#else
/* place holder
* or dummy types for other compiler
+ * [HGM] seems that -mno-cygwin comple needs %I64?
*/
#define u64 unsigned long long
#define s64 signed long long
- #define u64Display "%llu"
- #define s64Display "%lld"
+ #ifdef USE_I64
+ #define u64Display "%I64u"
+ #define s64Display "%I64d"
+ #else
+ #define u64Display "%llu"
+ #define s64Display "%lld"
+ #endif
#define u64Const(c) (c ## ULL)
#define s64Const(c) (c ## LL)
#endif
void GameListInitGameInfo P((GameInfo *));
char *GameListLine P((int, GameInfo *));
char * GameListLineFull P(( int, GameInfo *));
+void GLT_TagsToList P(( char * tags ));
+void GLT_ParseList P((void));
extern char* StripHighlight P((char *)); /* returns static data */
extern char* StripHighlightAndTitle P((char *)); /* returns static data */