2 * xgamelist.c -- Game list window, part of X front end for XBoard
4 * Copyright 1995, 2009, 2010, 2011 Free Software Foundation, Inc.
5 * ------------------------------------------------------------------------
7 * GNU XBoard is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or (at
10 * your option) any later version.
12 * GNU XBoard is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see http://www.gnu.org/licenses/. *
20 *------------------------------------------------------------------------
21 ** See the file ChangeLog for a revision history. */
28 #include <sys/types.h>
33 #else /* not STDC_HEADERS */
34 extern char *getenv();
37 # else /* not HAVE_STRING_H */
39 # endif /* not HAVE_STRING_H */
40 #endif /* not STDC_HEADERS */
46 #include <X11/Intrinsic.h>
47 #include <X11/StringDefs.h>
48 #include <X11/Shell.h>
49 #include <X11/cursorfont.h>
51 #include <X11/Xaw3d/Dialog.h>
52 #include <X11/Xaw3d/Form.h>
53 #include <X11/Xaw3d/List.h>
54 #include <X11/Xaw3d/Label.h>
55 #include <X11/Xaw3d/SimpleMenu.h>
56 #include <X11/Xaw3d/SmeBSB.h>
57 #include <X11/Xaw3d/SmeLine.h>
58 #include <X11/Xaw3d/Box.h>
59 #include <X11/Xaw3d/MenuButton.h>
60 #include <X11/Xaw3d/Text.h>
61 #include <X11/Xaw3d/AsciiText.h>
62 #include <X11/Xaw3d/Viewport.h>
64 #include <X11/Xaw/Dialog.h>
65 #include <X11/Xaw/Form.h>
66 #include <X11/Xaw/List.h>
67 #include <X11/Xaw/Label.h>
68 #include <X11/Xaw/SimpleMenu.h>
69 #include <X11/Xaw/SmeBSB.h>
70 #include <X11/Xaw/SmeLine.h>
71 #include <X11/Xaw/Box.h>
72 #include <X11/Xaw/MenuButton.h>
73 #include <X11/Xaw/Text.h>
74 #include <X11/Xaw/AsciiText.h>
75 #include <X11/Xaw/Viewport.h>
82 #include "xgamelist.h"
86 # define _(s) gettext (s)
87 # define N_(s) gettext_noop (s)
94 void SetFocus P((Widget w, XtPointer data, XEvent *event, Boolean *b));
96 static Widget filterText;
97 static char filterString[MSG_SIZ];
98 static int listLength, wins, losses, draws, page;
100 char gameListTranslations[] =
101 "<Btn1Up>(2): LoadSelectedProc(0) \n \
102 <Key>Home: LoadSelectedProc(-2) \n \
103 <Key>End: LoadSelectedProc(2) \n \
104 Ctrl<Key>Up: LoadSelectedProc(-3) \n \
105 Ctrl<Key>Down: LoadSelectedProc(3) \n \
106 <Key>Up: LoadSelectedProc(-1) \n \
107 <Key>Down: LoadSelectedProc(1) \n \
108 <Key>Left: LoadSelectedProc(-1) \n \
109 <Key>Right: LoadSelectedProc(1) \n \
110 <Key>Return: LoadSelectedProc(0) \n";
111 char filterTranslations[] =
112 "<Key>Return: SetFilterProc() \n";
114 char *dummyList[] = { N_("no games matched your request"), NULL };
125 static GameListClosure *glc = NULL;
128 GameListCreate(name, callback, client_data)
130 XtCallbackProc callback;
131 XtPointer client_data;
134 Widget shell, form, viewport, listwidg, layout, label;
135 Widget b_load, b_loadprev, b_loadnext, b_close, b_filter;
138 GameListClosure *glc = (GameListClosure *) client_data;
141 XtSetArg(args[j], XtNwidth, &fw_width); j++;
142 XtGetValues(formWidget, args, j);
145 XtSetArg(args[j], XtNresizable, True); j++;
146 XtSetArg(args[j], XtNallowShellResize, True); j++;
148 shell = gameListShell =
149 XtCreatePopupShell(name, topLevelShellWidgetClass,
150 shellWidget, args, j);
152 shell = gameListShell =
153 XtCreatePopupShell(name, transientShellWidgetClass,
154 shellWidget, args, j);
157 XtCreateManagedWidget(layoutName, formWidgetClass, shell,
158 layoutArgs, XtNumber(layoutArgs));
160 XtSetArg(args[j], XtNborderWidth, 0); j++;
162 XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
165 XtSetArg(args[j], XtNtop, XtChainTop); j++;
166 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
167 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
168 XtSetArg(args[j], XtNright, XtChainRight); j++;
169 XtSetArg(args[j], XtNresizable, False); j++;
170 XtSetArg(args[j], XtNwidth, fw_width); j++;
171 XtSetArg(args[j], XtNallowVert, True); j++;
173 XtCreateManagedWidget("viewport", viewportWidgetClass, form, args, j);
176 // XtSetArg(args[j], XtNlist, glc->strings); j++;
177 XtSetArg(args[j], XtNdefaultColumns, 1); j++;
178 XtSetArg(args[j], XtNforceColumns, True); j++;
179 XtSetArg(args[j], XtNverticalList, True); j++;
181 XtCreateManagedWidget("list", listWidgetClass, viewport, args, j);
182 XawListHighlight(listwidg, 0);
183 XtAugmentTranslations(listwidg,
184 XtParseTranslationTable(gameListTranslations));
187 XtSetArg(args[j], XtNfromVert, viewport); j++;
