2 * zippy.c -- Implements Zippy the Pinhead chess player on ICS in XBoard
3 * $Id: zippy.c,v 2.2 2003/11/25 05:25:20 mann Exp $
5 * Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts.
6 * Enhancements Copyright 1992-2001 Free Software Foundation, Inc.
8 * The following terms apply to Digital Equipment Corporation's copyright
10 * ------------------------------------------------------------------------
13 * Permission to use, copy, modify, and distribute this software and its
14 * documentation for any purpose and without fee is hereby granted,
15 * provided that the above copyright notice appear in all copies and that
16 * both that copyright notice and this permission notice appear in
17 * supporting documentation, and that the name of Digital not be
18 * used in advertising or publicity pertaining to distribution of the
19 * software without specific, written prior permission.
21 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
22 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
23 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
24 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
25 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
26 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
28 * ------------------------------------------------------------------------
30 * The following terms apply to the enhanced version of XBoard distributed
31 * by the Free Software Foundation:
32 * ------------------------------------------------------------------------
33 * This program is free software; you can redistribute it and/or modify
34 * it under the terms of the GNU General Public License as published by
35 * the Free Software Foundation; either version 2 of the License, or
36 * (at your option) any later version.
38 * This program is distributed in the hope that it will be useful,
39 * but WITHOUT ANY WARRANTY; without even the implied warranty of
40 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
41 * GNU General Public License for more details.
43 * You should have received a copy of the GNU General Public License
44 * along with this program; if not, write to the Free Software
45 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
46 * ------------------------------------------------------------------------
53 #include <sys/types.h>
60 #else /* not STDC_HEADERS */
61 extern char *getenv();
64 # else /* not HAVE_STRING_H */
66 # endif /* not HAVE_STRING_H */
67 #endif /* not STDC_HEADERS */
69 #if TIME_WITH_SYS_TIME
70 # include <sys/time.h>
74 # include <sys/time.h>
91 static char zippyPartner[MSG_SIZ];
92 static char zippyLastOpp[MSG_SIZ];
93 static int zippyConsecGames;
94 static time_t zippyLastGameEnd;
100 /* Get name of Zippy lines file */
101 p = getenv("ZIPPYLINES");
103 appData.zippyLines = p;
106 /* Get word that Zippy thinks is insulting */
107 p = getenv("ZIPPYPINHEAD");
109 appData.zippyPinhead = p;
112 /* What password is used for remote control? */
113 p = getenv("ZIPPYPASSWORD");
115 appData.zippyPassword = p;
118 /* What password is used for remote commands to gnuchess? */
119 p = getenv("ZIPPYPASSWORD2");
121 appData.zippyPassword2 = p;
124 /* Joke feature for people who try an old password */
125 p = getenv("ZIPPYWRONGPASSWORD");
127 appData.zippyWrongPassword = p;
130 /* While testing, I want to accept challenges from only one person
131 (namely, my "anonymous" account), so I set an environment
132 variable ZIPPYACCEPTONLY. */
133 p = getenv("ZIPPYACCEPTONLY");
135 appData.zippyAcceptOnly = p;
138 /* Should Zippy use "i" command? */
139 /* Defaults to 1=true */
140 p = getenv("ZIPPYUSEI");
142 appData.zippyUseI = atoi(p);
145 /* How does Zippy handle bughouse partnering? */
146 /* 0=say we can't play, 1=manual partnering, 2=auto partnering */
147 p = getenv("ZIPPYBUGHOUSE");
