snprintf(buf, MSG_SIZ, "-fcp %s", engineLine);
SwapEngines(i); // kludge to parse -f* / -first* like it is -s* / -second*
ParseArgsFromString(resetOptions); appData.fenOverride[0] = NULL; appData.pvSAN[0] = FALSE;
+ appData.firstProtocolVersion = PROTOVER;
ParseArgsFromString(buf);
SwapEngines(i);
ReplaceEngine(cps, i);
free(p); appData.results = q;
if(nextGame <= appData.matchGames && resChar != ' ' && !abortMatch &&
(gameNr < 0 || nextGame / appData.defaultMatchGames != gameNr / appData.defaultMatchGames)) {
+ int round = appData.defaultMatchGames * appData.tourneyType;
+ if(gameNr < 0 || appData.tourneyType < 1 || // gauntlet engine can always stay loaded as first engine
+ appData.tourneyType > 1 && nextGame/round != gameNr/round) // in multi-gauntlet change only after round
UnloadEngine(&first); // next game belongs to other pairing;
UnloadEngine(&second); // already unload the engines, so TwoMachinesEvent will load new ones.
}
+ if(appData.debugMode) fprintf(debugFP, "Reserved, next=%d, nr=%d, procs=(%x,%x)\n", nextGame, gameNr, first.pr, second.pr);
}
void
SeekGraphClick (ClickType click, int x, int y, int moving)
{
static int lastDown = 0, displayed = 0, lastSecond;
+ if(y < 0) return FALSE;
if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
if(click == Release || moving) return FALSE;
nrOfSeekAds = 0;
OutputKibitz(suppressKibitz, parse);
} else {
char tmp[MSG_SIZ];
+ if(gameMode == IcsObserving) // restore original ICS messages
+ snprintf(tmp, MSG_SIZ, "%s kibitzes: %s", star_match[0], parse);
+ else
snprintf(tmp, MSG_SIZ, _("your opponent kibitzes: %s"), parse);
SendToPlayer(tmp, strlen(tmp));
}
if (appData.autoKibitz && started == STARTED_NONE &&
!appData.icsEngineAnalyze && // [HGM] [DM] ICS analyze
(gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) {
- if((looking_at(buf, &i, "* kibitzes: ") || looking_at(buf, &i, "* whispers: ")) &&
+ if((looking_at(buf, &i, "\n* kibitzes: ") || looking_at(buf, &i, "\n* whispers: ") ||
+ looking_at(buf, &i, "* kibitzes: ") || looking_at(buf, &i, "* whispers: ")) &&
(StrStr(star_match[0], gameInfo.white) == star_match[0] ||
StrStr(star_match[0], gameInfo.black) == star_match[0] )) { // kibitz of self or opponent
suppressKibitz = TRUE;
if(mnemonic[i]) {
snprintf(buf, MSG_SIZ, "-fcp %s", command[i]);
ParseArgsFromString(resetOptions); appData.fenOverride[0] = NULL; appData.pvSAN[0] = FALSE;
- appData.firstHasOwnBookUCI = !appData.defNoBook;
+ appData.firstHasOwnBookUCI = !appData.defNoBook; appData.protocolVersion[0] = PROTOVER;
ParseArgsFromString(buf);
}
free(engineName);
*blackPlayer = curRound + (nPlayers-1)/2 - curPairing;
if(*blackPlayer >= nPlayers-1+(nPlayers&1)) *blackPlayer -= nPlayers-1+(nPlayers&1);
}
+ } else if(appData.tourneyType > 1) {
+ *blackPlayer = curPairing; // in multi-gauntlet, assign gauntlet engines to second, so first an be kept loaded during round
+ *whitePlayer = curRound + appData.tourneyType;
} else if(appData.tourneyType > 0) {
*whitePlayer = curPairing;
*blackPlayer = curRound + appData.tourneyType;
matchGame = 1; roundNr = nr / syncInterval + 1;
}
- if(first.pr != NoProc || second.pr != NoProc) return 1; // engines already loaded
+ if(first.pr != NoProc && second.pr != NoProc) return 1; // engines already loaded
// redefine engines, engine dir, etc.
NamesToList(firstChessProgramNames, command, mnemonic); // get mnemonics of installed engines
- SetPlayer(whitePlayer); // find white player amongst it, and parse its engine line
- SwapEngines(1);
- SetPlayer(blackPlayer); // find black player amongst it, and parse its engine line
- SwapEngines(1); // and make that valid for second engine by swapping
- InitEngine(&first, 0); // initialize ChessProgramStates based on new settings.
- InitEngine(&second, 1);
+ if(first.pr == NoProc || nr < 0) {
+ SetPlayer(whitePlayer); // find white player amongst it, and parse its engine line
+ InitEngine(&first, 0); // initialize ChessProgramStates based on new settings.
+ }
+ if(second.pr == NoProc) {
+ SwapEngines(1);
+ SetPlayer(blackPlayer); // find black player amongst it, and parse its engine line
+ SwapEngines(1); // and make that valid for second engine by swapping
+ InitEngine(&second, 1);
+ }
CommonEngineInit(); // after this TwoMachinesEvent will create correct engine processes
UpdateLogos(FALSE); // leave display to ModeHiglight()
return 1;
if (gameMode == EditPosition)
return;
+ seekGraphUp = FALSE;
MarkTargetSquares(1);
if (gameMode == PlayFromGameFile && !pausing)
target, currentMove, forwardMostMove);
if (gameMode == EditPosition) return;
+ seekGraphUp = FALSE;
MarkTargetSquares(1);
if (currentMove <= backwardMostMove) {
ClearHighlights();
continue;
}
if (BoolFeature(&p, "analyze", &cps->analysisSupport, cps)) continue;
- if (StringFeature(&p, "myname", &cps->tidy, cps)) {
+ if (StringFeature(&p, "myname", cps->tidy, cps)) {
if (gameMode == TwoMachinesPlay) {
DisplayTwoMachinesTitle();
} else {
}
continue;
}
- if (StringFeature(&p, "variants", &cps->variants, cps)) continue;
+ if (StringFeature(&p, "variants", cps->variants, cps)) continue;
if (BoolFeature(&p, "san", &cps->useSAN, cps)) continue;
if (BoolFeature(&p, "ping", &cps->usePing, cps)) continue;
if (BoolFeature(&p, "playother", &cps->usePlayother, cps)) continue;
if (IntFeature(&p, "level", &cps->maxNrOfSessions, cps)) continue;
if (BoolFeature(&p, "memory", &cps->memSize, cps)) continue;
if (BoolFeature(&p, "smp", &cps->maxCores, cps)) continue;
- if (StringFeature(&p, "egt", &cps->egtFormats, cps)) continue;
- if (StringFeature(&p, "option", &(cps->option[cps->nrOptions].name), cps)) {
+ if (StringFeature(&p, "egt", cps->egtFormats, cps)) continue;
+ if (StringFeature(&p, "option", cps->option[cps->nrOptions].name, cps)) {
if(!ParseOption(&(cps->option[cps->nrOptions++]), cps)) { // [HGM] options: add option feature
snprintf(buf, MSG_SIZ, "rejected option %s\n", cps->option[--cps->nrOptions].name);
SendToProgram(buf, cps);