2 * xgamelist.c -- Game list window, part of X front end for XBoard
4 * Copyright 1995, 2009, 2010, 2011 Free Software Foundation, Inc.
5 * ------------------------------------------------------------------------
7 * GNU XBoard is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or (at
10 * your option) any later version.
12 * GNU XBoard is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see http://www.gnu.org/licenses/. *
20 *------------------------------------------------------------------------
21 ** See the file ChangeLog for a revision history. */
28 #include <sys/types.h>
33 #else /* not STDC_HEADERS */
34 extern char *getenv();
37 # else /* not HAVE_STRING_H */
39 # endif /* not HAVE_STRING_H */
40 #endif /* not STDC_HEADERS */
46 #include <X11/Intrinsic.h>
47 #include <X11/StringDefs.h>
48 #include <X11/Shell.h>
49 #include <X11/cursorfont.h>
51 #include <X11/Xaw3d/Dialog.h>
52 #include <X11/Xaw3d/Form.h>
53 #include <X11/Xaw3d/List.h>
54 #include <X11/Xaw3d/Label.h>
55 #include <X11/Xaw3d/SimpleMenu.h>
56 #include <X11/Xaw3d/SmeBSB.h>
57 #include <X11/Xaw3d/SmeLine.h>
58 #include <X11/Xaw3d/Box.h>
59 #include <X11/Xaw3d/MenuButton.h>
60 #include <X11/Xaw3d/Text.h>
61 #include <X11/Xaw3d/AsciiText.h>
62 #include <X11/Xaw3d/Viewport.h>
64 #include <X11/Xaw/Dialog.h>
65 #include <X11/Xaw/Form.h>
66 #include <X11/Xaw/List.h>
67 #include <X11/Xaw/Label.h>
68 #include <X11/Xaw/SimpleMenu.h>
69 #include <X11/Xaw/SmeBSB.h>
70 #include <X11/Xaw/SmeLine.h>
71 #include <X11/Xaw/Box.h>
72 #include <X11/Xaw/MenuButton.h>
73 #include <X11/Xaw/Text.h>
74 #include <X11/Xaw/AsciiText.h>
75 #include <X11/Xaw/Viewport.h>
82 #include "xgamelist.h"
86 # define _(s) gettext (s)
87 # define N_(s) gettext_noop (s)
94 void SetFocus P((Widget w, XtPointer data, XEvent *event, Boolean *b));
96 static Widget filterText;
97 static char filterString[MSG_SIZ];
98 static int listLength, wins, losses, draws, page;
100 char gameListTranslations[] =
101 "<Btn1Up>(2): LoadSelectedProc(0) \n \
102 <Key>Home: LoadSelectedProc(-2) \n \
103 <Key>End: LoadSelectedProc(2) \n \
104 Ctrl<Key>Up: LoadSelectedProc(-3) \n \
105 Ctrl<Key>Down: LoadSelectedProc(3) \n \
106 <Key>Up: LoadSelectedProc(-1) \n \
107 <Key>Down: LoadSelectedProc(1) \n \
108 <Key>Left: LoadSelectedProc(-1) \n \
109 <Key>Right: LoadSelectedProc(1) \n \
110 <Key>Return: LoadSelectedProc(0) \n";
111 char filterTranslations[] =
112 "<Key>Return: SetFilterProc() \n";
114 char *dummyList[] = { N_("no games matched your request"), NULL };
125 static GameListClosure *glc = NULL;
128 GameListCreate(name, callback, client_data)
130 XtCallbackProc callback;
131 XtPointer client_data;
134 Widget shell, form, viewport, listwidg, layout, label;
135 Widget b_load, b_loadprev, b_loadnext, b_close, b_filter;
138 GameListClosure *glc = (GameListClosure *) client_data;
141 XtSetArg(args[j], XtNwidth, &fw_width); j++;
142 XtGetValues(formWidget, args, j);
145 XtSetArg(args[j], XtNresizable, True); j++;
146 XtSetArg(args[j], XtNallowShellResize, True); j++;
148 shell = gameListShell =
149 XtCreatePopupShell(name, topLevelShellWidgetClass,
150 shellWidget, args, j);
152 shell = gameListShell =
153 XtCreatePopupShell(name, transientShellWidgetClass,
154 shellWidget, args, j);
157 XtCreateManagedWidget(layoutName, formWidgetClass, shell,
158 layoutArgs, XtNumber(layoutArgs));
160 XtSetArg(args[j], XtNborderWidth, 0); j++;
162 XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
165 XtSetArg(args[j], XtNtop, XtChainTop); j++;
166 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
167 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
168 XtSetArg(args[j], XtNright, XtChainRight); j++;
169 XtSetArg(args[j], XtNresizable, False); j++;
170 XtSetArg(args[j], XtNwidth, fw_width); j++;
171 XtSetArg(args[j], XtNallowVert, True); j++;
173 XtCreateManagedWidget("viewport", viewportWidgetClass, form, args, j);
176 // XtSetArg(args[j], XtNlist, glc->strings); j++;
177 XtSetArg(args[j], XtNdefaultColumns, 1); j++;
178 XtSetArg(args[j], XtNforceColumns, True); j++;
179 XtSetArg(args[j], XtNverticalList, True); j++;
181 XtCreateManagedWidget("list", listWidgetClass, viewport, args, j);
182 XawListHighlight(listwidg, 0);
183 XtAugmentTranslations(listwidg,
184 XtParseTranslationTable(gameListTranslations));
187 XtSetArg(args[j], XtNfromVert, viewport); j++;
