#endif
-/* A point in time */
-typedef struct {
- long sec; /* Assuming this is >= 32 bits */
- int ms; /* Assuming this is >= 16 bits */
-} TimeMark;
-
int establish P((void));
void read_from_player P((InputSourceRef isr, VOIDSTAR closure,
char *buf, int count, int error));
char *SavePart P((char *));
int SaveGameOldStyle P((FILE *));
int SaveGamePGN P((FILE *));
-void GetTimeMark P((TimeMark *));
-long SubtractTimeMarks P((TimeMark *, TimeMark *));
int CheckFlags P((void));
long NextTickLength P((long));
void CheckTimeControl P((void));
len = snprintf(buf, MSG_SIZ, _("protocol version %d not supported"),
appData.protocolVersion[n]);
- if( (len > MSG_SIZ) && appData.debugMode )
+ if( (len >= MSG_SIZ) && appData.debugMode )
fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
DisplayFatalError(buf, 0, 2);
case VariantKriegspiel: /* need to hide pieces and move details */
/* case VariantFischeRandom: (Fabien: moved below) */
len = snprintf(buf,MSG_SIZ, _("Variant %s supported only in ICS mode"), appData.variant);
- if( (len > MSG_SIZ) && appData.debugMode )
+ if( (len >= MSG_SIZ) && appData.debugMode )
fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
DisplayFatalError(buf, 0, 2);
case Variant36:
default:
len = snprintf(buf, MSG_SIZ, _("Unknown variant name %s"), appData.variant);
- if( (len > MSG_SIZ) && appData.debugMode )
+ if( (len >= MSG_SIZ) && appData.debugMode )
fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
DisplayFatalError(buf, 0, 2);
len = snprintf(buf, MSG_SIZ, _("Could not connect to host %s, port %s"),
appData.icsHost, appData.icsPort);
- if( (len > MSG_SIZ) && appData.debugMode )
+ if( (len >= MSG_SIZ) && appData.debugMode )
fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
DisplayFatalError(buf, err, 1);
initialMode = Training;
} else {
len = snprintf(buf, MSG_SIZ, _("Unknown initialMode %s"), appData.initialMode);
- if( (len > MSG_SIZ) && appData.debugMode )
+ if( (len >= MSG_SIZ) && appData.debugMode )
fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
DisplayFatalError(buf, 0, 2);
break;
default:
len = snprintf(buf, MSG_SIZ, _("Unknown wild type %d"), wnum);
- if( (len > MSG_SIZ) && appData.debugMode )
+ if( (len >= MSG_SIZ) && appData.debugMode )
fprintf(debugFP, "StringToVariant: buffer truncated.\n");
DisplayError(buf, 0);
flipView = appData.flipView;
DrawPosition(TRUE, boards[currentMove]);
DisplayBothClocks();
- snprintf(str, MSG_SIZ, "%s vs. %s",
+ snprintf(str, MSG_SIZ, _("%s vs. %s"),
gameInfo.white, gameInfo.black);
DisplayTitle(str);
gameMode = IcsIdle;
strncmp(why, "Continuing ", 11) == 0) {
gs_gamenum = gamenum;
safeStrCpy(gs_kind, strchr(why, ' ') + 1,sizeof(gs_kind)/sizeof(gs_kind[0]));
+ if(ics_gamenum == -1) // [HGM] only if we are not already involved in a game (because gin=1 sends us such messages)
VariantSwitch(boards[currentMove], StringToVariant(gs_kind)); // [HGM] variantswitch: even before we get first board
#if ZIPPY
if (appData.zippyPlay) {
char wh[16], bh[16];
PackHolding(wh, white_holding);
PackHolding(bh, black_holding);
- snprintf(str, MSG_SIZ,"[%s-%s] %s-%s", wh, bh,
+ snprintf(str, MSG_SIZ, "[%s-%s] %s-%s", wh, bh,
gameInfo.white, gameInfo.black);
} else {
- snprintf(str, MSG_SIZ, "%s [%s] vs. %s [%s]",
+ snprintf(str, MSG_SIZ, _("%s [%s] vs. %s [%s]"),
gameInfo.white, white_holding,
gameInfo.black, black_holding);
}
basetime, increment, (int) gameInfo.variant);
} else {
if(gameInfo.variant == VariantNormal)
- snprintf(str, MSG_SIZ, "%s (%d) vs. %s (%d) {%d %d}",
+ snprintf(str, MSG_SIZ, _("%s (%d) vs. %s (%d) {%d %d}"),
gameInfo.white, white_stren, gameInfo.black, black_stren,
basetime, increment);
else
- snprintf(str, MSG_SIZ, "%s (%d) vs. %s (%d) {%d %d %s}",
+ snprintf(str, MSG_SIZ, _("%s (%d) vs. %s (%d) {%d %d %s}"),
gameInfo.white, white_stren, gameInfo.black, black_stren,
basetime, increment, VariantName(gameInfo.variant));
}
char promoChar;
{
char user_move[MSG_SIZ];
+ char suffix[4];
+
+ if(gameInfo.variant == VariantSChess && promoChar) {
+ snprintf(suffix, 4, "=%c", toX == BOARD_WIDTH<<1 ? ToUpper(promoChar) : ToLower(promoChar));
+ if(toX == BOARD_WIDTH>>1) moveType = WhitePromotion; // kludge to do gating at Rook
+ } else suffix[0] = NULLCHAR;
switch (moveType) {
default:
case WhiteHSideCastleFR:
case BlackHSideCastleFR:
/* POP Fabien */
- snprintf(user_move, MSG_SIZ, "o-o\n");
+ snprintf(user_move, MSG_SIZ, "o-o%s\n", suffix);
break;
case WhiteQueenSideCastle:
case BlackQueenSideCastle:
case WhiteASideCastleFR:
case BlackASideCastleFR:
/* POP Fabien */
- snprintf(user_move, MSG_SIZ, "o-o-o\n");
+ snprintf(user_move, MSG_SIZ, "o-o-o%s\n",suffix);
break;
case WhiteNonPromotion:
case BlackNonPromotion:
int i, last = forwardMostMove; // make sure ICS reply cannot pre-empt us by clearing fmm
static char *castlingStrings[4] = { "none", "kside", "qside", "both" };
if(gameMode == IcsObserving || gameMode == IcsPlayingBlack || gameMode == IcsPlayingWhite) {
- DisplayError("You cannot do this while you are playing or observing", 0);
- return;
+ DisplayError(_("You cannot do this while you are playing or observing"), 0);
+ return;
}
if(gameMode != IcsExamining) { // is this ever not the case?
