1 Changes of XShogi will are recorded starting with XShogi 1.0 patchlevel 10.
6 o New maintainer: Mike Vanier (mvanier@bbb.caltech.edu).
8 o Merged xshogi into the gnushogi source tree.
9 Henceforth, further revisions of xshogi will be noted in the
10 top-level NEWS file; this file will not be added to.
12 o Cleaned up the source code and Makefile.
14 o Changed the code to refer to "gnushogi" instead
15 of "gnushogix" since gnushogi now is only
16 one executable, and the default input/output
17 format is the xshogi format.
19 o Removed support for Internet Shogi Server (ISS);
20 there are now better ways to play shogi over the internet
21 such as JavaShogi, so this support was redundant.
24 version 1.2 patchlevel 2 -> version 1.2 patchlevel 3
27 several changes concerning color and time control
30 going into force mode after pressing backward button
32 version 1.2 patchlevel 1 -> version 1.2 patchlevel 2
35 correcting "Save/Load File/Position" bugs
36 correction for compilation without -DISS
37 adding "Save Game" to ISS mode
39 version 1.1 patchlevel 3 -> version 1.2 patchlevel 1
42 Support if the Internet Shogi Server (ISS) according to XBoard 2.1 with -iss True.
43 Access Western piece set with -wps True
44 Display negative times (after fallen flag)
46 version 1.1 patchlevel 2 -> version 1.1 patchlevel 3
49 Adding "Select Level" button: allows to reset thinking time for
51 Adding "Move NOW" button: forces GNU Shogi to stop thinking and to
52 make the current best move.
55 checking file type when loading game or position from file
58 Adding a "Challenge" button: pressing this button tries to open
59 a new window on a remote display, which can be used in "force"
60 mode as interface for a remote player.
63 Detect draw by repetition
66 Adding alternative eastern bitmaps for promoted rook and
70 Correction of the Send Board routine: now promoted pieces are sent as
71 promoted (and not as unpromoted as in the previous version) to gnushogix.
72 After loading position from game file, side next to move is now set
75 version 1.1 patchlevel 1 -> version 1.1 patchlevel 2
78 Change white colored symbols on some color monitors to black symbols.
80 version 1.0 patchlevel 11 -> version 1.1 patchlevel 1
83 Allow different colors for board and pieces on board.
86 Flipping horizontally the reversed pieces. Thanx to Mr. R.Susukita,
87 who noticed the wrong images of reversed Chinese characters.
89 Blinking piece on the square the machine has moved to. The number of
90 blinks is controlled by BLINK_COUNT in "xshogi.h".
93 Extenting the "save game" option. Text files created by this commond
94 can be used as GNU Shogi text book files. If the file name exists,
95 the user has the option to append the current game to the file or
96 to overwrite the existing file.
102 Correction of the "save game" command. Now, games saved with this
103 command can be read in using the "load game" command.
104 "parser.l" has been replaced by "parser.bison" and "scanner.flex".
105 The creation of "parser.c" using GNU Bison and GNU Flex has been
106 included in "Makefile.custom".
111 Some changes in the Makefile in order to make it more easier to
112 install on different machines.
114 Changing "bitmaps" to "eastern_bitmaps" and adding the more chess-like
115 pieces from Paul Reines as "western_bitmaps". This forces minor