fflush(serverMoves);
}
- if (forwardMostMove+1 > framePtr) { // [HGM] vari: do not run into saved variations
- DisplayFatalError(_("Game too long; increase MAX_MOVES and recompile"),
- 0, 1);
+ if (forwardMostMove+1 > framePtr) { // [HGM] vari: do not run into saved variations..
+ GameEnds(GameUnfinished, _("Game too long; increase MAX_MOVES and recompile"), GE_XBOARD);
return;
}
UnLoadPV(); // [HGM] pv: if we are looking at a PV, abort this
for(i=1; command[i]; i++) if(!strcmp(mnemonic[i], engineName)) break;
if(mnemonic[i]) {
snprintf(buf, MSG_SIZ, "-fcp %s", command[i]);
- ParseArgsFromString(resetOptions); appData.fenOverride[0] = NULL;
+ ParseArgsFromString(resetOptions); appData.fenOverride[0] = NULL; appData.pvSAN[0] = FALSE;
ParseArgsFromString(buf);
}
free(engineName);
lastLoadPositionFP = f;
lastLoadPositionNumber = positionNumber;
safeStrCpy(lastLoadPositionTitle, title, sizeof(lastLoadPositionTitle)/sizeof(lastLoadPositionTitle[0]));
- if (first.pr == NoProc) {
+ if (first.pr == NoProc && !appData.noChessProgram) {
StartChessProgram(&first);
InitChessProgram(&first, FALSE);
}
}
startedFromSetupPosition = TRUE;
- SendToProgram("force\n", &first);
CopyBoard(boards[0], initial_position);
if (blackPlaysFirst) {
currentMove = forwardMostMove = backwardMostMove = 1;
DisplayMessage("", _("White to play"));
}
initialRulePlies = FENrulePlies; /* [HGM] copy FEN attributes as well */
- SendBoard(&first, forwardMostMove);
+ if(first.pr != NoProc) { // [HGM] in tourney-mode a position can be loaded before the chess engine is installed
+ SendToProgram("force\n", &first);
+ SendBoard(&first, forwardMostMove);
+ }
if (appData.debugMode) {
int i, j;
for(i=0;i<2;i++){for(j=0;j<6;j++)fprintf(debugFP, " %d", boards[i][CASTLING][j]);fprintf(debugFP,"\n");}