Improve Edit Position mode
[xboard.git] / backend.c
index 5ad2562..aea15b5 100644 (file)
--- a/backend.c
+++ b/backend.c
@@ -14593,11 +14593,14 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y)
 {
     char buf[MSG_SIZ];
     ChessSquare piece = boards[0][y][x];
+    static Board erasedBoard, currentBoard, menuBoard;
 
     if (gameMode != EditPosition && gameMode != IcsExamining) return;
 
     switch (selection) {
       case ClearBoard:
+       CopyBoard(currentBoard, boards[0]);
+       CopyBoard(menuBoard, initialPosition);
        if (gameMode == IcsExamining && ics_type == ICS_FICS) {
            SendToICS(ics_prefix);
            SendToICS("bsetup clear\n");
@@ -14605,6 +14608,7 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y)
            SendToICS(ics_prefix);
            SendToICS("clearboard\n");
        } else {
+            int nonEmpty = 0;
             for (x = 0; x < BOARD_WIDTH; x++) { ChessSquare p = EmptySquare;
                if(x == BOARD_LEFT-1 || x == BOARD_RGHT) p = (ChessSquare) 0; /* [HGM] holdings */
                 for (y = 0; y < BOARD_HEIGHT; y++) {
@@ -14615,9 +14619,30 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y)
                            SendToICS(buf);
                        }
                    } else {
+                       if(boards[0][y][x] != p) nonEmpty++;
                        boards[0][y][x] = p;
                    }
                }
+               menuBoard[1][x] = menuBoard[BOARD_HEIGHT-2][x] = p;
+           }
+           if(gameMode != IcsExamining) { // [HGM] editpos: cycle trough boards
+               for(x = BOARD_LEFT; x < BOARD_RGHT; x++) { // create 'menu board' by removing duplicates 
+                   ChessSquare p = menuBoard[0][x];
+                   for(y = x + 1; y < BOARD_RGHT; y++) if(menuBoard[0][y] == p) menuBoard[0][y] = EmptySquare;
+                   p = menuBoard[BOARD_HEIGHT-1][x];
+                   for(y = x + 1; y < BOARD_RGHT; y++) if(menuBoard[BOARD_HEIGHT-1][y] == p) menuBoard[BOARD_HEIGHT-1][y] = EmptySquare;
+               }
+               if(!nonEmpty) { // asked to clear an empty board
+                   CopyBoard(boards[0], menuBoard);
+               } else
+               if(CompareBoards(currentBoard, menuBoard)) { // asked to clear an empty board
+                   CopyBoard(boards[0], initialPosition);
+               } else
+               if(CompareBoards(currentBoard, initialPosition) && !CompareBoards(currentBoard, erasedBoard)) {
+                   CopyBoard(boards[0], erasedBoard);
+               } else
+                   CopyBoard(erasedBoard, currentBoard);
+
            }
        }
        if (gameMode == EditPosition) {