188 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
189 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
190 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
191 XtSetArg(args[j], XtNright, XtChainLeft); j++;
193 XtCreateManagedWidget(_("thresholds"), commandWidgetClass, form, args, j);
194 XtAddCallback(b_load, XtNcallback, callback, client_data);
197 XtSetArg(args[j], XtNfromVert, viewport); j++;
198 XtSetArg(args[j], XtNfromHoriz, b_load); j++;
199 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
200 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
201 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
202 XtSetArg(args[j], XtNright, XtChainLeft); j++;
204 XtCreateManagedWidget(_("find position"), commandWidgetClass, form, args, j);
205 XtAddCallback(b_loadprev, XtNcallback, callback, client_data);
208 XtSetArg(args[j], XtNfromVert, viewport); j++;
209 XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
210 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
211 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
212 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
213 XtSetArg(args[j], XtNright, XtChainLeft); j++;
215 XtCreateManagedWidget(_("next"), commandWidgetClass, form, args, j);
216 XtAddCallback(b_loadnext, XtNcallback, callback, client_data);
218 b_loadnext = b_loadprev;
221 XtSetArg(args[j], XtNfromVert, viewport); j++;
222 XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
223 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
224 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
225 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
226 XtSetArg(args[j], XtNright, XtChainLeft); j++;
228 XtCreateManagedWidget(_("close"), commandWidgetClass, form, args, j);
229 XtAddCallback(b_close, XtNcallback, callback, client_data);
232 XtSetArg(args[j], XtNfromVert, viewport); j++;
233 XtSetArg(args[j], XtNfromHoriz, b_close); j++;
234 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
235 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
236 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
237 XtSetArg(args[j], XtNright, XtChainLeft); j++;
238 XtSetArg(args[j], XtNborderWidth, 0); j++;
240 XtCreateManagedWidget(_("Filter:"), labelWidgetClass, form, args, j);
243 XtSetArg(args[j], XtNfromVert, viewport); j++;
244 XtSetArg(args[j], XtNfromHoriz, label); j++;
245 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
246 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
247 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
248 XtSetArg(args[j], XtNright, XtChainRight); j++;
249 XtSetArg(args[j], XtNwidth, fw_width - 275 - squareSize); j++;
250 XtSetArg(args[j], XtNstring, filterString); j++;
251 XtSetArg(args[j], XtNdisplayCaret, False); j++;
252 XtSetArg(args[j], XtNresizable, True); j++;
253 // XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/
254 /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
255 XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
256 XtSetArg(args[j], XtNuseStringInPlace, False); j++;
258 XtCreateManagedWidget(_("filtertext"), asciiTextWidgetClass, form, args, j);
259 XtAddEventHandler(filterText, ButtonPressMask, False, SetFocus, (XtPointer) shell);
260 XtOverrideTranslations(filterText,
261 XtParseTranslationTable(filterTranslations));
264 XtSetArg(args[j], XtNfromVert, viewport); j++;
265 XtSetArg(args[j], XtNfromHoriz, filterText); j++;
266 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
267 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
268 XtSetArg(args[j], XtNleft, XtChainRight); j++;
269 XtSetArg(args[j], XtNright, XtChainRight); j++;
271 XtCreateManagedWidget(_("apply"), commandWidgetClass, form, args, j);
272 XtAddCallback(b_filter, XtNcallback, callback, client_data);
275 if(wpGameList.width > 0) {
276 glc->x = wpGameList.x;
277 glc->y = wpGameList.y;
278 glc->w = wpGameList.width;
279 glc->h = wpGameList.height;
289 XtSetArg(args[j], XtNheight, &h1); j++;
290 XtSetArg(args[j], XtNy, &y1); j++;
291 XtGetValues(boardWidget, args, j);
292 glc->w = fw_width * 3/4;
293 glc->h = squareSize * 3;
295 XSync(xDisplay, False);
297 /* This code seems to tickle an X bug if it is executed too soon
298 after xboard starts up. The coordinates get transformed as if
299 the main window was positioned at (0, 0).
