return flags;
}
-FILE *gameFileFP, *debugFP;
+FILE *gameFileFP, *debugFP, *serverFP;
char *currentDebugFile; // [HGM] debug split: to remember name
/*
ClearOptions(cps);
- cps->which = _(engineNames[n]);
+ cps->which = engineNames[n];
cps->maybeThinking = FALSE;
cps->pr = NoProc;
cps->isr = NULL;
p[-1] = 0;
appData.directory[i] = strdup(engineName);
p[-1] = SLASH;
+ if(SLASH == '/' && p - engineName > 1) *(p -= 2) = '.'; // for XBoard use ./exeName as command after split!
} else appData.directory[i] = ".";
if(params[0]) {
if(strchr(p, ' ') && !strchr(p, '"')) snprintf(buf2, MSG_SIZ, "\"%s\"", p), p = buf2; // quote if it contains spaces
NextMatchGame();
}
+char *comboLine = NULL; // [HGM] recent: WinBoard's first-engine combobox line
+
void
InitBackEnd3 P((void))
{
free(programVersion);
programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
- FloatToFront(&appData.recentEngineList, appData.firstChessProgram);
+ FloatToFront(&appData.recentEngineList, comboLine ? comboLine : appData.firstChessProgram);
}
if (appData.icsActive) {
{
static int lastDown = 0, displayed = 0, lastSecond;
if(y < 0) return FALSE;
+ if(!(appData.seekGraph && appData.icsActive && loggedOn &&
+ (gameMode == BeginningOfGame || gameMode == IcsIdle))) {
+ if(!seekGraphUp) return FALSE;
+ seekGraphUp = FALSE; // seek graph is up when it shouldn't be: take it down
+ DrawPosition(TRUE, NULL);
+ return TRUE;
+ }
if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
if(click == Release || moving) return FALSE;
nrOfSeekAds = 0;
if (looking_at(buf, &i, "% ") ||
((started == STARTED_MOVES || started == STARTED_MOVES_NOHIDE)
&& looking_at(buf, &i, "}*"))) { char *bookHit = NULL; // [HGM] book
- if(soughtPending) { // [HGM] seekgraph: on ICC sought-list has no termination line
+ if(soughtPending && nrOfSeekAds) { // [HGM] seekgraph: on ICC sought-list has no termination line
soughtPending = FALSE;
seekGraphUp = TRUE;
DrawSeekGraph();
newGameMode =
((relation == RELATION_PLAYING_MYMOVE) == (to_play == 'W')) ?
IcsPlayingWhite : IcsPlayingBlack;
+ soughtPending =FALSE; // [HGM] seekgraph: solve race condition
break;
case RELATION_EXAMINING:
newGameMode = IcsExamining;
r = boards[moveNum][CASTLING][5] = initialRights[5];
}
/* [HGM] e.p. rights. Assume that ICS sends file number here? */
- boards[moveNum][EP_STATUS] = double_push == -1 ? EP_NONE : double_push + BOARD_LEFT;
+ boards[moveNum][EP_STATUS] = EP_NONE;
+ if(str[0] == 'P') boards[moveNum][EP_STATUS] = EP_PAWN_MOVE;
+ if(strchr(move_str, 'x')) boards[moveNum][EP_STATUS] = EP_CAPTURE;
+ if(double_push != -1) boards[moveNum][EP_STATUS] = double_push + BOARD_LEFT;
if (ics_getting_history == H_GOT_REQ_HEADER ||
{
int oldFMM = forwardMostMove; // N.B.: this was currentMove before PV was loaded!
if(endPV < 0) return;
+ if(appData.autoCopyPV) CopyFENToClipboard();
endPV = -1;
if(gameMode == AnalyzeMode && currentMove > forwardMostMove) {
Boolean saveAnimate = appData.animate;
int lastLoadGameUseList = FALSE;
char lastLoadGameTitle[MSG_SIZ], lastLoadPositionTitle[MSG_SIZ];
ChessMove lastLoadGameStart = EndOfFile;
+int doubleClick, mappedMove = -1;
void
UserMoveEvent(int fromX, int fromY, int toX, int toY, int promoChar)
{
ChessMove moveType;
ChessSquare pdown, pup;
+ static char excludeMap[(BOARD_RANKS*BOARD_FILES*BOARD_RANKS*BOARD_FILES+7)/8]; // [HGM] exclude: bitmap for excluced moves
+ int ff=fromX, rf=fromY, ft=toX, rt=toY;
+
/* Check if the user is playing in turn. This is complicated because we
let the user "pick up" a piece before it is his turn. So the piece he
return;
}
+ if(doubleClick && (toX == -2 || toY == -2)) { // [HGM] exclude: off-board move means exclude all
+ int i; // note that drop moves still have holdings coords as from-square at this point
+ ChessMove moveType; char pc;
+ for(i=0; i<(BOARD_RANKS*BOARD_FILES*BOARD_RANKS*BOARD_FILES+7)/8; i++) excludeMap[i] = -(toY == -2);
+ mappedMove = currentMove;
+ if(toY != -2) { SendToProgram("include all\n", &first); return; }
+ SendToProgram("exclude all\n", &first);
+ i = ParseOneMove(lastPV[0], currentMove, &moveType, &fromX, &fromY, &toX, &toY, &pc);
+ ff=fromX, rf=fromY, ft=toX, rt=toY, promoChar = pc; // make copy that will survive drop encoding
+ if(!i) return; // kludge: continue with move changed to engine's last-reported best, so it gets included again.