149 appData.zippyBughouse = atoi(p);
152 /* Does Zippy abort games with Crafty? */
153 /* Defaults to 0=false */
154 p = getenv("ZIPPYNOPLAYCRAFTY");
156 appData.zippyNoplayCrafty = atoi(p);
159 /* What ICS command does Zippy send at game end? Default: "gameend". */
160 p = getenv("ZIPPYGAMEEND");
162 appData.zippyGameEnd = p;
165 /* What ICS command does Zippy send at game start? Default: none. */
166 p = getenv("ZIPPYGAMESTART");
168 appData.zippyGameStart = p;
171 /* Should Zippy accept adjourns? */
172 /* Defaults to 0=false */
173 p = getenv("ZIPPYADJOURN");
175 appData.zippyAdjourn = atoi(p);
178 /* Should Zippy accept aborts? */
179 /* Defaults to 0=false */
180 p = getenv("ZIPPYABORT");
182 appData.zippyAbort = atoi(p);
185 /* Should Zippy play chess variants (besides bughouse)? */
186 p = getenv("ZIPPYVARIANTS");
188 appData.zippyVariants = p;
190 strcpy(first.variants, appData.zippyVariants);
196 * Routines to implement Zippy talking
201 "i acclaims:", "i admonishes:", "i advertises:", "i advises:",
202 "i advocates:", "i affirms:", "i alleges:", "i anathematizes:",
203 "i animadverts:", "i announces:", "i apostrophizes:",
204 "i appeals:", "i applauds:", "i approves:", "i argues:",
205 "i articulates:", "i asserts:", "i asseverates:", "i attests:",
206 "i avers:", "i avows:", "i baas:", "i babbles:", "i banters:",
207 "i barks:", "i bawls:", "i bays:", "i begs:", "i belches:",
208 "i bellows:", "i belts out:", "i berates:", "i beshrews:",
209 "i blabbers:", "i blabs:", "i blares:", "i blasphemes:",
210 "i blasts:", "i blathers:", "i bleats:", "i blithers:",
211 "i blubbers:", "i blurts out:", "i blusters:", "i boasts:",
212 "i brags:", "i brays:", "i broadcasts:", "i burbles:",
213 "i buzzes:", "i cachinnates:", "i cackles:", "i caterwauls:",
214 "i calumniates:", "i caws:", "i censures:", "i chants:",
215 "i chatters:", "i cheeps:", "i cheers:", "i chides:", "i chins:",
216 "i chirps:", "i chortles:", "i chuckles:", "i claims:",
217 "i clamors:", "i clucks:", "i commands:", "i commends:",
218 "i comments:", "i commiserates:", "i communicates:",
219 "i complains:", "i concludes:", "i confabulates:", "i confesses:",
220 "i coos:", "i coughs:", "i counsels:", "i cries:", "i croaks:",
221 "i crows:", "i curses:", "i daydreams:", "i debates:",
222 "i declaims:", "i declares:", "i delivers:", "i denounces:",
223 "i deposes:", "i directs:", "i discloses:", "i disparages:",
224 "i discourses:", "i divulges:", "i documents:", "i drawls:",
225 "i dreams:", "i drivels:", "i drones:", "i effuses:",
226 /*"i ejaculates:",*/ "i elucidates:", "i emotes:", "i endorses:",
227 "i enthuses:", "i entreats:", "i enunciates:", "i eulogizes:",
228 "i exclaims:", "i execrates:", "i exhorts:", "i expatiates:",
229 "i explains:", "i explicates:", "i explodes:", "i exposes:",
230 "i exposits:", "i expounds:", "i expresses:", "i extols:",
231 "i exults:", "i fantasizes:", "i fibs:", "i filibusters:",
232 "i flatters:", "i flutes:", "i fools:", "i free-associates:",
233 "i fulminates:", "i gabbles:", "i gabs:", "i gasps:",
234 "i giggles:", "i gossips:", "i gripes:", "i groans:", "i growls:",
235 "i grunts:", "i guesses:", "i guffaws:", "i gushes:", "i hails:",
236 "i hallucinates:", "i harangues:", "i harmonizes:", "i hectors:",
237 "i hints:", "i hisses:", "i hollers:", "i honks:", "i hoots:",
238 "i hosannas:", "i howls:", "i hums:", "i hypothecates:",
239 "i hypothesizes:", "i imagines:", "i implies:", "i implores:",
240 "i imprecates:", "i indicates:", "i infers:",
241 "i informs everyone:", "i instructs:", "i interjects:",
242 "i interposes:", "i intimates:", "i intones:", "i introspects:",
243 "i inveighs:", "i jabbers:", "i japes:", "i jests:", "i jibes:",
244 "i jives:", "i jokes:", "i joshes:", "i keens:", "i laments:",
