Generalize FEN e.p. field to handle diagonal and triple pushes
[xboard.git] / backend.c
index 9973c37..baead2f 100644 (file)
--- a/backend.c
+++ b/backend.c
@@ -4209,6 +4209,12 @@ read_from_ics (InputSourceRef isr, VOIDSTAR closure, char *data, int count, int
                                                         parse, currentMove);
                    if (sscanf(parse, " game %d", &gamenum) == 1) {
                      if(gamenum == ics_gamenum) { // [HGM] bughouse: old code if part of foreground game
+                       new_piece[0] = NULLCHAR;
+                       sscanf(parse, "game %d white [%s black [%s <- %s",
+                              &gamenum, white_holding, black_holding,
+                              new_piece);
+                        white_holding[strlen(white_holding)-1] = NULLCHAR;
+                        black_holding[strlen(black_holding)-1] = NULLCHAR;
                        if (gameInfo.variant == VariantNormal) {
                           /* [HGM] We seem to switch variant during a game!
                            * Presumably no holdings were displayed, so we have
@@ -4219,7 +4225,10 @@ read_from_ics (InputSourceRef isr, VOIDSTAR closure, char *data, int count, int
                          switch(gameInfo.boardWidth) { // base guess on board width
                                case 9:  newVariant = VariantShogi; break;
                                case 10: newVariant = VariantGreat; break;
-                               default: newVariant = VariantCrazyhouse; break;
+                               default: newVariant = VariantCrazyhouse;
+                                    if(strchr(white_holding, 'E') || strchr(black_holding, 'E') || 
+                                       strchr(white_holding, 'H') || strchr(black_holding, 'H')   )
+                                        newVariant = VariantSChess;
                          }
                           VariantSwitch(boards[currentMove], newVariant); /* temp guess */
                          /* Get a move list just to see the header, which
@@ -4230,12 +4239,6 @@ read_from_ics (InputSourceRef isr, VOIDSTAR closure, char *data, int count, int
                            SendToICS(str);
                          }
                        }
-                       new_piece[0] = NULLCHAR;
-                       sscanf(parse, "game %d white [%s black [%s <- %s",
-                              &gamenum, white_holding, black_holding,
-                              new_piece);
-                        white_holding[strlen(white_holding)-1] = NULLCHAR;
-                        black_holding[strlen(black_holding)-1] = NULLCHAR;
                         /* [HGM] copy holdings to board holdings area */
                         CopyHoldings(boards[forwardMostMove], white_holding, WhitePawn);
                         CopyHoldings(boards[forwardMostMove], black_holding, BlackPawn);
@@ -18442,13 +18445,15 @@ PositionToFEN (int move, char *overrideCastling, int moveCounts)
         fromY = moveList[move - 1][1] - ONE;
         toX = moveList[move - 1][2] - AAA;
         toY = moveList[move - 1][3] - ONE;
-       if (fromY == (whiteToPlay ? BOARD_HEIGHT-2 : 1) &&
-           toY == (whiteToPlay ? BOARD_HEIGHT-4 : 3) &&
-           boards[move][toY][toX] == (whiteToPlay ? BlackPawn : WhitePawn) &&
-           fromX == toX) {
+       if ((whiteToPlay ? toY < fromY - 1 : toY > fromY + 1) &&
+           boards[move][toY][toX] == (whiteToPlay ? BlackPawn : WhitePawn) ) {
            /* 2-square pawn move just happened */
-            *p++ = toX + AAA;
-           *p++ = whiteToPlay ? '6'+BOARD_HEIGHT-8 : '3';
+            *p++ = (3*toX + 5*fromX + 4)/8 + AAA;
+           *p++ = (3*toY + 5*fromY + 4)/8 + ONE;
+           if(gameInfo.variant == VariantBerolina) {
+               *p++ = toX + AAA;
+               *p++ = toY + ONE;
+           }
        } else {
            *p++ = '-';
        }
@@ -18825,11 +18830,22 @@ ParseFEN (Board board, int *blackPlaysFirst, char *fen, Boolean autoSize)
       if(*p=='-') {
         p++; board[EP_STATUS] = EP_NONE;
       } else {
-         char c = *p++ - AAA;
-
-         if(c < BOARD_LEFT || c >= BOARD_RGHT) return TRUE;
-         if(*p >= '0' && *p <='9') p++;
-         board[EP_STATUS] = c;
+         int d, r, c = *p - AAA;
+
+         if(c >= BOARD_LEFT && c < BOARD_RGHT) {
+             p++;
+             board[EP_STATUS] = board[EP_FILE] = c; r = 0;
+             if(*p >= '0' && *p <='9') r = board[EP_RANK] = *p++ - ONE;
+             d = (r < BOARD_HEIGHT << 1 ? 1 : -1); // assume double-push (P next to e.p. square nearer center)
+             if(board[r+d][c] == EmptySquare) d *= 2; // but if no Pawn there, triple push
+             board[LAST_TO] = 256*(r + d) + c;
+             c = *p++ - AAA;
+             if(c >= BOARD_LEFT && c < BOARD_RGHT) { // mover explicitly mentioned
+                 if(*p >= '0' && *p <='9') r = board[EP_RANK] = *p++ - ONE;
+                 board[LAST_TO] = 256*r + c;
+                 if(!(board[EP_RANK]-r & 1)) board[EP_RANK] |= 128;
+             }
+         }
       }
     }