remove trailing \r in xboard output
[xboard.git] / backend.c
index bb5933a..b9348a9 100755 (executable)
--- a/backend.c
+++ b/backend.c
@@ -2042,7 +2042,7 @@ read_from_ics(isr, closure, data, count, error)
      int count;
      int error;
 {
-#define BUF_SIZE 8192
+#define BUF_SIZE (16*1024) /* overflowed at 8K with "inchannel 1" on FICS? */
 #define STARTED_NONE 0
 #define STARTED_MOVES 1
 #define STARTED_BOARD 2
@@ -3134,6 +3134,7 @@ read_from_ics(isr, closure, data, count, error)
                    strncmp(why, "Continuing ", 11) == 0) {
                    gs_gamenum = gamenum;
                    strcpy(gs_kind, strchr(why, ' ') + 1);
+                   VariantSwitch(boards[currentMove], StringToVariant(gs_kind)); // [HGM] variantswitch: even before we get first board
 #if ZIPPY
                    if (appData.zippyPlay) {
                        ZippyGameStart(whitename, blackname);
@@ -5345,7 +5346,7 @@ FinishMove(moveType, fromX, fromY, toX, toY, promoChar)
         moveType = PromoCharToMoveType(WhiteOnMove(currentMove), promoChar);
 
     /* [HGM] convert drag-and-drop piece drops to standard form */
-    if( fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) {
+    if( (fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) && fromY != DROP_RANK ){
          moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop;
           if(appData.debugMode) fprintf(debugFP, "Drop move %d, curr=%d, x=%d,y=%d, p=%d\n", 
                moveType, currentMove, fromX, fromY, boards[currentMove][fromY][fromX]);
@@ -6223,15 +6224,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats.
                 } else moveCount = 6;
            }
          }
-         
-         if (appData.debugMode) { int i;
-           fprintf(debugFP, "repeat test fmm=%d bmm=%d ep=%d, reps=%d\n",
-                   forwardMostMove, backwardMostMove, epStatus[backwardMostMove],
-                   appData.drawRepeats);
-           for( i=forwardMostMove; i>=backwardMostMove; i-- )
-             fprintf(debugFP, "%d ep=%d\n", i, epStatus[i]);
-           
-         }
 
                 /* Check for rep-draws */
                 count = 0;
@@ -6932,7 +6924,12 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats.
 
                 /* [AS] Negate score if machine is playing black and reporting absolute scores */
                 if( cps->scoreIsAbsolute && 
-                    ((gameMode == MachinePlaysBlack) || (gameMode == TwoMachinesPlay && cps->twoMachinesColor[0] == 'b')) )
+                    ( gameMode == MachinePlaysBlack ||
+                      gameMode == TwoMachinesPlay && cps->twoMachinesColor[0] == 'b' ||
+                      gameMode == IcsPlayingBlack ||     // [HGM] also add other situations where engine should report black POV
+                     (gameMode == AnalyzeMode || gameMode == AnalyzeFile || gameMode == IcsObserving && appData.icsEngineAnalyze) &&
+                     !WhiteOnMove(currentMove)
+                    ) )
                 {
                     curscore = -curscore;
                 }
@@ -9949,17 +9946,9 @@ SaveGamePGN(f)
         /* [AS] Add PV info if present */
         if( i >= 0 && appData.saveExtendedInfoInPGN && pvInfoList[i].depth > 0 ) {
             /* [HGM] add time */
-            char buf[MSG_SIZ]; int seconds = 0;
+            char buf[MSG_SIZ]; int seconds;
 
-            if(i >= backwardMostMove) {
-               if(WhiteOnMove(i))
-                       seconds = timeRemaining[0][i] - timeRemaining[0][i+1]
-                                 + GetTimeQuota(i/2) / (1000*WhitePlayer()->timeOdds);
-               else
-                       seconds = timeRemaining[1][i] - timeRemaining[1][i+1]
-                                  + GetTimeQuota(i/2) / (1000*WhitePlayer()->other->timeOdds);
-            }
-            seconds = (seconds+50)/100; // deci-seconds, rounded to nearest
+            seconds = (pvInfoList[i].time+5)/10; // deci-seconds, rounded to nearest
 
             if( seconds <= 0) buf[0] = 0; else
             if( seconds < 30 ) sprintf(buf, " %3.1f%c", seconds/10., 0); else {
@@ -13694,7 +13683,7 @@ PositionToFEN(move, overrideCastling)
     *p++ = ' ';
 
   if(q = overrideCastling) { // [HGM] FRC: override castling & e.p fields for non-compliant engines
-    while(*p++ = *q++); if(q != overrideCastling+1) p[-1] = ' ';
+    while(*p++ = *q++); if(q != overrideCastling+1) p[-1] = ' '; else --p;
   } else {
   if(nrCastlingRights) {
      q = p;