added some more files to be distributed via make dist
[xboard.git] / backend.c
index b0d9351..ccb28ec 100644 (file)
--- a/backend.c
+++ b/backend.c
@@ -151,7 +151,6 @@ void SendToICS P((char *s));
 void SendToICSDelayed P((char *s, long msdelay));
 void SendMoveToICS P((ChessMove moveType, int fromX, int fromY,
                      int toX, int toY));
-void InitPosition P((int redraw));
 void HandleMachineMove P((char *message, ChessProgramState *cps));
 int AutoPlayOneMove P((void));
 int LoadGameOneMove P((ChessMove readAhead));
@@ -10912,8 +10911,19 @@ ExitAnalyzeMode()
 void
 EditPositionDone()
 {
+    int king = gameInfo.variant == VariantKnightmate ? WhiteUnicorn : WhiteKing;
+
     startedFromSetupPosition = TRUE;
     InitChessProgram(&first, FALSE);
+    castlingRights[0][2] = castlingRights[0][5] = BOARD_WIDTH>>1;
+    if(boards[0][0][BOARD_WIDTH>>1] == king) {
+       castlingRights[0][1] = boards[0][0][BOARD_LEFT] == WhiteRook ? 0 : -1;
+       castlingRights[0][0] = boards[0][0][BOARD_RGHT-1] == WhiteRook ? BOARD_RGHT-1 : -1;
+    } else castlingRights[0][2] = -1;
+    if(boards[0][BOARD_HEIGHT-1][BOARD_WIDTH>>1] == WHITE_TO_BLACK king) {
+       castlingRights[0][4] = boards[0][BOARD_HEIGHT-1][BOARD_LEFT] == BlackRook ? 0 : -1;
+       castlingRights[0][3] = boards[0][BOARD_HEIGHT-1][BOARD_RGHT-1] == BlackRook ? BOARD_RGHT-1 : -1;
+    } else castlingRights[0][5] = -1;
     SendToProgram("force\n", &first);
     if (blackPlaysFirst) {
        strcpy(moveList[0], "");