188 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
189 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
190 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
191 XtSetArg(args[j], XtNright, XtChainLeft); j++;
193 XtCreateManagedWidget(_("thresholds"), commandWidgetClass, form, args, j);
194 XtAddCallback(b_load, XtNcallback, callback, client_data);
197 XtSetArg(args[j], XtNfromVert, viewport); j++;
198 XtSetArg(args[j], XtNfromHoriz, b_load); j++;
199 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
200 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
201 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
202 XtSetArg(args[j], XtNright, XtChainLeft); j++;
204 XtCreateManagedWidget(_("find position"), commandWidgetClass, form, args, j);
205 XtAddCallback(b_loadprev, XtNcallback, callback, client_data);
208 XtSetArg(args[j], XtNfromVert, viewport); j++;
209 XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
210 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
211 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
212 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
213 XtSetArg(args[j], XtNright, XtChainLeft); j++;
215 XtCreateManagedWidget(_("next"), commandWidgetClass, form, args, j);
216 XtAddCallback(b_loadnext, XtNcallback, callback, client_data);
218 b_loadnext = b_loadprev;
221 XtSetArg(args[j], XtNfromVert, viewport); j++;
222 XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
223 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
224 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
225 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
226 XtSetArg(args[j], XtNright, XtChainLeft); j++;
228 XtCreateManagedWidget(_("close"), commandWidgetClass, form, args, j);
229 XtAddCallback(b_close, XtNcallback, callback, client_data);
232 XtSetArg(args[j], XtNfromVert, viewport); j++;
233 XtSetArg(args[j], XtNfromHoriz, b_close); j++;
234 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
235 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
236 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
237 XtSetArg(args[j], XtNright, XtChainLeft); j++;
238 XtSetArg(args[j], XtNborderWidth, 0); j++;
240 XtCreateManagedWidget(_("Filter:"), labelWidgetClass, form, args, j);
243 XtSetArg(args[j], XtNfromVert, viewport); j++;
244 XtSetArg(args[j], XtNfromHoriz, label); j++;
245 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
246 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
247 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
248 XtSetArg(args[j], XtNright, XtChainRight); j++;
249 XtSetArg(args[j], XtNwidth, fw_width - 275 - squareSize); j++;
250 XtSetArg(args[j], XtNstring, filterString); j++;
251 XtSetArg(args[j], XtNdisplayCaret, False); j++;
252 XtSetArg(args[j], XtNresizable, True); j++;
253 // XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/
254 /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
255 XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
256 XtSetArg(args[j], XtNuseStringInPlace, False); j++;
258 XtCreateManagedWidget(_("filtertext"), asciiTextWidgetClass, form, args, j);
259 XtAddEventHandler(filterText, ButtonPressMask, False, SetFocus, (XtPointer) shell);
260 XtOverrideTranslations(filterText,
261 XtParseTranslationTable(filterTranslations));
264 XtSetArg(args[j], XtNfromVert, viewport); j++;
265 XtSetArg(args[j], XtNfromHoriz, filterText); j++;
266 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
267 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
268 XtSetArg(args[j], XtNleft, XtChainRight); j++;
269 XtSetArg(args[j], XtNright, XtChainRight); j++;
271 XtCreateManagedWidget(_("apply"), commandWidgetClass, form, args, j);
272 XtAddCallback(b_filter, XtNcallback, callback, client_data);
275 if(wpGameList.width > 0) {
276 glc->x = wpGameList.x;
277 glc->y = wpGameList.y;
278 glc->w = wpGameList.width;
279 glc->h = wpGameList.height;
289 XtSetArg(args[j], XtNheight, &h1); j++;
290 XtSetArg(args[j], XtNy, &y1); j++;
291 XtGetValues(boardWidget, args, j);
292 glc->w = fw_width * 3/4;
293 glc->h = squareSize * 3;
295 XSync(xDisplay, False);
297 /* This code seems to tickle an X bug if it is executed too soon
298 after xboard starts up. The coordinates get transformed as if
299 the main window was positioned at (0, 0).