+ }
+
if(toX < 0 || toY < 0) return;
pdown = boards[currentMove][fromY][fromX];
pup = boards[currentMove][toY][toX];
}
}
+ if(doubleClick) { // [HGM] exclude: move entered with double-click on from square is for exclusion, not playing
+ int i=(BOARD_FILES*rf+ff)*BOARD_RANKS*BOARD_FILES + (BOARD_FILES*rt+ft), j;
+ char buf[MSG_SIZ];
+ if(mappedMove != currentMove)
+ for(j=0; j<(BOARD_RANKS*BOARD_FILES*BOARD_RANKS*BOARD_FILES+7)/8; j++) excludeMap[j] = 0;
+ j = i%8; i >>= 3;
+ snprintf(buf, MSG_SIZ, "%sclude ", excludeMap[i] & 1<<j ? "in" : "ex");
+ if(excludeMap[i] & 1<<j) ClearPremoveHighlights();
+ else ClearHighlights(), SetPremoveHighlights(ff, rf, ft, rt);
+ if(!promoChar) excludeMap[i] ^= 1<<j; mappedMove = currentMove;
+ CoordsToComputerAlgebraic(fromY, fromX, toY, toX, promoChar, buf+8);
+ SendToProgram(buf, &first);
+ return;
+ }
+
FinishMove(moveType, fromX, fromY, toX, toY, promoChar);
}
static int second = 0, promotionChoice = 0, clearFlag = 0;
char promoChoice = NULLCHAR;
ChessSquare piece;
+ static TimeMark lastClickTime, prevClickTime;
- if(appData.seekGraph && appData.icsActive && loggedOn &&
- (gameMode == BeginningOfGame || gameMode == IcsIdle)) {
- SeekGraphClick(clickType, xPix, yPix, 0);
- return;
- }
+ if(SeekGraphClick(clickType, xPix, yPix, 0)) return;
+
+ prevClickTime = lastClickTime; GetTimeMark(&lastClickTime);
if (clickType == Press) ErrorPopDown();
|| x == BOARD_RGHT+1 && y >= gameInfo.holdingsSize) )
return;
- if(clickType == Press && fromX == x && fromY == y && promoDefaultAltered)
+ if(gotPremove && x == premoveFromX && y == premoveFromY && clickType == Release) {
+ // could be static click on premove from-square: abort premove
+ gotPremove = 0;
+ ClearPremoveHighlights();
+ }
+
+ if(clickType == Press && fromX == x && fromY == y && promoDefaultAltered && SubtractTimeMarks(&lastClickTime, &prevClickTime) >= 200)
fromX = fromY = -1; // second click on piece after altering default promo piece treated as first click
if(!promoDefaultAltered) { // determine default promotion piece, based on the side the user is moving for
}
return;
}
+ doubleClick = FALSE;
fromX = x; fromY = y; toX = toY = -1;
if(!appData.oneClick || !OnlyMove(&x, &y, FALSE) ||
// even if only move, we treat as normal when this would trigger a promotion popup, to allow sweep selection
!(fromP == BlackKing && toP == BlackRook && frc))) {
/* Clicked again on same color piece -- changed his mind */
second = (x == fromX && y == fromY);
+ if(second && gameMode == AnalyzeMode && SubtractTimeMarks(&lastClickTime, &prevClickTime) < 200) {
+ second = FALSE; // first double-click rather than scond click
+ doubleClick = first.excludeMoves; // used by UserMoveEvent to recognize exclude moves
+ }
promoDefaultAltered = FALSE;
MarkTargetSquares(1);
if(!second || appData.oneClick && !OnlyMove(&x, &y, TRUE)) {
(fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) &&
y == (toP < BlackPawn ? 0 : BOARD_HEIGHT-1))
gatingPiece = boards[currentMove][fromY][fromX];
- else gatingPiece = EmptySquare;
+ else gatingPiece = doubleClick ? fromP : EmptySquare;
fromX = x;
fromY = y; dragging = 1;
MarkTargetSquares(0);
// off-board moves should not be highlighted
if(x < 0 || y < 0) ClearHighlights();
- if(gatingPiece != EmptySquare) promoChoice = ToLower(PieceToChar(gatingPiece));
+ if(gatingPiece != EmptySquare && gameInfo.variant == VariantSChess) promoChoice = ToLower(PieceToChar(gatingPiece));
if (HasPromotionChoice(fromX, fromY, toX, toY, &promoChoice, appData.sweepSelect)) {
SetHighlights(fromX, fromY, toX, toY);
/*
* If chess program startup fails, exit with an error message.