245 "i lauds:", "i laughs:", "i lectures:", "i lies:", "i lilts:",
246 "i lisps:", "i maintains:", "i maledicts:", "i maunders:",
247 "i meows:", "i mewls:", "i mimes:", "i minces:", "i moans:",
248 "i moos:", "i mourns:", "i mouths:", "i mumbles:", "i murmurs:",
249 "i muses:", "i mutters:", "i nags:", "i natters:", "i neighs:",
250 "i notes:", "i nuncupates:", "i objurgates:", "i observes:",
251 "i offers:", "i oinks:", "i opines:", "i orates:", "i orders:",
252 "i panegyrizes:", "i pantomimes:", "i pants:", "i peals:",
253 "i peeps:", "i perorates:", "i persuades:", "i petitions:",
254 "i phonates:", "i pipes up:", "i pitches:", "i pleads:",
255 "i points out:", "i pontificates:", "i postulates:", "i praises:",
256 "i prates:", "i prattles:", "i preaches:", "i prescribes:",
257 "i prevaricates:", "i proclaims:", "i projects:", "i pronounces:",
258 "i proposes:", "i proscribes:", "i quacks:", "i queries:",
259 "i questions:", "i quips:", "i quotes:", "i rages:", "i rambles:",
260 "i rants:", "i raps:", "i rasps:", "i rattles:", "i raves:",
261 "i reacts:", "i recites:", "i recommends:", "i records:",
262 "i reiterates:", "i rejoins:", "i releases:", "i remarks:",
263 "i reminisces:", "i remonstrates:", "i repeats:", "i replies:",
264 "i reports:", "i reprimands:", "i reproaches:", "i reproves:",
265 "i resounds:", "i responds:", "i retorts:", "i reveals:",
266 "i reviles:", "i roars:", "i rumbles:", "i sanctions:",
267 "i satirizes:", "i sauces:", "i scolds:", "i screams:",
268 "i screeches:", "i semaphores:", "i sends:", "i sermonizes:",
269 "i shrieks:", "i sibilates:", "i sighs:", "i signals:",
270 "i signifies:", "i signs:", "i sings:", "i slurs:", "i snaps:",
271 "i snarls:", "i sneezes:", "i snickers:", "i sniggers:",
272 "i snivels:", "i snores:", "i snorts:", "i sobs:",
273 "i soliloquizes:", "i sounds off:", "i sounds out:", "i speaks:",
274 "i spews:", "i spits out:", "i splutters:", "i spoofs:",
275 "i spouts:", "i sputters:", "i squalls:", "i squawks:",
276 "i squeaks:", "i squeals:", "i stammers:", "i states:",
277 "i stresses:", "i stutters:", "i submits:", "i suggests:",
278 "i summarizes:", "i sums up:", "i swears:", "i talks:",
279 "i tattles:", "i teases:", "i telegraphs:", "i testifies:",
280 "i threatens:", "i thunders:", "i titters:", "i tongue-lashes:",
281 "i toots:", "i transcribes:", "i transmits:", "i trills:",
282 "i trumpets:", "i twaddles:", "i tweets:", "i twitters:",
283 "i types:", "i upbraids:", "i urges:", "i utters:", "i ventures:",
284 "i vibrates:", "i vilifies:", "i vituperates:", "i vocalizes:",
285 "i vociferates:", "i voices:", "i waffles:", "i wails:",
286 "i warbles:", "i warns:", "i weeps:", "i wheezes:", "i whimpers:",
287 "i whines:", "i whinnies:", "i whistles:", "i wisecracks:",
288 "i witnesses:", "i woofs:", "i writes:", "i yammers:", "i yawps:",
289 "i yells:", "i yelps:", "i yodels:", "i yowls:", "i zings:",
292 #define MAX_SPEECH 250
294 void Speak(how, whom)
297 static FILE *zipfile = NULL;
298 static struct stat zipstat;
299 char zipbuf[MAX_SPEECH + 1];
300 static time_t lastShout = 0;
306 if (strcmp(how, "shout") == 0) {
307 now = time((time_t *) NULL);
308 if (now - lastShout < 1*60) return;
310 if (appData.zippyUseI) {
311 how = swifties[(unsigned) random() %
312 (sizeof(swifties)/sizeof(char *))];
316 if (zipfile == NULL) {
317 zipfile = fopen(appData.zippyLines, "r");
318 if (zipfile == NULL) {
319 DisplayFatalError("Can't open Zippy lines file", errno, 1);
322 fstat(fileno(zipfile), &zipstat);
326 fseek(zipfile, (unsigned) random() % zipstat.st_size, 0);
329 } while (c != NULLCHAR && c != '^' && c != EOF);
330 if (c == EOF) continue;
331 while ((c = getc(zipfile)) == '\n') ;
332 if (c == EOF) continue;
337 /* Don't use ics_prefix; we need to let FICS expand the alias i -> it,
