Fix parsing of illegal drops from PGN
[xboard.git] / backend.c
index 3730e07..8aae7b4 100644 (file)
--- a/backend.c
+++ b/backend.c
@@ -5528,7 +5528,7 @@ ParseOneMove (char *move, int moveNum, ChessMove *moveType, int *fromX, int *fro
       /* End of code added by Tord */
       case IllegalMove:                /* bug or odd chess variant */
        if(currentMoveString[1] == '@') { // illegal drop
-         *fromX = *moveType == WhiteOnMove(moveNum) ?
+         *fromX = WhiteOnMove(moveNum) ?
            (int) CharToPiece(ToUpper(currentMoveString[0])) :
            (int) CharToPiece(ToLower(currentMoveString[0]));
          goto drop;
@@ -6566,7 +6566,7 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i
         promotionZoneSize = BOARD_HEIGHT/3;
         highestPromotingPiece = (p >= WhiteLion || PieceToChar(piece + 22) == '.') ? WhitePawn : WhiteLion;
     } else if(gameInfo.variant == VariantShogi) {
-        promotionZoneSize = BOARD_HEIGHT/3;
+        promotionZoneSize = BOARD_HEIGHT/3 +(BOARD_HEIGHT == 8);
         highestPromotingPiece = (int)WhiteAlfil;
     } else if(gameInfo.variant == VariantMakruk || gameInfo.variant == VariantGrand || gameInfo.variant == VariantChuChess) {
         promotionZoneSize = 3;
@@ -12075,8 +12075,13 @@ LoadGameOneMove (ChessMove readAhead)
            if (appData.debugMode)
              fprintf(debugFP, "Parsed %s into IllegalMove %s\n",
                      yy_text, currentMoveString);
-            fromX = currentMoveString[0] - AAA;
-            fromY = currentMoveString[1] - ONE;
+            if(currentMoveString[1] == '@') {
+                fromX = CharToPiece(WhiteOnMove(currentMove) ? ToUpper(currentMoveString[0]) : ToLower(currentMoveString[0]));
+                fromY = DROP_RANK;
+            } else {
+                fromX = currentMoveString[0] - AAA;
+                fromY = currentMoveString[1] - ONE;
+            }
             toX = currentMoveString[2] - AAA;
             toY = currentMoveString[3] - ONE;
            promoChar = currentMoveString[4];