u64ToDouble(u64 value)
{
double r;
- u64 tmp = value & 0x7fffffffffffffff;
+ u64 tmp = value & u64Const(0x7fffffffffffffff);
r = (double)(s64)tmp;
- if (value & 0x8000000000000000)
+ if (value & u64Const(0x8000000000000000))
r += 9.2233720368547758080e18; /* 2^63 */
return r;
}
int buf_len;
int next_out;
int tkind;
-#ifdef WIN32
- /* For zippy color lines of winboard
- * cleanup for gcc compiler */
- int backup;
-#endif
+ int backup;
char *p;
-#ifdef WIN32
if (appData.debugMode) {
if (!error) {
fprintf(debugFP, "<ICS: ");
fprintf(debugFP, "\n");
}
}
-#endif
if (count > 0) {
/* If last read ended with a partial line that we couldn't parse,
oldi = i;
if (appData.zippyTalk || appData.zippyPlay) {
+ /* Backup address for color zippy lines */
+ backup = i;
#if ZIPPY
#ifdef WIN32
- /* Backup address for color zippy lines */
- backup = i;
if (loggedOn == TRUE)
if (ZippyControl(buf, &backup) || ZippyConverse(buf, &backup) ||
- (appData.zippyPlay && ZippyMatch(buf, &backup)));
+ (appData.zippyPlay && ZippyMatch(buf, &backup)));
#else
if (ZippyControl(buf, &i) ||
ZippyConverse(buf, &i) ||
(appData.zippyPlay && ZippyMatch(buf, &i))) {
loggedOn = TRUE;
- continue;
+ if (!appData.colorize) continue;
}
#endif
#endif
if (gameMode == IcsObserving &&
atoi(star_match[0]) == ics_gamenum)
{
+ /* icsEngineAnalyze */
+ if (appData.icsEngineAnalyze) {
+ ExitAnalyzeMode();
+ ModeHighlight();
+ }
StopClocks();
gameMode = IcsIdle;
ics_gamenum = -1;
char *string;
{
GameMode newGameMode;
- int gamenum, newGame, newMove, relation, basetime, increment, ics_flip = 0;
- int j, k, n, moveNum, white_stren, black_stren, white_time, black_time;
+ int gamenum, newGame, newMove, relation, basetime, increment, ics_flip = 0, i;
+ int j, k, n, moveNum, white_stren, black_stren, white_time, black_time, takeback;
int double_push, castle_ws, castle_wl, castle_bs, castle_bl, irrev_count;
char to_play, board_chars[72];
char move_str[500], str[500], elapsed_time[500];
/* Forget the old game and get the history (if any) of the new one */
if (gameMode != BeginningOfGame) {
- Reset(FALSE, TRUE);
+ Reset(FALSE, TRUE);
}
newGame = TRUE;
if (appData.autoRaiseBoard) BoardToTop();
/* Update currentMove and known move number limits */
newMove = newGame || moveNum > forwardMostMove;
+
+ /* If we found takebacks during icsEngineAnalyze
+ try send to engine */
+ if (!newGame && appData.icsEngineAnalyze && moveNum < forwardMostMove) {
+ takeback = forwardMostMove - moveNum;
+ for (i = 0; i < takeback; i++) {
+ if (appData.debugMode) fprintf(debugFP, "take back move\n");
+ SendToProgram("undo\n", &first);
+ }
+ }
if (newGame) {
forwardMostMove = backwardMostMove = currentMove = moveNum;
if (gameMode == IcsExamining && moveNum == 0) {
break;
case AnalyzeMode:
case AnalyzeFile:
+ break;
+ /* icsEngineAnalyze */
+ case IcsObserving:
+ if (!appData.icsEngineAnalyze) ignore = TRUE;
break;
case TwoMachinesPlay:
if ((cps->twoMachinesColor[0] == 'w') !=
prefixHint ? lastHint : "",
prefixHint ? " " : "", buf1);
- if (currentMove == forwardMostMove ||
- gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
+ if (currentMove == forwardMostMove || gameMode == AnalyzeMode
+ || gameMode == AnalyzeFile || appData.icsEngineAnalyze) {
DisplayMove(currentMove - 1);
DisplayAnalysis();
}
programStats.line_is_book = 1;
if (currentMove == forwardMostMove || gameMode==AnalyzeMode ||
- gameMode == AnalyzeFile) {
+ gameMode == AnalyzeFile || appData.icsEngineAnalyze) {
DisplayMove(currentMove - 1);
DisplayAnalysis();
}
strcat(programStats.movelist, " ");
strcat(programStats.movelist, p);
if (currentMove == forwardMostMove || gameMode==AnalyzeMode ||
- gameMode == AnalyzeFile) {
+ gameMode == AnalyzeFile || appData.icsEngineAnalyze) {
DisplayMove(currentMove - 1);
DisplayAnalysis();
}
timeRemaining[1][currentMove] = blackTimeRemaining;
}
- if ((gameMode == AnalyzeMode || gameMode == AnalyzeFile) &&
- first.analysisSupport) {
+ if ((gameMode == AnalyzeMode || gameMode == AnalyzeFile ||
+ appData.icsEngineAnalyze) && first.analysisSupport) {
SendToProgram("analyze\n", &first);
first.analyzing = TRUE;
}
return;
if (gameMode != AnalyzeFile) {
- EditGameEvent();
- if (gameMode != EditGame) return;
+ if (!appData.icsEngineAnalyze) {
+ EditGameEvent();
+ if (gameMode != EditGame) return;
+ }
ResurrectChessProgram();
SendToProgram("analyze\n", &first);
first.analyzing = TRUE;
AnalysisPopUp(_("Analysis"),
_("Starting analysis mode...\nIf this message stays up, your chess program does not support analysis."));
}
- gameMode = AnalyzeMode;
+ if (!appData.icsEngineAnalyze) gameMode = AnalyzeMode;
pausing = FALSE;
ModeHighlight();
SetGameInfo();
void
ExitAnalyzeMode()
{
+ /* icsEngineAnalyze - possible call from other functions */
+ if (appData.icsEngineAnalyze) {
+ appData.icsEngineAnalyze = FALSE;
+ DisplayMessage("","Close ICS engine analyze...");
+ }
if (first.analysisSupport && first.analyzing) {
SendToProgram("exit\n", &first);
first.analyzing = FALSE;
SubtractTimeMarks(&now, &programStartTime),
cps->which, message);
}
- HandleMachineMove(message, cps);
+ /* if icsEngineAnalyze is active we block all
+ whisper and kibitz output, because nobody want
+ see this
+ */
+ if (appData.icsEngineAnalyze) {
+ if (strstr(message, "whisper") != NULL ||
+ strstr(message, "kibitz") != NULL ||
+ strstr(message, "tellics") != NULL) return;
+ HandleMachineMove(message, cps);
+ } else {
+ HandleMachineMove(message, cps);
+ }
}
{
char buf[MSG_SIZ];
- if (gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
+ if (gameMode == AnalyzeMode || gameMode == AnalyzeFile
+ || appData.icsEngineAnalyze) {
sprintf(buf, "Analysis (%s)", first.tidy);
AnalysisPopUp(buf, text);
}