301 XtTranslateCoords(shellWidget, (fw_width - glc->w) / 2,
302 y1 + (h1 - glc->h + appData.borderYoffset) / 2,
305 XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
306 RootWindowOfScreen(XtScreen(shellWidget)),
307 (fw_width - glc->w) / 2,
308 y1 + (h1 - glc->h + appData.borderYoffset) / 2,
313 if (glc->y < 0) glc->y = 0; /*avoid positioning top offscreen*/
316 XtSetArg(args[j], XtNheight, glc->h); j++;
317 XtSetArg(args[j], XtNwidth, glc->w); j++;
318 XtSetArg(args[j], XtNx, glc->x - appData.borderXoffset); j++;
319 XtSetArg(args[j], XtNy, glc->y - appData.borderYoffset); j++;
320 XtSetValues(shell, args, j);
322 XtRealizeWidget(shell);
323 CatchDeleteWindow(shell, "GameListPopDown");
324 XtSetKeyboardFocus(shell, listwidg);
330 GameListPrepare(int byPos)
331 { // [HGM] filter: put in separate routine, to make callable from call-back
336 if(st = glc->strings) while(*st) free(*st++);
337 nstrings = ((ListGame *) gameList.tailPred)->number;
338 glc->strings = (char **) malloc((nstrings + 1) * sizeof(char *));
340 lg = (ListGame *) gameList.head;
341 listLength = wins = losses = draws = 0;
344 line = GameListLine(lg->number, &lg->gameInfo);
345 if((filterString[0] == NULLCHAR || SearchPattern( line, filterString )) && (!byPos || (pos=GameContainsPosition(glc->fp, lg)) >= 0) ) {
346 *st++ = line; // [HGM] filter: make adding line conditional.
348 if( lg->gameInfo.result == WhiteWins ) wins++; else
349 if( lg->gameInfo.result == BlackWins ) losses++; else
350 if( lg->gameInfo.result == GameIsDrawn ) draws++;
352 if(lg->number % 2000 == 0) {
354 snprintf(buf, MSG_SIZ, _("Scanning through games (%d)"), lg->number);
358 lg = (ListGame *) lg->node.succ;
360 DisplayTitle("XBoard");
365 static char *list[1003];
368 GameListReplace(int page)
370 // filter: put in separate routine, to make callable from call-back
373 char buf[MSG_SIZ], *p, **st=list;
376 if(page) *st++ = _("previous page"); else if(listLength > 1000) *st++ = "";
377 for(i=0; i<1000; i++) if( !(*st++ = glc->strings[page+i]) ) break;
378 if(page + 1000 <= listLength) *st++ = _("next page");
381 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
382 XtSetArg(arg, XtNlist, listLength ? list : dummyList); // empty list displays message
383 XawListChange(listwidg, list, 0, 0, True);
384 XtSetValues(listwidg, &arg, 1);
385 XawListHighlight(listwidg, 0);
386 snprintf(buf, MSG_SIZ, "%s- %d/%d games (%d-%d-%d)", glc->filename, listLength, ((ListGame *) gameList.tailPred)->number, wins, losses, draws);
387 XtSetArg(arg, XtNtitle, buf);
388 XtSetValues(glc->shell, &arg, 1);
392 GameListCallback(w, client_data, call_data)
394 XtPointer client_data, call_data;
400 GameListClosure *glc = (GameListClosure *) client_data;
401 XawListReturnStruct *rs;
405 XtSetArg(args[j], XtNlabel, &name); j++;
406 XtGetValues(w, args, j);
408 if (strcmp(name, _("close")) == 0) {
412 if (strcmp(name, _("thresholds")) == 0) {
416 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
417 rs = XawListShowCurrent(listwidg);
418 if (strcmp(name, _("load")) == 0) {
419 index = rs->list_index;
421 DisplayError(_("No game selected"), 0);
424 } else if (strcmp(name, _("next")) == 0) {
425 index = rs->list_index + 1;
426 if (index >= listLength || !list[index]) {
427 DisplayError(_("Can't go forward any further"), 0);
430 XawListHighlight(listwidg, index);
431 } else if (strcmp(name, _("prev")) == 0) {
432 index = rs->list_index - 1;