301 XtTranslateCoords(shellWidget, (fw_width - glc->w) / 2,
302 y1 + (h1 - glc->h + appData.borderYoffset) / 2,
305 XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
306 RootWindowOfScreen(XtScreen(shellWidget)),
307 (fw_width - glc->w) / 2,
308 y1 + (h1 - glc->h + appData.borderYoffset) / 2,
313 if (glc->y < 0) glc->y = 0; /*avoid positioning top offscreen*/
316 XtSetArg(args[j], XtNheight, glc->h); j++;
317 XtSetArg(args[j], XtNwidth, glc->w); j++;
318 XtSetArg(args[j], XtNx, glc->x - appData.borderXoffset); j++;
319 XtSetArg(args[j], XtNy, glc->y - appData.borderYoffset); j++;
320 XtSetValues(shell, args, j);
322 XtRealizeWidget(shell);
323 CatchDeleteWindow(shell, "GameListPopDown");
324 XtSetKeyboardFocus(shell, listwidg);
329 extern int soughtCounts[];
330 extern Board soughtBoard;
333 GameListPrepare(int byPos)
334 { // [HGM] filter: put in separate routine, to make callable from call-back
341 if(st = glc->strings) while(*st) free(*st++);
342 nstrings = ((ListGame *) gameList.tailPred)->number;
343 glc->strings = (char **) malloc((nstrings + 1) * sizeof(char *));
345 lg = (ListGame *) gameList.head;
346 listLength = wins = losses = draws = 0;
347 if(byPos) InitSearch();
350 line = GameListLine(lg->number, &lg->gameInfo);
351 if((filterString[0] == NULLCHAR || SearchPattern( line, filterString )) && (!byPos || (pos=GameContainsPosition(glc->fp, lg)) >= 0) ) {
352 *st++ = line; // [HGM] filter: make adding line conditional.
354 if( lg->gameInfo.result == WhiteWins ) wins++; else
355 if( lg->gameInfo.result == BlackWins ) losses++; else
356 if( lg->gameInfo.result == GameIsDrawn ) draws++;
358 if(lg->number % 2000 == 0) {
360 snprintf(buf, MSG_SIZ, _("Scanning through games (%d)"), lg->number);
364 lg = (ListGame *) lg->node.succ;
366 GetTimeMark(&t2);printf("GameListPrepare %d msec\n", SubtractTimeMarks(&t2,&t));
367 DisplayTitle("XBoard");
372 static char *list[1003];
376 GameListReplace(int page)
378 // filter: put in separate routine, to make callable from call-back
381 char buf[MSG_SIZ], *p, **st=list;
384 if(page) *st++ = _("previous page"); else if(listLength > 1000) *st++ = "";
385 for(i=0; i<1000; i++) if( !(*st++ = glc->strings[page+i]) ) { st--; break; }
387 if(page + 1000 <= listLength) *st++ = _("next page");
390 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
391 XtSetArg(arg, XtNlist, listLength ? list : dummyList); // empty list displays message
392 XawListChange(listwidg, list, 0, 0, True);
393 XtSetValues(listwidg, &arg, 1);
394 XawListHighlight(listwidg, 0);
395 snprintf(buf, MSG_SIZ, _("%s - %d/%d games (%d-%d-%d)"), glc->filename, listLength, ((ListGame *) gameList.tailPred)->number, wins, losses, draws);
396 XtSetArg(arg, XtNtitle, buf);
397 XtSetValues(glc->shell, &arg, 1);
401 GameListCallback(w, client_data, call_data)
403 XtPointer client_data, call_data;
409 GameListClosure *glc = (GameListClosure *) client_data;
410 XawListReturnStruct *rs;
414 XtSetArg(args[j], XtNlabel, &name); j++;
415 XtGetValues(w, args, j);
417 if (strcmp(name, _("close")) == 0) {
421 if (strcmp(name, _("thresholds")) == 0) {
425 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
426 rs = XawListShowCurrent(listwidg);
427 if (strcmp(name, _("load")) == 0) {
428 index = rs->list_index;
430 DisplayError(_("No game selected"), 0);
433 } else if (strcmp(name, _("next")) == 0) {
434 index = rs->list_index + 1;
435 if (index >= listLength || !list[index]) {
436 DisplayError(_("Can't go forward any further"), 0);
