p->argType));
1203 if(p->save) strcat(buf+len, "*");
1204 for(q=p+1; q->argLoc == p->argLoc; q++) {
1205 if(q->argName[0] == '-') continue;
1206 strcat(buf+len, q == p+1 ? " (" : " ");
1207 sprintf(buf+strlen(buf), "-%s%s", q->argName, PrintArg(q->argType));
1209 if(q != p+1) strcat(buf+len, ")");
1211 if(len > 39) len = 0, printf("%s\n", buf); else while(len < 39) buf[len++] = ' ';
1214 if(len) buf[len] = NULLCHAR, printf("%s\n", buf);
1218 main (int argc, char **argv)
1220 int i, clockFontPxlSize, coordFontPxlSize, fontPxlSize;
1221 XSetWindowAttributes window_attributes;
1223 Dimension boardWidth, boardHeight, w, h;
1225 int forceMono = False;
1227 srandom(time(0)); // [HGM] book: make random truly random
1229 setbuf(stdout, NULL);
1230 setbuf(stderr, NULL);
1233 if(argc > 1 && (!strcmp(argv[1], "-v" ) || !strcmp(argv[1], "--version" ))) {
1234 printf("%s version %s\n", PACKAGE_NAME, PACKAGE_VERSION);
1238 if(argc > 1 && !strcmp(argv[1], "--help" )) {
1243 programName = strrchr(argv[0], '/');
1244 if (programName == NULL)
1245 programName = argv[0];
1250 XtSetLanguageProc(NULL, NULL, NULL);
1251 if (appData.debugMode) {
1252 fprintf(debugFP, "locale = %s\n", setlocale(LC_ALL, NULL));
1255 bindtextdomain(PACKAGE, LOCALEDIR);
1256 textdomain(PACKAGE);
1259 appData.boardSize = "";
1260 InitAppData(ConvertToLine(argc, argv));
1262 if (p == NULL) p = "/tmp";
1263 i = strlen(p) + strlen("/.xboardXXXXXx.pgn") + 1;
1264 gameCopyFilename = (char*) malloc(i);
1265 gamePasteFilename = (char*) malloc(i);
1266 snprintf(gameCopyFilename,i, "%s/.xboard%05uc.pgn", p, getpid());
1267 snprintf(gamePasteFilename,i, "%s/.xboard%05up.pgn", p, getpid());
1269 { // [HGM] initstring: kludge to fix bad bug. expand '\n' characters in init string and computer string.
1270 static char buf[MSG_SIZ];
1271 EscapeExpand(buf, appData.firstInitString);
1272 appData.firstInitString = strdup(buf);
1273 EscapeExpand(buf, appData.secondInitString);
1274 appData.secondInitString = strdup(buf);
1275 EscapeExpand(buf, appData.firstComputerString);
1276 appData.firstComputerString = strdup(buf);
1277 EscapeExpand(buf, appData.secondComputerString);
1278 appData.secondComputerString = strdup(buf);
1281 if ((chessDir = (char *) getenv("CHESSDIR")) == NULL) {
1284 if (chdir(chessDir) != 0) {
1285 fprintf(stderr, _("%s: can't cd to CHESSDIR: "), programName);
1291 if (appData.debugMode && appData.nameOfDebugFile && strcmp(appData.nameOfDebugFile, "stderr")) {
1292 /* [DM] debug info to file [HGM] make the filename a command-line option, and allow it to remain stderr */
1293 if ((debugFP = fopen(appData.nameOfDebugFile, "w")) == NULL) {
1294 printf(_("Failed to open file '%s'\n"), appData.nameOfDebugFile);
1297 setbuf(debugFP, NULL);
1300 /* [HGM,HR] make sure board size is acceptable */
1301 if(appData.NrFiles > BOARD_FILES ||
1302 appData.NrRanks > BOARD_RANKS )
1303 DisplayFatalError(_("Recompile with larger BOARD_RANKS or BOARD_FILES to support this size"), 0, 2);
1306 /* This feature does not work; animation needs a rewrite */
1307 appData.highlightDragging = FALSE;
1311 gameInfo.variant = StringToVariant(appData.variant);
1312 InitPosition(FALSE);
1315 XtAppInitialize(&appContext, "XBoard", shellOptions,
1316 XtNumber(shellOptions),
1317 &argc, argv, xboardResources, NULL, 0);
1319 XtGetApplicationResources(shellWidget, (XtPointer) &appData,
1320 clientResources, XtNumber(clientResources),
1323 xDisplay = XtDisplay(shellWidget);
1324 xScreen = DefaultScreen(xDisplay);
1325 wm_delete_window = XInternAtom(xDisplay, "WM_DELETE_WINDOW", True);
1328 * determine size, based on supplied or remembered -size, or screen size
1330 if (isdigit(appData.boardSize[0])) {
1331 i = sscanf(appData.boardSize, "%d,%d,%d,%d,%d,%d,%d", &squareSize,
1332 &lineGap, &clockFontPxlSize, &coordFontPxlSize,
1333 &fontPxlSize, &smallLayout, &tinyLayout);
1335 fprintf(stderr, _("%s: bad boardSize syntax %s\n"),
1336 programName, appData.boardSize);
1340 /* Find some defaults; use the nearest known size */
1341 SizeDefaults *szd, *nearest;
1342 int distance = 99999;
1343 nearest = szd = sizeDefaults;
1344 while (szd->name != NULL) {
1345 if (abs(szd->squareSize - squareSize) < distance) {
1347 distance = abs(szd->squareSize - squareSize);
1348 if (distance == 0) break;
1352 if (i < 2) lineGap = nearest->lineGap;
1353 if (i < 3) clockFontPxlSize = nearest->clockFontPxlSize;
1354 if (i < 4) coordFontPxlSize = nearest->coordFontPxlSize;
1355 if (i < 5) fontPxlSize = nearest->fontPxlSize;
1356 if (i < 6) smallLayout = nearest->smallLayout;
1357 if (i < 7) tinyLayout = nearest->tinyLayout;
1360 SizeDefaults *szd = sizeDefaults;
1361 if (*appData.boardSize == NULLCHAR) {
1362 while (DisplayWidth(xDisplay, xScreen) < szd->minScreenSize ||
1363 DisplayHeight(xDisplay, xScreen) < szd->minScreenSize) {
1366 if (szd->name == NULL) szd--;
1367 appData.boardSize = strdup(szd->name); // [HGM] settings: remember name for saving settings
1369 while (szd->name != NULL &&
1370 StrCaseCmp(szd->name, appData.boardSize) != 0) szd++;
1371 if (szd->name == NULL) {
1372 fprintf(stderr, _("%s: unrecognized boardSize name %s\n"),
1373 programName, appData.boardSize);
1377 squareSize = szd->squareSize;
1378 lineGap = szd->lineGap;
1379 clockFontPxlSize = szd->clockFontPxlSize;
1380 coordFontPxlSize = szd->coordFontPxlSize;
1381 fontPxlSize = szd->fontPxlSize;
1382 smallLayout = szd->smallLayout;
1383 tinyLayout = szd->tinyLayout;
1384 // [HGM] font: use defaults from settings file if available and not overruled
1387 /* Now, using squareSize as a hint, find a good XPM/XIM set size */
1388 if (strlen(appData.pixmapDirectory) > 0) {
1389 p = ExpandPathName(appData.pixmapDirectory);
1391 fprintf(stderr, _("Error expanding path name \"%s\"\n"),
1392 appData.pixmapDirectory);
1395 if (appData.debugMode) {
1396 fprintf(stderr, _("\
1397 XBoard square size (hint): %d\n\
1398 %s fulldir:%s:\n"), squareSize, IMAGE_EXT, p);
1400 squareSize = xpm_closest_to(p, squareSize, IMAGE_EXT);
1401 if (appData.debugMode) {
1402 fprintf(stderr, _("Closest %s size: %d\n"), IMAGE_EXT, squareSize);
1405 defaultLineGap = lineGap;
1406 if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap;
1408 /* [HR] height treated separately (hacked) */
1409 boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
1410 boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
1413 * Determine what fonts to use.
1415 InitializeFonts(clockFontPxlSize, coordFontPxlSize, fontPxlSize);
1418 * Detect if there are not enough colors available and adapt.
1420 if (DefaultDepth(xDisplay, xScreen) <= 2) {
1421 appData.monoMode = True;
1424 forceMono = MakeColors();
1427 fprintf(stderr, _("%s: too few colors available; trying monochrome mode\n"),
1429 appData.monoMode = True;
1432 if (appData.monoMode && appData.debugMode) {
1433 fprintf(stderr, _("white pixel = 0x%lx, black pixel = 0x%lx\n"),
1434 (unsigned long) XWhitePixel(xDisplay, xScreen),
1435 (unsigned long) XBlackPixel(xDisplay, xScreen));
1438 ParseIcsTextColors();
1440 XtAppAddActions(appContext, boardActions, XtNumber(boardActions));
1446 layoutName = "tinyLayout";
1447 } else if (smallLayout) {
1448 layoutName = "smallLayout";
1450 layoutName = "normalLayout";
1453 optList = BoardPopUp(squareSize, lineGap, (void*)
1459 boardWidget = optList[W_BOARD].handle;
1460 menuBarWidget = optList[W_MENU].handle;
1461 dropMenu = optList[W_DROP].handle;
1462 titleWidget = optList[optList[W_TITLE].type != -1 ? W_TITLE : W_SMALL].handle;
1463 formWidget = XtParent(boardWidget);
1464 XtSetArg(args[0], XtNbackground, &timerBackgroundPixel);
1465 XtSetArg(args[1], XtNforeground, &timerForegroundPixel);
1466 XtGetValues(optList[W_WHITE].handle, args, 2);
1467 if (appData.showButtonBar) { // can't we use timer pixels for this? (Or better yet, just black & white?)
1468 XtSetArg(args[0], XtNbackground, &buttonBackgroundPixel);
1469 XtSetArg(args[1], XtNforeground, &buttonForegroundPixel);
1470 XtGetValues(optList[W_PAUSE].handle, args, 2);
1472 AppendEnginesToMenu(appData.recentEngineList);
1474 xBoardWindow = XtWindow(boardWidget);
1476 // [HGM] it seems the layout code ends here, but perhaps the color stuff is size independent and would
1477 // not need to go into InitDrawingSizes().
1480 * Create X checkmark bitmap and initialize option menu checks.
