DisplayMessage(second ? "!" : "", seekAdList[closest]);
lastSecond = second; displayed = closest;
}
- sprintf(buf, "play %d\n", seekNrList[closest]);
if(click == Press) {
if(moving == 2) zList[closest] = 100; // right-click; push to back on press
lastDown = closest;
return TRUE;
} // on press 'hit', only show info
if(moving == 2) return TRUE; // ignore right up-clicks on dot
+ sprintf(buf, "play %d\n", seekNrList[closest]);
SendToICS(ics_prefix);
- SendToICS(buf); // should this be "sought all"?
+ SendToICS(buf);
+ return TRUE; // let incoming board of started game pop down the graph
} else if(click == Release) { // release 'miss' is ignored
zList[lastDown] = 100; // make future selection of the rejected ad more difficult
if(moving == 2) { // right up-click
if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") ||
looking_at(buf, &i, "* whispers:") ||
looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) ||
- looking_at(buf, &i, "*(*)(*):") && sscanf(star_match[2], "%d", &channel) == 1 )) {
+ looking_at(buf, &i, "*(*)(*):") && (sscanf(star_match[2], "%d", &channel),1) ||
+ looking_at(buf, &i, "*(*)(*)(*):") && (sscanf(star_match[3], "%d", &channel),1) ||
+ looking_at(buf, &i, "*(*)(*)(*)(*):") && sscanf(star_match[4], "%d", &channel) == 1 )) {
int p;
sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle
chattingPartner = -1;
if (appData.debugMode)
fprintf(debugFP, "Parsing holdings: %s, currentMove = %d\n",
parse, currentMove);
- if (sscanf(parse, " game %d", &gamenum) == 1 &&
- gamenum == ics_gamenum) {
+ if (sscanf(parse, " game %d", &gamenum) == 1) {
+ if(gamenum == ics_gamenum) { // [HGM] bughouse: old code if part of foreground game
if (gameInfo.variant == VariantNormal) {
/* [HGM] We seem to switch variant during a game!
* Presumably no holdings were displayed, so we have
DrawPosition(FALSE, boards[currentMove]);
DisplayTitle(str);
+ } else if(appData.bgObserve) { // [HGM] bughouse: holdings of other game => background
+ sscanf(parse, "game %d white [%s black [%s <- %s",
+ &gamenum, white_holding, black_holding,
+ new_piece);
+ white_holding[strlen(white_holding)-1] = NULLCHAR;
+ black_holding[strlen(black_holding)-1] = NULLCHAR;
+ /* [HGM] copy holdings to partner-board holdings area */
+ CopyHoldings(partnerBoard, white_holding, WhitePawn);
+ CopyHoldings(partnerBoard, black_holding, BlackPawn);
+ if(partnerUp) DrawPosition(FALSE, partnerBoard);
+ }
}
/* Suppress following prompt */
if (looking_at(buf, &i, "*% ")) {