m[2], m[3] - '0',
m[5], m[6] - '0',
m[2] + (m[0] > m[5] ? 1 : -1), m[3] - '0');
- else if(*c && m[8]) { // kill square followed by 2 characters: 2nd kill square rather than promo suffix
+ else if(*c && m[8] != '\n') { // kill square followed by 2 characters: 2nd kill square rather than promo suffix
*c = m[9]; if(*c == '\n') *c = NULLCHAR;
snprintf(buf, MSG_SIZ, "%c%d%c%d,%c%d%c%d,%c%d%c%d%s\n", m[0], m[1] - '0', // convert to three moves
m[7], m[8] - '0',
sprintf(move, "%c%c%c%c%c\n",
AAA + ff, ONE + rf, AAA + ft, ONE + rt, promoChar);
if(killX >= 0 && killY >= 0) {
- sprintf(move+4, ";%c%c\n", AAA + killX, ONE + killY);
+ sprintf(move+4, ";%c%c%c\n", AAA + killX, ONE + killY, promoChar);
if(kill2X >= 0 && kill2Y >= 0) sprintf(move+7, "%c%c%c\n", AAA + kill2X, ONE + kill2Y, promoChar);
}
}
piece = boards[currentMove][fromY][fromX];
if(gameInfo.variant == VariantChu) {
promotionZoneSize = BOARD_HEIGHT/3;
+ if(legal[toY][toX] == 6) return FALSE; // no promotion if highlights deny it
highestPromotingPiece = (PieceToChar(piece) == '+' || PieceToChar(CHUPROMOTED(piece)) != '+') ? WhitePawn : WhiteKing;
} else if(gameInfo.variant == VariantShogi) {
promotionZoneSize = BOARD_HEIGHT/3 +(BOARD_HEIGHT == 8);
int s = 0;
if(*fen == 'M') legal[r][f] = 2; else // request promotion choice
if(*fen == 'B') legal[r][f] = 4; else // request auto-promotion to victim
- if(*fen >= 'A' && *fen <= 'Z') legal[r][f] = 3; else
+ if(*fen >= 'A' && *fen <= 'Z') legal[r][f] = 6; else
if(*fen >= 'a' && *fen <= 'z') *fen += 'A' - 'a';
if(*fen == '/' && f > BOARD_LEFT) f = BOARD_LEFT, r--; else
if(*fen == 'T') marker[r][f++] = 0; else
if(gameMode == AnalyzeMode && (pausing || controlKey) && first.excludeMoves) { // use pause state to exclude moves
doubleClick = TRUE; gatingPiece = boards[currentMove][y][x];
}
- fromX = x; fromY = y; toX = toY = killX = killY = kill2X = kill2Y = -1;
+ fromX = x; fromY = y; toX = toY = killX = killY = kill2X = kill2Y = -1; *promoRestrict = NULLCHAR;
if(!appData.oneClick || !OnlyMove(&x, &y, FALSE) ||
// even if only move, we treat as normal when this would trigger a promotion popup, to allow sweep selection
appData.sweepSelect && CanPromote(boards[currentMove][fromY][fromX], fromY) && originalY != y) {
!(fromP == BlackKing && toP == BlackRook && frc)))) {
/* Clicked again on same color piece -- changed his mind */
second = (x == fromX && y == fromY);
- killX = killY = kill2X = kill2Y = -1;
+ killX = killY = kill2X = kill2Y = -1; *promoRestrict = NULLCHAR;
if(second && gameMode == AnalyzeMode && SubtractTimeMarks(&lastClickTime, &prevClickTime) < 200) {
second = FALSE; // first double-click rather than scond click
doubleClick = first.excludeMoves; // used by UserMoveEvent to recognize exclude moves
}
// off-board moves should not be highlighted
- if(x < 0 || y < 0) ClearHighlights();
- else ReportClick("put", x, y);
+ if(x < 0 || y < 0) {
+ ClearHighlights();
+ DrawPosition(FALSE, NULL);
+ } else ReportClick("put", x, y);
if(gatingPiece != EmptySquare && gameInfo.variant == VariantSChess) promoChoice = ToLower(PieceToChar(gatingPiece));
}
if(saveAnimate && !appData.animate && currentMove != oldMove && // drag-move was performed
Explode(boards[currentMove-1], fromX, fromY, toX, toY))
DrawPosition(TRUE, boards[currentMove]);
+ else DrawPosition(FALSE, NULL);
fromX = fromY = -1;
flashing = 0;
}
}
return;
}
- if(sscanf(message, "choice %s", promoRestrict) == 1) {
+ if(!appData.testLegality && sscanf(message, "choice %s", promoRestrict) == 1) {
if(deferChoice) {
LeftClick(Press, 0, 0); // finish the click that was interrupted
} else if(promoSweep != EmptySquare) {
int
NamesToList (char *names, char **engineList, char **engineMnemonic, char *group)
{
- char buf[MSG_SIZ], *p, *q;
+ char buf[2*MSG_SIZ], *p, *q;