1482 ReadBitmap(&xMarkPixmap, "checkmark.bm",
1483 checkmark_bits, checkmark_width, checkmark_height);
1489 ReadBitmap(&wIconPixmap, "icon_white.bm",
1490 icon_white_bits, icon_white_width, icon_white_height);
1491 ReadBitmap(&bIconPixmap, "icon_black.bm",
1492 icon_black_bits, icon_black_width, icon_black_height);
1493 iconPixmap = wIconPixmap;
1495 XtSetArg(args[i], XtNiconPixmap, iconPixmap); i++;
1496 XtSetValues(shellWidget, args, i);
1499 * Create a cursor for the board widget.
1501 window_attributes.cursor = XCreateFontCursor(xDisplay, XC_hand2);
1502 XChangeWindowAttributes(xDisplay, xBoardWindow,
1503 CWCursor, &window_attributes);
1506 * Inhibit shell resizing.
1508 shellArgs[0].value = (XtArgVal) &w;
1509 shellArgs[1].value = (XtArgVal) &h;
1510 XtGetValues(shellWidget, shellArgs, 2);
1511 shellArgs[4].value = shellArgs[2].value = w;
1512 shellArgs[5].value = shellArgs[3].value = h;
1513 XtSetValues(shellWidget, &shellArgs[2], 4);
1514 marginW = w - boardWidth; // [HGM] needed to set new shellWidget size when we resize board
1515 marginH = h - boardHeight;
1517 CatchDeleteWindow(shellWidget, "QuitProc");
1523 if(appData.logoSize)
1524 { // locate and read user logo
1526 snprintf(buf, MSG_SIZ, "%s/%s.png", appData.logoDir, UserName());
1527 ASSIGN(userLogo, buf);
1530 if (appData.animate || appData.animateDragging)
1533 XtAugmentTranslations(formWidget,
1534 XtParseTranslationTable(globalTranslations));
1536 XtAddEventHandler(formWidget, KeyPressMask, False,
1537 (XtEventHandler) MoveTypeInProc, NULL);
1538 XtAddEventHandler(shellWidget, StructureNotifyMask, False,
1539 (XtEventHandler) EventProc, NULL);
1541 /* [AS] Restore layout */
1542 if( wpMoveHistory.visible ) {
1546 if( wpEvalGraph.visible )
1551 if( wpEngineOutput.visible ) {
1552 EngineOutputPopUp();
1557 if (errorExitStatus == -1) {
1558 if (appData.icsActive) {
1559 /* We now wait until we see "login:" from the ICS before
1560 sending the logon script (problems with timestamp otherwise) */
1561 /*ICSInitScript();*/
1562 if (appData.icsInputBox) ICSInputBoxPopUp();
1566 signal(SIGWINCH, TermSizeSigHandler);
1568 signal(SIGINT, IntSigHandler);
1569 signal(SIGTERM, IntSigHandler);
1570 if (*appData.cmailGameName != NULLCHAR) {
1571 signal(SIGUSR1, CmailSigHandler);
1575 gameInfo.boardWidth = 0; // [HGM] pieces: kludge to ensure InitPosition() calls InitDrawingSizes()
1578 // XtSetKeyboardFocus(shellWidget, formWidget);
1579 XSetInputFocus(xDisplay, XtWindow(formWidget), RevertToPointerRoot, CurrentTime);
1581 XtAppMainLoop(appContext);
1582 if (appData.debugMode) fclose(debugFP); // [DM] debug
1587 TermSizeSigHandler (int sig)
1593 IntSigHandler (int sig)
1599 CmailSigHandler (int sig)
1604 signal(SIGUSR1, SIG_IGN); /* suspend handler */
1606 /* Activate call-back function CmailSigHandlerCallBack() */
1607 OutputToProcess(cmailPR, (char *)(&dummy), sizeof(int), &error);
1609 signal(SIGUSR1, CmailSigHandler); /* re-activate handler */
1613 CmailSigHandlerCallBack (InputSourceRef isr, VOIDSTAR closure, char *message, int count, int error)
1616 ReloadCmailMsgEvent(TRUE); /* Reload cmail msg */
1618 /**** end signal code ****/
1621 #define Abs(n) ((n)<0 ? -(n) : (n))
1625 InsertPxlSize (char *pattern, int targetPxlSize)
1627 char *base_fnt_lst, strInt[12], *p, *q;
1628 int alternatives, i, len, strIntLen;
1631 * Replace the "*" (if present) in the pixel-size slot of each
1632 * alternative with the targetPxlSize.
1636 while ((p = strchr(p, ',')) != NULL) {
1640 snprintf(strInt, sizeof(strInt), "%d", targetPxlSize);
1641 strIntLen = strlen(strInt);
1642 base_fnt_lst = calloc(1, strlen(pattern) + strIntLen * alternatives + 1);
1646 while (alternatives--) {
1647 char *comma = strchr(p, ',');
1648 for (i=0; i<14; i++) {
1649 char *hyphen = strchr(p, '-');
1651 if (comma && hyphen > comma) break;
1652 len = hyphen + 1 - p;
1653 if (i == 7 && *p == '*' && len == 2) {
1655 memcpy(q, strInt, strIntLen);
1665 len = comma + 1 - p;
1672 return base_fnt_lst;
1676 CreateFontSet (char *base_fnt_lst)
1679 char **missing_list;
1683 fntSet = XCreateFontSet(xDisplay, base_fnt_lst,
1684 &missing_list, &missing_count, &def_string);
1685 if (appData.debugMode) {
1687 XFontStruct **font_struct_list;
1688 char **font_name_list;
1689 fprintf(debugFP, "Requested font set for list %s\n", base_fnt_lst);
1691 fprintf(debugFP, " got list %s, locale %s\n",
1692 XBaseFontNameListOfFontSet(fntSet),
1693 XLocaleOfFontSet(fntSet));
1694 count = XFontsOfFontSet(fntSet, &font_struct_list, &font_name_list);
1695 for (i = 0; i < count; i++) {
1696 fprintf(debugFP, " got charset %s\n", font_name_list[i]);
1699 for (i = 0; i < missing_count; i++) {
1700 fprintf(debugFP, " missing charset %s\n", missing_list[i]);
1703 if (fntSet == NULL) {
1704 fprintf(stderr, _("Unable to create font set for %s.\n"), base_fnt_lst);
1709 #else // not ENABLE_NLS
1711 * Find a font that matches "pattern" that is as close as
1712 * possible to the targetPxlSize. Prefer fonts that are k
1713 * pixels smaller to fonts that are k pixels larger. The
1714 * pattern must be in the X Consortium standard format,
1715 * e.g. "-*-helvetica-bold-r-normal--*-*-*-*-*-*-*-*".
1716 * The return value should be freed with XtFree when no
1720 FindFont (char *pattern, int targetPxlSize)
1722 char **fonts, *p, *best, *scalable, *scalableTail;
1723 int i, j, nfonts, minerr, err, pxlSize;
1725 fonts = XListFonts(xDisplay, pattern, 999999, &nfonts);
1727 fprintf(stderr, _("%s: no fonts match pattern %s\n"),
1728 programName, pattern);
1735 for (i=0; i<nfonts; i++) {
1738 if (*p != '-') continue;
1740 if (*p == NULLCHAR) break;
1741 if (*p++ == '-') j++;
1743 if (j < 7) continue;
1746 scalable = fonts[i];
1749 err = pxlSize - targetPxlSize;
1750 if (Abs(err) < Abs(minerr) ||
1751 (minerr > 0 && err < 0 && -err == minerr)) {
1757 if (scalable && Abs(minerr) > appData.fontSizeTolerance) {
1758 /* If the error is too big and there is a scalable font,
1759 use the scalable font. */
1760 int headlen = scalableTail - scalable;
1761 p = (char *) XtMalloc(strlen(scalable) + 10);
1762 while (isdigit(*scalableTail)) scalableTail++;
1763 sprintf(p, "%.*s%d%s", headlen, scalable, targetPxlSize, scalableTail);
1765 p = (char *) XtMalloc(strlen(best) + 2);
1766 safeStrCpy(p, best, strlen(best)+1 );
1768 if (appData.debugMode) {
1769 fprintf(debugFP, _("resolved %s at pixel size %d\n to %s\n"),
1770 pattern, targetPxlSize, p);
1772 XFreeFontNames(fonts);
1779 { // [HGM] deletes GCs that are to be remade, to prevent resource leak;
1780 // must be called before all non-first callse to CreateGCs()
1781 XtReleaseGC(shellWidget, highlineGC);
1782 XtReleaseGC(shellWidget, lightSquareGC);
1783 XtReleaseGC(shellWidget, darkSquareGC);
1784 XtReleaseGC(shellWidget, lineGC);
1785 if (appData.monoMode) {
1786 if (DefaultDepth(xDisplay, xScreen) == 1) {
1787 XtReleaseGC(shellWidget, wbPieceGC);
1789 XtReleaseGC(shellWidget, bwPieceGC);
1792 XtReleaseGC(shellWidget, prelineGC);
1793 XtReleaseGC(shellWidget, wdPieceGC);
1794 XtReleaseGC(shellWidget, wlPieceGC);
1795 XtReleaseGC(shellWidget, bdPieceGC);
1796 XtReleaseGC(shellWidget, blPieceGC);
1801 CreateOneGC (XGCValues *gc_values, Pixel foreground, Pixel background)
1803 XtGCMask value_mask = GCLineWidth | GCLineStyle | GCForeground
1804 | GCBackground | GCFunction | GCPlaneMask;
1805 gc_values->foreground = foreground;
1806 gc_values->background = background;
1807 return XtGetGC(shellWidget, value_mask, gc_values);
1811 CreateGCs (int redo)
1813 XGCValues gc_values;
1815 Pixel white = XWhitePixel(xDisplay, xScreen);
1816 Pixel black = XBlackPixel(xDisplay, xScreen);
1818 gc_values.plane_mask = AllPlanes;
1819 gc_values.line_width = lineGap;
1820 gc_values.line_style = LineSolid;
1821 gc_values.function = GXcopy;
1824 DeleteGCs(); // called a second time; clean up old GCs first
1825 } else { // [HGM] grid and font GCs created on first call only
1826 coordGC = CreateOneGC(&gc_values, black, white);
1827 XSetFont(xDisplay, coordGC, coordFontID);
1829 // [HGM] make font for holdings counts (white on black)
1830 countGC = CreateOneGC(&gc_values, white, black);
1831 XSetFont(xDisplay, countGC, countFontID);
1833 lineGC = CreateOneGC(&gc_values, black, black);
1835 if (appData.monoMode) {
1837 highlineGC = CreateOneGC(&gc_values, white, white);
1838 lightSquareGC = wbPieceGC = CreateOneGC(&gc_values, white, black);