439 XawListHighlight(listwidg, index);
440 } else if (strcmp(name, _("prev")) == 0) {
441 index = rs->list_index - 1;
443 DisplayError(_("Can't back up any further"), 0);
446 XawListHighlight(listwidg, index);
447 } else if (strcmp(name, _("apply")) == 0 ||
448 strcmp(name, _("find position")) == 0) {
451 XtSetArg(args[j], XtNstring, &text); j++;
452 XtGetValues(filterText, args, j);
453 safeStrCpy(filterString, text, sizeof(filterString)/sizeof(filterString[0]));
454 XawListHighlight(listwidg, 0);
455 GameListPrepare(strcmp(name, _("find position")) == 0); GameListReplace(0);
459 index = atoi(list[index])-1; // [HGM] filter: read true index from sequence nr of line
460 if (cmailMsgLoaded) {
461 CmailLoadGame(glc->fp, index + 1, glc->filename, True);
463 LoadGame(glc->fp, index + 1, glc->filename, True);
466 printf("This code should have been unreachable. Please report bug!\n");
471 GameListPopUp(fp, filename)
480 glc = (GameListClosure *) calloc(1, sizeof(GameListClosure));
481 glc->x = glc->y = -1;
482 glc->filename = NULL;
486 GameListPrepare(False); // [HGM] filter: code put in separate routine
490 if (glc->filename != NULL) free(glc->filename);
491 glc->filename = StrSave(filename);
493 if (glc->shell == NULL) {
494 glc->shell = GameListCreate(filename, GameListCallback, glc);
497 XtSetArg(args[j], XtNiconName, (XtArgVal) filename); j++;
498 // XtSetArg(args[j], XtNtitle, (XtArgVal) filename); j++;
499 XtSetValues(glc->shell, args, j);
502 GameListReplace(0); // [HGM] filter: code put in separate routine, and also called to set title
504 XtPopup(glc->shell, XtGrabNone);
507 XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
508 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
515 if (glc == NULL) return;
517 if (glc->strings != NULL) {
530 ShowGameListProc(w, event, prms, nprms)
540 DisplayError(_("There is no game list"), 0);
547 XtPopup(glc->shell, XtGrabNone);
550 XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
551 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
553 GameListHighlight(lastLoadGameNumber);
557 LoadSelectedProc(w, event, prms, nprms)
564 XawListReturnStruct *rs;
565 int index, direction = atoi(prms[0]);
567 if (glc == NULL || listLength == 0) return;
568 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
569 rs = XawListShowCurrent(listwidg);
570 index = rs->list_index;
571 if (index < 0) return;
572 if(page && index == 0) {
574 if(page < 0) page = 0; // safety
575 GameListReplace(page);
580 GameListReplace(page);
585 int doLoad = abs(direction) > 2;
586 if(doLoad) direction /= 3;
588 if(direction == -2) index = 0;
589 if(direction == 2) index = listEnd-1;
590 if(index < 0 || index >= listEnd) return;
591 XawListHighlight(listwidg, index);
594 index = atoi(list[index])-1; // [HGM] filter: read true index from sequence nr of line
595 if (cmailMsgLoaded) {
596 CmailLoadGame(glc->fp, index + 1, glc->filename, True);
598 LoadGame(glc->fp, index + 1, glc->filename, True);
599 XSync(xDisplay, False);
600 XSetInputFocus(xDisplay, XtWindow(boardWidget), RevertToPointerRoot, CurrentTime);
605 SetFilterProc(w, event, prms, nprms)
615 XtSetArg(args[j], XtNstring, &name); j++;
616 XtGetValues(filterText, args, j);
617 safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0]));
618 GameListPrepare(False); GameListReplace(0);
619 list = XtNameToWidget(glc->shell, "*form.viewport.list");
620 XawListHighlight(list, 0);
622 XtSetArg(args[j], XtNdisplayCaret, False); j++;
623 XtSetValues(filterText, args, j);