338 but use the real command "i" on ICC */
342 strcat(zipbuf, whom);
345 speechlen = strlen(zipbuf);
346 p = zipbuf + speechlen;
348 while (++speechlen < MAX_SPEECH) {
349 if (c == NULLCHAR || c == '^') {
354 } else if (c == '\n') {
359 } else if (c == EOF) {
366 /* Tried to say something too long, or junk at the end of the
367 file. Try something else. */
368 Speak(how, whom); /* tail recursion */
374 return ics_handle[0] != NULLCHAR && StrCaseStr(str, ics_handle) != NULL;
377 static char opp_name[128][32];
378 static int num_opps=0;
380 extern ColorClass curColor;
382 static void SetCurColor( ColorClass color )
387 static void ColorizeEx( ColorClass color, int cont )
389 if( appData.colorize ) {
390 Colorize( color, cont );
391 SetCurColor( color );
395 int ZippyControl(buf, i)
406 /* Possibly reject Crafty as opponent */
407 if (appData.zippyPlay && appData.zippyNoplayCrafty && forwardMostMove < 4
408 && looking_at(buf, i, "* kibitzes: Hello from Crafty"))
410 player = StripHighlightAndTitle(star_match[0]);
411 if ((gameMode == IcsPlayingWhite &&
412 StrCaseCmp(player, gameInfo.black) == 0) ||
413 (gameMode == IcsPlayingBlack &&
414 StrCaseCmp(player, gameInfo.white) == 0)) {
416 sprintf(reply, "%ssay This computer does not play Crafty clones\n%sabort\n%s+noplay %s\n",
417 ics_prefix, ics_prefix, ics_prefix, player);
423 /* If this is a computer, save the name. Then later, once the */
424 /* game is really started, we will send the "computer" notice to */
426 if (appData.zippyPlay &&
427 looking_at(buf, i, "* is in the computer list")) {
429 for (i=0;i<num_opps;i++)
430 if (!strcmp(opp_name[i],star_match[0])) break;
431 if (i >= num_opps) strcpy(opp_name[num_opps++],star_match[0]);
433 if (appData.zippyPlay && looking_at(buf, i, "* * is a computer *")) {
435 for (i=0;i<num_opps;i++)
436 if (!strcmp(opp_name[i],star_match[1])) break;
437 if (i >= num_opps) strcpy(opp_name[num_opps++],star_match[1]);
441 if (appData.zippyPlay &&
442 (looking_at(buf, i, "* offers to be your bughouse partner") ||
443 looking_at(buf, i, "* tells you: [automatic message] I chose you"))) {
444 player = StripHighlightAndTitle(star_match[0]);
445 if (appData.zippyBughouse > 1 && first.initDone) {
446 sprintf(reply, "%spartner %s\n", ics_prefix, player);
448 if (strcmp(zippyPartner, player) != 0) {
449 strcpy(zippyPartner, player);
450 SendToProgram(reply + strlen(ics_prefix), &first);
452 } else if (appData.zippyBughouse > 0) {
453 sprintf(reply, "%sdecline %s\n", ics_prefix, player);
456 sprintf(reply, "%stell %s This computer cannot play bughouse\n",
463 if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
464 looking_at(buf, i, "* agrees to be your partner")) {
465 player = StripHighlightAndTitle(star_match[0]);
466 sprintf(reply, "partner %s\n", player);
467 if (strcmp(zippyPartner, player) != 0) {
468 strcpy(zippyPartner, player);
469 SendToProgram(reply, &first);
474 if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
475 (looking_at(buf, i, "are no longer *'s partner") ||
477 "* tells you: [automatic message] I'm no longer your"))) {
478 player = StripHighlightAndTitle(star_match[0]);
479 if (strcmp(zippyPartner, player) == 0) {
480 zippyPartner[0] = NULLCHAR;
481 SendToProgram("partner\n", &first);
486 if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
487 (looking_at(buf, i, "no longer have a bughouse partner") ||
488 looking_at(buf, i, "partner has disconnected") ||
489 looking_at(buf, i, "partner has just chosen a new partner"))) {
490 zippyPartner[0] = NULLCHAR;
491 SendToProgram("partner\n", &first);
495 if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
496 looking_at(buf, i, "* (your partner) tells you: *")) {
497 /* This pattern works on FICS but not ICC */
498 player = StripHighlightAndTitle(star_match[0]);
499 if (strcmp(zippyPartner, player) != 0) {
