void SendToICSDelayed P((char *s, long msdelay));
void SendMoveToICS P((ChessMove moveType, int fromX, int fromY,
int toX, int toY));
-void InitPosition P((int redraw));
void HandleMachineMove P((char *message, ChessProgramState *cps));
int AutoPlayOneMove P((void));
int LoadGameOneMove P((ChessMove readAhead));
int lastIndex = 0; /* [HGM] autoinc: last game/position used in match mode */
int opponentKibitzes;
int lastSavedGame; /* [HGM] save: ID of game */
+char chatPartner[MAX_CHAT][MSG_SIZ]; /* [HGM] chat: list of chatting partners */
+extern int chatCount;
+int chattingPartner;
/* States for ics_getting_history */
#define H_FALSE 0
Board boards[MAX_MOVES];
/* [HGM] Following 7 needed for accurate legality tests: */
-char epStatus[MAX_MOVES];
-char castlingRights[MAX_MOVES][BOARD_SIZE]; // stores files for pieces with castling rights or -1
-char castlingRank[BOARD_SIZE]; // and corresponding ranks
-char initialRights[BOARD_SIZE], FENcastlingRights[BOARD_SIZE], fileRights[BOARD_SIZE];
+signed char epStatus[MAX_MOVES];
+signed char castlingRights[MAX_MOVES][BOARD_SIZE]; // stores files for pieces with castling rights or -1
+signed char castlingRank[BOARD_SIZE]; // and corresponding ranks
+signed char initialRights[BOARD_SIZE], FENcastlingRights[BOARD_SIZE], fileRights[BOARD_SIZE];
int nrCastlingRights; // For TwoKings, or to implement castling-unknown status
int initialRulePlies, FENrulePlies;
char FENepStatus;
FILE *serverMoves = NULL; // next two for broadcasting (/serverMoves option)
int loadFlag = 0;
int shuffleOpenings;
+int mute; // mute all sounds
ChessSquare FIDEArray[2][BOARD_SIZE] = {
{ WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
}
void
+KeepAlive()
+{ // [HGM] alive: periodically send dummy (date) command to ICS to prevent time-out
+ SendToICS("date\n");
+ if(appData.keepAlive) ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
+}
+
+void
SendToICS(s)
char *s;
{
int tkind;
int backup; /* [DM] For zippy color lines */
char *p;
+ char talker[MSG_SIZ]; // [HGM] chat
+ int channel;
if (appData.debugMode) {
if (!error) {
parse[parse_pos++] = buf[i];
if (buf[i] == '\n') {
parse[parse_pos] = NULLCHAR;
+ if(chattingPartner>=0) {
+ char mess[MSG_SIZ];
+ sprintf(mess, "%s%s", talker, parse);
+ OutputChatMessage(chattingPartner, mess);
+ chattingPartner = -1;
+ } else
if(!suppressKibitz) // [HGM] kibitz
AppendComment(forwardMostMove, StripHighlight(parse));
else { // [HGM kibitz: divert memorized engine kibitz to engine-output window
}
} // [HGM] kibitz: end of patch
+//if(appData.debugMode) fprintf(debugFP, "hunt for tell, buf = %s\n", buf+i);
+
+ // [HGM] chat: intercept tells by users for which we have an open chat window
+ channel = -1;
+ if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") ||
+ looking_at(buf, &i, "* whispers:") ||
+ looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) ||
+ looking_at(buf, &i, "*(*)(*):") && sscanf(star_match[2], "%d", &channel) == 1 )) {
+ int p;
+ sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle
