int keepInfo = 0; /* [HGM] to protect PGN tags in auto-step game analysis */
static int initPing = -1;
int border; /* [HGM] width of board rim, needed to size seek graph */
-char bestMove[MSG_SIZ];
+char bestMove[MSG_SIZ], avoidMove[MSG_SIZ];
int solvingTime, totalTime;
/* States for ics_getting_history */
}
matchMode = mode;
matchGame = roundNr = 1;
- first.matchWins = second.matchWins = 0; // [HGM] match: needed in later matches
+ first.matchWins = second.matchWins = totalTime = 0; // [HGM] match: needed in later matches
NextMatchGame();
}
if(ExcludeOneMove(fromY, fromX, toY, toX, promoChar, '*')) // toggle
ClearPremoveHighlights(); // was included
else ClearHighlights(), SetPremoveHighlights(ff, rf, ft, rt); // exclusion indicated by premove highlights
+ DrawPosition(FALSE, NULL);
return;
}
flashing = 1; // prevent recursive calling (by release of to-click) while flashing piece
UserMoveEvent(fromX, fromY, toX, toY, promoChoice);
if (!appData.highlightLastMove || gotPremove) ClearHighlights();
- if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
+ if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY), DrawPosition(FALSE, NULL);
if(saveAnimate && !appData.animate && currentMove != oldMove && // drag-move was performed
Explode(boards[currentMove-1], fromX, fromY, toX, toY))
DrawPosition(TRUE, boards[currentMove]);
}
if(appData.epd) {
if(solvingTime >= 0) {
- snprintf(buf1, MSG_SIZ, _("%d. solved %4.2fs\n"), matchGame, solvingTime/100.);
+ snprintf(buf1, MSG_SIZ, "%d. %4.2fs: %s ", matchGame, solvingTime/100., parseList[backwardMostMove]);
totalTime += solvingTime; first.matchWins++; solvingTime = -1;
} else {
- snprintf(buf1, MSG_SIZ, _("%d. wrong (%s)\n"), matchGame, parseList[backwardMostMove]);
- second.matchWins++;
+ snprintf(buf1, MSG_SIZ, "%d. %s?%s ", matchGame, parseList[backwardMostMove], solvingTime == -2 ? " ???" : "");
+ if(solvingTime == -2) second.matchWins++;
}
OutputKibitz(2, buf1);
GameEnds(GameUnfinished, NULL, GE_XBOARD);
if (!ignore) {
ChessProgramStats tempStats = programStats; // [HGM] info: filter out info lines
+ int solved = 0;
buf1[0] = NULLCHAR;
if (sscanf(message, "%d%c %d %d " u64Display " %[^\n]\n",
&plylev, &plyext, &curscore, &time, &nodes, buf1) >= 5) {
if(*bestMove) { // rememer time best EPD move was first found
int ff1, tf1, fr1, tr1, ff2, tf2, fr2, tr2; char pp1, pp2;
- ChessMove mt; char *p = bestMove, solved = 0;
+ ChessMove mt; char *p = bestMove;
int ok = ParseOneMove(pv, forwardMostMove, &mt, &ff2, &fr2, &tf2, &tr2, &pp2);
+ solved = 0;
while(ok && *p && ParseOneMove(p, forwardMostMove, &mt, &ff1, &fr1, &tf1, &tr1, &pp1)) {
if(ff1==ff2 && fr1==fr2 && tf1==tf2 && tr1==tr2 && pp1==pp2) {
solvingTime = (solvingTime < 0 ? time : solvingTime);
}
if(!solved) solvingTime = -1;
}
+ if(*avoidMove && !solved) {
+ int ff1, tf1, fr1, tr1, ff2, tf2, fr2, tr2; char pp1, pp2;
+ ChessMove mt; char *p = avoidMove, solved = 1;
