* Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009 Free Software Foundation, Inc.
+ * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* Enhancements Copyright 2005 Alessandro Scotti
*
#else
/* place holder
* or dummy types for other compiler
+ * [HGM] seems that -mno-cygwin comple needs %I64?
*/
#define u64 unsigned long long
#define s64 signed long long
- #define u64Display "%llu"
- #define s64Display "%lld"
+ #ifdef USE_I64
+ #define u64Display "%I64u"
+ #define s64Display "%I64d"
+ #else
+ #define u64Display "%llu"
+ #define s64Display "%lld"
+ #endif
#define u64Const(c) (c ## ULL)
#define s64Const(c) (c ## LL)
#endif
extern int gotPremove;
extern GameMode gameMode;
+extern int matchMode;
+extern int matchGame;
extern int pausing, cmailMsgLoaded, flipView, mute;
extern char white_holding[], black_holding[];
extern int currentMove, backwardMostMove, forwardMostMove;
extern char* programVersion;
extern ProcRef firstProgramPR, secondProgramPR;
extern Board boards[];
+extern char marker[BOARD_RANKS][BOARD_FILES];
+extern char lastMsg[MSG_SIZ];
char *CmailMsg P((void));
/* Tord: Added the useFEN960 parameter in PositionToFEN() below */
void AnalysisPeriodicEvent P((int force));
void SetWhiteToPlayEvent P((void));
void SetBlackToPlayEvent P((void));
+void UploadGameEvent P((void));
void InitBackEnd1 P((void));
void InitBackEnd2 P((void));
int HasPromotionChoice P((int fromX, int fromY, int toX, int toY, char *choice));
int OKToStartUserMove P((int x, int y));
void Reset P((int redraw, int init));
void ResetGameEvent P((void));
+Boolean HasPattern P(( const char * text, const char * pattern ));\r
+Boolean SearchPattern P(( const char * text, const char * pattern ));\r
int LoadGame P((FILE *f, int n, char *title, int useList));
int LoadGameFromFile P((char *filename, int n, char *title, int useList));
int CmailLoadGame P((FILE *f, int n, char *title, int useList));
int LoadPosition P((FILE *f, int n, char *title));
int ReloadPosition P((int offset));
int SavePosition P((FILE *f, int dummy, char *dummy2));
+int DrawSeekGraph P(());
+int SeekGraphClick P((ClickType click, int x, int y, int moving));
void EditPositionEvent P((void));
void FlipViewEvent P((void));
void MachineWhiteEvent P((void));
void ToEndEvent P((void));
void ToStartEvent P((void));
void ToNrEvent P((int to));
-void RevertEvent P((void));
+void RevertEvent P((Boolean annotate));
void RetractMoveEvent P((void));
void MoveNowEvent P((void));
void TruncateGameEvent P((void));
void PauseEvent P((void));
void CallFlagEvent P((void));
+void ClockClick P((int which));
void AcceptEvent P((void));
void DeclineEvent P((void));
void RematchEvent P((void));
void StopObservingEvent P((void));
void StopExaminingEvent P((void));
void PonderNextMoveEvent P((int newState));
-void NewSettingeEvent P((int option, char *command, int value));
void ShowThinkingEvent P(());
void PeriodicUpdatesEvent P((int newState));
void HintEvent P((void));
void DisplayBothClocks P((void));
void EditPositionMenuEvent P((ChessSquare selection, int x, int y));
void DropMenuEvent P((ChessSquare selection, int x, int y));
-int ParseTimeControl P((char *tc, int ti, int mps));
+int ParseTimeControl P((char *tc, float ti, int mps));
+void EscapeExpand(char *p, char *q);
void ProcessICSInitScript P((FILE * f));
void EditCommentEvent P((void));
void ReplaceComment P((int index, char *text));
int ReplaceTags P((char *tags, GameInfo *gi));/* returns nonzero on error */
-void AppendComment P((int index, char *text));
+void AppendComment P((int index, char *text, Boolean addBraces));
+void LoadVariation P((int index, char *text));
void ReloadCmailMsgEvent P((int unregister));
void MailMoveEvent P((void));
void EditTagsEvent P((void));
void ExitAnalyzeMode P((void));
void AnalyzeModeEvent P((void));
void AnalyzeFileEvent P((void));
+void MatchEvent P((int mode));
+void TypeInEvent P((char first));
+void TypeInDoneEvent P((char *move));
void InitPosition P((int redraw));
-void NewSettingEvent P((int option, char *command, int value));
+void NewSettingEvent P((int option, int *feature, char *command, int value));
+void SettingsMenuIfReady P((void));