500 strcpy(zippyPartner, player);
501 sprintf(reply, "partner %s\n", player);
502 SendToProgram(reply, &first);
504 sprintf(reply, "ptell %s\n", star_match[1]);
505 SendToProgram(reply, &first);
509 if (looking_at(buf, i, "* tells you: *") ||
510 looking_at(buf, i, "* says: *"))
512 player = StripHighlightAndTitle(star_match[0]);
513 if (appData.zippyPassword[0] != NULLCHAR &&
514 strncmp(star_match[1], appData.zippyPassword,
515 strlen(appData.zippyPassword)) == 0) {
516 p = star_match[1] + strlen(appData.zippyPassword);
517 while (*p == ' ') p++;
520 } else if (appData.zippyPassword2[0] != NULLCHAR && first.initDone &&
521 strncmp(star_match[1], appData.zippyPassword2,
522 strlen(appData.zippyPassword2)) == 0) {
523 p = star_match[1] + strlen(appData.zippyPassword2);
524 while (*p == ' ') p++;
525 SendToProgram(p, &first);
526 SendToProgram("\n", &first);
527 } else if (appData.zippyWrongPassword[0] != NULLCHAR &&
528 strncmp(star_match[1], appData.zippyWrongPassword,
529 strlen(appData.zippyWrongPassword)) == 0) {
530 p = star_match[1] + strlen(appData.zippyWrongPassword);
531 while (*p == ' ') p++;
532 sprintf(reply, "wrong %s\n", player);
534 } else if (appData.zippyBughouse && first.initDone &&
535 strcmp(player, zippyPartner) == 0) {
536 SendToProgram("ptell ", &first);
537 SendToProgram(star_match[1], &first);
538 SendToProgram("\n", &first);
539 } else if (strncmp(star_match[1], HI, 6) == 0) {
540 extern char* programVersion;
541 sprintf(reply, "%stell %s %s\n",
542 ics_prefix, player, programVersion);
544 } else if (strncmp(star_match[1], "W0W!! ", 6) == 0) {
545 extern char* programVersion;
546 sprintf(reply, "%stell %s %s\n", ics_prefix,
547 player, programVersion);
549 } else if (appData.zippyTalk && (((unsigned) random() % 10) < 9)) {
550 if (strcmp(player, ics_handle) != 0) {
551 Speak("tell", player);
555 ColorizeEx( ColorTell, FALSE );
560 if( appData.colorize && looking_at(buf, i, "* (*) seeking") ) {
561 ColorizeEx(ColorSeek, FALSE);
565 if (looking_at(buf, i, "* spoofs you:")) {
566 player = StripHighlightAndTitle(star_match[0]);
567 sprintf(reply, "spoofedby %s\n", player);
574 int ZippyConverse(buf, i)
578 static char lastgreet[MSG_SIZ];
582 /* Shouts and emotes */
583 if (looking_at(buf, i, "--> * *") ||
584 looking_at(buf, i, "* shouts: *"))
586 if (appData.zippyTalk) {
587 char *player = StripHighlightAndTitle(star_match[0]);
588 if (strcmp(player, ics_handle) == 0) {
590 } else if (appData.zippyPinhead[0] != NULLCHAR &&
591 StrCaseStr(star_match[1], appData.zippyPinhead) != NULL) {
592 sprintf(reply, "insult %s\n", player);
594 } else if (ZippyCalled(star_match[1])) {
595 Speak("shout", NULL);
599 ColorizeEx(ColorShout, FALSE);
604 if (looking_at(buf, i, "* kibitzes: *")) {
605 if (appData.zippyTalk && ((unsigned) random() % 10) < 9) {
606 char *player = StripHighlightAndTitle(star_match[0]);
607 if (strcmp(player, ics_handle) != 0) {
608 Speak("kibitz", NULL);
612 ColorizeEx(ColorKibitz, FALSE);
617 if (looking_at(buf, i, "* whispers: *")) {
618 if (appData.zippyTalk && ((unsigned) random() % 10) < 9) {
619 char *player = StripHighlightAndTitle(star_match[0]);
620 if (strcmp(player, ics_handle) != 0) {
621 Speak("whisper", NULL);
625 ColorizeEx(ColorKibitz, FALSE);
631 if ((looking_at(buf, i, ". * (*:*): *") && isdigit(star_match[1][0])) ||
632 looking_at(buf, i, ". * at *:*: *")) {
633 if (appData.zippyTalk) {
635 char *player = StripHighlightAndTitle(star_match[0]);
637 if (strcmp(player, ics_handle) != 0) {
638 if (((unsigned) random() % 10) < 9)
639 Speak("message", player);
640 f = fopen("zippy.messagelog", "a");
641 fprintf(f, "%s (%s:%s): %s\n", player,
642 star_match[1], star_match[2], star_match[3]);
651 if (looking_at(buf, i, "*(*: *")) {
654 if (star_match[0][0] == NULLCHAR ||