624 XtSetKeyboardFocus(glc->shell, list);
633 if (glc == NULL) return;
635 XtSetArg(args[j], XtNx, &glc->x); j++;
636 XtSetArg(args[j], XtNy, &glc->y); j++;
637 XtSetArg(args[j], XtNheight, &glc->h); j++;
638 XtSetArg(args[j], XtNwidth, &glc->w); j++;
639 XtGetValues(glc->shell, args, j);
640 wpGameList.x = glc->x - 4;
641 wpGameList.y = glc->y - 23;
642 wpGameList.width = glc->w;
643 wpGameList.height = glc->h;
644 XtPopdown(glc->shell);
645 XtSetKeyboardFocus(shellWidget, formWidget);
648 XtSetArg(args[j], XtNleftBitmap, None); j++;
649 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
654 GameListHighlight(index)
659 if (glc == NULL || !glc->up) return;
660 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
662 while(*st && atoi(*st)<index) st++,i++;
663 XawListHighlight(listwidg, i);
669 return glc && glc->up;
672 int SaveGameListAsText(FILE *f)
674 ListGame * lg = (ListGame *) gameList.head;
677 if( !glc || ((ListGame *) gameList.tailPred)->number <= 0 ) {
678 DisplayError(_("Game list not loaded or empty"), 0);
682 /* Copy the list into the global memory block */
685 lg = (ListGame *) gameList.head;
687 for (nItem = 0; nItem < ((ListGame *) gameList.tailPred)->number; nItem++){
688 char * st = GameListLineFull(lg->number, &lg->gameInfo);
689 char *line = GameListLine(lg->number, &lg->gameInfo);
690 if(filterString[0] == NULLCHAR || SearchPattern( line, filterString ) )
691 fprintf( f, "%s\n", st );
692 free(st); free(line);
693 lg = (ListGame *) lg->node.succ;
701 //--------------------------------- Game-List options dialog ------------------------------------------
703 Widget gameListOptShell, listwidg;
714 void GLT_AddToList(char *name)
716 strings[stringPtr++] = name;
717 strings[stringPtr] = NULL;
720 Boolean GLT_GetFromList(int index, char *name)
722 safeStrCpy(name, strings[index], MSG_SIZ);
726 void GLT_DeSelectList()
728 XawListChange(listwidg, strings, 0, 0, True);
729 XawListHighlight(listwidg, 0);
733 GameListOptionsPopDown()
735 if (gameListOptShell == NULL) return;
737 XtPopdown(gameListOptShell);
738 XtDestroyWidget(gameListOptShell);
739 gameListOptShell = 0;
740 XtSetKeyboardFocus(shellWidget, formWidget);
744 GameListOptionsCallback(w, client_data, call_data)
746 XtPointer client_data, call_data;
752 XawListReturnStruct *rs;
757 XtSetArg(args[j], XtNlabel, &name); j++;
758 XtGetValues(w, args, j);
760 if (strcmp(name, _("OK")) == 0) {
762 appData.gameListTags = strdup(lpUserGLT);
763 GameListOptionsPopDown();
766 if (strcmp(name, _("cancel")) == 0) {
767 GameListOptionsPopDown();
770 listwidg = XtNameToWidget(gameListOptShell, "*form.list");
771 rs = XawListShowCurrent(listwidg);
772 index = rs->list_index;
774 DisplayError(_("No tag selected"), 0);
778 if (strcmp(name, _("down")) == 0) {
779 if(index >= strlen(GLT_ALL_TAGS)) return;
780 strings[index] = strings[index+1];
781 strings[++index] = p;
783 if (strcmp(name, _("up")) == 0) {
784 if(index == 0) return;
785 strings[index] = strings[index-1];
786 strings[--index] = p;
788 if (strcmp(name, _("factory")) == 0) {
789 safeStrCpy(lpUserGLT, GLT_DEFAULT_TAGS, LPUSERGLT_SIZE);
790 GLT_TagsToList(lpUserGLT);
793 XawListHighlight(listwidg, index);
797 GameListOptionsCreate()
800 Widget shell, form, viewport, layout;
801 Widget b_load, b_loadprev, b_loadnext, b_close, b_cancel;
803 XtPointer client_data = NULL;
807 XtSetArg(args[j], XtNwidth, &fw_width); j++;
808 XtGetValues(formWidget, args, j);
811 XtSetArg(args[j], XtNresizable, True); j++;