+ chattingPartner = -1;
+
+ if(channel >= 0) // channel broadcast; look if there is a chatbox for this channel
+ for(p=0; p<MAX_CHAT; p++) {
+ if(channel == atoi(chatPartner[p])) {
+ talker[0] = '['; strcat(talker, "]");
+ chattingPartner = p; break;
+ }
+ } else
+ if(buf[i-3] == 'r') // whisper; look if there is a WHISPER chatbox
+ for(p=0; p<MAX_CHAT; p++) {
+ if(!strcmp("WHISPER", chatPartner[p])) {
+ talker[0] = '['; strcat(talker, "]");
+ chattingPartner = p; break;
+ }
+ }
+ if(chattingPartner<0) // if not, look if there is a chatbox for this indivdual
+ for(p=0; p<MAX_CHAT; p++) if(!StrCaseCmp(talker+1, chatPartner[p])) {
+ talker[0] = 0;
+ chattingPartner = p; break;
+ }
+ if(chattingPartner<0) i = oldi; else {
+ started = STARTED_COMMENT;
+ parse_pos = 0; parse[0] = NULLCHAR;
+ savingComment = TRUE;
+ suppressKibitz = TRUE;
+ }
+ } // [HGM] chat: end of patch
+
if (appData.zippyTalk || appData.zippyPlay) {
/* [DM] Backup address for color zippy lines */
backup = i;
#endif
#endif
} // [DM] 'else { ' deleted
- if (/* Don't color "message" or "messages" output */
- (tkind = 5, looking_at(buf, &i, "*. * (*:*): ")) ||
- looking_at(buf, &i, "*. * at *:*: ") ||
- looking_at(buf, &i, "--* (*:*): ") ||
+ if (
/* Regular tells and says */
(tkind = 1, looking_at(buf, &i, "* tells you: ")) ||
looking_at(buf, &i, "* (your partner) tells you: ") ||
looking_at(buf, &i, "* says: ") ||
+ /* Don't color "message" or "messages" output */
+ (tkind = 5, looking_at(buf, &i, "*. * (*:*): ")) ||
+ looking_at(buf, &i, "*. * at *:*: ") ||
+ looking_at(buf, &i, "--* (*:*): ") ||
/* Message notifications (same color as tells) */
looking_at(buf, &i, "* has left a message ") ||
looking_at(buf, &i, "* just sent you a message:\n") ||
break;
}
SendToICS(user_move);
+ if(appData.keepAlive) // [HGM] alive: schedule sending of dummy 'date' command
+ ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
}
void
oldh = gameInfo.holdingsWidth,
oldv = gameInfo.variant;
- currentMove = forwardMostMove = backwardMostMove = 0;
if(appData.icsActive) shuffleOpenings = FALSE; // [HGM] shuffle: in ICS mode, only shuffle on ICS request
/* [AS] Initialize pv info list [HGM] and game status */
fprintf(debugFP, "Got premove: fromX %d,"
"fromY %d, toX %d, toY %d\n",
fromX, fromY, toX, toY);
+ if(!WhiteOnMove(currentMove) && gotPremove == 1) {
+ // [HGM] race: we must have been hit by an opponent move from the ICS while preparing the premove
+ if (appData.debugMode)
+ fprintf(debugFP, "Execute as normal move\n");
+ gotPremove = 0; break;
+ }
}
return ImpossibleMove;
}
fprintf(debugFP, "Got premove: fromX %d,"
"fromY %d, toX %d, toY %d\n",
fromX, fromY, toX, toY);
+ if(WhiteOnMove(currentMove) && gotPremove == 1) {
+ // [HGM] race: we must have been hit by an opponent move from the ICS while preparing the premove
+ if (appData.debugMode)
+ fprintf(debugFP, "Execute as normal move\n");
+ gotPremove = 0; break;
+ }
}
return ImpossibleMove;
}
*/
ChessMove moveType = UserMoveTest(fromX, fromY, toX, toY, promoChar);