+ int ok = ParseOneMove(pv, forwardMostMove, &mt, &ff2, &fr2, &tf2, &tr2, &pp2);
+ while(ok && *p && ParseOneMove(p, forwardMostMove, &mt, &ff1, &fr1, &tf1, &tr1, &pp1)) {
+ if(ff1==ff2 && fr1==fr2 && tf1==tf2 && tr1==tr2 && pp1==pp2) {
+ solved = 0; solvingTime = -2;
+ break;
+ }
+ while(*p && *p != ' ') p++;
+ while(*p == ' ') p++;
+ }
+ if(solved && !*bestMove) solvingTime = (solvingTime < 0 ? time : solvingTime);
+ }
if(serverMoves && (time > 100 || time == 0 && plylev > 7)) {
char buf[MSG_SIZ];
if(appData.epd) {
snprintf(buf, MSG_SIZ, "-------------------------------------- ");
OutputKibitz(2, buf);
- snprintf(buf, MSG_SIZ, _("Average solving time %4.2f sec "), totalTime/(100.*first.matchWins));
+ snprintf(buf, MSG_SIZ, _("Average solving time %4.2f sec (total time %4.2f sec) "), totalTime/(100.*first.matchWins), totalTime/100.);
OutputKibitz(2, buf);
- snprintf(buf, MSG_SIZ, _("Solved %d of %d (%3.1f%%) "), first.matchWins, nextGame, first.matchWins*100./nextGame);
+ snprintf(buf, MSG_SIZ, _("%d avoid-moves played "), second.matchWins);
+ if(second.matchWins) OutputKibitz(2, buf);
+ snprintf(buf, MSG_SIZ, _("Solved %d out of %d (%3.1f%%) "), first.matchWins, nextGame-1, first.matchWins*100./(nextGame-1));
OutputKibitz(2, buf);
}
snprintf(buf, MSG_SIZ, _("Match %s vs. %s: final score %d-%d-%d"),
if((strchr(line, ';')) && (p = strstr(line, " bm "))) { // EPD with best move
sscanf(p+4, "%[^;]", bestMove);
} else *bestMove = NULLCHAR;
+ if((strchr(line, ';')) && (p = strstr(line, " am "))) { // EPD with avoid move
+ sscanf(p+4, "%[^;]", avoidMove);
+ } else *avoidMove = NULLCHAR;
} else {
(void) fgets(line, MSG_SIZ, f);
(void) fgets(line, MSG_SIZ, f);
ScheduleDelayedEvent(TwoMachinesEventIfReady, 10);
return;
}
+ if(!appData.epd) {
if(WaitForEngine(&second, TwoMachinesEventIfReady)) return; // (if needed:) started up second engine, so wait for features
if(!SupportedVariant(second.variants, gameInfo.variant, gameInfo.boardWidth,
ScheduleDelayedEvent(TwoMachinesEventIfReady, 10);
return;
}
+ }
GetTimeMark(&now); // [HGM] matchpause: implement match pause after engine load
if(appData.matchPause>10000 || appData.matchPause<10)
appData.matchPause = 10000; /* [HGM] make pause adjustable */
// we are now committed to starting the game
stalling = 0;
DisplayMessage("", "");
+ if(!appData.epd) {
if (startedFromSetupPosition) {
SendBoard(&second, backwardMostMove);
if (appData.debugMode) {
for (i = backwardMostMove; i < forwardMostMove; i++) {
SendMoveToProgram(i, &second);
}
+ }
gameMode = TwoMachinesPlay;
pausing = startingEngine = FALSE;
snprintf(buf, MSG_SIZ, "name %s\n", second.tidy);
SendToProgram(buf, &first);
}
+ if(!appData.epd) {
SendToProgram(second.computerString, &second);
if (second.sendName) {
snprintf(buf, MSG_SIZ, "name %s\n", first.tidy);
SendToProgram(buf, &second);
}
+ }
ResetClocks();
if (!first.sendTime || !second.sendTime) {