1839 darkSquareGC = bwPieceGC = CreateOneGC(&gc_values, black, white);
1841 if (DefaultDepth(xDisplay, xScreen) == 1) {
1842 /* Avoid XCopyPlane on 1-bit screens to work around Sun bug */
1843 gc_values.function = GXcopyInverted;
1844 copyInvertedGC = CreateOneGC(&gc_values, black, white);
1845 gc_values.function = GXcopy;
1846 if (XBlackPixel(xDisplay, xScreen) == 1) {
1847 bwPieceGC = darkSquareGC;
1848 wbPieceGC = copyInvertedGC;
1850 bwPieceGC = copyInvertedGC;
1851 wbPieceGC = lightSquareGC;
1856 highlineGC = CreateOneGC(&gc_values, highlightSquareColor, highlightSquareColor);
1857 prelineGC = CreateOneGC(&gc_values, premoveHighlightColor, premoveHighlightColor);
1858 lightSquareGC = CreateOneGC(&gc_values, lightSquareColor, darkSquareColor);
1859 darkSquareGC = CreateOneGC(&gc_values, darkSquareColor, lightSquareColor);
1860 wdPieceGC = CreateOneGC(&gc_values, whitePieceColor, darkSquareColor);
1861 wlPieceGC = CreateOneGC(&gc_values, whitePieceColor, lightSquareColor);
1862 bdPieceGC = CreateOneGC(&gc_values, blackPieceColor, darkSquareColor);
1863 blPieceGC = CreateOneGC(&gc_values, blackPieceColor, lightSquareColor);
1868 loadXIM (XImage *xim, XImage *xmask, char *filename, Pixmap *dest, Pixmap *mask)
1876 fp = fopen(filename, "rb");
1878 fprintf(stderr, _("%s: error loading XIM!\n"), programName);
1885 for (y=0; y<h; ++y) {
1886 for (x=0; x<h; ++x) {
1891 XPutPixel(xim, x, y, blackPieceColor);
1893 XPutPixel(xmask, x, y, WhitePixel(xDisplay,xScreen));
1896 XPutPixel(xim, x, y, darkSquareColor);
1898 XPutPixel(xmask, x, y, BlackPixel(xDisplay,xScreen));
1901 XPutPixel(xim, x, y, whitePieceColor);
1903 XPutPixel(xmask, x, y, WhitePixel(xDisplay,xScreen));
1906 XPutPixel(xim, x, y, lightSquareColor);
1908 XPutPixel(xmask, x, y, BlackPixel(xDisplay,xScreen));
1916 /* create Pixmap of piece */
1917 *dest = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
1919 XPutImage(xDisplay, *dest, lightSquareGC, xim,
1922 /* create Pixmap of clipmask
1923 Note: We assume the white/black pieces have the same
1924 outline, so we make only 6 masks. This is okay
1925 since the XPM clipmask routines do the same. */
1927 temp = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
1929 XPutImage(xDisplay, temp, lightSquareGC, xmask,
1932 /* now create the 1-bit version */
1933 *mask = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
1936 values.foreground = 1;
1937 values.background = 0;
1939 /* Don't use XtGetGC, not read only */
1940 maskGC = XCreateGC(xDisplay, *mask,
1941 GCForeground | GCBackground, &values);
1942 XCopyPlane(xDisplay, temp, *mask, maskGC,
1943 0, 0, squareSize, squareSize, 0, 0, 1);
1944 XFreePixmap(xDisplay, temp);
1949 char pieceBitmapNames[] = "pnbrqfeacwmohijgdvlsukpnsl";
1957 static char *ximkind[] = { "ll", "ld", "dl", "dd" };
1962 /* The XSynchronize calls were copied from CreatePieces.
1963 Not sure if needed, but can't hurt */
1964 XSynchronize(xDisplay, True); /* Work-around for xlib/xt
1967 /* temp needed by loadXIM() */
1968 ximtemp = XGetImage(xDisplay, DefaultRootWindow(xDisplay),
1969 0, 0, ss, ss, AllPlanes, XYPixmap);
1971 if (strlen(appData.pixmapDirectory) == 0) {
1975 if (appData.monoMode) {
1976 DisplayFatalError(_("XIM pieces cannot be used in monochrome mode"),
1980 fprintf(stderr, _("\nLoading XIMs...\n"));
1982 for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
1983 fprintf(stderr, "%d", piece+1);
1984 for (kind=0; kind<4; kind++) {
1985 fprintf(stderr, ".");
1986 snprintf(buf, sizeof(buf), "%s/%s%c%s%u.xim",
1987 ExpandPathName(appData.pixmapDirectory),
1988 piece <= (int) WhiteKing ? "" : "w",
1989 pieceBitmapNames[piece],
1991 ximPieceBitmap[kind][piece] =
1992 XGetImage(xDisplay, DefaultRootWindow(xDisplay),
1993 0, 0, ss, ss, AllPlanes, XYPixmap);
1994 if (appData.debugMode)
1995 fprintf(stderr, _("(File:%s:) "), buf);
1996 loadXIM(ximPieceBitmap[kind][piece],
1998 &(xpmPieceBitmap2[kind][piece]),
1999 &(ximMaskPm2[piece]));
2000 if(piece <= (int)WhiteKing)
2001 xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
2003 fprintf(stderr," ");
2005 /* Load light and dark squares */
2006 /* If the LSQ and DSQ pieces don't exist, we will
2007 draw them with solid squares. */
2008 snprintf(buf,sizeof(buf), "%s/lsq%u.xim", ExpandPathName(appData.pixmapDirectory), ss);
2009 if (access(buf, 0) != 0) {
2013 fprintf(stderr, _("light square "));
2015 XGetImage(xDisplay, DefaultRootWindow(xDisplay),
2016 0, 0, ss, ss, AllPlanes, XYPixmap);
2017 if (appData.debugMode)
2018 fprintf(stderr, _("(File:%s:) "), buf);
2020 loadXIM(ximLightSquare, NULL, buf, &xpmLightSquare, NULL);
2021 fprintf(stderr, _("dark square "));
2022 snprintf(buf,sizeof(buf), "%s/dsq%u.xim",
2023 ExpandPathName(appData.pixmapDirectory), ss);
2024 if (appData.debugMode)
2025 fprintf(stderr, _("(File:%s:) "), buf);
2027 XGetImage(xDisplay, DefaultRootWindow(xDisplay),
2028 0, 0, ss, ss, AllPlanes, XYPixmap);
2029 loadXIM(ximDarkSquare, NULL, buf, &xpmDarkSquare, NULL);
2030 xpmJailSquare = xpmLightSquare;
2032 fprintf(stderr, _("Done.\n"));
2034 XSynchronize(xDisplay, False); /* Work-around for xlib/xt buffering bug */
2037 static VariantClass oldVariant = (VariantClass) -1; // [HGM] pieces: redo every time variant changes
2041 CreateXPMBoard (char *s, int kind)
2045 if(!appData.useBitmaps || s == NULL || *s == 0 || *s == '*') { useTexture &= ~(kind+1); return; }
2046 if (XpmReadFileToPixmap(xDisplay, xBoardWindow, s, &(xpmBoardBitmap[kind]), NULL, &attr) == 0) {
2047 useTexture |= kind + 1; textureW[kind] = attr.width; textureH[kind] = attr.height;
2053 { // [HGM] to prevent resoucre leak on calling CreaeXPMPieces() a second time,
2054 // thisroutine has to be called t free the old piece pixmaps
2056 for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++)
2057 for (kind=0; kind<4; kind++) XFreePixmap(xDisplay, xpmPieceBitmap2[kind][piece]);
2059 XFreePixmap(xDisplay, xpmLightSquare);
2060 XFreePixmap(xDisplay, xpmDarkSquare);
2069 u_int ss = squareSize;
2071 static char *xpmkind[] = { "ll", "ld", "dl", "dd" };
2072 XpmColorSymbol symbols[4];
2073 static int redo = False;
2075 if(redo) FreeXPMPieces(); else redo = 1;
2077 /* The XSynchronize calls were copied from CreatePieces.
2078 Not sure if needed, but can't hurt */
2079 XSynchronize(xDisplay, True); /* Work-around for xlib/xt buffering bug */
2081 /* Setup translations so piece colors match square colors */
2082 symbols[0].name = "light_piece";
2083 symbols[0].value = appData.whitePieceColor;
2084 symbols[1].name = "dark_piece";
2085 symbols[1].value = appData.blackPieceColor;
2086 symbols[2].name = "light_square";
2087 symbols[2].value = appData.lightSquareColor;
2088 symbols[3].name = "dark_square";
2089 symbols[3].value = appData.darkSquareColor;
2091 attr.valuemask = XpmColorSymbols;
2092 attr.colorsymbols = symbols;
2093 attr.numsymbols = 4;
2095 if (appData.monoMode) {
2096 DisplayFatalError(_("XPM pieces cannot be used in monochrome mode"),
2100 if (strlen(appData.pixmapDirectory) == 0) {
2101 XpmPieces* pieces = builtInXpms;
2104 while (pieces->size != squareSize && pieces->size) pieces++;
2105 if (!pieces->size) {
2106 fprintf(stderr, _("No builtin XPM pieces of size %d\n"), squareSize);
2109 for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
2110 for (kind=0; kind<4; kind++) {
2112 if ((r=XpmCreatePixmapFromData(xDisplay, xBoardWindow,
2113 pieces->xpm[piece][kind],
2114 &(xpmPieceBitmap2[kind][piece]),
2115 NULL, &attr)) != 0) {
2116 fprintf(stderr, _("Error %d loading XPM image \"%s\"\n"),
2120 if(piece <= (int) WhiteKing)
2121 xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
2125 xpmJailSquare = xpmLightSquare;
2129 fprintf(stderr, _("\nLoading XPMs...\n"));
2132 for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
2133 fprintf(stderr, "%d ", piece+1);
2134 for (kind=0; kind<4; kind++) {
2135 snprintf(buf, sizeof(buf), "%s/%s%c%s%u.xpm",
2136 ExpandPathName(appData.pixmapDirectory),
2137 piece > (int) WhiteKing ? "w" : "",
2138 pieceBitmapNames[piece],
2140 if (appData.debugMode) {
2141 fprintf(stderr, _("(File:%s:) "), buf);
2143 if ((r=XpmReadFileToPixmap(xDisplay, xBoardWindow, buf,
2144 &(xpmPieceBitmap2[kind][piece]),
2145 NULL, &attr)) != 0) {
2146 if(piece != (int)WhiteKing && piece > (int)WhiteQueen) {
2147 // [HGM] missing: read of unorthodox piece failed; substitute King.
