#include "lists.h"
#include "frontend.h"
+extern char *wbOptions;
extern int gotPremove;
extern GameMode gameMode;
extern int matchMode;
extern int wrap P((char *dest, char *src, int count, int width, int *lp));
int Explode P((Board board, int fromX, int fromY, int toX, int toY));
-typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton, SaveButton,
+typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton, SaveButton, ListBox,
FileName, PathName, Slider, Message, Fractional, Label, Break, EndMark } Control;
/* Flags Option.min used for ComboBox: */
extern int errorExitStatus;
extern char *recentEngines;
extern char *comboLine;
+extern Boolean partnerUp, twoBoards;
void SettingsPopUp P((ChessProgramState *cps)); // [HGM] really in front-end, but CPS not known in frontend.h
int WaitForEngine P((ChessProgramState *cps, DelayedEventCallback x));
void Load P((ChessProgramState *cps, int n));