extern int gotPremove;
extern GameMode gameMode;
-extern int pausing, cmailMsgLoaded, flipView;
+extern int pausing, cmailMsgLoaded, flipView, mute;
extern char white_holding[], black_holding[];
extern int currentMove, backwardMostMove, forwardMostMove;
extern int blackPlaysFirst;
void AboutGameEvent P((void));
void ExitEvent P((int status));
char *DefaultFileName P((char *));
-ChessMove UserMoveTest P((int fromX, int fromY, int toX, int toY, int promoChar));
+ChessMove UserMoveTest P((int fromX, int fromY, int toX, int toY, int promoChar, Boolean captureOwn));
void UserMoveEvent P((int fromX, int fromY, int toX, int toY, int promoChar));
void DecrementClocks P((void));
char *TimeString P((long millisec));