{ "secondDirectory", ArgFilename, (void *) &appData.secondDirectory, FALSE, (ArgIniType) SECOND_DIRECTORY },
{ "sd", ArgFilename, (void *) &appData.secondDirectory, FALSE, INVALID },
{ "variations", ArgBoolean, (void *) &appData.variations, TRUE, (ArgIniType) FALSE },
+ { "appendPV", ArgBoolean, (void *) &appData.autoExtend, TRUE, (ArgIniType) FALSE },
{ "theme", ArgString, (void *) &theme, FALSE, (ArgIniType) "" },
/* some options only used by the XBoard front end, and ignored in WinBoard */
{ "seekGraph", ArgBoolean, (void *) &appData.seekGraph, TRUE, (ArgIniType) FALSE },
{ "sg", ArgTrue, (void *) &appData.seekGraph, FALSE, INVALID },
{ "autoRefresh", ArgBoolean, (void *) &appData.autoRefresh, TRUE, (ArgIniType) FALSE },
+ { "autoBox", ArgBoolean, (void *) &appData.autoBox, XBOARD, (ArgIniType) TRUE },
{ "gateway", ArgString, (void *) &appData.gateway, FALSE, (ArgIniType) "" },
{ "loadGameFile", ArgFilename, (void *) &appData.loadGameFile, FALSE, (ArgIniType) "" },
{ "lgf", ArgFilename, (void *) &appData.loadGameFile, FALSE, INVALID },