{ "pgnEventHeader", ArgString, (void *) &appData.pgnEventHeader, TRUE, (ArgIniType) "Computer Chess Game" },
{ "defaultFrcPosition", ArgInt, (void *) &appData.defaultFrcPosition, TRUE, (ArgIniType) -1 },
{ "shuffleOpenings", ArgTrue, (void *) &shuffleOpenings, FALSE, INVALID },
+ { "fischerCastling", ArgTrue, (void *) &appData.fischerCastling, FALSE, INVALID },
{ "gameListTags", ArgString, (void *) &appData.gameListTags, TRUE, (ArgIniType) GLT_DEFAULT_TAGS },
{ "saveOutOfBookInfo", ArgBoolean, (void *) &appData.saveOutOfBookInfo, TRUE, (ArgIniType) TRUE },
{ "showEvalInMoveHistory", ArgBoolean, (void *) &appData.showEvalInMoveHistory, TRUE, (ArgIniType) TRUE },
{ "buttonColor", ArgString, (void *) &appData.buttonColor, XBOARD, (ArgIniType) "" },
{ "firstDrawDepth", ArgInt, (void *) &appData.drawDepth[0], FALSE, (ArgIniType) 0 },
{ "secondDrawDepth", ArgInt, (void *) &appData.drawDepth[1], FALSE, (ArgIniType) 0 },
+ { "memoHeaders", ArgBoolean, (void *) &appData.headers, TRUE, (ArgIniType) FALSE },
#if ZIPPY
{ "zippyTalk", ArgBoolean, (void *) &appData.zippyTalk, FALSE, (ArgIniType) ZIPPY_TALK },
{ "winHeight", ArgInt, (void *) &wpMain.height, TRUE, INVALID }, // for attaching auxiliary windows to them
{ "x", ArgInt, (void *) &wpMain.x, TRUE, (ArgIniType) CW_USEDEFAULT },
{ "y", ArgInt, (void *) &wpMain.y, TRUE, (ArgIniType) CW_USEDEFAULT },
+ { "icsUp", ArgBoolean, (void *) &wpConsole.visible, XBOARD, (ArgIniType) FALSE },
{ "icsX", ArgX, (void *) &wpConsole.x, TRUE, (ArgIniType) CW_USEDEFAULT },
{ "icsY", ArgY, (void *) &wpConsole.y, TRUE, (ArgIniType) CW_USEDEFAULT },
{ "icsW", ArgInt, (void *) &wpConsole.width, TRUE, (ArgIniType) CW_USEDEFAULT },