2148 snprintf(buf, sizeof(buf), "%s/k%s%u.xpm",
2149 ExpandPathName(appData.pixmapDirectory),
2151 if (appData.debugMode) {
2152 fprintf(stderr, _("(Replace by File:%s:) "), buf);
2154 r=XpmReadFileToPixmap(xDisplay, xBoardWindow, buf,
2155 &(xpmPieceBitmap2[kind][piece]),
2159 fprintf(stderr, _("Error %d loading XPM file \"%s\"\n"),
2164 if(piece <= (int) WhiteKing)
2165 xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
2168 /* Load light and dark squares */
2169 /* If the LSQ and DSQ pieces don't exist, we will
2170 draw them with solid squares. */
2171 fprintf(stderr, _("light square "));
2172 snprintf(buf, sizeof(buf), "%s/lsq%u.xpm", ExpandPathName(appData.pixmapDirectory), ss);
2173 if (access(buf, 0) != 0) {
2177 if (appData.debugMode)
2178 fprintf(stderr, _("(File:%s:) "), buf);
2180 if ((r=XpmReadFileToPixmap(xDisplay, xBoardWindow, buf,
2181 &xpmLightSquare, NULL, &attr)) != 0) {
2182 fprintf(stderr, _("Error %d loading XPM file \"%s\"\n"), r, buf);
2185 fprintf(stderr, _("dark square "));
2186 snprintf(buf, sizeof(buf), "%s/dsq%u.xpm",
2187 ExpandPathName(appData.pixmapDirectory), ss);
2188 if (appData.debugMode) {
2189 fprintf(stderr, _("(File:%s:) "), buf);
2191 if ((r=XpmReadFileToPixmap(xDisplay, xBoardWindow, buf,
2192 &xpmDarkSquare, NULL, &attr)) != 0) {
2193 fprintf(stderr, _("Error %d loading XPM file \"%s\"\n"), r, buf);
2197 xpmJailSquare = xpmLightSquare;
2198 fprintf(stderr, _("Done.\n"));
2200 oldVariant = -1; // kludge to force re-makig of animation masks
2201 XSynchronize(xDisplay, False); /* Work-around for xlib/xt
2204 #endif /* HAVE_LIBXPM */
2207 /* No built-in bitmaps */
2212 u_int ss = squareSize;
2214 XSynchronize(xDisplay, True); /* Work-around for xlib/xt
2217 for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
2218 for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
2219 snprintf(buf, MSG_SIZ, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
2220 pieceBitmapNames[piece],
2221 ss, kind == SOLID ? 's' : 'o');
2222 ReadBitmap(&pieceBitmap2[kind][piece], buf, NULL, ss, ss);
2223 if(piece <= (int)WhiteKing)
2224 pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
2228 XSynchronize(xDisplay, False); /* Work-around for xlib/xt
2232 /* With built-in bitmaps */
2236 BuiltInBits* bib = builtInBits;
2239 u_int ss = squareSize;
2241 XSynchronize(xDisplay, True); /* Work-around for xlib/xt
2244 while (bib->squareSize != ss && bib->squareSize != 0) bib++;
2246 for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
2247 for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
2248 snprintf(buf, MSG_SIZ, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
2249 pieceBitmapNames[piece],
2250 ss, kind == SOLID ? 's' : 'o');
2251 ReadBitmap(&pieceBitmap2[kind][piece], buf,
2252 bib->bits[kind][piece], ss, ss);
2253 if(piece <= (int)WhiteKing)
2254 pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
2258 XSynchronize(xDisplay, False); /* Work-around for xlib/xt
2264 ReadBitmap (Pixmap *pm, String name, unsigned char bits[], u_int wreq, u_int hreq)
2269 char msg[MSG_SIZ], fullname[MSG_SIZ];
2271 if (*appData.bitmapDirectory != NULLCHAR) {
2272 safeStrCpy(fullname, appData.bitmapDirectory, sizeof(fullname)/sizeof(fullname[0]) );
2273 strncat(fullname, "/", MSG_SIZ - strlen(fullname) - 1);
2274 strncat(fullname, name, MSG_SIZ - strlen(fullname) - 1);
2275 errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname,
2276 &w, &h, pm, &x_hot, &y_hot);
2277 fprintf(stderr, "load %s\n", name);
2278 if (errcode != BitmapSuccess) {
2280 case BitmapOpenFailed:
2281 snprintf(msg, sizeof(msg), _("Can't open bitmap file %s"), fullname);
2283 case BitmapFileInvalid:
2284 snprintf(msg, sizeof(msg), _("Invalid bitmap in file %s"), fullname);
2286 case BitmapNoMemory:
2287 snprintf(msg, sizeof(msg), _("Ran out of memory reading bitmap file %s"),
2291 snprintf(msg, sizeof(msg), _("Unknown XReadBitmapFile error %d on file %s"),
2295 fprintf(stderr, _("%s: %s...using built-in\n"),
2297 } else if (w != wreq || h != hreq) {
2299 _("%s: Bitmap %s is %dx%d, not %dx%d...using built-in\n"),
2300 programName, fullname, w, h, wreq, hreq);
2306 *pm = XCreateBitmapFromData(xDisplay, xBoardWindow, (char *) bits,
2316 if (lineGap == 0) return;
2318 /* [HR] Split this into 2 loops for non-square boards. */
2320 for (i = 0; i < BOARD_HEIGHT + 1; i++) {
2321 gridSegments[i].x1 = 0;
2322 gridSegments[i].x2 =
2323 lineGap + BOARD_WIDTH * (squareSize + lineGap);
2324 gridSegments[i].y1 = gridSegments[i].y2
2325 = lineGap / 2 + (i * (squareSize + lineGap));
2328 for (j = 0; j < BOARD_WIDTH + 1; j++) {
2329 gridSegments[j + i].y1 = 0;
2330 gridSegments[j + i].y2 =
2331 lineGap + BOARD_HEIGHT * (squareSize + lineGap);
2332 gridSegments[j + i].x1 = gridSegments[j + i].x2
2333 = lineGap / 2 + (j * (squareSize + lineGap));
2338 MarkMenuItem (char *menuRef, int state)
2340 MenuItem *item = MenuNameToItem(menuRef);
2344 XtSetArg(args[0], XtNleftBitmap, state ? xMarkPixmap : None);
2345 XtSetValues(item->handle, args, 1);
2350 EnableNamedMenuItem (char *menuRef, int state)
2352 MenuItem *item = MenuNameToItem(menuRef);
2354 if(item) XtSetSensitive(item->handle, state);
2358 EnableButtonBar (int state)
2360 XtSetSensitive(optList[W_BUTTON].handle, state);
2365 SetMenuEnables (Enables *enab)
2367 while (enab->name != NULL) {
2368 EnableNamedMenuItem(enab->name, enab->value);
2374 KeyBindingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
2375 { // [HGM] new method of key binding: specify MenuItem(FlipView) in stead of FlipViewProc in translation string
2377 if(*nprms == 0) return;
2378 item = MenuNameToItem(prms[0]);
2379 if(item) ((MenuProc *) item->proc) ();
2383 MenuEngineSelect (Widget w, caddr_t addr, caddr_t index)
2385 RecentEngineEvent((int) (intptr_t) addr);
2389 AppendMenuItem (char *msg, int n)
2391 CreateMenuItem((Widget) optList[W_ENGIN].textValue, msg, (XtCallbackProc) MenuEngineSelect, n);
2403 for (i=0; i<sizeof(dmEnables)/sizeof(DropMenuEnables); i++) {
2404 entry = XtNameToWidget(dropMenu, dmEnables[i].widget);
2405 p = strchr(gameMode == IcsPlayingWhite ? white_holding : black_holding,
2406 dmEnables[i].piece);
2407 XtSetSensitive(entry, p != NULL || !appData.testLegality
2408 /*!!temp:*/ || (gameInfo.variant == VariantCrazyhouse
2409 && !appData.icsActive));
2411 while (p && *p++ == dmEnables[i].piece) count++;
2412 snprintf(label, sizeof(label), "%s %d", dmEnables[i].widget, count);
2414 XtSetArg(args[j], XtNlabel, label); j++;
2415 XtSetValues(entry, args, j);
2421 do_flash_delay (unsigned long msec)
2427 DrawBorder (int x, int y, int type)
2431 if(type == 1) gc = highlineGC; else if(type == 2) gc = prelineGC;
2433 XDrawRectangle(xDisplay, xBoardWindow, gc, x, y,
2434 squareSize+lineGap, squareSize+lineGap);
2438 CutOutSquare (int x, int y, int *x0, int *y0, int kind)
2440 int W = BOARD_WIDTH, H = BOARD_HEIGHT;
2441 int nx = x/(squareSize + lineGap), ny = y/(squareSize + lineGap);
2443 if(textureW[kind] < squareSize || textureH[kind] < squareSize) return 0;
2444 if(textureW[kind] < W*squareSize)
2445 *x0 = (textureW[kind] - squareSize) * nx/(W-1);
2447 *x0 = textureW[kind]*nx / W + (textureW[kind] - W*squareSize) / (2*W);
2448 if(textureH[kind] < H*squareSize)
2449 *y0 = (textureH[kind] - squareSize) * ny/(H-1);
2451 *y0 = textureH[kind]*ny / H + (textureH[kind] - H*squareSize) / (2*H);
2455 #include <cairo/cairo.h>
2456 #include <cairo/cairo-xlib.h>
2459 DrawLogo (void *handle, void *logo)
2461 cairo_surface_t *img, *cs;
2465 if(!logo || !handle) return;
2466 cs = cairo_xlib_surface_create(xDisplay, XtWindow(handle), DefaultVisual(xDisplay, 0), appData.logoSize, appData.logoSize/2);
2467 img = cairo_image_surface_create_from_png (logo);
2468 w = cairo_image_surface_get_width (img);
2469 h = cairo_image_surface_get_height (img);
2470 cr = cairo_create(cs);
2471 cairo_scale(cr, (float)appData.logoSize/w, appData.logoSize/(2.*h));
2472 cairo_set_source_surface (cr, img, 0, 0);
2475 cairo_surface_destroy (img);
2476 cairo_surface_destroy (cs);
2480 BlankSquare (int x, int y, int color, ChessSquare piece, Drawable dest, int fac)
2481 { // [HGM] extra param 'fac' for forcing destination to (0,0) for copying to animation buffer
2483 if (useImages && color != 2 && (useTexture & color+1) && CutOutSquare(x, y, &x0, &y0, color)) {
2484 XCopyArea(xDisplay, xpmBoardBitmap[color], dest, wlPieceGC, x0, y0,
2485 squareSize, squareSize, x*fac, y*fac);
2487 if (useImages && useImageSqs) {
2491 pm = xpmLightSquare;
2496 case 2: /* neutral */
2498 pm = xpmJailSquare; // [HGM] this is wrong, but apparently never used?
