extern int gotPremove;
extern GameMode gameMode;
+extern int matchMode;
+extern int matchGame;
extern int pausing, cmailMsgLoaded, flipView, mute;
extern char white_holding[], black_holding[];
extern int currentMove, backwardMostMove, forwardMostMove;
char *StrSave P((char *s));
char *StrSavePtr P((char *s, char **savePtr));
char *SavePart P((char *));
+char* safeStrCpy P(( char *dst, const char *src, size_t count ));
#ifndef _amigados
int StrCaseCmp P((char *s1, char *s2));