{ "pieceImageDirectory", ArgFilename, (void *) &appData.pieceDirectory, TRUE, (ArgIniType) "" },
{ "pid", ArgFilename, (void *) &appData.pieceDirectory, FALSE, INVALID },
{ "trueColors", ArgBoolean, (void *) &appData.trueColors, TRUE, (ArgIniType) FALSE },
+ { "jewelled", ArgInt, (void *) &appData.jewelled, FALSE, (ArgIniType) -1 },
{ "soundDirectory", ArgFilename, (void *) &appData.soundDirectory, XBOARD, (ArgIniType) "" },
{ "msLoginDelay", ArgInt, (void *) &appData.msLoginDelay, XBOARD, (ArgIniType) MS_LOGIN_DELAY },
{ "pasteSelection", ArgBoolean, (void *) &appData.pasteSelection, XBOARD, (ArgIniType) FALSE },
{ "secondScoreAbs", ArgBoolean, (void *) &appData.secondScoreIsAbsolute, FALSE, (ArgIniType) FALSE },
{ "pgnExtendedInfo", ArgBoolean, (void *) &appData.saveExtendedInfoInPGN, TRUE, (ArgIniType) FALSE },
{ "hideThinkingFromHuman", ArgBoolean, (void *) &appData.hideThinkingFromHuman, TRUE, (ArgIniType) FALSE },
+ { "pgnTimeLeft", ArgBoolean, (void *) &appData.cumulativeTimePGN, TRUE, (ArgIniType) FALSE },
{ "liteBackTextureFile", ArgFilename, (void *) &appData.liteBackTextureFile, TRUE, (ArgIniType) "" },
{ "lbtf", ArgFilename, (void *) &appData.liteBackTextureFile, FALSE, INVALID },
{ "darkBackTextureFile", ArgFilename, (void *) &appData.darkBackTextureFile, TRUE, (ArgIniType) "" },
{ "memoHeaders", ArgBoolean, (void *) &appData.headers, TRUE, (ArgIniType) FALSE },
{ "startupMessage", ArgString, (void *) &appData.message, FALSE, (ArgIniType) "" },
{ "messageSuppress", ArgString, (void *) &appData.suppress, XBOARD, (ArgIniType) "" },
+ { "fen", ArgString, (void *) &appData.fen, FALSE, (ArgIniType) "" },
+ { "men", ArgString, (void *) &appData.men, FALSE, (ArgIniType) "" },
+ { "analysisBell", ArgInt, (void *) &appData.analysisBell, TRUE, (ArgIniType) 0 },
#if ZIPPY
{ "zippyTalk", ArgBoolean, (void *) &appData.zippyTalk, FALSE, (ArgIniType) ZIPPY_TALK },
char argValue[MAX_ARG_LEN];
ArgDescriptor *ad;
char start;
- char *q;
+ char *q, *r, *s;
int i, octval;
char ch;
int posarg = 4; // default is game file
case ArgInstall:
q = *(char **) ad->argLoc;
- if((saveDate == 0 || saveDate - dateStamp < 0) && !strstr(q, argValue) ) {
- int l = strlen(q) + strlen(argValue);
- *(char **) ad->argLoc = malloc(l+2);
- snprintf(*(char **) ad->argLoc, l+2, "%s%s\n", q, argValue);
+ r = NULL; s = argValue;
+ if(argValue[0] == '#') { // group specification
+ r = strstr(argValue, "\\n");
+ if(r) *r++ = '\n', *r++ = NULLCHAR, s = r, r = argValue; // split s into line-to-add (s) and group (r)
+ }
+ if((saveDate == 0 || saveDate - dateStamp < 0) && !strstr(q, s) ) { // not seen before, and line does not occur yet
+ int l = strlen(q) + strlen(s);
+ if(r) { // must be put in group r
+ char *p = strstr(q, r);
+ if(p) { // group already exists
+ p += strlen(r) - 1; // determine insertion point (immediately after group header line)
+ *(char **) ad->argLoc = malloc(l+2);
+ *p++ = NULLCHAR; // spit old value (q) at insertion point into q and p
+ snprintf(*(char **) ad->argLoc, l+2, "%s\n%s\n%s", q, s, p); // insert (with newline)
+ } else { // group did not exist, create at end
+ l += strlen(r) + 8;
+ *(char **) ad->argLoc = malloc(l);
+ snprintf(*(char **) ad->argLoc, l, "%s%s%s\n# end\n", q, r, s);
+ }
+ } else { // no group, just add line at end
+ *(char **) ad->argLoc = malloc(l+2);
+ snprintf(*(char **) ad->argLoc, l+2, "%s%s\n", q, s);
+ }
free(q);
}
break;
appData.NrRanks > BOARD_RANKS )
DisplayFatalError("Recompile with BOARD_RANKS or BOARD_FILES, to support this size", 0, 2);
- if(!*appData.secondChessProgram) { ASSIGN(appData.secondChessProgram, appData.firstChessProgram); } // [HGM] scp defaults to fcp
+ if(!*appData.secondChessProgram) { // [HGM] scp defaults to fcp
+ ASSIGN(appData.secondChessProgram, appData.firstChessProgram);
+ ASSIGN(appData.secondDirectory, appData.firstDirectory);
+ appData.secondIsUCI = appData.firstIsUCI; // copy type too!
+ }
/* [HGM] After parsing the options from the .ini file, and overruling them
* with options from the command line, we now make an even higher priority
ArgDescriptor *ad;
char dir[MSG_SIZ], buf[MSG_SIZ];
int mps = appData.movesPerSession;
- TimeMark now;
if (!MainWindowUp() && !autoClose) return;
- GetTimeMark(&now); saveDate = now.sec;
+ saveDate = programStartTime.sec;
GetCurrentDirectory(MSG_SIZ, dir);
if(MySearchPath(installDir, name, buf)) {