2501 XCopyArea(xDisplay, pm, dest, wlPieceGC, 0, 0,
2502 squareSize, squareSize, x*fac, y*fac);
2512 case 2: /* neutral */
2517 XFillRectangle(xDisplay, dest, gc, x*fac, y*fac, squareSize, squareSize);
2522 I split out the routines to draw a piece so that I could
2523 make a generic flash routine.
2526 monoDrawPiece_1bit (ChessSquare piece, int square_color, int x, int y, Drawable dest)
2528 /* Avoid XCopyPlane on 1-bit screens to work around Sun bug */
2529 switch (square_color) {
2531 case 2: /* neutral */
2533 XCopyArea(xDisplay, (int) piece < (int) BlackPawn
2534 ? *pieceToOutline(piece)
2535 : *pieceToSolid(piece),
2536 dest, bwPieceGC, 0, 0,
2537 squareSize, squareSize, x, y);
2540 XCopyArea(xDisplay, (int) piece < (int) BlackPawn
2541 ? *pieceToSolid(piece)
2542 : *pieceToOutline(piece),
2543 dest, wbPieceGC, 0, 0,
2544 squareSize, squareSize, x, y);
2550 monoDrawPiece (ChessSquare piece, int square_color, int x, int y, Drawable dest)
2552 switch (square_color) {
2554 case 2: /* neutral */
2556 XCopyPlane(xDisplay, (int) piece < (int) BlackPawn
2557 ? *pieceToOutline(piece)
2558 : *pieceToSolid(piece),
2559 dest, bwPieceGC, 0, 0,
2560 squareSize, squareSize, x, y, 1);
2563 XCopyPlane(xDisplay, (int) piece < (int) BlackPawn
2564 ? *pieceToSolid(piece)
2565 : *pieceToOutline(piece),
2566 dest, wbPieceGC, 0, 0,
2567 squareSize, squareSize, x, y, 1);
2573 colorDrawPiece (ChessSquare piece, int square_color, int x, int y, Drawable dest)
2575 if(pieceToSolid(piece) == NULL) return; // [HGM] bitmaps: make it non-fatal if we have no bitmap;
2576 switch (square_color) {
2578 XCopyPlane(xDisplay, *pieceToSolid(piece),
2579 dest, (int) piece < (int) BlackPawn
2580 ? wlPieceGC : blPieceGC, 0, 0,
2581 squareSize, squareSize, x, y, 1);
2584 XCopyPlane(xDisplay, *pieceToSolid(piece),
2585 dest, (int) piece < (int) BlackPawn
2586 ? wdPieceGC : bdPieceGC, 0, 0,
2587 squareSize, squareSize, x, y, 1);
2589 case 2: /* neutral */
2591 break; // should never contain pieces
2596 colorDrawPieceImage (ChessSquare piece, int square_color, int x, int y, Drawable dest)
2598 int kind, p = piece;
2600 switch (square_color) {
2602 case 2: /* neutral */
2604 if ((int)piece < (int) BlackPawn) {
2612 if ((int)piece < (int) BlackPawn) {
2620 if(appData.upsideDown && flipView) { kind ^= 2; p += p < BlackPawn ? BlackPawn : -BlackPawn; }// swap white and black pieces
2621 if(useTexture & square_color+1) {
2622 BlankSquare(x, y, square_color, piece, dest, 1); // erase previous contents with background
2623 XSetClipMask(xDisplay, wlPieceGC, xpmMask[p]);
2624 XSetClipOrigin(xDisplay, wlPieceGC, x, y);
2625 XCopyArea(xDisplay, xpmPieceBitmap[kind][piece], dest, wlPieceGC, 0, 0, squareSize, squareSize, x, y);
2626 XSetClipMask(xDisplay, wlPieceGC, None);
2627 XSetClipOrigin(xDisplay, wlPieceGC, 0, 0);
2629 XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
2630 dest, wlPieceGC, 0, 0,
2631 squareSize, squareSize, x, y);
2634 typedef void (*DrawFunc)();
2639 if (appData.monoMode) {
2640 if (DefaultDepth(xDisplay, xScreen) == 1) {
2641 return monoDrawPiece_1bit;
2643 return monoDrawPiece;
2647 return colorDrawPieceImage;
2649 return colorDrawPiece;
2654 DrawDot (int marker, int x, int y, int r)
2656 if(appData.monoMode) {
2657 XFillArc(xDisplay, xBoardWindow, marker == 2 ? darkSquareGC : lightSquareGC,
2658 x, y, r, r, 0, 64*360);
2659 XDrawArc(xDisplay, xBoardWindow, marker == 2 ? lightSquareGC : darkSquareGC,
2660 x, y, r, r, 0, 64*360);
2662 XFillArc(xDisplay, xBoardWindow, marker == 2 ? prelineGC : highlineGC,
2663 x, y, r, r, 0, 64*360);
2667 DrawOneSquare (int x, int y, ChessSquare piece, int square_color, int marker, char *string, int align)
2668 { // basic front-end board-draw function: takes care of everything that can be in square:
2669 // piece, background, coordinate/count, marker dot
2670 int direction, font_ascent, font_descent;
2671 XCharStruct overall;
2674 if (piece == EmptySquare) {
2675 BlankSquare(x, y, square_color, piece, xBoardWindow, 1);
2677 drawfunc = ChooseDrawFunc();
2678 drawfunc(piece, square_color, x, y, xBoardWindow);
2681 if(align) { // square carries inscription (coord or piece count)
2683 GC hGC = align < 3 ? coordGC : countGC;
2684 // first calculate where it goes
2685 XTextExtents(countFontStruct, string, 1, &direction,
2686 &font_ascent, &font_descent, &overall);
2688 xx += squareSize - overall.width - 2;
2689 yy += squareSize - font_descent - 1;
2690 } else if (align == 2) {
2691 xx += 2, yy += font_ascent + 1;
2692 } else if (align == 3) {
2693 xx += squareSize - overall.width - 2;
2694 yy += font_ascent + 1;
2695 } else if (align == 4) {
2696 xx += 2, yy += font_ascent + 1;
2699 if (appData.monoMode) {
2700 XDrawImageString(xDisplay, xBoardWindow, hGC, xx, yy, string, 1);
2702 XDrawString(xDisplay, xBoardWindow, hGC, xx, yy, string, 1);
2706 if(marker) { // print fat marker dot, if requested
2707 DrawDot(marker, x + squareSize/4, y+squareSize/4, squareSize/2);
2712 FlashDelay (int flash_delay)
2714 XSync(xDisplay, False);
2715 if(flash_delay) do_flash_delay(flash_delay);
2719 Fraction (int x, int start, int stop)
2721 double f = ((double) x - start)/(stop - start);
2722 if(f > 1.) f = 1.; else if(f < 0.) f = 0.;
2726 static WindowPlacement wpNew;
2729 CoDrag (Widget sh, WindowPlacement *wp)
2732 int j=0, touch=0, fudge = 2;
2733 GetActualPlacement(sh, wp);
2734 if(abs(wpMain.x + wpMain.width + 2*frameX - wp->x) < fudge) touch = 1; else // right touch
2735 if(abs(wp->x + wp->width + 2*frameX - wpMain.x) < fudge) touch = 2; else // left touch
2736 if(abs(wpMain.y + wpMain.height + frameX + frameY - wp->y) < fudge) touch = 3; else // bottom touch
2737 if(abs(wp->y + wp->height + frameX + frameY - wpMain.y) < fudge) touch = 4; // top touch
2738 if(!touch ) return; // only windows that touch co-move
2739 if(touch < 3 && wpNew.height != wpMain.height) { // left or right and height changed
2740 int heightInc = wpNew.height - wpMain.height;
2741 double fracTop = Fraction(wp->y, wpMain.y, wpMain.y + wpMain.height + frameX + frameY);
2742 double fracBot = Fraction(wp->y + wp->height + frameX + frameY + 1, wpMain.y, wpMain.y + wpMain.height + frameX + frameY);
2743 wp->y += fracTop * heightInc;
2744 heightInc = (int) (fracBot * heightInc) - (int) (fracTop * heightInc);
2745 if(heightInc) XtSetArg(args[j], XtNheight, wp->height + heightInc), j++;
2746 } else if(touch > 2 && wpNew.width != wpMain.width) { // top or bottom and width changed
2747 int widthInc = wpNew.width - wpMain.width;
2748 double fracLeft = Fraction(wp->x, wpMain.x, wpMain.x + wpMain.width + 2*frameX);
2749 double fracRght = Fraction(wp->x + wp->width + 2*frameX + 1, wpMain.x, wpMain.x + wpMain.width + 2*frameX);
2750 wp->y += fracLeft * widthInc;
2751 widthInc = (int) (fracRght * widthInc) - (int) (fracLeft * widthInc);
2752 if(widthInc) XtSetArg(args[j], XtNwidth, wp->width + widthInc), j++;
2754 wp->x += wpNew.x - wpMain.x;
2755 wp->y += wpNew.y - wpMain.y;
2756 if(touch == 1) wp->x += wpNew.width - wpMain.width; else
2757 if(touch == 3) wp->y += wpNew.height - wpMain.height;
2758 XtSetArg(args[j], XtNx, wp->x); j++;
2759 XtSetArg(args[j], XtNy, wp->y); j++;
2760 XtSetValues(sh, args, j);
2763 static XtIntervalId delayedDragID = 0;
