* Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
+ * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* Enhancements Copyright 2005 Alessandro Scotti
*
if(channel >= 0) // channel broadcast; look if there is a chatbox for this channel
for(p=0; p<MAX_CHAT; p++) {
- if(channel == atoi(chatPartner[p])) {
+ if(chatPartner[p][0] >= '0' && chatPartner[p][0] <= '9' && channel == atoi(chatPartner[p])) {
talker[0] = '['; strcat(talker, "] ");
Colorize(channel == 1 ? ColorChannel1 : ColorChannel, FALSE);
chattingPartner = p; break;
MakeMove(fromX, fromY, toX, toY, promoChar); /*updates forwardMostMove*/
- if(Adjudicate(NULL)) return 1; // [HGM] adjudicate: take care of automtic game end
+ if(Adjudicate(NULL)) { // [HGM] adjudicate: take care of automatic game end
+ ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
+ return 1;
+ }
if (gameMode == BeginningOfGame) {
if (appData.noChessProgram) {
if(canAdjudicate && appData.checkMates) {
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( WhiteOnMove(forwardMostMove) ? BlackWins : WhiteWins,
"Xboard adjudication: King destroyed", GE_XBOARD );
return 1;
if(canAdjudicate && appData.checkMates) {
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets to see move
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( WhiteOnMove(forwardMostMove) ? WhiteWins : BlackWins,
"Xboard adjudication: Bare king", GE_XBOARD );
return 1;
/* but only adjudicate if adjudication enabled */
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( nrW > 1 ? WhiteWins : nrB > 1 ? BlackWins : GameIsDrawn,
"Xboard adjudication: Bare king", GE_XBOARD );
return 1;
if(canAdjudicate && appData.checkMates && result) { // [HGM] mates: adjudicate finished games if requested
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( result, reason, GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see last move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: Insufficient mating material", GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: Trivial draw", GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( result, details, GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: 50-move rule", GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, p, GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: long game", GE_XBOARD );
return 1;
}
}
if(Adjudicate(cps)) {
- DrawPosition(FALSE, boards[currentMove = forwardMostMove-1]);
ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
return; // [HGM] adjudicate: for all automatic game ends
}
if( gameInfo.variant == VariantBughouse || gameInfo.variant == VariantCrazyhouse )
overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 5;
if( gameInfo.variant == VariantCapablanca || gameInfo.variant == VariantCapaRandom ||
- gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon )
+ gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon || gameInfo.variant == VariantJanus )
overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0;
if( gameInfo.variant == VariantCourier )
overruled = gameInfo.boardWidth != 12 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0;
}
void
+ClockClick(int which)
+{ // [HGM] code moved to back-end from winboard.c
+ if(which) { // black clock
+ if (gameMode == EditPosition || gameMode == IcsExamining) {
+ SetBlackToPlayEvent();
+ } else if (gameMode == EditGame || shiftKey) {
+ AdjustClock(which, -1);
+ } else if (gameMode == IcsPlayingWhite ||
+ gameMode == MachinePlaysBlack) {
+ CallFlagEvent();
+ }
+ } else { // white clock
+ if (gameMode == EditPosition || gameMode == IcsExamining) {
+ SetWhiteToPlayEvent();
+ } else if (gameMode == EditGame || shiftKey) {
+ AdjustClock(which, -1);
+ } else if (gameMode == IcsPlayingBlack ||
+ gameMode == MachinePlaysWhite) {
+ CallFlagEvent();
+ }
+ }
+}
+
+void
DrawEvent()
{
/* Offer draw or accept pending draw offer from opponent */