/* Send 'go' if we are in a mode where machine should play. */
if( (moveNum == 0 && setboardSpoiledMachineBlack && cps == &first) &&
(gameMode == TwoMachinesPlay ||
-#ifdef ZIPPY
+#if ZIPPY
gameMode == IcsPlayingBlack || gameMode == IcsPlayingWhite ||
#endif
gameMode == MachinePlaysBlack || gameMode == MachinePlaysWhite) ) {
endingGame = 0; /* [HGM] crash */
return;
} else {
- char buf[MSG_SIZ];
gameMode = nextGameMode;
sprintf(buf, _("Match %s vs. %s: final score %d-%d-%d"),
first.tidy, second.tidy,