2768 GetActualPlacement(shellWidget, &wpNew);
2769 if(wpNew.x == wpMain.x && wpNew.y == wpMain.y && // not moved
2770 wpNew.width == wpMain.width && wpNew.height == wpMain.height) // not sized
2771 return; // false alarm
2772 if(shellUp[EngOutDlg]) CoDrag(shells[EngOutDlg], &wpEngineOutput);
2773 if(shellUp[HistoryDlg]) CoDrag(shells[HistoryDlg], &wpMoveHistory);
2774 if(shellUp[EvalGraphDlg]) CoDrag(shells[EvalGraphDlg], &wpEvalGraph);
2775 if(shellUp[GameListDlg]) CoDrag(shells[GameListDlg], &wpGameList);
2777 DrawPosition(True, NULL);
2778 delayedDragID = 0; // now drag executed, make sure next DelayedDrag will not cancel timer event (which could now be used by other)
2785 if(delayedDragID) XtRemoveTimeOut(delayedDragID); // cancel pending
2787 XtAppAddTimeOut(appContext, 50, (XtTimerCallbackProc) DragProc, (XtPointer) 0); // and schedule new one 50 msec later
2791 EventProc (Widget widget, caddr_t unused, XEvent *event)
2793 if(XtIsRealized(widget) && event->type == ConfigureNotify || appData.useStickyWindows)
2794 DelayedDrag(); // as long as events keep coming in faster than 50 msec, they destroy each other
2797 // [HGM] seekgraph: some low-level drawing routines cloned from xevalgraph
2799 DrawSeekAxis (int x, int y, int xTo, int yTo)
2801 XDrawLine(xDisplay, xBoardWindow, lineGC, x, y, xTo, yTo);
2805 DrawSeekBackground (int left, int top, int right, int bottom)
2807 XFillRectangle(xDisplay, xBoardWindow, lightSquareGC, left, top, right-left, bottom-top);
2811 DrawSeekText (char *buf, int x, int y)
2813 XDrawString(xDisplay, xBoardWindow, coordGC, x, y+4, buf, strlen(buf));
2817 DrawSeekDot (int x, int y, int colorNr)
2819 int square = colorNr & 0x80;
2822 color = colorNr == 0 ? prelineGC : colorNr == 1 ? darkSquareGC : highlineGC;
2824 XFillRectangle(xDisplay, xBoardWindow, color,
2825 x-squareSize/9, y-squareSize/9, 2*squareSize/9, 2*squareSize/9);
2827 XFillArc(xDisplay, xBoardWindow, color,
2828 x-squareSize/8, y-squareSize/8, squareSize/4, squareSize/4, 0, 64*360);
2834 XDrawSegments(xDisplay, xBoardWindow, lineGC,
2835 gridSegments, BOARD_HEIGHT + BOARD_WIDTH + 2);
2840 * event handler for redrawing the board
2843 DrawPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
2845 DrawPosition(True, NULL);
2850 HandlePV (Widget w, XEvent * event, String * params, Cardinal * nParams)
2851 { // [HGM] pv: walk PV
2852 MovePV(event->xmotion.x, event->xmotion.y, lineGap + BOARD_HEIGHT * (squareSize + lineGap));
2855 static int savedIndex; /* gross that this is global */
2858 CommentClick (Widget w, XEvent * event, String * params, Cardinal * nParams)
2861 XawTextPosition index, dummy;
2864 XawTextGetSelectionPos(w, &index, &dummy);
2865 XtSetArg(arg, XtNstring, &val);
2866 XtGetValues(w, &arg, 1);
2867 ReplaceComment(savedIndex, val);
2868 if(savedIndex != currentMove) ToNrEvent(savedIndex);
2869 LoadVariation( index, val ); // [HGM] also does the actual moving to it, now
2873 EditCommentPopUp (int index, char *title, char *text)
2876 if (text == NULL) text = "";
2877 NewCommentPopup(title, text, index);
2881 CommentPopUp (char *title, char *text)
2883 savedIndex = currentMove; // [HGM] vari
2884 NewCommentPopup(title, text, currentMove);
2890 PopDown(CommentDlg);
2894 /* Disable all user input other than deleting the window */
2895 static int frozen = 0;
2901 /* Grab by a widget that doesn't accept input */
2902 XtAddGrab(optList[W_MESSG].handle, TRUE, FALSE);
2906 /* Undo a FreezeUI */
2910 if (!frozen) return;
2911 XtRemoveGrab(optList[W_MESSG].handle);
2919 static int oldPausing = FALSE;
2920 static GameMode oldmode = (GameMode) -1;
2923 if (!boardWidget || !XtIsRealized(boardWidget)) return;
2925 if (pausing != oldPausing) {
2926 oldPausing = pausing;
2927 MarkMenuItem("Mode.Pause", pausing);
2929 if (appData.showButtonBar) {
2930 /* Always toggle, don't set. Previous code messes up when
2931 invoked while the button is pressed, as releasing it
2932 toggles the state again. */
2935 XtSetArg(args[0], XtNbackground, &oldbg);
2936 XtSetArg(args[1], XtNforeground, &oldfg);
2937 XtGetValues(optList[W_PAUSE].handle,
2939 XtSetArg(args[0], XtNbackground, oldfg);
2940 XtSetArg(args[1], XtNforeground, oldbg);
2942 XtSetValues(optList[W_PAUSE].handle, args, 2);
2946 wname = ModeToWidgetName(oldmode);
2947 if (wname != NULL) {
2948 MarkMenuItem(wname, False);
2950 wname = ModeToWidgetName(gameMode);
2951 if (wname != NULL) {
2952 MarkMenuItem(wname, True);
2955 MarkMenuItem("Mode.MachineMatch", matchMode && matchGame < appData.matchGames);
2957 /* Maybe all the enables should be handled here, not just this one */
2958 EnableNamedMenuItem("Mode.Training", gameMode == Training || gameMode == PlayFromGameFile);
2960 DisplayLogos(optList[W_WHITE-1].handle, optList[W_BLACK+1].handle);
2965 * Button/menu procedures
2968 /* this variable is shared between CopyPositionProc and SendPositionSelection */
2969 char *selected_fen_position=NULL;
2972 SendPositionSelection (Widget w, Atom *selection, Atom *target,
2973 Atom *type_return, XtPointer *value_return,
2974 unsigned long *length_return, int *format_return)
2976 char *selection_tmp;
2978 // if (!selected_fen_position) return False; /* should never happen */
2979 if (*target == XA_STRING || *target == XA_UTF8_STRING(xDisplay)){
2980 if (!selected_fen_position) { // since it never happens, we use it for indicating a game is being sent
2981 FILE* f = fopen(gameCopyFilename, "r"); // This code, taken from SendGameSelection, now merges the two
2984 if (f == NULL) return False;
2988 selection_tmp = XtMalloc(len + 1);
2989 count = fread(selection_tmp, 1, len, f);
2992 XtFree(selection_tmp);
2995 selection_tmp[len] = NULLCHAR;
2997 /* note: since no XtSelectionDoneProc was registered, Xt will
2998 * automatically call XtFree on the value returned. So have to
2999 * make a copy of it allocated with XtMalloc */
3000 selection_tmp= XtMalloc(strlen(selected_fen_position)+16);
3001 safeStrCpy(selection_tmp, selected_fen_position, strlen(selected_fen_position)+16 );
3004 *value_return=selection_tmp;
3005 *length_return=strlen(selection_tmp);
3006 *type_return=*target;
3007 *format_return = 8; /* bits per byte */
3009 } else if (*target == XA_TARGETS(xDisplay)) {
3010 Atom *targets_tmp = (Atom *) XtMalloc(2 * sizeof(Atom));
3011 targets_tmp[0] = XA_UTF8_STRING(xDisplay);
3012 targets_tmp[1] = XA_STRING;
3013 *value_return = targets_tmp;
3014 *type_return = XA_ATOM;
3017 // This code leads to a read of value_return out of bounds on 64-bit systems.
3018 // Other code which I have seen always sets *format_return to 32 independent of
3019 // sizeof(Atom) without adjusting *length_return. For instance see TextConvertSelection()
3020 // at http://cgit.freedesktop.org/xorg/lib/libXaw/tree/src/Text.c -- BJ
3021 *format_return = 8 * sizeof(Atom);
3022 if (*format_return > 32) {
3023 *length_return *= *format_return / 32;
3024 *format_return = 32;
3027 *format_return = 32;
3035 /* note: when called from menu all parameters are NULL, so no clue what the
3036 * Widget which was clicked on was, or what the click event was
3039 CopySomething (char *src)
3041 selected_fen_position = src;
3043 * Set both PRIMARY (the selection) and CLIPBOARD, since we don't
3044 * have a notion of a position that is selected but not copied.