655 strchr(star_match[0], ' ') ||
656 strchr(star_match[1], ' ')) {
657 /* Oops, did not want to match this; probably a message */
661 if (appData.zippyTalk) {
662 player = StripHighlightAndTitle(star_match[0]);
663 channel = strrchr(star_match[1], '(');
664 if (channel == NULL) {
665 channel = star_match[1];
669 channel[strlen(channel)-1] = NULLCHAR;
671 /* Always tell to the channel (probability 90%) */
672 if (strcmp(player, ics_handle) != 0 &&
673 ((unsigned) random() % 10) < 9) {
674 Speak("tell", channel);
677 /* Tell to the channel only if someone mentions our name */
678 if (ZippyCalled(star_match[2])) {
679 Speak("tell", channel);
683 ColorizeEx( atoi(channel) == 1 ? ColorChannel1 : ColorChannel, FALSE );
688 if (!appData.zippyTalk) return FALSE;
690 if ((looking_at(buf, i, "You have * message") &&
691 atoi(star_match[0]) != 0) ||
692 looking_at(buf, i, "* has left a message for you") ||
693 looking_at(buf, i, "* just sent you a message")) {
694 sprintf(reply, "%smessages\n%sclearmessages *\n",
695 ics_prefix, ics_prefix);
700 if (looking_at(buf, i, "Notification: * has arrived")) {
701 if (((unsigned) random() % 3) == 0) {
702 char *player = StripHighlightAndTitle(star_match[0]);
703 strcpy(lastgreet, player);
704 sprintf(reply, "greet %s\n", player);
706 Speak("tell", player);
710 if (looking_at(buf, i, "Notification: * has departed")) {
711 if (((unsigned) random() % 3) == 0) {
712 char *player = StripHighlightAndTitle(star_match[0]);
713 sprintf(reply, "farewell %s\n", player);
718 if (looking_at(buf, i, "Not sent -- * is censoring you")) {
719 char *player = StripHighlightAndTitle(star_match[0]);
720 if (strcmp(player, lastgreet) == 0) {
721 sprintf(reply, "%s-notify %s\n", ics_prefix, player);
726 if (looking_at(buf, i, "command is currently turned off")) {
727 appData.zippyUseI = 0;
733 void ZippyGameStart(white, black)
736 if (!first.initDone) {
737 /* Game is starting prematurely. We can't deal with this */
738 SendToICS(ics_prefix);
739 SendToICS("abort\n");
740 SendToICS(ics_prefix);
741 SendToICS("say Sorry, the chess program is not initialized yet.\n");
745 if (appData.zippyGameStart[0] != NULLCHAR) {
746 SendToICS(appData.zippyGameStart);
751 void ZippyGameEnd(result, resultDetails)
755 if (appData.zippyAcceptOnly[0] == NULLCHAR &&
756 appData.zippyGameEnd[0] != NULLCHAR) {
757 SendToICS(appData.zippyGameEnd);
760 zippyLastGameEnd = time(0);
764 * Routines to implement Zippy playing chess
767 void ZippyHandleChallenge(srated, swild, sbase, sincrement, opponent)
768 char *srated, *swild, *sbase, *sincrement, *opponent;
773 VariantClass variant;
777 variant = StringToVariant(swild);
778 varname = VariantName(variant);
780 increment = atoi(sincrement);
782 /* If desired, you can insert more code here to decline matches
783 based on rated, variant, base, and increment, but it is
784 easier to use the ICS formula feature instead. */
786 if (variant == VariantLoadable) {
788 "%stell %s This computer can't play wild type %s\n%sdecline %s\n",
789 ics_prefix, opponent, swild, ics_prefix, opponent);
793 if (StrStr(appData.zippyVariants, varname) == NULL) {
795 "%stell %s This computer can't play %s [%s], only %s\n%sdecline %s\n",
796 ics_prefix, opponent, swild, varname, appData.zippyVariants,
797 ics_prefix, opponent);
802 /* Are we blocking match requests from all but one person? */
803 if (appData.zippyAcceptOnly[0] != NULLCHAR &&
804 StrCaseCmp(opponent, appData.zippyAcceptOnly)) {
805 /* Yes, and this isn't him. Ignore challenge. */
809 /* Too many consecutive games with same opponent? If so, make him
810 wait until someone else has played or a timeout has elapsed. */
811 if (appData.zippyMaxGames &&
812 strcmp(opponent, zippyLastOpp) == 0 &&
813 zippyConsecGames >= appData.zippyMaxGames &&
