* Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
+ * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* Enhancements Copyright 2005 Alessandro Scotti
*
case BeginningOfGame:
case AnalyzeMode:
case Training:
+ if(fromY == DROP_RANK) break; // [HGM] drop moves (entered through move type-in) are automatically assigned to side-to-move
if ((int) boards[currentMove][fromY][fromX] >= (int) BlackPawn &&
(int) boards[currentMove][fromY][fromX] < (int) EmptySquare) {
/* User is moving for Black */
pup = boards[currentMove][toY][toX];
/* [HGM] If move started in holdings, it means a drop. Convert to standard form */
- if( fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) {
+ if( (fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) && fromY != DROP_RANK ) {
if( pup != EmptySquare ) return;
moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop;
if(appData.debugMode) fprintf(debugFP, "Drop move %d, curr=%d, x=%d,y=%d, p=%d\n",
switch (gameMode) {
case EditGame:
+ if(appData.testLegality)
switch (MateTest(boards[currentMove], PosFlags(currentMove)) ) {
case MT_NONE:
case MT_CHECK:
if(canAdjudicate && appData.checkMates) {
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( WhiteOnMove(forwardMostMove) ? BlackWins : WhiteWins,
"Xboard adjudication: King destroyed", GE_XBOARD );
return 1;
if(canAdjudicate && appData.checkMates) {
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets to see move
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( WhiteOnMove(forwardMostMove) ? WhiteWins : BlackWins,
"Xboard adjudication: Bare king", GE_XBOARD );
return 1;
/* but only adjudicate if adjudication enabled */
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( nrW > 1 ? WhiteWins : nrB > 1 ? BlackWins : GameIsDrawn,
"Xboard adjudication: Bare king", GE_XBOARD );
return 1;
if(canAdjudicate && appData.checkMates && result) { // [HGM] mates: adjudicate finished games if requested
if(engineOpponent)
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( result, reason, GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see last move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: Insufficient mating material", GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: Trivial draw", GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( result, details, GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: 50-move rule", GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, p, GE_XBOARD );
return 1;
}
SendToProgram("force\n", engineOpponent); // suppress reply
SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */
}
- ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
GameEnds( GameIsDrawn, "Xboard adjudication: long game", GE_XBOARD );
return 1;
}
if (cps->sendTime == 2) cps->sendTime = 1;
if (cps->offeredDraw) cps->offeredDraw--;
- /* currentMoveString is set as a side-effect of ParseOneMove */
- safeStrCpy(machineMove, currentMoveString, sizeof(machineMove)/sizeof(machineMove[0]));
- strcat(machineMove, "\n");
- safeStrCpy(moveList[forwardMostMove], machineMove, sizeof(moveList[forwardMostMove])/sizeof(moveList[forwardMostMove][0]));
-
/* [AS] Save move info*/
pvInfoList[ forwardMostMove ].score = programStats.score;
pvInfoList[ forwardMostMove ].depth = programStats.depth;
}
}
- if(Adjudicate(cps)) return; // [HGM] adjudicate: for all automatic game ends
+ if(Adjudicate(cps)) {
+ ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/
+ return; // [HGM] adjudicate: for all automatic game ends
+ }
#if ZIPPY
if ((gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack) &&
int i;
if( board[fromY][fromX] == WhiteLance || board[fromY][fromX] == BlackLance ) {
- if( gameInfo.variant == VariantFairy ) board[EP_STATUS] = EP_PAWN_MOVE; // Lance in fairy is Pawn-like
+ if( gameInfo.variant != VariantSuper && gameInfo.variant != VariantShogi )
+ board[EP_STATUS] = EP_PAWN_MOVE; // Lance is Pawn-like in most variants
} else
if( board[fromY][fromX] == WhitePawn ) {
if(fromY != toY) // [HGM] Xiangqi sideway Pawn moves should not count as 50-move breakers
if( gameInfo.variant == VariantBughouse || gameInfo.variant == VariantCrazyhouse )
overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 5;
if( gameInfo.variant == VariantCapablanca || gameInfo.variant == VariantCapaRandom ||
- gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon )
+ gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon || gameInfo.variant == VariantJanus )
overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0;
if( gameInfo.variant == VariantCourier )
overruled = gameInfo.boardWidth != 12 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0;
return FALSE;
} else {
/* currentMoveString is set as a side-effect of yylex */
- strcat(currentMoveString, "\n");
- safeStrCpy(moveList[forwardMostMove], currentMoveString, sizeof(moveList[forwardMostMove])/sizeof(moveList[forwardMostMove][0]));
thinkOutput[0] = NULLCHAR;
MakeMove(fromX, fromY, toX, toY, promoChar);
}
void
+ClockClick(int which)
+{ // [HGM] code moved to back-end from winboard.c
+ if(which) { // black clock
+ if (gameMode == EditPosition || gameMode == IcsExamining) {
+ SetBlackToPlayEvent();
+ } else if (gameMode == EditGame || shiftKey) {
+ AdjustClock(which, -1);
+ } else if (gameMode == IcsPlayingWhite ||
+ gameMode == MachinePlaysBlack) {
+ CallFlagEvent();
+ }
+ } else { // white clock
+ if (gameMode == EditPosition || gameMode == IcsExamining) {
+ SetWhiteToPlayEvent();
+ } else if (gameMode == EditGame || shiftKey) {
+ AdjustClock(which, -1);
+ } else if (gameMode == IcsPlayingBlack ||
+ gameMode == MachinePlaysWhite) {
+ CallFlagEvent();
+ }
+ }
+}
+
+void
DrawEvent()
{
/* Offer draw or accept pending draw offer from opponent */
if(blackNPS >= 0) lastTickLength = 0;
blackTimeRemaining -= lastTickLength;
/* [HGM] PGNtime: save time for PGN file if engine did not give it */
-// if(pvInfoList[forwardMostMove-1].time == -1)
- pvInfoList[forwardMostMove-1].time = // use GUI time
+// if(pvInfoList[forwardMostMove].time == -1)
+ pvInfoList[forwardMostMove].time = // use GUI time
(timeRemaining[1][forwardMostMove-1] - blackTimeRemaining)/10;
} else {
if(whiteNPS >= 0) lastTickLength = 0;
whiteTimeRemaining -= lastTickLength;
/* [HGM] PGNtime: save time for PGN file if engine did not give it */
-// if(pvInfoList[forwardMostMove-1].time == -1)
- pvInfoList[forwardMostMove-1].time =
+// if(pvInfoList[forwardMostMove].time == -1)
+ pvInfoList[forwardMostMove].time =
(timeRemaining[0][forwardMostMove-1] - whiteTimeRemaining)/10;
}
flagged = CheckFlags();