3045 * See http://www.freedesktop.org/wiki/Specifications/ClipboardsWiki
3047 XtOwnSelection(menuBarWidget, XA_PRIMARY,
3049 SendPositionSelection,
3050 NULL/* lose_ownership_proc */ ,
3051 NULL/* transfer_done_proc */);
3052 XtOwnSelection(menuBarWidget, XA_CLIPBOARD(xDisplay),
3054 SendPositionSelection,
3055 NULL/* lose_ownership_proc */ ,
3056 NULL/* transfer_done_proc */);
3059 /* function called when the data to Paste is ready */
3061 PastePositionCB (Widget w, XtPointer client_data, Atom *selection,
3062 Atom *type, XtPointer value, unsigned long *len, int *format)
3065 if (value==NULL || *len==0) return; /* nothing had been selected to copy */
3066 fenstr[*len]='\0'; /* normally this string is terminated, but be safe */
3067 EditPositionPasteFEN(fenstr);
3071 /* called when Paste Position button is pressed,
3072 * all parameters will be NULL */
3074 PastePositionProc ()
3076 XtGetSelectionValue(menuBarWidget,
3077 appData.pasteSelection ? XA_PRIMARY: XA_CLIPBOARD(xDisplay), XA_STRING,
3078 /* (XtSelectionCallbackProc) */ PastePositionCB,
3079 NULL, /* client_data passed to PastePositionCB */
3081 /* better to use the time field from the event that triggered the
3082 * call to this function, but that isn't trivial to get
3089 /* note: when called from menu all parameters are NULL, so no clue what the
3090 * Widget which was clicked on was, or what the click event was
3092 /* function called when the data to Paste is ready */
3094 PasteGameCB (Widget w, XtPointer client_data, Atom *selection,
3095 Atom *type, XtPointer value, unsigned long *len, int *format)
3098 if (value == NULL || *len == 0) {
3099 return; /* nothing had been selected to copy */
3101 f = fopen(gamePasteFilename, "w");
3103 DisplayError(_("Can't open temp file"), errno);
3106 fwrite(value, 1, *len, f);
3109 LoadGameFromFile(gamePasteFilename, 0, gamePasteFilename, TRUE);
3112 /* called when Paste Game button is pressed,
3113 * all parameters will be NULL */
3117 XtGetSelectionValue(menuBarWidget,
3118 appData.pasteSelection ? XA_PRIMARY: XA_CLIPBOARD(xDisplay), XA_STRING,
3119 /* (XtSelectionCallbackProc) */ PasteGameCB,
3120 NULL, /* client_data passed to PasteGameCB */
3122 /* better to use the time field from the event that triggered the
3123 * call to this function, but that isn't trivial to get
3132 QuitWrapper (Widget w, XEvent *event, String *prms, Cardinal *nprms)
3139 { // bassic primitive for determining if modifier keys are pressed
3140 long int codes[] = { XK_Meta_L, XK_Meta_R, XK_Control_L, XK_Control_R, XK_Shift_L, XK_Shift_R };
3143 XQueryKeymap(xDisplay,keys);
3144 for(i=0; i<6; i++) {
3146 j = XKeysymToKeycode(xDisplay, codes[i]);
3147 k += ( (keys[j>>3]&1<<(j&7)) != 0 );
3153 MoveTypeInProc (Widget widget, caddr_t unused, XEvent *event)
3157 int n = XLookupString(&(event->xkey), buf, 10, &sym, NULL);
3158 if ( n == 1 && *buf >= 32 // printable
3159 && !(ShiftKeys() & 0x3C) // no Alt, Ctrl
3160 ) BoxAutoPopUp (buf);
3164 UpKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
3165 { // [HGM] input: let up-arrow recall previous line from history
3170 DownKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
3171 { // [HGM] input: let down-arrow recall next line from history
3176 EnterKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
3182 TempBackwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
3184 if (!TempBackwardActive) {
3185 TempBackwardActive = True;
3191 TempForwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
3193 /* Check to see if triggered by a key release event for a repeating key.
3194 * If so the next queued event will be a key press of the same key at the same time */
3195 if (XEventsQueued(xDisplay, QueuedAfterReading)) {
3197 XPeekEvent(xDisplay, &next);
3198 if (next.type == KeyPress && next.xkey.time == event->xkey.time &&
3199 next.xkey.keycode == event->xkey.keycode)
3203 TempBackwardActive = False;
3207 ManInner (Widget w, XEvent *event, String *prms, Cardinal *nprms)
3208 { // called as key binding
3211 if (nprms && *nprms > 0)
3215 snprintf(buf, sizeof(buf), "xterm -e man %s &", name);
3221 { // called from menu
3222 ManInner(NULL, NULL, NULL, NULL);
3226 SetWindowTitle (char *text, char *title, char *icon)
3230 if (appData.titleInWindow) {
3232 XtSetArg(args[i], XtNlabel, text); i++;
3233 XtSetValues(titleWidget, args, i);
3236 XtSetArg(args[i], XtNiconName, (XtArgVal) icon); i++;
3237 XtSetArg(args[i], XtNtitle, (XtArgVal) title); i++;
3238 XtSetValues(shellWidget, args, i);
3239 XSync(xDisplay, False);
3244 NullXErrorCheck (Display *dpy, XErrorEvent *error_event)
3250 DisplayIcsInteractionTitle (String message)
3252 if (oldICSInteractionTitle == NULL) {
3253 /* Magic to find the old window title, adapted from vim */
3254 char *wina = getenv("WINDOWID");
3256 Window win = (Window) atoi(wina);
3257 Window root, parent, *children;
3258 unsigned int nchildren;
3259 int (*oldHandler)() = XSetErrorHandler(NullXErrorCheck);
3261 if (XFetchName(xDisplay, win, &oldICSInteractionTitle)) break;
3262 if (!XQueryTree(xDisplay, win, &root, &parent,
3263 &children, &nchildren)) break;
3264 if (children) XFree((void *)children);
3265 if (parent == root || parent == 0) break;
3268 XSetErrorHandler(oldHandler);
3270 if (oldICSInteractionTitle == NULL) {
3271 oldICSInteractionTitle = "xterm";
3274 printf("\033]0;%s\007", message);
3279 XtIntervalId delayedEventTimerXID = 0;
3280 DelayedEventCallback delayedEventCallback = 0;
3285 delayedEventTimerXID = 0;
3286 delayedEventCallback();
3290 ScheduleDelayedEvent (DelayedEventCallback cb, long millisec)
3292 if(delayedEventTimerXID && delayedEventCallback == cb)
3293 // [HGM] alive: replace, rather than add or flush identical event
3294 XtRemoveTimeOut(delayedEventTimerXID);
3295 delayedEventCallback = cb;
3296 delayedEventTimerXID =
3297 XtAppAddTimeOut(appContext, millisec,
3298 (XtTimerCallbackProc) FireDelayedEvent, (XtPointer) 0);
3301 DelayedEventCallback
3304 if (delayedEventTimerXID) {
3305 return delayedEventCallback;
3312 CancelDelayedEvent ()
3314 if (delayedEventTimerXID) {
3315 XtRemoveTimeOut(delayedEventTimerXID);
3316 delayedEventTimerXID = 0;
3320 XtIntervalId loadGameTimerXID = 0;
3323 LoadGameTimerRunning ()
3325 return loadGameTimerXID != 0;
3329 StopLoadGameTimer ()
3331 if (loadGameTimerXID != 0) {
3332 XtRemoveTimeOut(loadGameTimerXID);
3333 loadGameTimerXID = 0;
3341 LoadGameTimerCallback (XtPointer arg, XtIntervalId *id)
3343 loadGameTimerXID = 0;
3348 StartLoadGameTimer (long millisec)
3351 XtAppAddTimeOut(appContext, millisec,
3352 (XtTimerCallbackProc) LoadGameTimerCallback,
3356 XtIntervalId analysisClockXID = 0;
3359 AnalysisClockCallback (XtPointer arg, XtIntervalId *id)
3361 if (gameMode == AnalyzeMode || gameMode == AnalyzeFile
3362 || appData.icsEngineAnalyze) { // [DM]
3363 AnalysisPeriodicEvent(0);
3364 StartAnalysisClock();
3369 StartAnalysisClock ()
3372 XtAppAddTimeOut(appContext, 2000,
3373 (XtTimerCallbackProc) AnalysisClockCallback,
3377 XtIntervalId clockTimerXID = 0;
3380 ClockTimerRunning ()
3382 return clockTimerXID != 0;
3388 if (clockTimerXID != 0) {
3389 XtRemoveTimeOut(clockTimerXID);
3398 ClockTimerCallback (XtPointer arg, XtIntervalId *id)
3405 StartClockTimer (long millisec)
3408 XtAppAddTimeOut(appContext, millisec,
3409 (XtTimerCallbackProc) ClockTimerCallback,
3414 DisplayTimerLabel (Option *opt, char *color, long timer, int highlight)
3418 Widget w = (Widget) opt->handle;
3420 /* check for low time warning */
3421 Pixel foregroundOrWarningColor = timerForegroundPixel;
3424 appData.lowTimeWarning &&
3425 (timer / 1000) < appData.icsAlarmTime)
3426 foregroundOrWarningColor = lowTimeWarningColor;
3428 if (appData.clockMode) {
3429 snprintf(buf, MSG_SIZ, "%s:%s%s", color, appData.logoSize && !partnerUp ? "\n" : " ", TimeString(timer));
3430 XtSetArg(args[0], XtNlabel, buf);
3432 snprintf(buf, MSG_SIZ, "%s ", color);
3433 XtSetArg(args[0], XtNlabel, buf);
3438 XtSetArg(args[1], XtNbackground, foregroundOrWarningColor);
3439 XtSetArg(args[2], XtNforeground, timerBackgroundPixel);
3441 XtSetArg(args[1], XtNbackground, timerBackgroundPixel);
3442 XtSetArg(args[2], XtNforeground, foregroundOrWarningColor);
3445 XtSetValues(w, args, 3);
3448 static Pixmap *clockIcons[] = { &wIconPixmap, &bIconPixmap };
3451 SetClockIcon (int color)
3454 Pixmap pm = *clockIcons[color];
3455 if (iconPixmap != pm) {
3457 XtSetArg(args[0], XtNiconPixmap, iconPixmap);
3458 XtSetValues(shellWidget, args, 1);
3463 DoInputCallback (caddr_t closure, int *source, XtInputId *xid)
3465 InputSource *is = (InputSource *) closure;
3470 if (is->lineByLine) {
3471 count = read(is->fd, is->unused,
3472 INPUT_SOURCE_BUF_SIZE - (is->unused - is->buf));
3474 (is->func)(is, is->closure, is->buf, count, count ? errno : 0);
3477 is->unused += count;
3479 while (p < is->unused) {
3480 q = memchr(p, '\n', is->unused - p);
3481 if (q == NULL) break;
3483 (is->func)(is, is->closure, p, q - p, 0);
3487 while (p < is->unused) {