- * Attempts to recover here are futile.
+ * Attempts to recover here are futile. [HGM] Well, we try anyway
*/
if ((StrStr(message, "unknown host") != NULL)
|| (StrStr(message, "No remote directory") != NULL)
_(cps->which), cps->program, cps->host, message);
RemoveInputSource(cps->isr);
if(appData.icsActive) DisplayFatalError(buf1, 0, 1); else {
- if(cps == &first) appData.noChessProgram = TRUE;
+ cps->isr = NULL;
+ DestroyChildProcess(cps->pr, 9 ); // just to be sure
+ cps->pr = NoProc;
+ if(cps == &first) {
+ appData.noChessProgram = TRUE;
+ gameMode = MachinePlaysBlack; ModeHighlight(); // kludge to unmark Machine Black menu
+ gameMode = BeginningOfGame; ModeHighlight();
+ SetNCPMode();
+ }
+ if(GetDelayedEvent()) CancelDelayedEvent(), ThawUI(); // [HGM] cancel remaining loading effort scheduled after feature timeout
+ DisplayMessage("", ""); // erase waiting message
DisplayError(buf1, 0);
}
return;
fclose(debugFP);
debugFP = f;
}
+ if(appData.serverFileName) {
+ if(serverFP) fclose(serverFP);
+ serverFP = fopen(appData.serverFileName, "w");
+ if(serverFP && first.pr != NoProc) fprintf(serverFP, "StartChildProcess (dir=\".\") .\\%s\n", first.tidy);
+ if(serverFP && second.pr != NoProc) fprintf(serverFP, "StartChildProcess (dir=\".\") .\\%s\n", second.tidy);
+ }
}
}
firstWhite = appData.firstPlaysBlack ^ (matchGame & 1 | appData.sameColorGames > 1); // non-incremental default
DisplayMessage("", "");
HistorySet(parseList, backwardMostMove, forwardMostMove, currentMove-1);
lastSavedGame = 0; // [HGM] save: make sure next game counts as unsaved
+ mappedMove = -1; // [HGM] exclude: invalidate map
}
void
} else {
/* kludge: allow timeout for initial "feature" command */
FreezeUI();
- snprintf(buf, MSG_SIZ, _("Starting %s chess program"), cps->which);
+ snprintf(buf, MSG_SIZ, _("Starting %s chess program"), _(cps->which));
DisplayMessage("", buf);
ScheduleDelayedEvent(retry, FEATURE_TIMEOUT);
}
currentMove = forwardMostMove = backwardMostMove = 0;
HistorySet(parseList, backwardMostMove, forwardMostMove, currentMove-1);
DisplayMove(-1);
+ if(!appData.pieceMenu) DisplayMessage(_("Click clock to clear board"), "");
}
void
if ( !matchMode && gameMode != Training) { // [HGM] PV info: routine tests if empty
DisplayComment(currentMove - 1, commentList[currentMove]);
}
+ mappedMove = -1; // [HGM] exclude: invalidate map
}
HistorySet(parseList,backwardMostMove,forwardMostMove,currentMove-1);
// [HGM] PV info: routine tests if comment empty
DisplayComment(currentMove - 1, commentList[currentMove]);
+ mappedMove = -1; // [HGM] exclude: invalidate map
}
void
fprintf(debugFP, "%ld >%-6s: %s",
SubtractTimeMarks(&now, &programStartTime),
cps->which, message);
+ if(serverFP)
+ fprintf(serverFP, "%ld >%-6s: %s",
+ SubtractTimeMarks(&now, &programStartTime),
+ cps->which, message), fflush(serverFP);
}
count = strlen(message);
SubtractTimeMarks(&now, &programStartTime), cps->which,
quote,
message);
+ if(serverFP)
+ fprintf(serverFP, "%ld <%-6s: %s%s\n",
+ SubtractTimeMarks(&now, &programStartTime), cps->which,
+ quote,
+ message), fflush(serverFP);
}
}
if (BoolFeature(&p, "playother", &cps->usePlayother, cps)) continue;
if (BoolFeature(&p, "colors", &cps->useColors, cps)) continue;
if (BoolFeature(&p, "usermove", &cps->useUsermove, cps)) continue;
+ if (BoolFeature(&p, "exclude", &cps->excludeMoves, cps)) continue;
if (BoolFeature(&p, "ics", &cps->sendICS, cps)) continue;
if (BoolFeature(&p, "name", &cps->sendName, cps)) continue;
if (BoolFeature(&p, "pause", &val, cps)) continue; /* unused at present */