814 difftime(time(0), zippyLastGameEnd) < appData.zippyReplayTimeout) {
815 sprintf(buf, "%stell %s Sorry, you have just played %d consecutive games against %s. To give others a chance, please wait %d seconds or until someone else has played.\n%sdecline %s\n",
816 ics_prefix, opponent, zippyConsecGames, ics_handle,
817 appData.zippyReplayTimeout, ics_prefix, opponent);
822 /* Engine not yet initialized or still thinking about last game? */
823 if (!first.initDone || first.lastPing != first.lastPong) {
824 sprintf(buf, "%stell %s I'm not quite ready for a new game yet; try again soon.\n%sdecline %s\n",
825 ics_prefix, opponent, ics_prefix, opponent);
830 sprintf(buf, "%saccept %s\n", ics_prefix, opponent);
832 if (appData.zippyTalk) {
833 Speak("tell", opponent);
839 int ZippyMatch(buf, i)
843 if (looking_at(buf, i, "* * match * * requested with * (*)")) {
845 ZippyHandleChallenge(star_match[0], star_match[1],
846 star_match[2], star_match[3],
847 StripHighlightAndTitle(star_match[4]));
851 /* Old FICS 0-increment form */
852 if (looking_at(buf, i, "* * match * requested with * (*)")) {
854 ZippyHandleChallenge(star_match[0], star_match[1],
856 StripHighlightAndTitle(star_match[3]));
860 if (looking_at(buf, i,
861 "* has made an alternate proposal of * * match * *.")) {
863 ZippyHandleChallenge(star_match[1], star_match[2],
864 star_match[3], star_match[4],
865 StripHighlightAndTitle(star_match[0]));
869 /* FICS wild/nonstandard forms */
870 if (looking_at(buf, i, "Challenge: * (*) *(*) * * * * Loaded from *")) {
871 /* note: star_match[2] can include "[white] " or "[black] "
872 before our own name. */
873 ZippyHandleChallenge(star_match[4], star_match[8],
874 star_match[6], star_match[7],
875 StripHighlightAndTitle(star_match[0]));
879 if (looking_at(buf, i,
880 "Challenge: * (*) *(*) * * * * : * * Loaded from *")) {
881 /* note: star_match[2] can include "[white] " or "[black] "
882 before our own name. */
883 ZippyHandleChallenge(star_match[4], star_match[10],
884 star_match[8], star_match[9],
885 StripHighlightAndTitle(star_match[0]));
890 if (looking_at(buf, i, "Challenge: * (*) *(*) * * * * : * *") |
891 looking_at(buf, i, "Challenge: * (*) *(*) * * * * * *")) {
892 /* note: star_match[2] can include "[white] " or "[black] "
893 before our own name. */
894 ZippyHandleChallenge(star_match[4], star_match[5],
895 star_match[8], star_match[9],
896 StripHighlightAndTitle(star_match[0]));
900 if (looking_at(buf, i, "Challenge: * (*) *(*) * * * *")) {
901 /* note: star_match[2] can include "[white] " or "[black] "
902 before our own name. */
903 ZippyHandleChallenge(star_match[4], star_match[5],
904 star_match[6], star_match[7],
905 StripHighlightAndTitle(star_match[0]));
909 if (looking_at(buf, i, "offers you a draw")) {
910 if (first.sendDrawOffers && first.initDone) {
911 SendToProgram("draw\n", &first);
916 if (looking_at(buf, i, "requests that the game be aborted") ||
917 looking_at(buf, i, "would like to abort")) {
918 if (appData.zippyAbort ||
919 (gameMode == IcsPlayingWhite && whiteTimeRemaining < 0) ||
920 (gameMode == IcsPlayingBlack && blackTimeRemaining < 0)) {
921 SendToICS(ics_prefix);
922 SendToICS("abort\n");
924 SendToICS(ics_prefix);
925 if (appData.zippyTalk)
926 SendToICS("say Whoa no! I am having FUN!!\n");
928 SendToICS("say Sorry, this computer doesn't accept aborts.\n");
933 if (looking_at(buf, i, "requests adjournment") ||
934 looking_at(buf, i, "would like to adjourn")) {
935 if (appData.zippyAdjourn) {
936 SendToICS(ics_prefix);
937 SendToICS("adjourn\n");
939 SendToICS(ics_prefix);
940 if (appData.zippyTalk)
941 SendToICS("say Whoa no! I am having FUN playing NOW!!\n");
943 SendToICS("say Sorry, this computer doesn't accept adjourns.\n");
951 /* Initialize chess program with data from the first board
952 * of a new or resumed game.