3492 count = read(is->fd, is->buf, INPUT_SOURCE_BUF_SIZE);
3497 (is->func)(is, is->closure, is->buf, count, error);
3502 AddInputSource (ProcRef pr, int lineByLine, InputCallback func, VOIDSTAR closure)
3505 ChildProc *cp = (ChildProc *) pr;
3507 is = (InputSource *) calloc(1, sizeof(InputSource));
3508 is->lineByLine = lineByLine;
3512 is->fd = fileno(stdin);
3514 is->kind = cp->kind;
3515 is->fd = cp->fdFrom;
3518 is->unused = is->buf;
3521 is->xid = XtAppAddInput(appContext, is->fd,
3522 (XtPointer) (XtInputReadMask),
3523 (XtInputCallbackProc) DoInputCallback,
3525 is->closure = closure;
3526 return (InputSourceRef) is;
3530 RemoveInputSource (InputSourceRef isr)
3532 InputSource *is = (InputSource *) isr;
3534 if (is->xid == 0) return;
3535 XtRemoveInput(is->xid);
3539 /**** Animation code by Hugh Fisher, DCS, ANU. ****/
3541 /* Masks for XPM pieces. Black and white pieces can have
3542 different shapes, but in the interest of retaining my
3543 sanity pieces must have the same outline on both light
3544 and dark squares, and all pieces must use the same
3545 background square colors/images. */
3547 static int xpmDone = 0;
3548 static Pixmap animBufs[3*NrOfAnims]; // newBuf, saveBuf
3549 static GC animGCs[3*NrOfAnims]; // blitGC, pieceGC, outlineGC;
3552 CreateAnimMasks (int pieceDepth)
3558 unsigned long plane;
3561 /* Need a bitmap just to get a GC with right depth */
3562 buf = XCreatePixmap(xDisplay, xBoardWindow,
3564 values.foreground = 1;
3565 values.background = 0;
3566 /* Don't use XtGetGC, not read only */
3567 maskGC = XCreateGC(xDisplay, buf,
3568 GCForeground | GCBackground, &values);
3569 XFreePixmap(xDisplay, buf);
3571 buf = XCreatePixmap(xDisplay, xBoardWindow,
3572 squareSize, squareSize, pieceDepth);
3573 values.foreground = XBlackPixel(xDisplay, xScreen);
3574 values.background = XWhitePixel(xDisplay, xScreen);
3575 bufGC = XCreateGC(xDisplay, buf,
3576 GCForeground | GCBackground, &values);
3578 for (piece = WhitePawn; piece <= BlackKing; piece++) {
3579 /* Begin with empty mask */
3580 if(!xpmDone) // [HGM] pieces: keep using existing
3581 xpmMask[piece] = XCreatePixmap(xDisplay, xBoardWindow,
3582 squareSize, squareSize, 1);
3583 XSetFunction(xDisplay, maskGC, GXclear);
3584 XFillRectangle(xDisplay, xpmMask[piece], maskGC,
3585 0, 0, squareSize, squareSize);
3587 /* Take a copy of the piece */
3592 XSetFunction(xDisplay, bufGC, GXcopy);
3593 XCopyArea(xDisplay, xpmPieceBitmap[kind][((int)piece) % (int)BlackPawn],
3595 0, 0, squareSize, squareSize, 0, 0);
3597 /* XOR the background (light) over the piece */
3598 XSetFunction(xDisplay, bufGC, GXxor);
3600 XCopyArea(xDisplay, xpmLightSquare, buf, bufGC,
3601 0, 0, squareSize, squareSize, 0, 0);
3603 XSetForeground(xDisplay, bufGC, lightSquareColor);
3604 XFillRectangle(xDisplay, buf, bufGC, 0, 0, squareSize, squareSize);
3607 /* We now have an inverted piece image with the background
3608 erased. Construct mask by just selecting all the non-zero
3609 pixels - no need to reconstruct the original image. */
3610 XSetFunction(xDisplay, maskGC, GXor);
3612 /* Might be quicker to download an XImage and create bitmap
3613 data from it rather than this N copies per piece, but it
3614 only takes a fraction of a second and there is a much
3615 longer delay for loading the pieces. */
3616 for (n = 0; n < pieceDepth; n ++) {
3617 XCopyPlane(xDisplay, buf, xpmMask[piece], maskGC,
3618 0, 0, squareSize, squareSize,
3624 XFreePixmap(xDisplay, buf);
3625 XFreeGC(xDisplay, bufGC);
3626 XFreeGC(xDisplay, maskGC);
3630 InitAnimState (AnimNr anr, XWindowAttributes *info)
3635 /* Each buffer is square size, same depth as window */
3636 animBufs[anr+4] = xBoardWindow;
3637 animBufs[anr+2] = XCreatePixmap(xDisplay, xBoardWindow,
3638 squareSize, squareSize, info->depth);
3639 animBufs[anr] = XCreatePixmap(xDisplay, xBoardWindow,
3640 squareSize, squareSize, info->depth);
3642 /* Create a plain GC for blitting */
3643 mask = GCForeground | GCBackground | GCFunction |
3644 GCPlaneMask | GCGraphicsExposures;
3645 values.foreground = XBlackPixel(xDisplay, xScreen);
3646 values.background = XWhitePixel(xDisplay, xScreen);
3647 values.function = GXcopy;
3648 values.plane_mask = AllPlanes;
3649 values.graphics_exposures = False;
3650 animGCs[anr] = XCreateGC(xDisplay, xBoardWindow, mask, &values);
3652 /* Piece will be copied from an existing context at
3653 the start of each new animation/drag. */
3654 animGCs[anr+2] = XCreateGC(xDisplay, xBoardWindow, 0, &values);
3656 /* Outline will be a read-only copy of an existing */
3657 animGCs[anr+4] = None;
3663 XWindowAttributes info;
3665 if (xpmDone && gameInfo.variant == oldVariant) return;
3666 if(xpmDone) oldVariant = gameInfo.variant; // first time pieces might not be created yet
3667 XGetWindowAttributes(xDisplay, xBoardWindow, &info);
3669 InitAnimState(Game, &info);
3670 InitAnimState(Player, &info);
3672 /* For XPM pieces, we need bitmaps to use as masks. */
3674 CreateAnimMasks(info.depth), xpmDone = 1;
3679 static Boolean frameWaiting;
3682 FrameAlarm (int sig)
3684 frameWaiting = False;
3685 /* In case System-V style signals. Needed?? */
3686 signal(SIGALRM, FrameAlarm);
3690 FrameDelay (int time)
3692 struct itimerval delay;
3694 XSync(xDisplay, False);
3697 frameWaiting = True;
3698 signal(SIGALRM, FrameAlarm);
3699 delay.it_interval.tv_sec =
3700 delay.it_value.tv_sec = time / 1000;
3701 delay.it_interval.tv_usec =
3702 delay.it_value.tv_usec = (time % 1000) * 1000;
3703 setitimer(ITIMER_REAL, &delay, NULL);
3704 while (frameWaiting) pause();
3705 delay.it_interval.tv_sec = delay.it_value.tv_sec = 0;
3706 delay.it_interval.tv_usec = delay.it_value.tv_usec = 0;
3707 setitimer(ITIMER_REAL, &delay, NULL);
3714 FrameDelay (int time)
3716 XSync(xDisplay, False);
3718 usleep(time * 1000);
3724 SelectGCMask (ChessSquare piece, GC *clip, GC *outline, Pixmap *mask)
3728 /* Bitmap for piece being moved. */
3729 if (appData.monoMode) {
3730 *mask = *pieceToSolid(piece);
3731 } else if (useImages) {
3733 *mask = xpmMask[piece];
3735 *mask = ximMaskPm[piece];
3738 *mask = *pieceToSolid(piece);
3741 /* GC for piece being moved. Square color doesn't matter, but
3742 since it gets modified we make a copy of the original. */
3744 if (appData.monoMode)
3749 if (appData.monoMode)
3754 XCopyGC(xDisplay, source, 0xFFFFFFFF, *clip);
3756 /* Outline only used in mono mode and is not modified */
3758 *outline = bwPieceGC;
3760 *outline = wbPieceGC;
3764 OverlayPiece (ChessSquare piece, GC clip, GC outline, Drawable dest)
3769 /* Draw solid rectangle which will be clipped to shape of piece */
3770 XFillRectangle(xDisplay, dest, clip,
3771 0, 0, squareSize, squareSize);
3772 if (appData.monoMode)
3773 /* Also draw outline in contrasting color for black
3774 on black / white on white cases */
3775 XCopyPlane(xDisplay, *pieceToOutline(piece), dest, outline,
3776 0, 0, squareSize, squareSize, 0, 0, 1);
3778 /* Copy the piece */
3783 if(appData.upsideDown && flipView) kind ^= 2;
3784 XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
3786 0, 0, squareSize, squareSize,
3792 InsertPiece (AnimNr anr, ChessSquare piece)
3794 OverlayPiece(piece, animGCs[anr+2], animGCs[anr+4], animBufs[anr]);
3798 DrawBlank (AnimNr anr, int x, int y, int startColor)
3800 BlankSquare(x, y, startColor, EmptySquare, animBufs[anr+2], 0);
3803 void CopyRectangle (AnimNr anr, int srcBuf, int destBuf,
3804 int srcX, int srcY, int width, int height, int destX, int destY)
3806 XCopyArea(xDisplay, animBufs[anr+srcBuf], animBufs[anr+destBuf], animGCs[anr],
3807 srcX, srcY, width, height, destX, destY);
3811 SetDragPiece (AnimNr anr, ChessSquare piece)
3814 /* The piece will be drawn using its own bitmap as a matte */
3815 SelectGCMask(piece, &animGCs[anr+2], &animGCs[anr+4], &mask);
3816 XSetClipMask(xDisplay, animGCs[anr+2], mask);
3819 /* [AS] Arrow highlighting support */
3822 DrawPolygon (Pnt arrow[], int nr)
3826 for(i=0; i<10; i++) pts[i].x = arrow[i].x, pts[i].y = arrow[i].y;
3827 XFillPolygon(xDisplay, xBoardWindow, highlineGC, pts, nr, Nonconvex, CoordModeOrigin);
3828 if(appData.monoMode) arrow[nr] = arrow[0], XDrawLines(xDisplay, xBoardWindow, darkSquareGC, pts, nr+1, CoordModeOrigin);
3832 LoadLogo (ChessProgramState *cps, int n, Boolean ics)
3834 char buf[MSG_SIZ], *logoName = buf;
3835 if(appData.logo[n][0]) {
3836 logoName = appData.logo[n];
3837 } else if(appData.autoLogo) {
3838 if(ics) { // [HGM] logo: in ICS mode second can be used for ICS
3839 sprintf(buf, "%s/%s.png", appData.logoDir, appData.icsHost);
3840 } else if(appData.directory[n] && appData.directory[n][0]) {
3841 sprintf(buf, "%s/%s.png", appData.logoDir, cps->tidy);
3845 { ASSIGN(cps->programLogo, logoName); }
3849 UpdateLogos (int displ)
3851 if(optList[W_WHITE-1].handle == NULL) return;
3852 LoadLogo(&first, 0, 0);
3853 LoadLogo(&second, 1, appData.icsActive);
3854 if(displ) DisplayLogos(optList[W_WHITE-1].handle, optList[W_BLACK+1].handle);