if(appData.debugMode) fprintf(debugFP, "moveType 4 = %d, promochar = %x\n", moveType, promoChar);
- if(moveType != ImpossibleMove)
+ if(moveType == AmbiguousMove)
+ DrawPosition(FALSE, boards[currentMove]);
+ else if(moveType != ImpossibleMove)
FinishMove(moveType, fromX, fromY, toX, toY, promoChar);
}
if(appData.autoKibitz && !appData.icsEngineAnalyze ) { /* [HGM] kibitz: send most-recent PV info to ICS */
char buf[3*MSG_SIZ];
- sprintf(buf, "kibitz !!! %+.2f/%d (%.2f sec, %u nodes, %1.0f knps) PV=%s\n",
+ sprintf(buf, "kibitz !!! %+.2f/%d (%.2f sec, %u nodes, %.0f knps) PV=%s\n",
programStats.score / 100.,
programStats.depth,
programStats.time / 100.,
(unsigned int)programStats.nodes / (10*abs(programStats.time) + 1.),
programStats.movelist);
SendToICS(buf);
+if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats.nodes, programStats.nodes);
}
}
#endif
while(*r && *r != ',') r++; // path info is everything upto next ';' or end of string
c = *r; *r = 0; // temporarily null-terminate path info
*--q = 0; // strip of trailig ':' from name
- sprintf(buf, "egtbpath %s %s\n", name+1, s);
+ sprintf(buf, "egtpath %s %s\n", name+1, s);
*r = c;
SendToProgram(buf,cps); // send egtbpath command for this format
}
gameMode = BeginningOfGame;
ModeHighlight();
if(appData.icsActive) gameInfo.variant = VariantNormal;
+ currentMove = forwardMostMove = backwardMostMove = 0;
InitPosition(redraw);
for (i = 0; i < MAX_MOVES; i++) {
if (commentList[i] != NULL) {
SetMachineThinkingEnables();
first.maybeThinking = TRUE;
StartClocks();
+ firstMove = FALSE;
if (appData.autoFlipView && !flipView) {
flipView = !flipView;
void
EditPositionDone()
{
+ int king = gameInfo.variant == VariantKnightmate ? WhiteUnicorn : WhiteKing;
+
startedFromSetupPosition = TRUE;
InitChessProgram(&first, FALSE);
+ castlingRights[0][2] = castlingRights[0][5] = BOARD_WIDTH>>1;
+ if(boards[0][0][BOARD_WIDTH>>1] == king) {
+ castlingRights[0][1] = boards[0][0][BOARD_LEFT] == WhiteRook ? 0 : -1;
+ castlingRights[0][0] = boards[0][0][BOARD_RGHT-1] == WhiteRook ? BOARD_RGHT-1 : -1;
+ } else castlingRights[0][2] = -1;
+ if(boards[0][BOARD_HEIGHT-1][BOARD_WIDTH>>1] == WHITE_TO_BLACK king) {
+ castlingRights[0][4] = boards[0][BOARD_HEIGHT-1][BOARD_LEFT] == BlackRook ? 0 : -1;
+ castlingRights[0][3] = boards[0][BOARD_HEIGHT-1][BOARD_RGHT-1] == BlackRook ? BOARD_RGHT-1 : -1;
+ } else castlingRights[0][5] = -1;
SendToProgram("force\n", &first);
if (blackPlaysFirst) {
strcpy(moveList[0], "");
sscanf(message, "resign%c", &c)!=1 && sscanf(message, "feature %c", &c)!=1 &&
sscanf(message, "error %c", &c)!=1 && sscanf(message, "illegal %c", &c)!=1 &&
sscanf(message, "tell%c", &c)!=1 && sscanf(message, "0-1 %c", &c)!=1 &&
- sscanf(message, "1-0 %c", &c)!=1 && sscanf(message, "1/2-1/2 %c", &c)!=1 && start != '#')
+ sscanf(message, "1-0 %c", &c)!=1 && sscanf(message, "1/2-1/2 %c", &c)!=1 &&
+ sscanf(message, "pong %c", &c)!=1 && start != '#')
{ quote = "# "; print = (appData.engineComments == 2); }
message[0] = start; // restore original message
}