954 void ZippyFirstBoard(moveNum, basetime, increment)
955 int moveNum, basetime, increment;
959 char *opp = (gameMode==IcsPlayingWhite ? gameInfo.black : gameInfo.white);
960 Boolean sentPos = FALSE;
962 if (!first.initDone) {
963 /* Game is starting prematurely. We can't deal with this */
964 SendToICS(ics_prefix);
965 SendToICS("abort\n");
966 SendToICS(ics_prefix);
967 SendToICS("say Sorry, the chess program is not initialized yet.\n");
971 /* Send the variant command if needed */
972 if (gameInfo.variant != VariantNormal) {
973 sprintf(buf, "variant %s\n", VariantName(gameInfo.variant));
974 SendToProgram(buf, &first);
977 if ((startedFromSetupPosition && moveNum == 0) ||
978 (!appData.getMoveList && moveNum > 0)) {
979 SendToProgram("force\n", &first);
980 SendBoard(&first, moveNum);
984 sprintf(buf, "level 0 %d %d\n", basetime, increment);
985 SendToProgram(buf, &first);
987 /* Count consecutive games from one opponent */
988 if (strcmp(opp, zippyLastOpp) == 0) {
991 zippyConsecGames = 1;
992 strcpy(zippyLastOpp, opp);
995 /* Send the "computer" command if the opponent is in the list
996 we've been gathering. */
997 for (w=0; w<num_opps; w++) {
998 if (!strcmp(opp_name[w], opp)) {
999 SendToProgram(first.computerString, &first);
1004 /* Ratings might be < 0 which means "we haven't seen a ratings
1005 message from ICS." Send 0 in that case */
1006 w = (gameInfo.whiteRating >= 0) ? gameInfo.whiteRating : 0;
1007 b = (gameInfo.blackRating >= 0) ? gameInfo.blackRating : 0;
1010 if (gameMode == IcsPlayingWhite) {
1011 if (first.sendName) {
1012 sprintf(buf, "name %s\n", gameInfo.black);
1013 SendToProgram(buf, &first);
1015 strcpy(ics_handle, gameInfo.white);
1016 sprintf(buf, "rating %d %d\n", w, b);
1017 SendToProgram(buf, &first);
1019 /* Position sent above, engine is in force mode */
1020 if (WhiteOnMove(moveNum)) {
1021 /* Engine is on move now */
1022 if (first.sendTime) {
1023 if (first.useColors) {
1024 SendToProgram("black\n", &first); /*gnu kludge*/
1025 SendTimeRemaining(&first, TRUE);
1026 SendToProgram("white\n", &first);
1028 SendTimeRemaining(&first, TRUE);
1031 SendToProgram("go\n", &first);
1033 /* Engine's opponent is on move now */
1034 if (first.usePlayother) {
1035 if (first.sendTime) {
1036 SendTimeRemaining(&first, TRUE);
1038 SendToProgram("playother\n", &first);
1040 /* Need to send a "go" after opponent moves */
1045 /* Position not sent above, move list might be sent later */
1047 /* No move list coming; at start of game */
1048 if (first.sendTime) {
1049 if (first.useColors) {
1050 SendToProgram("black\n", &first); /*gnu kludge*/
1051 SendTimeRemaining(&first, TRUE);
1052 SendToProgram("white\n", &first);
1054 SendTimeRemaining(&first, TRUE);
1057 SendToProgram("go\n", &first);
1060 } else if (gameMode == IcsPlayingBlack) {
1061 if (first.sendName) {
1062 sprintf(buf, "name %s\n", gameInfo.white);
1063 SendToProgram(buf, &first);
1065 strcpy(ics_handle, gameInfo.black);
1066 sprintf(buf, "rating %d %d\n", b, w);
1067 SendToProgram(buf, &first);
1069 /* Position sent above, engine is in force mode */
1070 if (!WhiteOnMove(moveNum)) {
1071 /* Engine is on move now */
1072 if (first.sendTime) {
1073 if (first.useColors) {
1074 SendToProgram("white\n", &first); /*gnu kludge*/
1075 SendTimeRemaining(&first, FALSE);
1076 SendToProgram("black\n", &first);
1078 SendTimeRemaining(&first, FALSE);
1081 SendToProgram("go\n", &first);
1083 /* Engine's opponent is on move now */
1084 if (first.usePlayother) {
1085 if (first.sendTime) {
1086 SendTimeRemaining(&first, FALSE);
1088 SendToProgram("playother\n", &first);
1090 /* Need to send a "go" after opponent moves */
1095 /* Position not sent above, move list might be sent later */
1096 /* Nothing needs to be done here */
1103 ZippyHoldings(white_holding, black_holding, new_piece)
1104 char *white_holding, *black_holding, *new_piece;
1107 if (gameMode != IcsPlayingBlack && gameMode != IcsPlayingWhite) return;
1108 sprintf(buf, "holding [%s] [%s] %s\n",
1109 white_holding, black_holding, new_piece);
1110 SendToProgram(buf, &first);