Generic cleanups - hunt for more hardcoded variant-specific constants - position of captured pieces in curses mode - compile with bound-checker - add autosave mode to ease hunt for segfaults ? - generate patterns.inc at build-time - use 2D array for the board, get rid of the (i)nunmap stuff - fixup build procedure to support parallel make runs - investigate those preexisting "overflow in implicit constant conversion" warnings Minishogi-related stuff - make minishogi a run-time option rather than a compile-time one - minishogi patterns - tune difficulty levels - other tunings to investigate * PromotionZoneDistanceBonus * OPENING_HINT - add minishogi stuff to the doc - use valid minishogi moves in online help - segfault (on level 1) following 2e1d 1d4a => field.piece can reach 14 in pattern.c::update_advance_bonus => probably related to using patterns for standard shogi => must break the circular pattern.o <-> pattern.inc dep to be able to generated pattern.inc as needed