434 DisplayError(_("Can't back up any further"), 0);
437 XawListHighlight(listwidg, index);
438 } else if (strcmp(name, _("apply")) == 0 ||
439 strcmp(name, _("find position")) == 0) {
442 XtSetArg(args[j], XtNstring, &text); j++;
443 XtGetValues(filterText, args, j);
444 safeStrCpy(filterString, text, sizeof(filterString)/sizeof(filterString[0]));
445 XawListHighlight(listwidg, 0);
446 GameListPrepare(strcmp(name, _("find position")) == 0); GameListReplace(0);
450 index = atoi(list[index])-1; // [HGM] filter: read true index from sequence nr of line
451 if (cmailMsgLoaded) {
452 CmailLoadGame(glc->fp, index + 1, glc->filename, True);
454 LoadGame(glc->fp, index + 1, glc->filename, True);
457 printf("This code should have been unreachable. Please report bug!\n");
462 GameListPopUp(fp, filename)
471 glc = (GameListClosure *) calloc(1, sizeof(GameListClosure));
472 glc->x = glc->y = -1;
475 GameListPrepare(False); // [HGM] filter: code put in separate routine
479 if (glc->filename != NULL) free(glc->filename);
480 glc->filename = StrSave(filename);
483 if (glc->shell == NULL) {
484 glc->shell = GameListCreate(filename, GameListCallback, glc);
487 XtSetArg(args[j], XtNiconName, (XtArgVal) filename); j++;
488 // XtSetArg(args[j], XtNtitle, (XtArgVal) filename); j++;
489 XtSetValues(glc->shell, args, j);
492 GameListReplace(0); // [HGM] filter: code put in separate routine, and also called to set title
494 XtPopup(glc->shell, XtGrabNone);
497 XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
498 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
505 if (glc == NULL) return;
507 if (glc->strings != NULL) {
520 ShowGameListProc(w, event, prms, nprms)
530 DisplayError(_("There is no game list"), 0);
537 XtPopup(glc->shell, XtGrabNone);
540 XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
541 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
543 GameListHighlight(lastLoadGameNumber);
547 LoadSelectedProc(w, event, prms, nprms)
554 XawListReturnStruct *rs;
555 int index, direction = atoi(prms[0]);
557 if (glc == NULL || listLength == 0) return;
558 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
559 rs = XawListShowCurrent(listwidg);
560 index = rs->list_index;
561 if (index < 0) return;
562 if(page && index == 0) {
564 if(page < 0) page = 0; // safety
565 GameListReplace(page);
570 GameListReplace(page);
575 int doLoad = abs(direction) > 2;
576 if(doLoad) direction /= 3;
578 if(direction == -2) index = 0;
579 if(direction == 2) index = listLength-1;
580 if(index < 0 || index >= listLength) return;
581 XawListHighlight(listwidg, index);
584 index = atoi(list[index])-1; // [HGM] filter: read true index from sequence nr of line
585 if (cmailMsgLoaded) {
586 CmailLoadGame(glc->fp, index + 1, glc->filename, True);
588 LoadGame(glc->fp, index + 1, glc->filename, True);
589 XSync(xDisplay, False);
590 XSetInputFocus(xDisplay, XtWindow(boardWidget), RevertToPointerRoot, CurrentTime);
595 SetFilterProc(w, event, prms, nprms)
605 XtSetArg(args[j], XtNstring, &name); j++;
606 XtGetValues(filterText, args, j);
607 safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0]));
608 GameListPrepare(False); GameListReplace(0);
609 list = XtNameToWidget(glc->shell, "*form.viewport.list");
610 XawListHighlight(list, 0);
612 XtSetArg(args[j], XtNdisplayCaret, False); j++;
613 XtSetValues(filterText, args, j);
614 XtSetKeyboardFocus(glc->shell, list);
623 if (glc == NULL) return;
625 XtSetArg(args[j], XtNx, &glc->x); j++;