812 XtSetArg(args[j], XtNallowShellResize, True); j++;
813 shell = gameListOptShell =
814 XtCreatePopupShell(_("Game-list options"), transientShellWidgetClass,
815 shellWidget, args, j);
817 XtCreateManagedWidget(layoutName, formWidgetClass, shell,
818 layoutArgs, XtNumber(layoutArgs));
820 XtSetArg(args[j], XtNborderWidth, 0); j++;
822 XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
825 XtSetArg(args[j], XtNdefaultColumns, 1); j++;
826 XtSetArg(args[j], XtNforceColumns, True); j++;
827 XtSetArg(args[j], XtNverticalList, True); j++;
828 listwidg = viewport =
829 XtCreateManagedWidget("list", listWidgetClass, form, args, j);
830 XawListHighlight(listwidg, 0);
831 // XtAugmentTranslations(listwidg,
832 // XtParseTranslationTable(gameListOptTranslations));
835 XtSetArg(args[j], XtNfromVert, viewport); j++;
836 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
837 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
838 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
839 XtSetArg(args[j], XtNright, XtChainLeft); j++;
841 XtCreateManagedWidget(_("factory"), commandWidgetClass, form, args, j);
842 XtAddCallback(b_load, XtNcallback, GameListOptionsCallback, client_data);
845 XtSetArg(args[j], XtNfromVert, viewport); j++;
846 XtSetArg(args[j], XtNfromHoriz, b_load); j++;
847 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
848 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
849 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
850 XtSetArg(args[j], XtNright, XtChainLeft); j++;
852 XtCreateManagedWidget(_("up"), commandWidgetClass, form, args, j);
853 XtAddCallback(b_loadprev, XtNcallback, GameListOptionsCallback, client_data);
856 XtSetArg(args[j], XtNfromVert, viewport); j++;
857 XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
858 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
859 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
860 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
861 XtSetArg(args[j], XtNright, XtChainLeft); j++;
863 XtCreateManagedWidget(_("down"), commandWidgetClass, form, args, j);
864 XtAddCallback(b_loadnext, XtNcallback, GameListOptionsCallback, client_data);
867 XtSetArg(args[j], XtNfromVert, viewport); j++;
868 XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
869 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
870 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
871 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
872 XtSetArg(args[j], XtNright, XtChainLeft); j++;
874 XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j);
875 XtAddCallback(b_cancel, XtNcallback, GameListOptionsCallback, client_data);
878 XtSetArg(args[j], XtNfromVert, viewport); j++;
879 XtSetArg(args[j], XtNfromHoriz, b_cancel); j++;
880 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
881 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
882 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
883 XtSetArg(args[j], XtNright, XtChainLeft); j++;
885 XtCreateManagedWidget(_("OK"), commandWidgetClass, form, args, j);
886 XtAddCallback(b_close, XtNcallback, GameListOptionsCallback, client_data);
888 safeStrCpy(lpUserGLT, appData.gameListTags, LPUSERGLT_SIZE);
889 GLT_TagsToList(lpUserGLT);
891 XtRealizeWidget(shell);
892 CatchDeleteWindow(shell, "GameListOptionsPopDown");
898 GameListOptionsPopUp(Widget w, XEvent *event, String *prms, Cardinal *nprms)
900 if (gameListOptShell == NULL)
901 gameListOptShell = GameListOptionsCreate();
903 XtPopup(gameListOptShell, XtGrabNone);