static int setboardSpoiledMachineBlack = 0 /*, errorExitFlag = 0*/;
int startedFromPositionFile = FALSE; Board filePosition; /* [HGM] loadPos */
Board partnerBoard; /* [HGM] bughouse: for peeking at partner game */
+Boolean partnerBoardValid = 0;
+char partnerStatus[MSG_SIZ];
Boolean partnerUp;
+Boolean originalFlip;
+Boolean twoBoards = 0;
char endingGame = 0; /* [HGM] crash: flag to prevent recursion of GameEnds() */
int whiteNPS, blackNPS; /* [HGM] nps: for easily making clocks aware of NPS */
VariantClass currentlyInitializedVariant; /* [HGM] variantswitch */
ZippyGameStart(whitename, blackname);
}
#endif /*ZIPPY*/
+ partnerBoardValid = FALSE; // [HGM] bughouse
continue;
}
Reset(TRUE, TRUE);
}
#endif /*ZIPPY*/
+ if(appData.bgObserve && partnerBoardValid) DrawPosition(TRUE, partnerBoard);
continue;
}
gameInfo.white, white_holding,
gameInfo.black, black_holding);
}
-
+ if(!partnerUp) // [HGM] bughouse: when peeking at partner game we already know what he captured...
DrawPosition(FALSE, boards[currentMove]);
DisplayTitle(str);
} else if(appData.bgObserve) { // [HGM] bughouse: holdings of other game => background
/* [HGM] copy holdings to partner-board holdings area */
CopyHoldings(partnerBoard, white_holding, WhitePawn);
CopyHoldings(partnerBoard, black_holding, BlackPawn);
+ if(twoBoards) { partnerUp = 1; flipView = !flipView; } // [HGM] dual: always draw
if(partnerUp) DrawPosition(FALSE, partnerBoard);
+ if(twoBoards) { partnerUp = 0; flipView = !flipView; DrawPosition(TRUE, boards[currentMove]); } // [HGM] dual: redraw own
}
}
/* Suppress following prompt */
if((gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack)
&& newGameMode == IcsObserving && appData.bgObserve) {
// [HGM] bughouse: don't act on alien boards while we play. Just parse the board and save it */
- char buf[MSG_SIZ];
for (k = 0; k < ranks; k++) {
for (j = 0; j < files; j++)
board[k][j+gameInfo.holdingsWidth] = CharToPiece(board_chars[(ranks-1-k)*(files+1) + j]);
board[k][1] = board[k][BOARD_WIDTH-2] = (ChessSquare) 0;;
}
}
+ if(appData.dualBoard) { twoBoards = partnerUp = 1; flipView = !flipView; InitDrawingSizes(-2,0); } // [HGM] dual
CopyBoard(partnerBoard, board);
if(partnerUp) DrawPosition(FALSE, partnerBoard);
- sprintf(buf, "W: %d:%d B: %d:%d (%d-%d) %c", white_time/60000, (white_time%60000)/1000,
+ if(twoBoards) { partnerUp = 0; flipView = !flipView; DrawPosition(TRUE, boards[currentMove]); } // [HGM] dual: redraw own game!
+ sprintf(partnerStatus, "W: %d:%d B: %d:%d (%d-%d) %c", white_time/60000, (white_time%60000)/1000,
(black_time/60000), (black_time%60000)/1000, white_stren, black_stren, to_play);
- DisplayMessage(buf, "");
+ DisplayMessage(partnerStatus, "");
+ partnerBoardValid = TRUE;
return;
}
ClearPremoveHighlights();
j = seekGraphUp; seekGraphUp = FALSE; // [HGM] seekgraph: when we draw a board, it overwrites the seek graph
+ if(partnerUp) { flipView = originalFlip; partnerUp = FALSE; j = TRUE; } // [HGM] bughouse: restore view
DrawPosition(j, boards[currentMove]);
DisplayMove(moveNum - 1);
LoadMultiPV(int x, int y, char *buf, int index, int *start, int *end)
{
int startPV;
+ char *p;
if(index < 0 || index >= strlen(buf)) return FALSE; // sanity
lastX = x; lastY = y;
while(index > 0 && buf[index-1] != '\n') index--; // beginning of line
startPV = index;
- while(buf[index] != '\n') if(buf[index++] == '\t') startPV = index;
- index = startPV;
- while(buf[index] && buf[index] != '\n') index++;
+ while(buf[index] != '\n') if(buf[index++] == '\t') startPV = index;
+ if(index == startPV && (p = StrCaseStr(buf+index, "PV="))) startPV = p - buf + 3;
+ index = startPV;
+ do{ while(buf[index] && buf[index] != '\n') index++;
+ } while(buf[index] == '\n' && buf[index+1] == '\\' && buf[index+2] == ' ' && index++); // join kibitzed PV continuation line
buf[index] = 0;
ParsePV(buf+startPV, FALSE);
*start = startPV; *end = index-1;
if((gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack)
&& !appData.zippyPlay && appData.bgObserve) { // [HGM] bughouse: show background game
- if(action == Press) { flipView = !flipView; DrawPosition(TRUE, partnerBoard); partnerUp = TRUE; } else
- if(action == Release) { flipView = !flipView; DrawPosition(TRUE, boards[currentMove]); partnerUp = FALSE; }
+ if(!partnerBoardValid) return -2; // suppress display of uninitialized boards
+ if( appData.dualBoard) return -2; // [HGM] dual: is already displayed
+ if(action == Press) {
+ originalFlip = flipView;
+ flipView = !flipView; // temporarily flip board to see game from partners perspective
+ DrawPosition(TRUE, partnerBoard);
+ DisplayMessage(partnerStatus, "");
+ partnerUp = TRUE;
+ } else if(action == Release) {
+ flipView = originalFlip;
+ DrawPosition(TRUE, boards[currentMove]);
+ partnerUp = FALSE;
+ }
return -2;
}
if(endingGame) return; /* [HGM] crash: forbid recursion */
endingGame = 1;
+ if(twoBoards) { twoBoards = partnerUp = 0; InitDrawingSizes(-2, 0); } // [HGM] dual
if (appData.debugMode) {
fprintf(debugFP, "GameEnds(%d, %s, %d)\n",