626 XtSetArg(args[j], XtNy, &glc->y); j++;
627 XtSetArg(args[j], XtNheight, &glc->h); j++;
628 XtSetArg(args[j], XtNwidth, &glc->w); j++;
629 XtGetValues(glc->shell, args, j);
630 wpGameList.x = glc->x - 4;
631 wpGameList.y = glc->y - 23;
632 wpGameList.width = glc->w;
633 wpGameList.height = glc->h;
634 XtPopdown(glc->shell);
635 XtSetKeyboardFocus(shellWidget, formWidget);
638 XtSetArg(args[j], XtNleftBitmap, None); j++;
639 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
644 GameListHighlight(index)
649 if (glc == NULL || !glc->up) return;
650 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
652 while(*st && atoi(*st)<index) st++,i++;
653 XawListHighlight(listwidg, i);
659 return glc && glc->up;
662 int SaveGameListAsText(FILE *f)
664 ListGame * lg = (ListGame *) gameList.head;
667 if( !glc || ((ListGame *) gameList.tailPred)->number <= 0 ) {
668 DisplayError("Game list not loaded or empty", 0);
672 /* Copy the list into the global memory block */
675 lg = (ListGame *) gameList.head;
677 for (nItem = 0; nItem < ((ListGame *) gameList.tailPred)->number; nItem++){
678 char * st = GameListLineFull(lg->number, &lg->gameInfo);
679 char *line = GameListLine(lg->number, &lg->gameInfo);
680 if(filterString[0] == NULLCHAR || SearchPattern( line, filterString ) )
681 fprintf( f, "%s\n", st );
682 free(st); free(line);
683 lg = (ListGame *) lg->node.succ;
691 //--------------------------------- Game-List options dialog ------------------------------------------
693 Widget gameListOptShell, listwidg;
704 void GLT_AddToList(char *name)
706 strings[stringPtr++] = name;
707 strings[stringPtr] = NULL;
710 Boolean GLT_GetFromList(int index, char *name)
712 safeStrCpy(name, strings[index], MSG_SIZ);
716 void GLT_DeSelectList()
718 XawListChange(listwidg, strings, 0, 0, True);
719 XawListHighlight(listwidg, 0);
723 GameListOptionsPopDown()
725 if (gameListOptShell == NULL) return;
727 XtPopdown(gameListOptShell);
728 XtDestroyWidget(gameListOptShell);
729 gameListOptShell = 0;
730 XtSetKeyboardFocus(shellWidget, formWidget);
734 GameListOptionsCallback(w, client_data, call_data)
736 XtPointer client_data, call_data;
742 XawListReturnStruct *rs;
747 XtSetArg(args[j], XtNlabel, &name); j++;
748 XtGetValues(w, args, j);
750 if (strcmp(name, _("OK")) == 0) {
752 appData.gameListTags = strdup(lpUserGLT);
753 GameListOptionsPopDown();
756 if (strcmp(name, _("cancel")) == 0) {
757 GameListOptionsPopDown();
760 listwidg = XtNameToWidget(gameListOptShell, "*form.list");
761 rs = XawListShowCurrent(listwidg);
762 index = rs->list_index;
764 DisplayError(_("No tag selected"), 0);
768 if (strcmp(name, _("down")) == 0) {
769 if(index >= strlen(GLT_ALL_TAGS)) return;
770 strings[index] = strings[index+1];
771 strings[++index] = p;
773 if (strcmp(name, _("up")) == 0) {
774 if(index == 0) return;
775 strings[index] = strings[index-1];
776 strings[--index] = p;
778 if (strcmp(name, _("factory")) == 0) {
779 safeStrCpy(lpUserGLT, GLT_DEFAULT_TAGS, LPUSERGLT_SIZE);
780 GLT_TagsToList(lpUserGLT);
783 XawListHighlight(listwidg, index);
787 GameListOptionsCreate()
790 Widget shell, form, viewport, layout;
791 Widget b_load, b_loadprev, b_loadnext, b_close, b_cancel;
793 XtPointer client_data = NULL;
797 XtSetArg(args[j], XtNwidth, &fw_width); j++;
798 XtGetValues(formWidget, args, j);
801 XtSetArg(args[j], XtNresizable, True); j++;
802 XtSetArg(args[j], XtNallowShellResize, True); j++;
