void DisplayBothClocks P((void));
void EditPositionMenuEvent P((ChessSquare selection, int x, int y));
void DropMenuEvent P((ChessSquare selection, int x, int y));
-int ParseTimeControl P((char *tc, int ti, int mps));
+int ParseTimeControl P((char *tc, float ti, int mps));
void EscapeExpand(char *p, char *q);
void ProcessICSInitScript P((FILE * f));
void EditCommentEvent P((void));
void AnalyzeFileEvent P((void));
void InitPosition P((int redraw));
void NewSettingEvent P((int option, int *feature, char *command, int value));
+int WaitForSecond P((DelayedEventCallback x));
+void SettingsMenuIfReady P((void));
void DoEcho P((void));
void DontEcho P((void));
void TidyProgramName P((char *prog, char *host, char *buf));
GameInfo gameInfo; /* Note that some entries may be NULL. */
} ListGame;
+extern ChessSquare gatingPiece;
extern List gameList;
void ClearGameInfo P((GameInfo *));
int GameListBuild P((FILE *));
extern void ics_update_width P((int new_width));
extern Boolean set_cont_sequence P((char *new_seq));
extern int wrap P((char *dest, char *src, int count, int width, int *lp));
+int Explode P((Board board, int fromX, int fromY, int toX, int toY));
typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton,
SaveButton, FileName, PathName, Slider, Message } Control;
extern ChessProgramStats programStats;
extern int opponentKibitzes; // used by wengineo.c
extern int errorExitStatus;\r
+void SettingsPopUp P((ChessProgramState *cps)); // [HGM] really in front-end, but CPS not known in frontend.h
#endif /* _BACKEND */