int i=1, header, skip, all = !strcmp(group, "all"), depth = 0;
insert = names; // afterwards, this global will point just after last retrieved engine line or group end in the 'names'
skip = !all && group[0]; // if group requested, we start in skip mode
void
LoadTheme ()
{
- char *p, *q, buf[MSG_SIZ];
+#define BUF_SIZ (2*MSG_SIZ)
+ char *p, *q, buf[BUF_SIZ];
if(engineLine && engineLine[0]) { // a theme was selected from the listbox
- snprintf(buf, MSG_SIZ, "-theme %s", engineLine);
+ snprintf(buf, BUF_SIZ, "-theme %s", engineLine);
ParseArgsFromString(buf);
ActivateTheme(TRUE); // also redo colors
return;
{
int len;
q = appData.themeNames;
- snprintf(buf, MSG_SIZ, "\"%s\"", nickName);
+ snprintf(buf, BUF_SIZ, "\"%s\"", nickName);
if(appData.useBitmaps) {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -ubt true -lbtf \"%s\" -dbtf \"%s\" -lbtm %d -dbtm %d",
- appData.liteBackTextureFile, appData.darkBackTextureFile,
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -ubt true -lbtf \"%s\"",
+ Shorten(appData.liteBackTextureFile));
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -dbtf \"%s\" -lbtm %d -dbtm %d",
+ Shorten(appData.darkBackTextureFile),
appData.liteBackTextureMode,
appData.darkBackTextureMode );
} else {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -ubt false");
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -ubt false");
}
if(!appData.useBitmaps || transparency[0]) {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -lsc %s", Col2Text(2) ); // lightSquareColor
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -lsc %s", Col2Text(2) ); // lightSquareColor
}
if(!appData.useBitmaps || transparency[1]) {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -dsc %s", Col2Text(3) ); // darkSquareColor
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -dsc %s", Col2Text(3) ); // darkSquareColor
}
if(appData.useBorder) {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -ub true -border \"%s\"",
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -ub true -border \"%s\"",
appData.border);
} else {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -ub false");
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -ub false");
}
if(appData.useFont) {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -upf true -pf \"%s\" -fptc \"%s\" -fpfcw %s -fpbcb %s",
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -upf true -pf \"%s\" -fptc \"%s\" -fpfcw %s -fpbcb %s",
appData.renderPiecesWithFont,
appData.fontToPieceTable,
Col2Text(9), // appData.fontBackColorWhite
Col2Text(10) ); // appData.fontForeColorBlack
} else {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -upf false");
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -upf false");
if(appData.pieceDirectory[0]) {
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -pid \"%s\"", appData.pieceDirectory);
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -pid \"%s\"", Shorten(appData.pieceDirectory));
if(appData.trueColors != 2) // 2 is a kludge to suppress this in WinBoard
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -trueColors %s", appData.trueColors ? "true" : "false");
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -trueColors %s", appData.trueColors ? "true" : "false");
}
if(!appData.pieceDirectory[0] || !appData.trueColors)
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -wpc %s -bpc %s",
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -wpc %s -bpc %s",
Col2Text(0), // whitePieceColor
Col2Text(1) ); // blackPieceColor
}
- snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), " -hsc %s -phc %s\n",
+ snprintf(buf+strlen(buf), BUF_SIZ-strlen(buf), " -hsc %s -phc %s\n",
Col2Text(4), // highlightSquareColor
Col2Text(5) ); // premoveHighlightColor
appData.themeNames = malloc(len = strlen(q) + strlen(buf) + 1);