char buf[MSG_SIZ], *p, *fen, command[MSG_SIZ], bsetup = 0;
gameMode = MachinePlaysBlack;
StartClocks();
SetGameInfo();
- snprintf(buf, MSG_SIZ, "%s vs. %s", gameInfo.white, gameInfo.black);
+ snprintf(buf, MSG_SIZ, _("%s vs. %s"), gameInfo.white, gameInfo.black);
DisplayTitle(buf);
if (first.sendName) {
snprintf(buf, MSG_SIZ,"name %s\n", gameInfo.white);
if(f = fopen(buf, "w")) { // export PV to applicable PV file
fprintf(f, "%5.2f/%-2d %s", curscore/100., plylev, pv);
fclose(f);
- } else DisplayError("failed writing PV", 0);
+ } else DisplayError(_("failed writing PV"), 0);
}
tempStats.depth = plylev;
yynewfile(f);
if (lg && lg->gameInfo.white && lg->gameInfo.black) {
- snprintf(buf, sizeof(buf), "%s vs. %s", lg->gameInfo.white,
+ snprintf(buf, sizeof(buf), _("%s vs. %s"), lg->gameInfo.white,
lg->gameInfo.black);
DisplayTitle(buf);
} else if (*title != NULLCHAR) {
DisplayMessage(_("Waiting for access to save file"), "");
flock(fileno(f), LOCK_EX); // [HGM] lock: lock file while we are writing
DisplayMessage(_("Saving game"), "");
- if(lseek(fileno(f), 0, SEEK_END) == -1) DisplayError("Bad Seek", errno); // better safe than sorry...
+ if(lseek(fileno(f), 0, SEEK_END) == -1) DisplayError(_("Bad Seek"), errno); // better safe than sorry...
result = SaveGame(f, 0, NULL);
DisplayMessage(buf, "");
return result;
pausing = FALSE;
ModeHighlight();
SetGameInfo();
- snprintf(buf, MSG_SIZ, "%s vs. %s", gameInfo.white, gameInfo.black);
+ snprintf(buf, MSG_SIZ, _("%s vs. %s"), gameInfo.white, gameInfo.black);
DisplayTitle(buf);
if (first.sendName) {
snprintf(buf, MSG_SIZ, "name %s\n", gameInfo.black);
pausing = FALSE;
ModeHighlight();
SetGameInfo();
- snprintf(buf, MSG_SIZ, "%s vs. %s", gameInfo.white, gameInfo.black);
+ snprintf(buf, MSG_SIZ, _("%s vs. %s"), gameInfo.white, gameInfo.black);
DisplayTitle(buf);
if (first.sendName) {
snprintf(buf, MSG_SIZ, "name %s\n", gameInfo.white);
char buf[MSG_SIZ];
if (appData.matchGames > 0) {
if(appData.tourneyFile[0]) {
- snprintf(buf, MSG_SIZ, "%s vs. %s (%d/%d%s)",
+ snprintf(buf, MSG_SIZ, _("%s vs. %s (%d/%d%s)"),
gameInfo.white, gameInfo.black,
nextGame+1, appData.matchGames+1,
appData.tourneyType>0 ? "gt" : appData.tourneyType<0 ? "sw" : "rr");
} else
if (first.twoMachinesColor[0] == 'w') {
- snprintf(buf, MSG_SIZ, "%s vs. %s (%d-%d-%d)",
+ snprintf(buf, MSG_SIZ, _("%s vs. %s (%d-%d-%d)"),
gameInfo.white, gameInfo.black,
first.matchWins, second.matchWins,
matchGame - 1 - (first.matchWins + second.matchWins));
} else {
- snprintf(buf, MSG_SIZ, "%s vs. %s (%d-%d-%d)",
+ snprintf(buf, MSG_SIZ, _("%s vs. %s (%d-%d-%d)"),
gameInfo.white, gameInfo.black,
second.matchWins, first.matchWins,
matchGame - 1 - (first.matchWins + second.matchWins));
}
} else {
- snprintf(buf, MSG_SIZ, "%s vs. %s", gameInfo.white, gameInfo.black);
+ snprintf(buf, MSG_SIZ, _("%s vs. %s"), gameInfo.white, gameInfo.black);
}
DisplayTitle(buf);
}