while(q = strchr(p, SLASH)) p = q+1;
if(*p== NULLCHAR) { DisplayError(_("You did not specify the engine executable"), 0); return; }
if(engineDir[0] != NULLCHAR) {
- ASSIGN(appData.directory[i], engineDir);
+ ASSIGN(appData.directory[i], engineDir); p = engineName;
} else if(p != engineName) { // derive directory from engine path, when not given
p[-1] = 0;
ASSIGN(appData.directory[i], engineName);
ChessMove moveType;
char promoChar;
char *p, *pv=buf1;
- int machineWhite;
+ int machineWhite, oldError;
char *bookHit;
if(cps == &pairing && sscanf(message, "%d-%d", &savedWhitePlayer, &savedBlackPlayer) == 2) {
return; // Skim the pairing messages here.
}
- cps->userError = 0;
+ oldError = cps->userError; cps->userError = 0;
FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book hit
/*
}
if(GetDelayedEvent()) CancelDelayedEvent(), ThawUI(); // [HGM] cancel remaining loading effort scheduled after feature timeout
DisplayMessage("", ""); // erase waiting message
- DisplayError(buf1, 0);
+ if(!oldError) DisplayError(buf1, 0); // if reason neatly announced, suppress general error popup
}
return;
}
AnalyzeFileEvent();
}
- if (!matchMode && pos >= 0) {
+ if (!matchMode && pos > 0) {
ToNrEvent(pos); // [HGM] no autoplay if selected on position
} else
if (matchMode || appData.timeDelay == 0) {