void DoEcho P((void));
void DontEcho P((void));
void TidyProgramName P((char *prog, char *host, char *buf));
+void SetGameInfo P((void));
void AskQuestionEvent P((char *title, char *question,
char *replyPrefix, char *which));
Boolean ParseOneMove P((char *move, int moveNum,
VariantClass StringToVariant P((char *e));
double u64ToDouble P((u64 value));
void OutputChatMessage P((int partner, char *mess));
-
+void EditPositionDone P((Boolean fakeRights));
+Boolean GetArgValue P((char *name));
+Boolean LoadPV P((int x, int y));
+Boolean LoadMultiPV P((int x, int y, char *buf, int index, int *start, int *end));
+void UnLoadPV P(());
+void MovePV P((int x, int y, int h));
+int PromoScroll P((int x, int y));
char *StrStr P((char *string, char *match));
char *StrCaseStr P((char *string, char *match));
char *StrSave P((char *s));
char *StrSavePtr P((char *s, char **savePtr));
+char *SavePart P((char *));
+char* safeStrCpy P(( char *dst, const char *src, size_t count ));
#ifndef _amigados
int StrCaseCmp P((char *s1, char *s2));
GameInfo gameInfo; /* Note that some entries may be NULL. */
} ListGame;
+extern int opponentKibitzes;
+extern ChessSquare gatingPiece;
extern List gameList;
+extern int lastLoadGameNumber;
void ClearGameInfo P((GameInfo *));
int GameListBuild P((FILE *));
void GameListInitGameInfo P((GameInfo *));
char *GameListLine P((int, GameInfo *));
char * GameListLineFull P(( int, GameInfo *));
+void GLT_TagsToList P(( char * tags ));
+void GLT_ParseList P((void));
+void NamesToList P((char *name, char **engines, char **mnemonics));
+int CreateTourney P((char *name));
+void SwapEngines P((int n));
extern char* StripHighlight P((char *)); /* returns static data */
extern char* StripHighlightAndTitle P((char *)); /* returns static data */
extern void ics_update_width P((int new_width));
extern Boolean set_cont_sequence P((char *new_seq));
extern int wrap P((char *dest, char *src, int count, int width, int *lp));
+int Explode P((Board board, int fromX, int fromY, int toX, int toY));
-typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton,
- SaveButton, FileName, PathName, Slider, Message } Control;
+typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton, SaveButton,
+ FileName, PathName, Slider, Message, Fractional, Label, Break, EndMark } Control;
typedef struct _OPT { // [HGM] options: descriptor of UCI-style option
int value; // current setting, starts as default
int min;
int max;
void *handle; // for use by front end
+ void *target; // for use by front end
char *textValue; // points to beginning of text value in name field
char **choice; // points to array of combo choices in cps->combo
Control type;
int hasOwnBookUCI; /* [AS] 0=use GUI or Polyglot book, 1=has own book */
/* [HGM] time odds */
- int timeOdds; /* factor through which we divide time for this engine */
+ float timeOdds; /* factor through which we divide time for this engine */
int debug; /* [HGM] ignore engine debug lines starting with '#' */
int maxNrOfSessions; /* [HGM] secondary TC: max args in 'level' command */
int accumulateTC; /* [HGM] secondary TC: how to handle extra sessions */
char *optionSettings;
void *programLogo; /* [HGM] logo: bitmap of the logo */
char *fenOverride; /* [HGM} FRC: force FEN casling & ep fields by hand */
+ char userError; /* [HGM] crash: flag to suppress fatal-error messages*/\r
} ChessProgramState;
extern ChessProgramState first, second;
-/* [AS] Search stats from chessprogram, for the played move */
-typedef struct {
- int score; /* Centipawns */
- int depth; /* Plies */
- int time; /* Milliseconds */
-} ChessProgramStats_Move;
-
/* Search stats from chessprogram */
typedef struct {
char movelist[2*MSG_SIZ]; /* Last PV we were sent */
extern ChessProgramStats_Move pvInfoList[MAX_MOVES];
extern int shuffleOpenings;
extern ChessProgramStats programStats;
+extern int opponentKibitzes; // used by wengineo.c
+extern int errorExitStatus;\r
+void SettingsPopUp P((ChessProgramState *cps)); // [HGM] really in front-end, but CPS not known in frontend.h
+int WaitForEngine P((ChessProgramState *cps, DelayedEventCallback x));
+void Load P((ChessProgramState *cps, int n));
#endif /* _BACKEND */