803 shell = gameListOptShell =
804 XtCreatePopupShell("Game-list options", transientShellWidgetClass,
805 shellWidget, args, j);
807 XtCreateManagedWidget(layoutName, formWidgetClass, shell,
808 layoutArgs, XtNumber(layoutArgs));
810 XtSetArg(args[j], XtNborderWidth, 0); j++;
812 XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
815 XtSetArg(args[j], XtNdefaultColumns, 1); j++;
816 XtSetArg(args[j], XtNforceColumns, True); j++;
817 XtSetArg(args[j], XtNverticalList, True); j++;
818 listwidg = viewport =
819 XtCreateManagedWidget("list", listWidgetClass, form, args, j);
820 XawListHighlight(listwidg, 0);
821 // XtAugmentTranslations(listwidg,
822 // XtParseTranslationTable(gameListOptTranslations));
825 XtSetArg(args[j], XtNfromVert, viewport); j++;
826 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
827 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
828 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
829 XtSetArg(args[j], XtNright, XtChainLeft); j++;
831 XtCreateManagedWidget(_("factory"), commandWidgetClass, form, args, j);
832 XtAddCallback(b_load, XtNcallback, GameListOptionsCallback, client_data);
835 XtSetArg(args[j], XtNfromVert, viewport); j++;
836 XtSetArg(args[j], XtNfromHoriz, b_load); j++;
837 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
838 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
839 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
840 XtSetArg(args[j], XtNright, XtChainLeft); j++;
842 XtCreateManagedWidget(_("up"), commandWidgetClass, form, args, j);
843 XtAddCallback(b_loadprev, XtNcallback, GameListOptionsCallback, client_data);
846 XtSetArg(args[j], XtNfromVert, viewport); j++;
847 XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
848 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
849 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
850 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
851 XtSetArg(args[j], XtNright, XtChainLeft); j++;
853 XtCreateManagedWidget(_("down"), commandWidgetClass, form, args, j);
854 XtAddCallback(b_loadnext, XtNcallback, GameListOptionsCallback, client_data);
857 XtSetArg(args[j], XtNfromVert, viewport); j++;
858 XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
859 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
860 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
861 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
862 XtSetArg(args[j], XtNright, XtChainLeft); j++;
864 XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j);
865 XtAddCallback(b_cancel, XtNcallback, GameListOptionsCallback, client_data);
868 XtSetArg(args[j], XtNfromVert, viewport); j++;
869 XtSetArg(args[j], XtNfromHoriz, b_cancel); j++;
870 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
871 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
872 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
873 XtSetArg(args[j], XtNright, XtChainLeft); j++;
875 XtCreateManagedWidget(_("OK"), commandWidgetClass, form, args, j);
876 XtAddCallback(b_close, XtNcallback, GameListOptionsCallback, client_data);
878 safeStrCpy(lpUserGLT, appData.gameListTags, LPUSERGLT_SIZE);
879 GLT_TagsToList(lpUserGLT);
881 XtRealizeWidget(shell);
882 CatchDeleteWindow(shell, "GameListOptionsPopDown");
888 GameListOptionsPopUp(Widget w, XEvent *event, String *prms, Cardinal *nprms)
890 if (gameListOptShell == NULL)
891 gameListOptShell = GameListOptionsCreate();
893 XtPopup(gameListOptShell, XtGrabNone);