{ "keepLineBreaksICS", ArgBoolean, (void *) &appData.noJoin, TRUE, INVALID },
{ "wrapContinuationSequence", ArgString, (void *) &appData.wrapContSeq, FALSE, INVALID },
{ "useInternalWrap", ArgTrue, (void *) &appData.useInternalWrap, FALSE, INVALID }, /* noJoin usurps this if set */
+ { "openCommand", ArgString, (void *) &appData.sysOpen, FALSE, "xdg-open" },
// [HGM] placement: put all window layouts last in ini file, but man X,Y before all others
- { "minX", ArgZ, (void *) &minX, FALSE, INVALID }, // [HGM] placement: to make suer auxialary windows can be placed
+ { "minX", ArgZ, (void *) &minX, FALSE, INVALID }, // [HGM] placement: to make sure auxiliary windows can be placed
{ "minY", ArgZ, (void *) &minY, FALSE, INVALID },
{ "winWidth", ArgInt, (void *) &wpMain.width, TRUE, INVALID }, // [HGM] placement: dummies to remember right & bottom
{ "winHeight", ArgInt, (void *) &wpMain.height, TRUE, INVALID }, // for attaching auxiliary windows to them