if( gameInfo.variant == VariantBughouse || gameInfo.variant == VariantCrazyhouse )
overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 5;
if( gameInfo.variant == VariantCapablanca || gameInfo.variant == VariantCapaRandom ||
- gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon )
+ gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon || gameInfo.variant == VariantJanus )
overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0;
if( gameInfo.variant == VariantCourier )
overruled = gameInfo.boardWidth != 12 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0;
opt->type = Button;
} else if(p = strstr(opt->name, " -save")) {
opt->type = SaveButton;
- } else if(p = strstr(opt->name, " -reset")) {
- opt->type = ResetButton;
} else return FALSE;
*p = 0; // terminate option name
// now look if the command-line options define a setting for this engine option.